Metagame SV OU Metagame Discussion v3

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Lugg-H is actually kinda nice if you're OK with committing your Tera on it. It's like offensive Tusk but it trades speed for Ice STAB and recovery. Spin is nice, as is a positive matchup vs Gliscor, and with Strong Jaw Crunch or Tera Ground EQ it can OHKO no-bulk Gholdengo. Here is the set:
:sv/Avalugg-Hisui: @ :Never-Melt Ice:
Ability: Sturdy
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Earthquake
- Ice Spinner
- Recover
- Rapid Spin
NMI allows its ice spinner to pressure tusk since it is unfortunately kinda weak. (side note- I was REALLY hoping gamefreak would add MG like radical red did, 120 BP with 100% accuracy. It happened before with sharpness/blademaster, so I had high hopes but now it sucks D:)
It can also perform a nice ID/BP set, though it is mostly outclassed by Garg at this due to status immunity and better special bulk.

STOP LAUGH REACTING ME PLEASE IM SERIOUS
so what happens if a special attacker breathes on it
like, whats the gameplan there
 
I of course think that independently Tera is broken.

I have also believed going back to last gen that the move Stored Power itself is problematic. It has led to two generations of Magearna bans, as well as broken Espartha. It will be Manaphy’s undoing as well.

I obviously won’t put stored power up there with Baton Pass. However, in a shitshow of a meta with Tera, it certainly isn’t healthy. The only true checks to the stored power + Tera strategy are the moves Encore and Trick.

Going back to last Gen Mag had similar issues, but in that same gen legit nothing else had the same problem with Stored Power. Anything considered problematic was largely a trend and counterplay was picked up pretty quickly (I.E. demon Mew). Mag had other issues tho thanks to its set variety and movepool asw, you have to understand that Stored Power is part of what pushed it over the edge but not the whole thing. Additionally, Stored Power is not problematic in either gen of OU for anything else that has access to it, so why attempt to salvage Magearna (or in this case Manaphy or Espathra)? It's definitely not a significant issue and its distribution of mons that can successfully use Stored Power is very low. Besides, there's a lot more to getting by Stored Power sets than just Encore and Trick. You also have Whirlwind, Roar, Taunt, Unaware with defensive Tera, and natural checks to those same mons. Manaphy is by far the most constricting because it invalidates a lot of that with its specific set of tools. Hatterene is a different case because of Magic Bounce, but again it's manageable. Stored Power counterplay is only as complicated or uncomplicated as its user is, you can't summarize that by saying you want it banned because it salvages a few mons. The same line of thinking can be applied to a lot of what we've already banned. What if Volcarona didn't have Tera Blast, what if Espathra didn't have Speed Boost, what if Bloona didn't have Blood Moon, what if Urshifu didn't get Trail Blaze or Swords Dance, etc... That said, Stored Power itself is not the problem, the abusers are. There will always be things that certain team structures handle better than others. Stored Power itself is objectively not a problem though, even if Tera has amplified certain threats.
 
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so what happens if a special attacker breathes on it
like, whats the gameplan there
damn, didn't expect everyone and their mother to shit on me for using Lugg-h while also seriously discussing the merits of Cryogonal. To answer your question, it's not supposed to stay in on special moves. It's meant to hit hard with great Ice/Ground STAB while also providing spin and a reliable physical tank at the cost of almost always necessitating Tera and, as everybody knows, Avalugg is slow as fuck. Your goal is to switch in on physical moves and threaten enough damage to dissuade the incoming special attacker.
 
Lugg-H is actually kinda nice if you're OK with committing your Tera on it. It's like offensive Tusk but it trades speed for Ice STAB and recovery. Spin is nice, as is a positive matchup vs Gliscor, and with Strong Jaw Crunch or Tera Ground EQ it can OHKO no-bulk Gholdengo. Here is the set:
:sv/Avalugg-Hisui: @ :Never-Melt Ice:
Ability: Sturdy
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Earthquake
- Ice Spinner
- Recover
- Rapid Spin
NMI allows its ice spinner to pressure tusk since it is unfortunately kinda weak. (side note- I was REALLY hoping gamefreak would add MG like radical red did, 120 BP with 100% accuracy. It happened before with sharpness/blademaster, so I had high hopes but now it sucks D:)
It can also perform a nice ID/BP set, though it is mostly outclassed by Garg at this due to status immunity and better special bulk.

STOP LAUGH REACTING ME PLEASE IM SERIOUS

Hahah nice joke mate.

On another note. Standard Avalugg, Max Hp Max Def is an excellent physical wall and even swepper with Curse, Body press, Avalanche and Recover.
Just avoid all special attackers and most of the time you will need to Tera fighting to avoid rocks dmg or the shitty weaknesses
 
damn, didn't expect everyone and their mother to shit on me for using Lugg-h while also seriously discussing the merits of Cryogonal. To answer your question, it's not supposed to stay in on special moves. It's meant to hit hard with great Ice/Ground STAB while also providing spin and a reliable physical tank at the cost of almost always necessitating Tera and, as everybody knows, Avalugg is slow as fuck. Your goal is to switch in on physical moves and threaten enough damage to dissuade the incoming special attacker.
i only shit on you out of love, bestie <3
 
There are bigger fish to fry.
then why are you spending so much time trying to convince us to fry this particular fish?
You make a lot of presumptions based on things that haven’t happened yet.
you're making presumptions based on things that have never happened and will never happen
There was certainly Stored Power Clefable, Demon Mew, and even Power Trip Corviknight cheesing their way through high ladder in Gens 7 and 8.
you know what gen this isn't? 7 and 8. give me an example of something now, besides manaphy, that is an actual, legitimate problem with stored power. hell, give me an example of anything besides espathra and manaphy that's ever been a problem with stored power. magearna doesn't count because it was broken by ten million other things as well, including spikes. in fact, manaphy barely counts because it's got so many other sets it can also abuse and a lot of people considered it broken before the stored power sets started getting popular
Our buddy Roaring Moon just catapulted from UUBL to Ubers seemingly overnight (thank you new broken toy syndrome).
because it got knock off, einstein. stored power has been unchanged for something like ten years
Garganacl is another broken cheap mon that has fallen out of favor due new-Toy meta trends.
you're the only person who still thinks this
 
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Yeah, I just don't see Stored Power becoming an issue on anything that doesn't accumulate boosts passively. Manaphy and Espathra are the only know abusers and setting it up with Manaphy is still complicated. It's definitely not a priority rn I feel.

EDIT: I was so traumatized by the few fleeting moments it was legal on the tier that I legitimately forgot about Magearna.
 
then why are you spending so much time trying to convince us to fry this particular fish?

Weird. Every post of mine says Tera is public enemy number 1. I have a list of grievances for this craptastic meta. They all lead back to Tera.

you're making presumptions based on things that have never happened and will never happen

you know what gen this isn't? 7 and 8

because it got knock off, einstein. stored power has been unchanged for something like ten years

Over your head. Knock Off did not catapult Roaring Moon from UUBL to Ubers. The mon was always borderline broken. It flew under the radar thanks to all the new toys.

you're the only person who still thinks this

I’m the only one that finds Garganacl (with Tera) to be a cancerous, dumb, broken mon? Ok buddy…
 
i'm just gonna say it, anyone who votes for tera to be gone just doesn't want their pokemon to have drip- like look at how cool their hats are, you're telling me you REALLY wanna get rid of them??!??! for SHAME!

1699033195218.png

this is what tera deniers are trying to prevent your playerbase from having!!! wake up, sheeple!!!
 
Garganacl is a powerful wincon that takes skill to set up and navigate. A powerful Pokemon for sure (as an avid Garganacl believer), but its not broken or cancerous, especially in such a hazard heavy meta.

It didn't even rise from UU, so I think the meta has it under control.
 
Garg's value is that it's pretty much a nigh unbeatable balance/stall murderer. In a format with 50 balance stall murderers and everyone's playing offense/HO.

In any healthy meta, garg would be busted. It's extremely unhealthy and likely would be banned in a normal generation for putting the kibosh on 2 out of the 3 main archetypes. In this gen, not so much. In this case, Garg's niche is neutralized by the entire rest of the format doing it's job for it.
 
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Garg's value is that it's pretty much a nigh unbeatable balance/stall murderer. In a format with 50 balance stall murders and everyone's playing offense/HO.

In any healthy meta, garg would be busted. It's extremely unhealthy. In this gen, not so much.

This. It does its job extremelly well, but it has ways to be kept in check just as well.

Garganacl gets folded by Iron Moth, even through Tera and a Sp. Def build. Garg is vulnerable to hazards. Garg is Encore/Taunt bait. Both of those aspects are EVERYWHERE.

It's nowhere near broken. Just a solid ass mon.
 
If the only way to put it in check is to have an entire format that covers the main thing it does well, it's not in check. It's just made redundant by a format that's not in check. If it's niche was smaller, then you might have an argument, but it's niche is literally 'beats any balance or stall not specifically designed to get past it'. That's not healthy. The niche just isn't useful because all the other teams are doing that anyways via offensive and hazard overload.

It's not overpowered right now. It is absolutely broken. There's a difference. King's Rock Cloyster was never good. It was broken.
 
If the only way to put it in check is to have an entire format that covers the main thing it does well, it's not in check. It's just made redundant by a format that's not in check. If it's niche was smaller, then you might have an argument, but it's niche is literally 'beats any balance or stall not specifically designed to get past it'. That's not healthy. The niche just isn't useful because all the other teams are doing that anyways via offensive overload.

It's not overpowered right now. It is absolutely broken. There's a difference. King's Rock Cloyster was never good. It was broken.
what meta are you playing? clefable is, like, the flagship mon of balance and it shits all over garg
 
are you zelda from of tears of the kingdom? because you're trapped in the past
I’m going to run tera dragon dozo and call it Zelda now thanks for the inspiration

Anyway, I think Garganacl should not even remotely be considered for any action at the moment, and I’m not sure why it even came up. It’s a really strong mon with a strong ability and a great stat spread and a uniquely specialized movepool and I’m describing half of gen 9 and it’s fine. But as mentioned, Clefable walls it really well, with either ability rendering at least one of its common moves useless. Furthermore, Block sets have fallen off, so most stall structures I find can viably wall it with regen cores and haze. It’s also significantly worse (though not garbage as some people claim) without tera, and in current ou there’s just way too many threats that want to use it to make garganacl’s presence overbearing in any sense of the word right now.
 
Over your head. Knock Off did not catapult Roaring Moon from UUBL to Ubers. The mon was always borderline broken. It flew under the radar thanks to all the new toys.
Yes it did, its best stab prior to knock off was outrage, which is a bad move to spam, and scale shot which required loaded dice and made even more vulnerable to priority and was just worse DDance. Was it still a good mon before getting knock off? Yes, it was a good late game sweeper with booster energy and dragon dance, or a choice band user in sun, but not broken. Gaining knock off which gave it a strong spammable stab move TRULY made it busted
 
Yes it did, its best stab prior to knock off was outrage, which is a bad move to spam, and scale shot which required loaded dice and made even more vulnerable to priority and was just worse DDance. Was it still a good mon before getting knock off? Yes, it was a good late game sweeper with booster energy and dragon dance, or a choice band user in sun, but not broken. Gaining knock off which gave it a strong spammable stab move TRULY made it busted

It had Crunch. Knock Off is great, but you mean 17.5 Base Power + Item removal took a mon from UUBL usage to Ubers in a few short weeks?

Moon had untapped potential that flew under the radar was my original point.
 
Yes it did, its best stab prior to knock off was outrage, which is a bad move to spam, and scale shot which required loaded dice and made even more vulnerable to priority and was just worse DDance. Was it still a good mon before getting knock off? Yes, it was a good late game sweeper with booster energy and dragon dance, or a choice band user in sun, but not broken. Gaining knock off which gave it a strong spammable stab move TRULY made it busted
And all of this without considering it running Booster Energy with Acrobatics and Tera Flying, while also having the possibily to run EQ or in some sets Iron Head for Fairy types
 
Both the curse and the iron defense sets just set up on it and beat it. The only set it does anything to is the rocks set. And the only thing it does to the rocks set is...they kind of do nothing to each other.
 
Both the curse and the iron defense sets just set up on it and beat it. The only set it does anything to is the rocks set. And the only thing it does to the rocks set is...they kind of do nothing to each other.
are you not running encore on clef? it can screw over garg permanently by encoring it into a setup move
 
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