I'll (try) (EDIT: and fail) to keep this brief:
Enjoyable - 6.

is so dumb. I'm actually having some fun spamming borderline mindless low-ladder grassy terrain unburden while actively working on other things. I'm literally barely paying attention clicking pivot moves to chip and set up to sweep with this thing. It's not a real team or anything interesting, so i won't bother sharing something I literally threw together to get some experience. I'm having fun, but only because I don't have to put in any effort or thought whatsoever. Most people just concede, sometimes even in team preview.
Competitive - 3. As mentioned above,

just makes playing at low-ladder completely mindless. And it doesn't stop at low level, because the better players know their checks, counters, and predictions to make it even worse. I think every team that isn't trying to be pure stall must run one or more of the pokemon on this tiering survey.

5. I hate it. Good as Gold? More like "Good as Riddance"

5. I was wrong when I was assessing this thing at first. I honestly didn't see how broken it was until I tried it. It's cheesier than the literal string cheese thing mentioned above. And it doesn't "need" grassy terrain setup to be good. There are other sets beyond just the straightforward one I've been using. Coverage options in Shadow Claw for ghosts, U-turn for banded pivots. I fully support any sort of suspect or QB on this thing.

5. Okay... seriously, this thing is not fair. Being able to reverse sweep an opposing team BECAUSE it's the last thing left is seriously messed up. Just... It feels AWFUL watching this thing. It feels like Sucker Punch is aimed directly at the trainer's face. It's massive offensively and defensively, with priority to play mind games on "what move is coming" and only a handful or ways to really wall or punish it. I think

needs to go first, but I think the days are numbered for this thing.

3. I've barely seen or been afraid of this thing. I think (again, I'm low-ladder, so i know nothing) that Manaphy isn't a problem right now, because Grassy Terrain

shenanigans are around.

seems like a decent answer (I've been running Grassy Glide tera Grass, because lol). I think that Rilla's usage will go down once

is gone, so maybe this will be more problematic in the future?

3. I think this is sort of in a weird spot, where it seems like a good answer to Manaphy, but also is a bit of a headache itself. Mega Ludicolo just does exactly what you expect it to do and then some. I think it causes some headaches for me, but I'm not ready to stop playing just because I see one on the enemy team.
Other: I actually said Booster Energy. I was iffy on it last time I saw it on the survey, but I think it really does have a long-term affect on a number of the paradoxes in the tier. I'm also wary of how it might impact the upcoming DLC, but tbh that is definitely getting ahead of myself.
Anyways, hope everyone has a great day!