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I was already leaning on pushing Zappy down to B- but TerrorDave didn't push for a very strong argument. This was all I needed to be convinced that Zappy should move down to B-.
Nope. Honestly, I think what is hindering Zapdos isn't the fact that it performs two roles at once. (2 roles in 1 mon frees up your team slot. How is that bad?) I think it's the fact that Sand offence is EVERYWHERE. Taking residual damage as well as being locked out by the ExcaTar core is a...
This is exactly what I thought when I saw Latios not runnning Defog. It seems to me that this team is pretty Sharp weak and lack of hazards removal on a volt turn team is a big no-no. I would suggest running Defog > Surf on Latios. You have to be particularly aware of where to evolve your Manec...
To prevent CTC from calling you a sack of aids I am going to help you with this shit combination of common mons that you see everyday on the ladder.
Heracross (F) @ Heracronite
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Pin Missile
- Close Combat
- Rock Blast
- Swords Dance...
Let's take a look at what the A rank means
Now let's analyse Carvanha very briefly.
Pros:
- Capable of being a good sweeper as well as denting mons with LO Stabs thanks to it's 90/65/65 offenses and Speed boost.
- Capable of turning a bad matchup into one in your favor (Due to it's stellar...
Maybe we could have the circular thingy on Azu's belly :D Just a thought~
On topic, I am going to discuss a bit about Rhyperior. To start off, I feel that it should move up to B.
Reasoning:
- It is one of the better Flyspam checks in the meta and it is on a level similar to Zapdos (Barring...
Hi! You need more than 3 lines on each description of your team members to qualify as an RMT. If not, the thread will be locked and you would've wasted your time.
Welcome to Smogon Forums brah.
Great. How is it capable of wallbreaking when it can't even break the common walls? I don't get this part. Both ScarfTar and ScarfZone exist and they are both viable in the current game state but well they are more soft checks than hard counters. What has made you come to the conclusion that...
Everything was fine until this section came up. First of all sub MPinsir means you lose out on either SD or quick attack (More commonly SD) and that causes you to be even more walled than the counters that would usually switch in. You can no longer reliably 2HKO checks like Skarm, Rotom-W...
I think what Alex said a few pages earlier (I assume you either missed this or didn't read this) makes a lot of sense why Zard X should stay in S Rank.
EDIT: Until the day Kelds move down from S, (Which correct me if I am wrong but it is still S ranked) Zard X should stay in S rank. Unaware...
What are the spreads for in particular? What is it meant to live and what is it meant to kill? It can only check +1 M-Gyara cause M-Gyara outspeeds. This set seems pretty interesting. Do you have any replays showing off this mon in particular?
LOL. Up to you. I wouldn't suggest Talonflame cause it just worsens your team position. MPinsir > Talonflame for your team but that is just my suggestion. Magnezone with Sleep Talk seems good in theory, but fact is you wouldn't want to use Mag as sleep fodder anyway. So chances are you won't...
Uhm. Assault Vest Azu handles Thundurus (Defiant/Prankster) well enough. Why?
- If he carries Wild Charge, With Sand up (Which isn't difficult) Drill can easily come in and revenge Thundy.
- If he carries TBolt, then Azu's PR + Aqua Jet will take Thundy out.
Either way, Thundy is a problem but...
LOL. Mega Venu seems to be the least of your problems. MPinsir takes on the VenuTran core really well so idk about your worries on that.
Anyway, onto the rate:
Seems like a pretty generic sand offense team to me.
Magnezone [add Flash cannon to the moveset]
- Probably an error on your part...