yeah your team is certainly well-built
I like the idea of conkeldurr as I happened to be using the same set (well not exactly, I've only done two battles with it but I made that team before seeing your rmt :D)
I can't find many flaws but how do u deal with slowking with tr / surf or hydro / psychic / np
idk if it OHKOes ttar as its hard to run calcs on phone
sry but I can't see how your team deals with volcarona
252 SpA Keldeo Hydro Pump vs. +1 240 HP / 0 SpD Volcarona: 252-296 (67.92 - 79.78%) -- guaranteed 2HKO
volcarona can simply qd on the same turn and roost the next
in the sun its even worse
Yeah, I do enjoy seeing creativity being used on teams. I try to implement that myself on most of my teams, trying out weird stuff that people don't typically use. Still trying to make a really good Zoroark team...
Also, I have Drought. Not exactly ideal, since I have to work with putting a Fire type on my team that isn't Darmanitan or Victini, but it does give me a good deal of power to abuse. Would've preferred Rain or even Hail, but it works. I'm considering trying out TNT's core for lack of imagination.
Yep. Never used it. I've always thought they were boring and don't vary much. Weatherless teams tend to be more interesting, plus they don't take up a team slot with a weather inducer. (By the way, by "weather," I refer to Sun and Rain only. I have no problem with Sand and Hail, though I haven't used those either.)
And thanks for the compliment about my Garchomp team. I was hoping to make a team that could counter opposing weathers, but clearly that didn't turn out well against that bulky Venusaur...
Thanks for that. To be honest, I'm in a bit of a bad situation with this whole tournament since I've never actually used weather before. I usually prefer weatherless to avoid building cliche teams that just mindlessly spam things. Now I'm forced out of my comfort zone...
You know, there's something I just thought about regarding your Fantasy Pokemon League. What do you think will happen when someone picks a really powerful threat with few counters and checks (like RP Landorus, for example), and then those counters and checks are scattered amongst some of the participants? Some might not have an answer to the threat and get totally annihilated by it. That is, of course, assuming they even face it. Just an interesting thing to think about. I guess this could be a potential problem with the system, or it could be an interesting way of finding out what threats require very specific answers to. What do you think?
It sucks that Charizard has a terrible omen that follows any user who uses it, because in the sun it can actually hold its own. Don't stop using it just because people may tease you for it. As long as it's in sun, it's actually not that bad of a Pokemon. Just keep those rocks away!