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deoxys,mew in dive and great ball :D,Adamant-Slakoth with mega kick,Adamant-rayquza,modest-kyogre,brave-groudon,Adamant-flygon and a careful registeel with Seismic Toss all shiny of course :)
I wonder if the save would look different if it was extracted by an AR though. Save files extracted from a retail game would have to be done by an AR and I don't know if there's another way. Also, a comparison would have to be made before a pokemon is traded from the XD save to a GBA game, and that same pokemon traded back. The region will become listed as "Distant Land" even if you trade a pokemon that was from that save back so I've heard.
That is true. Uh... You could just start a new game on an emulator and capture some pokemon. It should be comparable to the RAM data for XD pokemon that Kaphotics posted in the RNG Research Thread. I'd do it but unfortunately my computer is far too slow to run it. I would have said just download one from the internet but the save file is protected so you won't be able to find out what pokemon are in the party and PC. I think it would be easiest to search for the names in a hex editor
Yes that one is much too new. Mine is a little over two years old and I can't use backups. For Wiis in North America I think the cutoff is somewhere in the Summer of 2008. I have no idea about other regions though. I don't blame you for not wanting to mess with it.
Edit: The save file structure of XD would be interesting to figure out as that would allow one to extract XD pokemon from an emulator. As of now there is no way to get such pokemon onto any kind of save aside from editing.
If you could find an old enough Wii you would be able to play it from a disc-based backup w/o any hardware modification (newer Wiis have a disc drive with the required code for backups removed).
Alternatively there's a device called WODE that tricks the Wii into thinking backups on a USB drive are being played in the Wii's disc drive. For both methods certain games don't have sound and/or not work at all but XD is one of them.