Expanded Tier List - What If?

What pokemon would not be S rank in a SWSH DLC tier list?

To be clear, this isn't about the random stuff you can find on the Isle of Armor (although some of them are probably edging into a normal S rank, especially considering that DLC1 provides the exp charm and gives you easy nigh infinite watts for TRs) or the Crown Tundra wild Pokemon that are only catchable after the 8th badge, for all that I'm sure they can stomp the little remainder of the game. It's about the Dynamax Adventures Pokemon, baby.

This is mostly going to be a small set of Pokemon, put into two groups. First are the Pokemon that are legitimately so bad that even after coming at Level 65 and having at bare minimum one and more likely 2+ L or XL Exp Candies for a bonus level or a few (and evolution!), they are somehow going to not dominate the entire unsuspecting Galar region. There aren't very many of these.

Second group are the legendary Pokemon that are just way too annoying or difficult to catch anywhere close to consistently and will take enough time to acquire after saving their path that it should disqualify them from S. Honestly if you consider the chance of encountering any specific Pokemon in Dynamax Adventures then they're all unlikely enough that it should hold them back from S, but when virtually all of them work just as well as another it feels unreasonable to say that they're B rank or something just because getting Sceptile specifically is difficult.

Group 1: the buffoons

:chansey: Chansey - It has a ridiculous level advantage. It also doesn't have the offensive stats to leverage that advantage as soon as you stop having a 50 level advantage and 35 SpA turns from bad to horrendous. The terrible defense is also a bit of a problem when it comes to having Chansey basically solo the game. After it evolves then it'll clear the game mostly fine, but friendship evolutions take time and that's enough to bump Chansey down to A or B.

:ditto: Ditto - can you solo (insert pokemon game) with ditto?? 5M views. this one's even got imposter so you can't try to struggle cheese your way through a couple pokemon for the rest of your team to deal with. Probable E or lower rank.

:pyukumuku: Pyukumuku - pyukes in no attacking moves besides dynamax counter. With a team behind it it'll clear everything that isn't immune to Toxic eventually but man will it not be fast about it. Liable to be D rank, C if you're feeling generous for how slowly it poisons everything to death.

Barely Skimming By Pokemon That Are Still Probably S:

:jigglypuff: Jigglypuff - if the Moon Stone wasn't available immediately with only minor exploration, then maybe this one could be bad enough to only hit A. Wigglytuff's got sufficient stats to actually leverage its stupid level advantage, and while it might fall off at the very end of the game a little bit, it'll still be fine there and certainly can carry through that point without problem.

:munchlax: Munchlax - ok munchlax is actually pretty good and snorlax is exceptional but the friendship evolution might be late enough that munchlax could theoretically struggle to solo the entire game, but it's still probably going to do it.

:dunsparce: Dunsparce - Dunsparce is Not a Very Good Pokemon but it is good enough that the level advantage probably carries you to the end of the game.

:audino: Audino - It's still getting you there, it just won't do it quite as fast as others because base 60 attacking stats will do that to you.

Group 2: the legendaries you probably won't get without several tries when you're playing solo without a good path

:kyogre: Kyogre / :groudon: Groudon / :zygarde: Zygod - oh my god stop using spread moves please for the love of god why did that npc pick SALAZZLE

:mewtwo: Reshiram / Dialga / Xerneas / Yveltal - Nothing really interesting here, and you can probably add or subtract several of the box legendaries or a couple basic legends (lookin at you lele) from this set. They just hit hard, don't go down easy, and the NPC picks probably screw you over. They're not as bad as the three above though.


With that, we've probably reduced the number of S rank Pokemon from Dynamax Adventures down to ~25 legendary Pokemon and 223 (I think?) regular Pokemon, potentially condensed a bit if you put the evolutions together. Sounds like a reasonable tier list to me?
 
Imagine how massive an Unbound tier list would be xd (Rom hack tier lists are a cool idea tho)
Also

Infinite Fusion, and it's literal infinite possibilities. (And the infinite number of Slaking Fusions with a physical attacker sitting at the top of the list, especially Azumarill for Huge Power. Also Gyarados also for physical attackers, and Abra for any and all special attackers)
 
I remembered this thread and had an idea to talk about Johto mons exclusive to Kanto if they were actually allowed in Johto, but Eeveeto already covered most of those so I'll finish the job.

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Okay so GSC Misdreavus is admittedly not great. While its stats are passable for Gen 2 is has like no moves. Look at this.

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No real damaging move until 27, and your TM options are extremely slim. Sadge.

However, it could have been kind of usable. Psybeam is decent for all the Poison-types you fight, and Shadow Ball is still able to do damage even with low Attack in a pre-Physical/Special split game thanks to badge boosts and stat EXP. And it's a Gym TM so it's free. If Misdreavus was available at Burned Tower (so it could have skipped any dead period like Gastly has due to near-instant Shadow Ball access after Morty, and it also just works with the vibes) it might have been a decently usable D or maybe even C rank Pokémon.

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In HGSS, though, we'd have something. Shadow Ball is a Special move now, Missy has a wider and better movepool (both natural and from TMs), and the Mismagius evolution provides a much-needed stat buff. While Gengar would still be better overall and the games would need to be changed to allow access to the Dusk Stone before Kanto, Mismagius wouldn't require the trade evo, could still avoid the dead period if made available around Morty, and has more Special bulk to differentiate itself from Gengar. Could potentially be a B rank, but only being available after the Normal and Ghost Gyms would hurt a lot and it would likely just be C like how it's ranked for DPPt currently. At least it could super cheese Chuck.
 
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The FRLG thread is locked so guess I will post here. Overall great work with the list and agree with most things, but jiggly being in D tier when clefairy is A tier looks off to me. Much like the hitmonchan hitmonlee discussion, these two mons have similar availability, movepool, and stats. Jiggly needs exp share to get to lvl 9 for pound, has more hp at the cost of spa., spd, def, and spe. Clef also has the benefit of calm mind and soft boiled, which is what makes it better in the late game. Att is the same though, so they are similar in terms of the early and mid game with mega punch/secret power and other random TMs. Should probably move up to C tier next to something like ratata.

The butterfree movepool mentions psychic, but dream eater is better, available earlier, and there is no competition for it.
 
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