~~Haha we got the double post let’s go~~
Ok, it’s been a while since the forums have graced me with another notification that a post had been made in the metagame discussion thread, and the ladder honestly feels as dead as this thread, so I’ll be here to be the one to make it happen.
People who don’t play Ubers often are often not interested in playing this tier, as from an outsider perspective, not a lot is going on and ladder being dead doesn’t help either. You do still see a few accounts playing the tier regularly on the higher parts of the ladder sometimes to mess with whatever they are testing, but that’s about it. Or maybe it’s just me with when am I active everybody is not.
The mainstay players are usually playing or focused on UPL right now, and they have other players to test teams with too…
Anyways, metagame developments that at least I have seen, some might be covered somewhat above, but here I go with some new sets rising in usage.

Koraidon @ Life Orb
Ability: Orichalcum Pulse
Tera Type: Fire / ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot / Wild Charge
- Flare Blitz
- Close Combat / Wild charge
I forgot to cover life orb koraidon in the post above, but life orb koraidon has been rising in usage for quite a while now for its immediate power against teams that are more prepared for scale shot variants, as it can one tap Lando-t easily at just +1 with sun boosted orichalcum pulse flare blitz, and one tap full physdef fairyceus at +2 with life orb flare blitz and also arc water with life orb wild charge. Scale shot is there as an option even though loaded dice isn’t there to make sure it hits 4-5 times when it connects, because speed boosting is still a very valuable in this offense oriented metagame, and hitting eternatus is still nice. Wild charge is still an option for Ho-Oh but scale is usually better as you can win after weakening them anyways, and +2 lorb cc should nuke waterceus anyways. It has also been rising in usage for a while now in tournaments which really doesn’t help stall teams…

Necrozma (Necrozma-Dusk Mane) @ Leftovers / Heavy duty boots / covert cloak / utility umbrella maybe
Ability: Prism Armor
Tera Type: Fire / Grass
Evs: 248 HP / 140 Def / 120 Spe
Impish Nature
-Dragon Dance
-Sunteel Strike / Earthquake
-Photon Geyser
-Morning Sun
Ironically, the drop in dusk mane usage is actually helping the people who do use dusk mane, as now that less people are using dusk mane, the people who still do can afford to run double stab moves instead of one stab and a coverage move / knock more often. Though you will still have kingambit issues, just like normal photon eq / Sunsteel knock sets. However, photon Sunsteel is great into the rest of the tier as the only other steel outside of gambit is other dusk mane, who as I said has dropped off in usage on ladder, and zacian, who is the the mon it checks and is not resistant to Sunsteel anyways. Photon and sunsteel helps with the iron defense + calm mind fairyceus MU a lot too, as the two stab options hits both its base type and Tera type of poison very effectively, and the rise of Etern lets it have more opportunities to come in than before. Covert cloak is nice for dodging burns, utility umbrella is a tech to still have normal healing in the rain while taking less damage from kyogre, while also weakening attacks from koraidons flare blitz, though there will be no boosted healing from morning sun.
Anyways these are some of the cool sets yall should try out ig, photon knock has also been a thing but I don’t fw it.
And honestly maybe I should convince people to ladder more as none of this matters if nobody is playing.
Gliscor fell off a cliff long time ago, knock isn’t as useful now.
There are some more cool new sets as well, but either I don’t have enough time to go over them or I just want to wait till UPL is over.
And shoutout to the Chinese homies for playing with the wack mons on ladder, yall are awesome.
Edit: I’ll go over some funny techs I have witnessed in UPL after it’s over, some of them are truly hilarious.
Ok, it’s been a while since the forums have graced me with another notification that a post had been made in the metagame discussion thread, and the ladder honestly feels as dead as this thread, so I’ll be here to be the one to make it happen.
People who don’t play Ubers often are often not interested in playing this tier, as from an outsider perspective, not a lot is going on and ladder being dead doesn’t help either. You do still see a few accounts playing the tier regularly on the higher parts of the ladder sometimes to mess with whatever they are testing, but that’s about it. Or maybe it’s just me with when am I active everybody is not.
The mainstay players are usually playing or focused on UPL right now, and they have other players to test teams with too…
Anyways, metagame developments that at least I have seen, some might be covered somewhat above, but here I go with some new sets rising in usage.


Koraidon @ Life Orb
Ability: Orichalcum Pulse
Tera Type: Fire / ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot / Wild Charge
- Flare Blitz
- Close Combat / Wild charge
I forgot to cover life orb koraidon in the post above, but life orb koraidon has been rising in usage for quite a while now for its immediate power against teams that are more prepared for scale shot variants, as it can one tap Lando-t easily at just +1 with sun boosted orichalcum pulse flare blitz, and one tap full physdef fairyceus at +2 with life orb flare blitz and also arc water with life orb wild charge. Scale shot is there as an option even though loaded dice isn’t there to make sure it hits 4-5 times when it connects, because speed boosting is still a very valuable in this offense oriented metagame, and hitting eternatus is still nice. Wild charge is still an option for Ho-Oh but scale is usually better as you can win after weakening them anyways, and +2 lorb cc should nuke waterceus anyways. It has also been rising in usage for a while now in tournaments which really doesn’t help stall teams…

Necrozma (Necrozma-Dusk Mane) @ Leftovers / Heavy duty boots / covert cloak / utility umbrella maybe
Ability: Prism Armor
Tera Type: Fire / Grass
Evs: 248 HP / 140 Def / 120 Spe
Impish Nature
-Dragon Dance
-Sunteel Strike / Earthquake
-Photon Geyser
-Morning Sun
Ironically, the drop in dusk mane usage is actually helping the people who do use dusk mane, as now that less people are using dusk mane, the people who still do can afford to run double stab moves instead of one stab and a coverage move / knock more often. Though you will still have kingambit issues, just like normal photon eq / Sunsteel knock sets. However, photon Sunsteel is great into the rest of the tier as the only other steel outside of gambit is other dusk mane, who as I said has dropped off in usage on ladder, and zacian, who is the the mon it checks and is not resistant to Sunsteel anyways. Photon and sunsteel helps with the iron defense + calm mind fairyceus MU a lot too, as the two stab options hits both its base type and Tera type of poison very effectively, and the rise of Etern lets it have more opportunities to come in than before. Covert cloak is nice for dodging burns, utility umbrella is a tech to still have normal healing in the rain while taking less damage from kyogre, while also weakening attacks from koraidons flare blitz, though there will be no boosted healing from morning sun.
Anyways these are some of the cool sets yall should try out ig, photon knock has also been a thing but I don’t fw it.
And honestly maybe I should convince people to ladder more as none of this matters if nobody is playing.
Gliscor fell off a cliff long time ago, knock isn’t as useful now.
There are some more cool new sets as well, but either I don’t have enough time to go over them or I just want to wait till UPL is over.
And shoutout to the Chinese homies for playing with the wack mons on ladder, yall are awesome.
Edit: I’ll go over some funny techs I have witnessed in UPL after it’s over, some of them are truly hilarious.
Last edited: