I've been back into playing after Miraidon's ban, and overall I have been happy with the state of the tier currently. I haven't been paying much attention to SCL, but just from my own testing, it seems that while offense overall is still likely to stay the dominant playstyle, HO feels not quite as overtly dominant, while balance builds have much more of a chance to compete. I'll leave some of my impressions on specific mons below:

- I think the biggest surprise to me was just how well Eternatus fit into the role of what Miraidon did for a lot of teams. Offensive Eternatus was always a threat, but with Miraidon gone, hyper offense teams needed a new special attacker (you really don't wanna get stonewalled by Dozo or Skele or Iron Defense Arcs, etc) and Eternatus fits the bill quite well. In the current meta, it definitely feeds off of the building of many teams, which lack a strong special wall outside of SpD Eternatus or Ho-Oh, both of which get threatened by Offensive Eternatus. It has a ton of variety as well, as Meteor Beam + Agility sets can be used, to Life Orb sets with Sludge Bomb, and I've even heard of Boots sets with Recover. Even without the threat of Meteor Beam, Ho-Oh is not exactly a huge threat to Eternatus, so you can gain a lot of momentum on it with smart plays. Thunder Wave Ogre is a decent option against it for offensive teams. Special Defensive Eternatus also seems much more prominent for balance builds, as it's much easier to fit now, and it comes with its trademark ability to wall like 70% of mons while only being a pseudo-check to the mon it's supposed to beat, Kyogre. Still, it's one of the few good options for Ogre and it usually does a good enough of a job in tandem with other mons like Koraidon and Arceus-Water. The threat of Toxic as always helps to keep other special attackers at bay like CM Arceus formes and Lunala, and Eternatus with boots can be quite nice against Webs thanks to its good Speed.

- Imo these two mons are some of the defining features of bulky offense/balance builds. While other Arceus formes certainly have a lot to offer, I think they are very hard to build with in general as not having one of these Arceus formes really limits your ability to deal with Koraidon. Arceus-Fairy remains the best mon by itself to deal with Scale Shot Koraidon, and while it's often paired with Kyogre for maximum safety, I don't think either mon really needs the other. Meanwhile, Arceus-Water really requires the use of some Fairy-type teammate like Zacian-C or Flutter Mane imo, as giving Koraidon free reign to spam Scale Shot is pretty bad. The more you have to force Koraidon to guess, the more safety you'll have in dealing with it. That being said, I really like Arceus-Water when I can fit it, as it provides very nice use against a myriad of threats like Offensive NDM, Arceus-Ground, and Caly-I. Both formes can spam Thunder Wave really well, and Arceus-Fairy has some added utility in being a good Rocks setter (though don't sleep on Calm Mind sets, they can really clean up weakened teams). Without these two mons I think you're really always going to have to rely on some more wacky shit like Skeledirge, Scream Tail, Dozo, etc. to deal with Koraidon, or have a ton of offensive pressure (thereby taking you out of the BO or balance category).

- Remains a very solid mon which has a bit of an easier time sweeping now without another 135 Speed monster to deal with. Maybe a hot take (or not) but physically defensive sets feel pretttyyyyyyyyyy bad against Zacian-C, +3 BB into CC will take you out, and if you aren't rocking Earthquake, then Sunsteel doesn't even do that much damage. I'm curious to see if expanding into other item options could help this match-up out a bit, since NDM resists rocks and Spikes seems less common. I'd also like to throw out there that Specially Defensive NDM is quite strong and underrated, it makes for a good check against Offensive Eternatus and other special attackers, and it can even have an easier time breaking through teams, thanks to Photon/Knock being a viable route. The extra special bulk really lets you eat those Judgments from support Arceus formes, with Tera Fire NDM not even being 2HKO'd by Arceus-Water's Judgment. Overall, it's very hard to make a balance currently without NDM, even taking out its ability to check key threats, it's one of the few mons in the tier that can sit on Eternatus and Gliscor without fear of major damage or Toxic.

- Don't have much to say on this mon, but it feels very good to use and it's probably the best rocks setter in the tier. It's really solid against Zacian-C and gives you some wiggle room against Koraidon and other physical threats.

- Definitely enjoys not having Miraidon around to eat its STAB attacks. I think defensive sets are being spammed a bit too much now. If you think about it, Ho-Oh doesn't actually check that many mons; Koraidon's Scale Shot powers through it, Zacian-C bops it with Wild Charge, Eternatus can sit on it or threaten it with Meteor Beam, Arceus-Ground smacks it with Stone Edge, Necrozma-DM can play around it with Tera Fire and/or Knock Off shenanigans, etc etc. Now, Regenerator and Tera definitely give you a lot of flexibility, but I think solid, concrete answers to threats should come first. One of its biggest points currently is that its Whirlwind is a very good out to a lot of boosting mons like CM Arceus formes. Besides that, Offensive sets are pretty good, and can spam Tera Flying Brave Bird with impunity against a lot of teams, though I wish some of you guys would stop putting in on HO, it's not a HO mon.....

- You really don't want to sleep on this thing just because Mirai is gone, it's still one of the most threatening mons in the tier with its Dragon Dance and CM sets. Miraidon being gone in particular frees up the EVs on CM sets, letting you put more Special Attack EVs to potentially OHKO Ho-Oh at +1, or put more EVs into Defense for some utility against Koraidon, Zacian-C and NDM. It's even a fairly solid option against the aforementioned Offensive Eternatus sets. It's main flaw IMO is simply that it's not Arceus-Fairy or Water, but if you can build around that it's very solid imo.

- This thing is fucking AWESOME holy shit. Poltergeist by itself gives it a ton of offensive power as Dark-types like Ting-Lu became rarer with Miraidon gone, and Shadow Sneak has a ton of utility. Defog as an option is also very strong, especially against HO and Spike Stacking teams. Now you're always going to miss out on something; without status you're pretty much a sitting duck against support Arceus formes, no Dragon Tail makes you useless against Ekiller, and no Stone Edge makes Ho-Oh pretty annoying to deal with. With these downsides in mind, these things are pretty easy to deal with if you have good teambuilding. In terms of defensive utility, it's one of the best options against Arceus-Ground and it gives some nice use against Kyogre as well. Gira-O is also one of the best users of tera in the entire tier imo, Tera Ghost makes Polter + Shadow Sneak an insanely threatening combo while Tera Steel makes Gira-O incredibly tanky and hard to deal with.

- I thought that this mon might not be viable anymore with Mirai gone, but I (and a ton of other people) forgot that Ting-Lu being around was one of the best ways that Offensive Eternatus and other special attackers like Lunala were being kept in-check. Ting-Lu's typing, bulk, and Whirlwind also makes it a great option to deal with those "Demon" Arceus sets and other boost-spamming mons. It still has the same problems with letting Koraidon and Gliscor in, but its defensive utility is definitely an asset that you can't ignore for balance teams that want to be safe against the maximum number of threats possible. Also, lest we forget, Ting-Lu is one of the best ways to set Spikes in the tier. If anything, with Miraidon gone, it actually feels better to use, as you don't have to be quite so conservative with its HP and are free to use it more loosely.

- I think this mon is still decent but man loading this mon into HO just feels really bad nowadays. Eternatus being so common makes Toxic Spikes not that big of a threat, so I think Spikes is the only real way to go now. Special Defensive sets are probably the best right now, as sitting on support Arceus forms and Defensive Eternatus feels quite good, but against hyper offense teams you really lack a lot of utility.

- Maybe I am underestimating it but I'm not really sure what this is supposed to accomplish, as I said before without Arc-Fairy or Arc-Water your options against Koraidon are definitely limited. It resisting Brave Bird and Sunsteel Strike is definitely quite cool, and having STAB Electric moves to hit Ho-Oh with is nice, but idk I don't really see it otherwise, Eternatus kinda just sits on it.