Tomorrow at 21:30 GMT +2 (day and time can change if needed) we will battle BO3 un Adv OU and you are going to eat dust and your opinions.
RIP YubelVT
Tomorrow at 21:30 GMT +2 (day and time can change if needed) we will battle BO3 un Adv OU and you are going to eat dust and your opinions.
So I'm comically unemployed and can go way earlier than 2PM my time but I accept your challenge. We'll see whoTomorrow at 21:30 GMT +2 (day and time can change if needed) we will battle BO3 un Adv OU and you are going to eat dust and your opinions.
I haven’t had a chance to post here in a while but I think it’s time we start having a conversation about some of the placement changes that some Pokémon might see going forward with the new VR and the SpeedPass ban. I expect that playing games on the ladder should be more enjoyable with SpeedPass gone and tournaments should have slightly less cheese to deal with. I think SpeedPass created a lot of unhealthy interactions in the metagame and I do not feel bad for Ninjask players.
Zapdos is the main Pokémon I think is going to take a hit in the post-SpeedPass metagame, but it’s still a unanimous Top 10 threat in the tier with a decent case for Top 5. Dry Passing remains intact for it, and fundamentally SpeedPass being gone doesn’t do much to change Zapdos’s strong special game. As strong as SpeedPass was, its removal doesn’t change very many of Zapdos’s own matchups at the moment. It may be interesting later down the line to see if Agility + Roar variants rise in usage but this specific combination was already lesser seen with SpeedPass in the tier anyways and the main use I could see this combo having would be against opposing boosters with maximum Sp. Atk.
Jirachi’s place in the old, existing VR seems somewhat out-of-date to me. For a while Jirachi was placing as high as 6th in top ladder every month for almost a year straight, and in tournament play there’s all kinds of stuff you can do with this thing. Pre-nerf Steel/Psychic typing will never not be unironically goated, and I struggle to see how something this versatile isn’t seeing more arguments in favor of a genuine Top 5 placement. It’s rarely going to be the best Pokémon for whatever job you want it to do, but it sometimes is outright and even when it’s not it can still make progress against both faster and slower teams. It’s also one of the best paralysis spreaders in the tier, which may be useful information for slower breakers that were previously known for being SpeedPass recipients.
After falling off for me for a decent while due to ADV’s strong physical metagame and general tendency towards passivity, I think the metagame could start favoring Blissey again at the top levels of play. With SpeedPass gone, physical offense could become somewhat limited to Aerodactyl and Dragon Dance sweepers, both of which Blissey at least has tools for, whereas special attackers shouldn’t be as negatively impacted by the ban by comparison. 252 Sp. Atk variants should continue seeing success across the board, and less aggressive utility variants could see some use at facilitating win conditions depending on how the metagame develops over the next few months. Right now I’d say Blissey’s no lower than Top 10 for me but not as high as the other two Pokémon I’ve discussed.
Now, this one’s pretty interesting, because on the whole I think the metagame has gotten at least decently good at worst at taking Medicham and the other Fighting-Types into account. Medicham sees use as a faster alternative to Breloom and powerful wallbreaker that can run either Choice Band sets or the occasional Bulk Up to decent success. That said, I don’t think the SpeedPass ban is going to be kind to this Pokémon, specifically for lower level players- like myself, lol- that are either new and trying to learn the game for the first time or are looking for the most broken things possible. Behind Speed boosts, Medicham used to be able to threaten to clean up entire games, but it won’t be able to do this as effectively anymore, and on top of not having the greatest defensive utility for teams in the world, I worry that Medicham’s specificity may keep it away from a wider variety of teams going forward. Even strong breakers usually need to be able to bring something to teams defensively if they can’t threaten to sweep as easily.
Don't really agree with smeargle being a one trick pony. It will still have a place as an offensive spiker over cloy with far more move versatility and coverage and can still run salac without bp. Players will just need to be forced to use it other than speed pass cheese lmao.View attachment 768709
Smeargle's viability in ADV OU is now thrown into the gutter since Smeargle is a one trick pony who perpetrated Speedpass. (I.E: Dragon Dance), it's a "good in theory, bad in practice" mon that's outclassed as an offensive spiker compared to Cloyster (Pressures Skarm) or even Glalie (Who can taunt).
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Vaporeon tbh isn't too affected by the Speedpass ban, yea Salacpass is banned, but you can still Subpass 101 HP subs with Wish as a bulky pivot; freeing more offensive options. Vaporeon ain't Suicune nor Milotic, but on certain teams it's quite a nuisance.
View attachment 768711
Go back to NU hell, Mawile.
View attachment 768712
Celebi is thankful the ADV congress didn't outright ban all boost pass & can act as either an SD passer or CM pass on offense. Speedpass if anything is pretty much the sins on Ninjask making low ladder harder compared to high ladder.
Personally, I don't want Mr. Mime to haunt my dreams again so I'm gonna say noWith speed pass banned, do you think Sound Proof could be unbanned? I don't think any stat other than speed is really worth chain passing, but to be fair I don't use BP so my only experience comes from playing against it
Lmfao how was the matchSo I'm comically unemployed and can go way earlier than 2PM my time but I accept your challenge. We'll see whocancelsgatekeeps whom
CM pass will become better, speedpass was always a miserable matchup for it. Also phazers will become a bit less common due to no speedpass which of course is good for them as well.I haven’t had a chance to post here in a while but I think it’s time we start having a conversation about some of the placement changes that some Pokémon might see going forward with the new VR and the SpeedPass ban. I expect that playing games on the ladder should be more enjoyable with SpeedPass gone and tournaments should have slightly less cheese to deal with. I think SpeedPass created a lot of unhealthy interactions in the metagame and I do not feel bad for Ninjask players.
Zapdos is the main Pokémon I think is going to take a hit in the post-SpeedPass metagame, but it’s still a unanimous Top 10 threat in the tier with a decent case for Top 5. Dry Passing remains intact for it, and fundamentally SpeedPass being gone doesn’t do much to change Zapdos’s strong special game. As strong as SpeedPass was, its removal doesn’t change very many of Zapdos’s own matchups at the moment. It may be interesting later down the line to see if Agility + Roar variants rise in usage but this specific combination was already lesser seen with SpeedPass in the tier anyways and the main use I could see this combo having would be against opposing boosters with maximum Sp. Atk.
Jirachi’s place in the old, existing VR seems somewhat out-of-date to me. For a while Jirachi was placing as high as 6th in top ladder every month for almost a year straight, and in tournament play there’s all kinds of stuff you can do with this thing. Pre-nerf Steel/Psychic typing will never not be unironically goated, and I struggle to see how something this versatile isn’t seeing more arguments in favor of a genuine Top 5 placement. It’s rarely going to be the best Pokémon for whatever job you want it to do, but it sometimes is outright and even when it’s not it can still make progress against both faster and slower teams. It’s also one of the best paralysis spreaders in the tier, which may be useful information for slower breakers that were previously known for being SpeedPass recipients.
After falling off for me for a decent while due to ADV’s strong physical metagame and general tendency towards passivity, I think the metagame could start favoring Blissey again at the top levels of play. With SpeedPass gone, physical offense could become somewhat limited to Aerodactyl and Dragon Dance sweepers, both of which Blissey at least has tools for, whereas special attackers shouldn’t be as negatively impacted by the ban by comparison. 252 Sp. Atk variants should continue seeing success across the board, and less aggressive utility variants could see some use at facilitating win conditions depending on how the metagame develops over the next few months. Right now I’d say Blissey’s no lower than Top 10 for me but not as high as the other two Pokémon I’ve discussed.
Now, this one’s pretty interesting, because on the whole I think the metagame has gotten at least decently good at worst at taking Medicham and the other Fighting-Types into account. Medicham sees use as a faster alternative to Breloom and powerful wallbreaker that can run either Choice Band sets or the occasional Bulk Up to decent success. That said, I don’t think the SpeedPass ban is going to be kind to this Pokémon, specifically for lower level players- like myself, lol- that are either new and trying to learn the game for the first time or are looking for the most broken things possible. Behind Speed boosts, Medicham used to be able to threaten to clean up entire games, but it won’t be able to do this as effectively anymore, and on top of not having the greatest defensive utility for teams in the world, I worry that Medicham’s specificity may keep it away from a wider variety of teams going forward. Even strong breakers usually need to be able to bring something to teams defensively if they can’t threaten to sweep as easily.
Speedpass actually affects Special offense the worse I think, special sweepers enjoy speed more than the physical ones outside of the exception that is Marowak (Ursaring isnt viable at all). Phys off doesnt enjoy speedpass all that much, it still was a nice tool to help beating down opp ZapAero Spikes though. I expect Zap to actually fall off and if u realize on ppl who have been talking abt VRs lately, most of the ppl who dont use agipass are a bit down on Zapdos as a whole, not being a overwhelming force. Thats because Zap was always best (at least outside of Spikes) as a support type of mon. Anyway I just want to put that tangent there and I will do my own VR post soon. Still bummed out by the Speedpass ban but I did what I could!I haven’t had a chance to post here in a while but I think it’s time we start having a conversation about some of the placement changes that some Pokémon might see going forward with the new VR and the SpeedPass ban. I expect that playing games on the ladder should be more enjoyable with SpeedPass gone and tournaments should have slightly less cheese to deal with. I think SpeedPass created a lot of unhealthy interactions in the metagame and I do not feel bad for Ninjask players.
Zapdos is the main Pokémon I think is going to take a hit in the post-SpeedPass metagame, but it’s still a unanimous Top 10 threat in the tier with a decent case for Top 5. Dry Passing remains intact for it, and fundamentally SpeedPass being gone doesn’t do much to change Zapdos’s strong special game. As strong as SpeedPass was, its removal doesn’t change very many of Zapdos’s own matchups at the moment. It may be interesting later down the line to see if Agility + Roar variants rise in usage but this specific combination was already lesser seen with SpeedPass in the tier anyways and the main use I could see this combo having would be against opposing boosters with maximum Sp. Atk.
Jirachi’s place in the old, existing VR seems somewhat out-of-date to me. For a while Jirachi was placing as high as 6th in top ladder every month for almost a year straight, and in tournament play there’s all kinds of stuff you can do with this thing. Pre-nerf Steel/Psychic typing will never not be unironically goated, and I struggle to see how something this versatile isn’t seeing more arguments in favor of a genuine Top 5 placement. It’s rarely going to be the best Pokémon for whatever job you want it to do, but it sometimes is outright and even when it’s not it can still make progress against both faster and slower teams. It’s also one of the best paralysis spreaders in the tier, which may be useful information for slower breakers that were previously known for being SpeedPass recipients.
After falling off for me for a decent while due to ADV’s strong physical metagame and general tendency towards passivity, I think the metagame could start favoring Blissey again at the top levels of play. With SpeedPass gone, physical offense could become somewhat limited to Aerodactyl and Dragon Dance sweepers, both of which Blissey at least has tools for, whereas special attackers shouldn’t be as negatively impacted by the ban by comparison. 252 Sp. Atk variants should continue seeing success across the board, and less aggressive utility variants could see some use at facilitating win conditions depending on how the metagame develops over the next few months. Right now I’d say Blissey’s no lower than Top 10 for me but not as high as the other two Pokémon I’ve discussed.
Now, this one’s pretty interesting, because on the whole I think the metagame has gotten at least decently good at worst at taking Medicham and the other Fighting-Types into account. Medicham sees use as a faster alternative to Breloom and powerful wallbreaker that can run either Choice Band sets or the occasional Bulk Up to decent success. That said, I don’t think the SpeedPass ban is going to be kind to this Pokémon, specifically for lower level players- like myself, lol- that are either new and trying to learn the game for the first time or are looking for the most broken things possible. Behind Speed boosts, Medicham used to be able to threaten to clean up entire games, but it won’t be able to do this as effectively anymore, and on top of not having the greatest defensive utility for teams in the world, I worry that Medicham’s specificity may keep it away from a wider variety of teams going forward. Even strong breakers usually need to be able to bring something to teams defensively if they can’t threaten to sweep as easily.
As someone who discovered and began using Registeel independently from the big names (see my latest RMT) I think you’re overrating it a bit. Registeel is definitely a good and viable pokemon, but it’s also extremely extremely niche and pretty passive. The role it fills on lead zapdos teams (compressing rock resist and electric check that doesn’t lose to hidden power into one slot) is extremely valuable but it’s also able to be replicated by better overall Pokemon for most squads. That being said registeel does consistently pull his weightView attachment 768790
Considering I haven't posted in here in about 4 years, I decided that now is a great time to share my thoughts.
I noticed its pursuit variant has been seeing less and less usage every year, I think it's related to how impactful not having the right coverage can be because of how polarized todays metagame is. DD Rest is underrated and should be used more
I'm not buying thief Skarm yet; taunt and protect, although less impactful in the long term, are still the preferred options
mixed defense protect Metagross can be extremely annoying to face, just like Meteor EQ Toxic Boom (unfortunately, it is true neither can do a damn thing against stall). CB Meta still king.
fatty is getting stronger by the minute. I'm glad we have kind of moved past the slap random CM on it era. Sing and Counter could be great moves to add to more offensive Blissey squads.
this guy isn't as useless on spikeless offense as some guys want to make u think, as long as you have explosion, will-o-wisp, hypnosis or destiny bond, you'll be able to make progress in every MU no matter what.
its restalk variant isn't what it used to be, you can't afford to lose momentum as often as rest sleep talk tbolt roar does in the mixoff - Claydol Blissey Skarm hardstall era. Rest Subs or Rest HP Grass/toxic Zapdos are waaaay better sets.
I've been using a wish modest 3atk set for some time now (max HP - max SpA), it's awesome as a half wall while also providing some insane coverage with psychic, fire punch and hp grass. It can 1v1 cmless Blissey
theoretically, it should be able to 6-0 most squads, or at least that's what I've been thinking for years. It's never able to perform to its highest because of 1) how much support it needs 2) certain sets that excel at dealing with offense or fat can be dead weight in the wrong MUs. Best of both worlds variants are not bad but I find them lackluster at best sometimes.
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there's no doubt these 2 are the face of 2025 adv. Although I'm not entirely sure who was the first to discover them, it's undeniable they got here to stay for a long time. Rest Raikou is really really strong and TW Counter Registeel always finds ways to get the job done.
Forre big 5 isn't as good as it was in the past, I wouldn't use it in tour games unless I consider myself much better or more experienced that my opponent. However, where it can really shine, is in Forre-Claydol or Forre-Starmie teams where it only has one job: getting. them. up. Zap Cannon is absurdly strong when it lands, while HP Fire can undoubtedly wear Skarmory down or destroy other Forretress which is massive in Forretress mirrors.
Wish really gets this guy to the next level. I've used it on spikeless/offense teams as a half wall without much trouble because it's nice SpD (95) will let him take 2-3 hits of pretty much anything (tbolt hp grass-ice wish substitute/tw is what I run)
I hope to see you all again next SPL![]()
saw bluesenergy using it as an antilead with salac berry surf ice beam yawn encore. it has surprisingly good calcs with its great BST. usable and could be some cool stuff to be explored with it.
There are like 3 pokemon that take meaningful hits on the VR with speedpass killDont you guys think you should play the game without speedpass for a few days before posting. Would that make toomuch sense?
game 1: https://replay.pokemonshowdown.com/gen3ou-2434582329Tomorrow at 21:30 GMT +2 (day and time can change if needed) we will battle BO3 un Adv OU and you are going to eat dust and your opinions.
Eeveeto has not been seen since I 2-1’d him.