Heeey guys, so I noticed all these hot takes on the OU VR list. So I figured "why not share my own"
I'm no run-of-the-mill ADV player either: I've easily reached top 50 on ladd, which isn't spectacular but commendable (low 1700s)
Sadly I've titled into the mid-1500's range but I will gladly smoke you :)
Anywho, lets get on with it!
Update: Everything from S to C was positioned as I thought it should, feel free to comment on someone who should rise/drop
I'm not gonna talk about every mon, only whichever I feel like
S RANK
Skarmory
Tyranitar
Swampert
A RANK
Zapdos
Blissey
Metagross
Celebi
Suicune
Salamence
Gengar
Jirachi
Starmie
Milotic
B RANK
Forretress
Aerodactyl
Claydol
Jolteon
Snorlax
Dugtrio
Magneton
Charizard
C RANK
Moltres
Heracross
Flygon
Vaporeon
Breloom
Regice
Medicham
Raikou
Blaziken
D RANK
Cloyster
Gyarados
Smeargle
Jynx
Regirock
Hariyama
Registeel
Venusaur
Porygon2
Misdreavus
E RANK
Ninjask
Ludicolo
Glalie
Weezing

Sableye
Camerupt
Houndoom
Steelix
THE HOT TAKES:

S Rank
First up it's grand daddy Pert! The real OG, holding it down since Littleroot. The first 4 gyms in Hoenn were a breeze with this guy (well Marshtomp) ahhh the memories of youth...
Pert is undoubtedly the 2nd most meta-defining mon, behind Skarm because lets be real: Tyranitar wouldn't be as good if it had no Sand Stream
What's the reason your Zapdos runs hp-grass? It's this guy!
Pert has the typing, defenses, and offense to do whatever tf he wants
The standard set is: 252 HP, 216 Def, 44 Sp Def with a Relaxed Nature. This set allows one to handily switch into Metagross, Ttar, Snorlax and most importantly "The Janitor": CB Aero...but Pert can do other things like:
Mixed Offense- usually Pert is Skarm bait but even so they wouldn't like a Pump to the face
Salac + Endev- a fringe set to (hopefully) put down Blissey's fat ass, or in truth unexpectedly outspeed and KO someone, then bring the next mon to 1 HP, the set is very customizable (this is still outsped by Timid Starmie)
Max Attack- if you really hate defensive WishRachi then get ready to shake it up with this: 252 HP, 252 Atk, 4 Sp Atk preferably Brave
Honestly I did this for Bliss and it knocks the shit out of her (EQ does like 50% to standard CM), you can add some EVs to speed to actually outspeed her if you want, or just be Adamant. I ran Brave so Ice Beam hits Mence reasonably but don't actually use this lmao
The moves were: EQ, Foc Pun, IB/R Slide, Protect/Roar
Oh and in case you didn't know: in Gen3 the game counts any hid pwr damage as physical, so with enough Sp Def investment you can retaliate any non-STAB hp-grass with
Counter for a clean ko, but don't actually try this, unless you enjoy malding

A Rank
The Queen of the Ilex Forest (is it a girl???) the enamored Celebi
To me, I feel like Bi is the center of all the commotion
The Elecs hate her, Dug wants to kidnap her, Swampert loathes her existence, and Ttar just wants to hit it one time.... with hp-bug
A lot of things are put in motion when Celebi is around to play. She generates activity and encourages prediction. Her defensive typing is astounding in good and bad ways but mostly great
Forces a TON of switches with Leech Seed, can capitalize on those switches to CM, pass it or heal status. She even got 101ssss!
I like my Celebi physically defensive: if you max out (or near it) you will definitely survive CB Dug's hp-bug. Mine was
252 HP, 220 Def, 36 Spe with a Bold nature and Dug's hp-bug did 69% (it was probably Jolly, low roll)
You can even do funny shit like 252 HP, 176 Spe w/ Timid to CM in the face of Moltres lmao, survive flamethrower, then proceed to pass (wouldn't do that unless you reeeeally need to)
Also, Offensive CM Celebi is horribly dangerous late game with that perfect coverage and Bliss out the picture
No less than A Class

A-
The pristine, serpentine beauty of the sea- Milotic
I've noticed Milo has gotten relatively low ratings on the VR and I'm often confused about that
This thing just doesn't die lmao, like you
absolutely need an Elec to take this down. That or some CB mon
While the same can be said of Suicune who boasts a much higher defense, her true power lies in her suffering: Marvel Scale
Bruh if you burn this thing then CB attacks kinda don't work lmao: now you need foc pun, boosting moves, or again Elecs
Swampert is Big Homie but he can't even think to step up to Milo unless Pert has a Curse (or two) racked up
Pass this thing a CM and now Pert will not win at all, and its even hard for Elecs to switch in safely because 354 Sp Atk is nothing to scoff at
Common set is 252 HP, 252 Def, 4 Spe with Bold: I like to run around 40 Spe (take from HP) just in case of Marowak
I also like to explore possibilities with Offensive Milo:
48 HP, 208 Sp Atk, 252 Spe w/ Timid (you can tweak this)
Everyone expects the slow Milo, so watch how astonished your oppo will be when Milo outspeeds bulky Bi/Zap for the KO with Ice Beam, or even give them an unpleasant surprise with Hypnosis.
Tbf, Heracross will give Milo a difficult time with that horn.
She deserves better treatment than this, you guys suck lmao. Maybe not an A mon, but High B for sure.

B+
In my opinion, Forre is a better spiker than Skarm.
Yeah sure, Skarm is flying type, better sp def, usable speed but Magneton exists. You have to run some fringe yolo shit (which is actually the name of the set, go figure) to eliminate Mag.
With Forre if you smell a Magneton, just press EQ. There, problem solved :)
Its particularly easy to predict a possible Mag encounter: Snorlax or Phys Mence is often paired with it. The braindeads who run lead Slaking probably have a Mag coming up next (sorry if that's you), the lures are usually similar
This thing loves coming into Gross, Lax, Pert, Milo-- tossing spikes ez. If you can confirm the opposing mon
doesn't have a fire move (or taunt) then go ahead, toss it.
Forre can do other things! But I'm not sure if you're the adventurous type
You can run hp-bug to hit Celebi: the vast majority of them want you to come in comfortably to snipe you with hp-fire, also this can make Starmie second guess it's life
You can run zap cannon forre if you... like playing roulette, but in this case its like always picking black and watching it land on red, again, AND again...
If you hit Molt or Zard on the switch, when they ask "Who even uses Zap Cannon?" tell them "Well you didn't dodge it, skill issue."
The more glaring issue is the need for support regarding spinblocking so that might limit your teammate options
Welp, it's better than Cloy that's fs

B Rank
I know it has been explicitly stated to refrain from tiering mons simply because you "like" them.
I f%#king LOVE Jolteon!!!!!! Let me tell you why-
Personally I think the people who don't like Jolt are not using it right. I wish T-Wave procs Volt Absorb here but switching into Tbolt for 25% is sweet with how common Zap and Gar tend to be
RoarJolt is fantastic with spikes down, because Bliss just comes in every time and I just say bye-byeee (very very good if you double switch into an expected water type). You can run T-Wave/Roar + Lum to swiftly trade status and come out healthy once
It's the bpass for me tho: you can escape Dug and get a free turn because they are going to EQ
Bpass allows to retain any previous (likely CM) boosts so you can keep the chain going
Zapdos is more solid at Agipassing to be real with you
For special offense you might have better options but how can one deny the joy of retaining stat boosts
hp-ice is the better option, so you can snipe dd Mence (try to chip it prior)
Jolteon needs to be well preserved for late game antics, not even in good health but ALIVE. You already outspeed everyone.

C-
Ohhhhh man this guy is my all-time favorite.
I moved him up from E: many of you misuse him then proceed to ostracize him because you didn't optimize him.
I mean Blaziken has obvious problems, just look at it's typing. Weak to Surf, Psychic, and EQ-- yikes.
Then again it can shake the shit out of defensive cores, just look at it's typing.
"Your TSS team is a Blaziken away from getting swept." remember this
Honestly I like to run
52 Atk, 252 Sp Atk, 204 Spe with a Naive nature. (Fire Blast, hp-ice/grass, Foc Pun, Substitute) + Salac
Blaz forces switches just as easily as it's forced out. The 252 Sp Atk is to ohko Skarm with F Blast. Well Skarm won't stay in anyways so then I like to Sub. Even with the measly investment, Foc Pun can ohko Aero and will dent Milo/Pert/Cune on the switch. Blaziken is a nightmare for Offensive teams. Balance teams have to tread lightly because a misread might kill someone.
Its not all that sweet for Blaziken though. The primary issue I've had in the past was the selection of hidden power. As shown above you're hitting either Pert or Mence so one of them is gonna ruin your fun. Milotic will do that regardless of what you run. Zapdos is quite dangerous if it switches in on a resist. Oh yeah, then there's Dug.
So really Blaziken is best kept-in-the-cut for clutch moments and it really shines with Salac. Once in range you have also activated Blaze so Fire Blast should ohko Gengar and do a lot to Zap. Then it really comes down to your oppo's teambuild as to how much damage Blaziken will leave.
If you prioritize Dug removal early-on, I don't see why Blaziken wouldn't put in some work. Bpassing it Subs is highly appreciated.
BKC didn't give this guy props for nothing.

C-
Raikou has been trending lately (Vapicuno dropped that DDance Refresh Mence team as of recent)
I always knew Kou was good but Dugtrio is a subterranean piece of shit
The truth is though, if Dug only had Sand Veil then Raikou is easily B+ to A level.
So many teams cannot handle the threat of a 115 speed mon (with 115 sp atk) using calm mind. It's horribly dangerous and even if you build well I don't think much outside of Bliss can really hamper it (obv depends on your hidden power)
It beats Zap, beats Jolt :(, I mean it's a fast Elec with CM
If you look at the OU list it's really grinding through most mons but trapping is what we know best in ADV.
Having pressure is very useful, you will quickly deplete Celebi's leech seed and have the option to pp stall others if that's your flow.
But no real resists so a good physical hit will make it cower, and similarly to Jolteon if it's paralyzed it's kinda useless.
There's a few others I can mention but that's all for now.
* This was made solely for entertainment purposes.