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Tournaments ADVPL VI Format Discussion

I believe that we should expand to better accomodate our playerbase, and that expansion doesn't meaningfully lower the quality of games.
ADVPL V had four OU slots per team(including bo3) with eight teams, for a total of thirty two OU starters. I don't believe that the next best twenty or so OU players are so much more incompetent - last ADVPL featured some excellent players on the bench or undrafted, notably including players like zinc3(3-1 in SPL this year), Spreek and Sato07. Lady Bug was the 31st ranked player on the power rankings(I believe?) and put up one of the best seasons at 6-2.

ADV is far and away the largest community, and deserves a twelve slot tournament to match. I am wholly unconvinced that adding OU slots reduces the game quality - any games beyond 2nd slot is going to feature non spl/invitational players, and there's loads of competent people that don't fit into that bracket. I would argue strongly for a twelve slot PL this advpl.
Last years format was:
Ubers x1
OU Bo3 x1
OU x3
UU x1
RU x1
NU x1
PU x1
LC x1

None of these slots should be cut I think(unless the community has any particularly strong opinion on the exclusion of these tiers, but they seem to be pretty well received).
I would argue for a twelve slot format of:
Ubers x1
OU Bo3 x1
OU x4
UU x1
RU x1
NU x1
PU x1
LC x1
Draft x1(or a sixth OU)

In format discussion threads, signups are often cited to show interest in a tier. 2025 Emerald Open eclipsed 300 signups to play ADV Draft, the Hoenn Draft Invitational circuit is nearing its close, featuring four hundred and eighty players participating in the circuit, and an established top cut of sixteen. Not only is there a huge and willing playerbase, there's an established tournament caliber playerbase, with established boards to draw from for the tournament.
Draft was recently featured in the National Dex Champions League as an example for how draft slots into a non-draft team tournament. At the start of the tournament, teams do multiple drafts(2-3) and then pick between them each week, so as to evade matchup-dominated games. I am convinced that draft would be a good fit for this tournament, and would love to hear discussion.

If not Draft, then 12 slots with six OU slots(I would love to hear what the returning managers think about this! I personally would feel confident finding players for all of these slots. If others share this belief, that's pretty compelling for expansion imo.) or a doubles slot last is fine. I would strongly prefer draft over doubles, because draft has about five times the playerbase and is less esoteric. Non draft players can meaningfully offer advice and help in the building process for a draft game, it's easy to sub someone in, etc, unlike doubles.
 
I would like to propose replacing the least popular tiers with 3 flex slots so we can give the more popular tiers a chance to be slotted, as well as more flexibility in team construction. I’d suggest the flex slots to be reserved for RU, PU, UUBL, DOU, LC, ZU.

This should be a decent middle ground for the community, while maintaining 10 slots, and allowing less draft constraints.

Edit: I also think upping to 12 slots would be more than doable. Anyone saying this would ruin the prestige of the tour simply doesn’t know ball.
I love flex slots, but this feels more like the kind of thing for a separate, fully flex slot based tour.
 
I believe that we should expand to better accomodate our playerbase, and that expansion doesn't meaningfully lower the quality of games.
ADVPL V had four OU slots per team(including bo3) with eight teams, for a total of thirty two OU starters. I don't believe that the next best twenty or so OU players are so much more incompetent - last ADVPL featured some excellent players on the bench or undrafted, notably including players like zinc3(3-1 in SPL this year), Spreek and Sato07. Lady Bug was the 31st ranked player on the power rankings(I believe?) and put up one of the best seasons at 6-2.

ADV is far and away the largest community, and deserves a twelve slot tournament to match. I am wholly unconvinced that adding OU slots reduces the game quality - any games beyond 2nd slot is going to feature non spl/invitational players, and there's loads of competent people that don't fit into that bracket. I would argue strongly for a twelve slot PL this advpl.
Last years format was:
Ubers x1
OU Bo3 x1
OU x3
UU x1
RU x1
NU x1
PU x1
LC x1

None of these slots should be cut I think(unless the community has any particularly strong opinion on the exclusion of these tiers, but they seem to be pretty well received).
I would argue for a twelve slot format of:
Ubers x1
OU Bo3 x1
OU x4
UU x1
RU x1
NU x1
PU x1
LC x1
Draft x1(or a sixth OU)

In format discussion threads, signups are often cited to show interest in a tier. 2025 Emerald Open eclipsed 300 signups to play ADV Draft, the Hoenn Draft Invitational circuit is nearing its close, featuring four hundred and eighty players participating in the circuit, and an established top cut of sixteen. Not only is there a huge and willing playerbase, there's an established tournament caliber playerbase, with established boards to draw from for the tournament.
Draft was recently featured in the National Dex Champions League as an example for how draft slots into a non-draft team tournament. At the start of the tournament, teams do multiple drafts(2-3) and then pick between them each week, so as to evade matchup-dominated games. I am convinced that draft would be a good fit for this tournament, and would love to hear discussion.

If not Draft, then 12 slots with six OU slots(I would love to hear what the returning managers think about this! I personally would feel confident finding players for all of these slots. If others share this belief, that's pretty compelling for expansion imo.) or a doubles slot last is fine. I would strongly prefer draft over doubles, because draft has about five times the playerbase and is less esoteric. Non draft players can meaningfully offer advice and help in the building process for a draft game, it's easy to sub someone in, etc, unlike doubles.
If the community is there for draft I would be all for it over UUBL personally(with an additional OU slot being added as well) for a total of 12. I like the ten slot format but have no problems with 12 if the demand's there! There is zero chance that draft could appear for LTL whereas UUBL surely will be returning there. I could easily see there being a lot of intrigue about this, it would promote excellent overlap with the draft community(maybe it gets them into ADV OU/LTs, or ADV OU/LT players into draft), and they can put their heads together to cook up new spreads and sets to cteam the opponent. The more I write the more I'd personally love to see this. It's similar to how I feel about RBYPL having rands - great cross promotion overall for both communities.

Orre and DOU deserve to be in a tournament together, likely LTL, and would be able to support one another better due to doubles overlap(yes I am aware they play differently but the point remains that they can help the other better than singles players can- just look at how isolated the Orre slots were in ALTPL).
I love flex slots, but this feels more like the kind of thing for a separate, fully flex slot based tour.
someone will eventually do something like ADVCL where this could happen, I'm sure, given this gen's popularity. but I'm with you in saying that flex slots for a genPL doesn't feel right.
 
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I love flex slots, but this feels more like the kind of thing for a separate, fully flex slot based tour.
Yeah I think that’s fair. I would probably argue for Violet River’s 12 slot post but include ZU/UUBL over Draft and one of the bo1 OU slot to look something like this;

Ubers x1
OU Bo3 x1
OU x3
UUBL x 1
UU x1
RU x1
NU x1
PU x1
ZU x1
LC x1
 
Is DOU seriously getting cut again..? Why is this not a contender at all.

I thought the reason DOU was cut the year prior was due to the complete lack of interest and a new banlist, there has been interest and a solidified format + updated resouces (and even new ones! ty Amaranth). DOU genuinely has a lot to offer from both a skill expressive and entertainment view, and DOU being a very real mainstay shown by its inclusion in other [Gen]PLs such as ORAS, SM etc.

I think there are like 2 big “issues” that justify its disinclusion, those being

The Island excuse
Probs the most common reason DOU and Orre are brushed off is “Us singles players can’t help them/Us managers don’t know who’s good”. Personally I think this is bullshit lol. DOU (especially ADV) has an extremely low floor for learning the tier at least a little bit, majority of the skill comes from predicting correctly, this tier is easy as hell to learn if provided with good teams and some elaboration of matchups.
As for managers, why do people playing Doubles have anything to do with yalls research? You should be literally doing the same thing as if you were researching for NU and the like. So unless your drafting is vibes based/being lazy and recycling players from ADVPL years prior, this shouldn’t effect you much. The ADV community as of late is trying its best to bridge the communities as a whole (thank yall so much Joaf, goldmason and zoe + other people I’m prolly forgetting (sorry TwT))

The next excuse is Orre vs. DOU
These are completely different tiers lol. Why can’t both be included?
Comparing these tiers is like comparing ADV LC to ADV OU, the speed, playstyle, banlist and dynamics are completely different. The unbanning of Latis and Boom alone are enough to create a unique and vastly different metagame with a lot of its own merit, but the added layers of Team Preview, OTS and B6P4 makes the fundementals needed to play the tier very different, as now you know what mons, sets & general team composition your opponent has and you need to accurately guess what they’ll bring into your team. DOU on the other hand is a lot more reliant on pinning down exactly what the opponent has without actually seeing it, making the tier a lot more ‘bait n switch’ compared to Orre. A prime example of this would be DOU’s lead metagame:
Lets say your opponent leads Tauros. This instantly tells you a lot about their team; Because they are leading Tauros, they have additional answers to both Celebi and Suicune, most likely Celebi, Gyarados, Raikou etc. It also tells you they likely have another Intimidate user for cycling threats like Snorlax, Tauros etc. Gyarados and Arcanine are now in consideration for 1 of their last 6 mons. etc etc I could go on, you get the point. Another reason to have both would so each tier player would have extremely high quality practice partners for testing more nuanced parts of building such as correctly EVing, team dynamics and scouting. This worked extremely well in past tours (my goat Nnico Iosi) and it would be disappointing if not again done here.

Another random point I want to add on (which has nothing to do with my above arguement but w/e) is that DOU should absolutely be Bo3 if included, it just needs that due to the funky RNG aspects lol and idt anyone playing would object.

ty for reading! hope to get drafted to yalls team as the token DOU player <3
 
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Less adv ou slots.
 

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Is DOU seriously getting cut again..? Why is this not a contender at all.

I thought the reason DOU was cut the year prior was due to the complete lack of interest and a new banlist, there has been interest and a solidified format + updated resouces (and even new ones! ty Amaranth). DOU genuinely has a lot to offer from both a skill expressive and entertainment view, and DOU being a very real mainstay shown by its inclusion in other [Gen]PLs such as ORAS, SM etc.

I think there are like 2 big “issues” that justify its disinclusion, those being

The Island excuse
Probs the most common reason DOU and Orre are brushed off is “Us singles players can’t help them/Us managers don’t know who’s good”. Personally I think this is bullshit lol. DOU (especially ADV) has an extremely low floor for learning the tier at least a little bit, majority of the skill comes from predicting correctly, this tier is easy as hell to learn if provided with good teams and some elaboration of matchups.
As for managers, why do people playing Doubles have anything to do with yalls research? You should be literally doing the same thing as if you were researching for NU and the like. So unless your drafting is vibes based/being lazy and recycling players from ADVPL years prior, this shouldn’t effect you much. The ADV community as of late is trying its best to bridge the communities as a whole (thank yall so much Joaf, goldmason and zoe + other people I’m prolly forgetting (sorry TwT))

The next excuse is Orre vs. DOU
These are completely different tiers lol. Why can’t both be included?
Comparing these tiers is like comparing ADV LC to ADV OU, the speed, playstyle, banlist and dynamics are completely different. The unbanning of Latis and Boom alone are enough to create a unique and vastly different metagame with a lot of its own merit, but the added layers of Team Preview, OTS and B6P4 makes the fundementals needed to play the tier very different, as now you know what mons, sets & general team composition your opponent has and you need to accurately guess what they’ll bring into your team. DOU on the other hand is a lot more reliant on pinning down exactly what the opponent has without actually seeing it, making the tier a lot more ‘bait n switch’ compared to Orre. A prime example of this would be DOU’s lead metagame:
Lets say your opponent leads Tauros. This instantly tells you a lot about their team; Because they are leading Tauros, they have additional answers to both Celebi and Suicune, most likely Celebi, Gyarados, Raikou etc. It also tells you they likely have another Intimidate user for cycling threats like Snorlax, Tauros etc. Gyarados and Arcanine are now in consideration for 1 of their last 6 mons. etc etc I could go on, you get the point. Another reason to have both would so each tier player would have extremely high quality practice partners for testing more nuanced parts of building such as correctly EVing, team dynamics and scouting. This worked extremely well in past tours (my goat Nnico Iosi) and it would be disappointing if not again done here.

Another random point I want to add on (which has nothing to do with my above arguement but w/e) is that DOU should absolutely be Bo3 if included, it just needs that due to the funky RNG aspects lol and idt anyone playing would object.

ty for reading! hope to get drafted to yalls team as the token DOU player <3

Just want to mention as it feels kinda rude, but I don't think anyone has said that they don't want dou because "us managers" don't know it, when actually there have been managers including my own who play ADV DOU and have said it themselves that it's not a tier they want here. Saying this i don't think DOU is bad but when the players who are slotted in there in previous years complain about the tier I just don't think that's a good standing point especially when not including the tier worked out in the past.

I also don't think coming across by blaming us managers is a good look for the one guy actually supporting the tier, you could put your points across without being rude and saying it's our "incompetence" in some sense that's the reason the tier isn't being played and that's just fully false, if the tier has enough hype and enough people who mention wanting it's addition with good points it may well be added , this is exactly what's happening with UUBL , people are community are talking about it's addition by saying what's good about the tier and pulling the community here.

I hope I haven't come across as too rude but I feel like if i didn't mention this no one would. DOU is not a contender because the players who actually play it and want the tier aren't speaking up, like i mentioned before with UUBL , if you want the tier just say it with it's good points and hope it gets enough hype with other players who enjoy the tier stand up for jt
 
I also think ADV DOU would be a worthwhile addition, the tier is in a great spot right now and there’s been a lot of recent innovations in stuff like leads, much more defensive teams utilizing like burns & screens (and even some perish trap teams), as well as a decent variance in different weather teams.

You can find replays of it in recent tournaments like the ADV DOU Cup, or the Doubles Oldgens invitationals.

Typically in dou when in team tours we’ve played it as a bo3 slot, but bo1 works too.
 
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posting for visibility after a discussion on discord -> the point has been raised, many times, that this is the ADVPL. Advance Premier League. featuring all the tiers of the generation. it does not cater specifically to OU, and as such it represents many lower tiers. However, there is a followup claim that I fundamentally disagree with, which goes along the lines of "ADV OU has so much representation in other team tournaments, why bother giving it more slots in ADVPL, when these tiers give you less opportunities to play them in a tournament setting on Smogon?".

The important thing about ADVPL is that it's a tour where you play ADV OU alongside multiple other starter slots. ADPL, SPL, language leagues, etc - you're playing your own adv slot, doing your own team, and most of your team interaction is them saying nice win or damn unlucky after your game. In ADVPL, you're playing with a core of people playing the same tier who are all invested on the same tour, and that's really special and unique I think. Adding more OU slots in ADVPL isn't just giving the same people more OUslop to play - it's meaningfully getting more people(perfectly competent ones at that, in a fifth and sixth slot) in on that core.
 
posting for visibility after a discussion on discord -> the point has been raised, many times, that this is the ADVPL. Advance Premier League. featuring all the tiers of the generation. it does not cater specifically to OU, and as such it represents many lower tiers. However, there is a followup claim that I fundamentally disagree with, which goes along the lines of "ADV OU has so much representation in other team tournaments, why bother giving it more slots in ADVPL, when these tiers give you less opportunities to play them in a tournament setting on Smogon?".

The important thing about ADVPL is that it's a tour where you play ADV OU alongside multiple other starter slots. ADPL, SPL, language leagues, etc - you're playing your own adv slot, doing your own team, and most of your team interaction is them saying nice win or damn unlucky after your game. In ADVPL, you're playing with a core of people playing the same tier who are all invested on the same tour, and that's really special and unique I think. Adding more OU slots in ADVPL isn't just giving the same people more OUslop to play - it's meaningfully getting more people(perfectly competent ones at that, in a fifth and sixth slot) in on that core.

River’s point is a good one for the reasons she stated, alongside that though I’d also like to stress that adding more ou slots is comparatively easier to support as a manager, as opposed to another tier being added in which it’s the only slot of its type. You are guaranteed to have at least 4-5 people prepping the same tier already so adding 1 or 2 additional slots is not significantly adding to a manager’s workload, especially when these slots are mostly prepping 1 team.

Unfortunately not all of the lower tiers are going to be in to advpl because there are so many good ones, it’s a good problem to have. Something I haven’t seen brought up that could be a nice compromise is adding a custom avatar prize to ADVLTL. Lower tier players for ZU/UUBL/ORRE/DOU/Draft would now have a team tour where they can compete for the same prize awarded by ADVPL. I know last year we expanded to allow 3 custom avatar prizes for each subforum so this feels more reasonable. I don’t currently know where the ADV CAs are allocated aside from ADVPL though, so I’m not saying we need to take it away from any tour in specific.
 
I think there's a few ways id been fine with seeing

First off I think the current format is like fine. I think theres some odd slots an odd exclusions but this can run fine I think
I do however believe that if we're hardset on sticking to 10 slots theres only 2 options available, that being either ZU or another OU over LC in this current roster.

However I think moving to 12 slots is kinda natural ngl. ADV is a massive community idt we'll struggle to cover it.
As for the 2 bonus slots I think in terms of priority to get one it should be
1. ZU
2. Another OU slot
3. Doubles OU
4. Draft
5. UUBL
This is assuming of course theyre fighting for the 2 bonus slots but I think moving to 12 and still dropping adv lc/adv ru is worth considering aswell to sneak doubles or draft in perhaps. I would not replace these tiers for uubl tho I think thats silly.
 
#2 in the Hoenn Draft Circuit Invitational seeding / Major Tournament winner in 2025

Draft is a worthy addition to the tournament if so chosen, the metagame is stable and continuing to develop, the playerbase is well established and expansive, and the tier is very approachable, easy to support with teammates breaking down a set matchup. Maintain the rules from the Invitational and it will succeed.

Also shameless plugging that I will be posting a comprehensive guide to the format within the next two weeks so the resources to quickly learn the format will also exist.
 
Voicing my strong support for ADV DOU to return to this tour. There's renewed interest in the format thanks to:

1. the updated metagame resources from Amaranth and the rest of the council, with a fresh meta that has been a LOT more fun to play than last year's format (and has addressed concerns from previous ADVPL DOU players )
2. High-level gameplay in Doubles Oldgens Invitationals, where some of our communty's strongest players brought new builds
3. Doubles Derby right around the corner, which means managers are paying attention to who's active in the tier and newer players are eager to showcase their capability/flexibility.

The inclusion of DOU and Orre in ADVLTL was, as far as I can tell, a resounding success. Both formats have a passionate playerbase and are discovering that these tiers are far from solved. It should be easy enough for managers to find players worth drafting from the tour threads I linked above as well as the recent ADV DOU cup and last year's Doubles Derby.


I don't have a strong opinion on whether slots should be added to this tour or not, but as others in this thread have mentioned, the playerbase seems large enough to warrant it (thus making more than enough room for at least one doubles format). It would also finally restore the shine of a custom avatar to one of the longest standing doubles formats on the site.
 
I wouldn't add more OU slots. With the 32 starters required in this format, it's pretty much guaranteed that there will be 50-55 OU players (or even more!) drafted. It's also not that the quality of a game between OU main #48 and OU main #53 is too lame, it's that OU main #5 becomes less and less likely to get lined up against OU main #7. The BO3 slot somewhat counteracts this, and that is one reason of many that we shouldn't entertain adding another (personally I'd get rid of it but I understand this isn't popular). Last year's format felt good, maybe a little thin on ou quality towards the bottom of the pool, so if there really are more and better players this year let's just leave it the same. As someone who was drafted as a sub 5 years ago and didn't play until my team was mathematically eliminated I'll tell you that you can get a lot out of a tournament you're not drafted to start in.
 
ADVPL is coming near and I believe the format is due much needed change.


But why mr.Shitrock? Why change a format that works? It's precisely because of this that it must be changed. This format doesn't spark aura in its current state.


We all know "aura" is the true reason we play ADV. ADV has the most aura of all generations, it's called the "Melee of Competitive Pokemon", a title that inspires the uttermost aura and we all know OU is by far the most competitive format and therefore the one with the most aura. Not only that but it is the one with the most quirky and Cool sets, showing the fact of most aura even further.


Therefore, we must question what format is necessary to optimize "Aura". I propose this format:

1x OU bo11
11x lower tiers (idgaf what yall choose)

BUT YOU SAID OU IS MOST AURA. Yes, that's where the caveat comes in:

Only the OU set matters. Whoever wins that wins the week. It's like the lower tiers are the filler arc while the OU set is the climax as we see a ardous (tedious and pointless) exciting and intense battle between 2 champions where a team's lifeline is on the line. In case they cant play, we do as normal and whoever wins 6 lower tiers games wins but otherwise only the OU set should matter as only the most aura things should matter.



OPTION 2 : REMOVE ALL LOWER TIERS AND MAKE IT A 12 OU TOUR (6 BO3 6 BO1)

Self explanatory. It's basically auramaxxing.


OPTION 3 : REMOVE ALL LOWER TIERS BUT 12 OU TOUR EVERY SET IS BO3

This is just mushi league, so we shouldnt do this. Its true mushi has a lot of aura but we dont need 2 mushi leagues.


OPTION 4 (happy ending) : current format + 1 OU bo3 + 1 lower tiers


This one is boring but adds a bit of aura to our current format by adding the most aura format ADV can afford (OU Bo3). This + the added lower tier makes people happy and happy people is somewhat Aura though I am like Grinch and I dont like seeing joy because it reminds me how ass my Life is. Especially valentines as my inability to be a normal social human being destroys any opportunity to find Love, especially since my aura (no deodorant) is too strong for some people. Anyway, as the exponential growth of ADV playerbase continues and our need to increase the Aura of the tour as a whole, I strongly reccomend to add another OU Bo3.



This is too happy and wholesome and from my experiences this playerbase does NOT deserve THIS SHIT!! Therefore we should do one of options 1-3. But if we want a happy ending and dont care so much about Auramaxxing (a grand mistake) then we need to do Option 4. Btw @ symmetry fans, you guys really wanna sacrifice aura for the sake of symmetry? Seriously? What a foolish bunch, even then this is symmetrical enough.



SEE YOU ALL CHUMPS, FatFighter2 i will see you in this tour or upl, tho I may chicken out. BECAUSE IM A CHICKEN!!
 
ADVPL is coming near and I believe the format is due much needed change.


But why mr.Shitrock? Why change a format that works? It's precisely because of this that it must be changed. This format doesn't spark aura in its current state.


We all know "aura" is the true reason we play ADV. ADV has the most aura of all generations, it's called the "Melee of Competitive Pokemon", a title that inspires the uttermost aura and we all know OU is by far the most competitive format and therefore the one with the most aura. Not only that but it is the one with the most quirky and Cool sets, showing the fact of most aura even further.


Therefore, we must question what format is necessary to optimize "Aura". I propose this format:

1x OU bo11
11x lower tiers (idgaf what yall choose)

BUT YOU SAID OU IS MOST AURA. Yes, that's where the caveat comes in:

Only the OU set matters. Whoever wins that wins the week. It's like the lower tiers are the filler arc while the OU set is the climax as we see a ardous (tedious and pointless) exciting and intense battle between 2 champions where a team's lifeline is on the line. In case they cant play, we do as normal and whoever wins 6 lower tiers games wins but otherwise only the OU set should matter as only the most aura things should matter.



OPTION 2 : REMOVE ALL LOWER TIERS AND MAKE IT A 12 OU TOUR (6 BO3 6 BO1)

Self explanatory. It's basically auramaxxing.


OPTION 3 : REMOVE ALL LOWER TIERS BUT 12 OU TOUR EVERY SET IS BO3

This is just mushi league, so we shouldnt do this. Its true mushi has a lot of aura but we dont need 2 mushi leagues.


OPTION 4 (happy ending) : current format + 1 OU bo3 + 1 lower tiers


This one is boring but adds a bit of aura to our current format by adding the most aura format ADV can afford (OU Bo3). This + the added lower tier makes people happy and happy people is somewhat Aura though I am like Grinch and I dont like seeing joy because it reminds me how ass my Life is. Especially valentines as my inability to be a normal social human being destroys any opportunity to find Love, especially since my aura (no deodorant) is too strong for some people. Anyway, as the exponential growth of ADV playerbase continues and our need to increase the Aura of the tour as a whole, I strongly reccomend to add another OU Bo3.



This is too happy and wholesome and from my experiences this playerbase does NOT deserve THIS SHIT!! Therefore we should do one of options 1-3. But if we want a happy ending and dont care so much about Auramaxxing (a grand mistake) then we need to do Option 4. Btw @ symmetry fans, you guys really wanna sacrifice aura for the sake of symmetry? Seriously? What a foolish bunch, even then this is symmetrical enough.



SEE YOU ALL CHUMPS, FatFighter2 i will see you in this tour or upl, tho I may chicken out. BECAUSE IM A CHICKEN!!
ADVPL has aura, just not the green kind.

More OU slots being added would be nice since I'm a spectator that would enjoy to watch more hopefully high level gaming while working out on the gym.

that's all, thanks for reading this ☺️
 
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