





Gyarados @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Bounce
- Earthquake
Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Leaf Storm
- Dragon Pulse
- Focus Blast
Cobalion @ Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Iron Head
- Stone Edge
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Knock Off
Infernape @ Life Orb
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Fire Blast
- Grass Knot
- Vacuum Wave
Zapdos @ Leftovers
Ability: Pressure
EVs: 76 HP / 252 SpA / 4 SpD / 176 Spe
Modest Nature
IVs: 30 HP / 1 Atk / 30 Def
- Defog
- Roost
- Hidden Power [Ice]
- Discharge
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Bounce
- Earthquake
Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Leaf Storm
- Dragon Pulse
- Focus Blast
Cobalion @ Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Iron Head
- Stone Edge
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Knock Off
Infernape @ Life Orb
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Fire Blast
- Grass Knot
- Vacuum Wave
Zapdos @ Leftovers
Ability: Pressure
EVs: 76 HP / 252 SpA / 4 SpD / 176 Spe
Modest Nature
IVs: 30 HP / 1 Atk / 30 Def
- Defog
- Roost
- Hidden Power [Ice]
- Discharge
So this is a team I made based around the actually pretty good Gyarados/Sceptile Core, using predominantly hyper-offense with a bulkier Zapdos spread because things are annoying. Anyways, it's pretty straightforward, just hammer things until they're low enough to get broken then set up with your chosen sweeper, or just hit things hard and repeatedly until you win. Since Gyarados/Sceptile gets shut down by stuff like Hone Claws MAero, Shuca Berry Cobalion is there to patch up that weakness and just be generally useful in shutting down some faeries that are trying to cause shenanigans. Mamoswine is the chosen Sneaky Pebbles setter, though I elected for Knock Off over Icicle Crash because Eviolite is an annoying thing that makes it harder to break things. Infernape is a good secondary source of STAB priority that hurts Dark Types and can force a load of switches to get Nasty Plot up, and can heavily dent unprepared mons. Zapdos was the defogger of choice to a) hammer bulky waters that exist and hate me and b) because the thing hits like a truck and das good.
Big weaknesses are Slurpuff, since there's no full stop to that thing outside getting lucky with a misplay, Whimsicott because Stun Spore shenanigans, and stuff like ScarfMence if you let Mamo go down, but the first two are threatening to almost all offense and ScarfMence is always dangerous.
Yeah, I'm done.
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