13p Matrix 14 (No Multiball) Game Thread


Specific role interactions are in the links above.

If this game reaches 9 players it will be 2d3. If this game reaches 13 players it will be Matrix 14 with a reroll if it hits a multiball setup until it hits a setup that is 10-3. (Other suggestions for semi-open 13p are fine too.)

Standard NOC Rules, plurality lynch, which includes:

-No outside contact, not during night phase, day phase, when you're dead, and don't talk to alive players if you're dead
-Don't talk during the night in the topic.
-Plurality lynch: whoever has the most votes are killed at the end of the day, ties are broken by which wagon reaches majority first.
-No hammer on D1. Hammer will be in effect from D2 onwards.
-Don't copypaste or quote your role PM/results.
-Do not edit or delete your posts.
-This game will either be 48 or 72h days, just state your preference in your in post and 24h nights.
-Please post at least 5 times a day phase. Prods happen after 24h. If applicable, you will be subbed out if you do not post an entire day phase unless for good reason.
-Mafia has daytalk.

The Town win condition is as follows: "You win when the Town has eliminated all threats, or when nothing can prevent the same from happening.."
The Mafia win condition is as follows: "You win when the Mafia have achieved parity with the Town or when nothing can prevent the same from happening."

Remember to be a decent player to your fellow players, I don't want to step in for toxicity :blobthumbsup:

Alive Playerlist:
Fenrir Aesir
Texas Cloverleaf

D2 Timer: https://www.timeanddate.com/countdown/generic?iso=20191108T18&p0=4962&font=cursive&csz=1
1.0 | 1.1 | 1.2 | 1.3 | 1.4 | 1.5 | Final D1

D1 Lynch: Clarinet, Town Universal Backup
N1 Kill: DS, Town Two-Shot Commuter
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All Role PMs should be out.

Confirm in this thread or in your Role PM.

Phase will begin when I'm awake if 11/13 people have confirmed, otherwise it will start November 2, 2019 at 6 PM PST/9 PM EST.

Reminder that Day 1 is 72 hours, and hammer is disabled.

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