So it's time to express some more opinions about the whole Z-move debacle and explain what I think should be done about the matter.
"Banning Z-Moves will lower diversity"
This is honestly debateable. Sure, some stuff like Entei, Kommo-o and Primarina, threats that rely on z-moves to succeed, will likely face huge repercussions from a z-move ban. But I recently took a look at the ORAS 1v1 Viability Rankings, and I've seen that the meta was still pretty diverse even without z-moves. If they were banned, while some stuff would fall, bulky threats like Porygon2, Slowbro, Type: Null and Chansey would all rise up, while choiced attackers like Kartana, Genesect and Garchomp will also rise. The diversity argument is super dumb, and it should be dropped by both sides.
"The meta will pretty much have to be re-built from the ground up, therefore it is not worth it"
I have seen some people say/imply this as a deterrent, and it is complete bull. They're right, a Z-move ban will completely warp and change the meta, making it borderline unrecognizable from its current state. A good chunk of our current analyses will probably have to be re-written, with some having to be outright scrapped due to the mons in them losing all viability with the loss of Z-moves. But y'know what? As a person who has written some of these analyses and has many teams with Z-move users on them, I can say that it is fully worth it. If it means making a healthier, more fun metagame, then the sacrifice is worth it. It'll be hard work re-making all the sample teams, sample sets and more, but if Z-moves really are such a bad influence, then we need to bite the bullet and get rid of the ulcer so the "bleeding" part can get overwith. But this should only happen if z-moves are unhealthy, or if their loss makes the meta better. Which leads into my next point...
The Z-Move Suspect cannot be half-assed: it must be handled with care and patience
The Dark Alakazam touched upon this already, but a z-move ban's effect on 1v1 will surely huge, but it's also completely ungaugeable. We need to give a z-move-less meta lots of time to develop. I believe that your standard 2-week suspect affair will simply not be enough to properly guage and analyze a z-move-less meta. Here's what we need to do:
We need a period of time where z-moves are not allowed, but no suspect rules apply.
If we want to make an educated decision on whether to dispose of the z-move menace, this phase is required. No suspects, no tours, just a simple ladder where z-moves are banned. This will allow people to really see how good the new meta is, and since there's no pressure to reach a game limit and get requirements and shit, players will be encouraged to play as much as possible to learn and analyze the new meta. As for how long this should last? I personally think that at the bare minimum it should last 1 month. And that's just if you wanna be cheap and shave time: If I was running things, it would last 2-3 months. During this time, we should also encourage and start many discussions on the forums about the new meta.
Once all of this is done, THEN we would start a suspect ladder. Should be fine, right?
"Banning Z-Moves will lower diversity"
This is honestly debateable. Sure, some stuff like Entei, Kommo-o and Primarina, threats that rely on z-moves to succeed, will likely face huge repercussions from a z-move ban. But I recently took a look at the ORAS 1v1 Viability Rankings, and I've seen that the meta was still pretty diverse even without z-moves. If they were banned, while some stuff would fall, bulky threats like Porygon2, Slowbro, Type: Null and Chansey would all rise up, while choiced attackers like Kartana, Genesect and Garchomp will also rise. The diversity argument is super dumb, and it should be dropped by both sides.
"The meta will pretty much have to be re-built from the ground up, therefore it is not worth it"
I have seen some people say/imply this as a deterrent, and it is complete bull. They're right, a Z-move ban will completely warp and change the meta, making it borderline unrecognizable from its current state. A good chunk of our current analyses will probably have to be re-written, with some having to be outright scrapped due to the mons in them losing all viability with the loss of Z-moves. But y'know what? As a person who has written some of these analyses and has many teams with Z-move users on them, I can say that it is fully worth it. If it means making a healthier, more fun metagame, then the sacrifice is worth it. It'll be hard work re-making all the sample teams, sample sets and more, but if Z-moves really are such a bad influence, then we need to bite the bullet and get rid of the ulcer so the "bleeding" part can get overwith. But this should only happen if z-moves are unhealthy, or if their loss makes the meta better. Which leads into my next point...
The Z-Move Suspect cannot be half-assed: it must be handled with care and patience
The Dark Alakazam touched upon this already, but a z-move ban's effect on 1v1 will surely huge, but it's also completely ungaugeable. We need to give a z-move-less meta lots of time to develop. I believe that your standard 2-week suspect affair will simply not be enough to properly guage and analyze a z-move-less meta. Here's what we need to do:
We need a period of time where z-moves are not allowed, but no suspect rules apply.
If we want to make an educated decision on whether to dispose of the z-move menace, this phase is required. No suspects, no tours, just a simple ladder where z-moves are banned. This will allow people to really see how good the new meta is, and since there's no pressure to reach a game limit and get requirements and shit, players will be encouraged to play as much as possible to learn and analyze the new meta. As for how long this should last? I personally think that at the bare minimum it should last 1 month. And that's just if you wanna be cheap and shave time: If I was running things, it would last 2-3 months. During this time, we should also encourage and start many discussions on the forums about the new meta.
Once all of this is done, THEN we would start a suspect ladder. Should be fine, right?