Zekrom:
Monohm [Male]
Types: Electric/Dragon
Abilities:: Shield Dust / Static / Overcoat (Hidden - Locked)
Nature: Modest
Stats:
HP: 90
Atk: Rank 1 -
Def: Rank 3
SpA: Rank 4 +
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 3/9
MC: 6
AC: 3/5
KOC: 1
Attacks:
Level Up
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Egg Moves:
Hydro Pump
Heal Bell
Power Gem
Magnet Rise
Dragon Breath
TM/HM:
Thunderbolt
Fire Blast
Surf
Hidden Power: Grass
Torment
Male
Abilities: Torrent / Protean ( Locked )
Nature: Hasty
Stats: ( + Speed, - Defense + 23 % Acc )
HP: 90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/9
MC: 4
AC: 2/5
KOC: 1
Attacks:
Level Up
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Egg Moves:
Camouflage
Mud Sport
Toxic Spikes
Mind Reader
Water Sport
TM/HM
Ice Beam
Dig
Rock Tomb
Rest
Surf
Treecko (Male)
Nature: Hasty (+15% Speed, +23% Acc, -1 Def)
Type: Grass
Abilities:
Overgrow: (Passive)
Unburden: (DW) (Passive) (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+23% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level Up:
Pound
Leer
Absorb
Quick Attack
Mega Drain
Screech
Pursuit
Giga Drain
Agility
Egg:
Grassy Terrain
Leaf Storm
Endeavor
Dragon Breath
Leech Seed
TM:
Protect
Rock Slide
Acrobatics
Safeguard
Dig
Solid Gold
Magnus (Gurdurr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 7/9
MC: 2
AC: 5/5
KOC: 0
Moves (31/???):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Hammer Arm
Focus Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Dig
Double Team
Payback (*)
Poison Jab (*)
Substitute
Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Starman (Kadabra) (M)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA UNLOCKED)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (28/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Future Sight
Psychic
Trick
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Double Team
Torment (*)
Substitute
Dazzling Gleam (*)
Bide
Counter
Endure
Signal Beam
Kong (Vigoroth) (M)
Nature: Hasty
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Vital Spirit
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 104 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 4/5
Moves (31/???):
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Counter
Play Rough
Focus Punch
Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)
Protect (*)
Return (*)
Brick Break (*)
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Shadow Claw
Gunk Shot
Low Kick
Zekrom2525
@S0L1D G0LD
less than half Zekrom first, more Solid Gold
2695/10000
Zekrom goes first.
Monohm [Male]
Types: Electric/Dragon
Abilities:: Shield Dust / Static / Overcoat (Hidden - Locked)
Nature: Modest
Stats:
HP: 90
Atk: Rank 1 -
Def: Rank 3
SpA: Rank 4 +
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 3/9
MC: 6
AC: 3/5
KOC: 1
Attacks:
Level Up
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Egg Moves:
Hydro Pump
Heal Bell
Power Gem
Magnet Rise
Dragon Breath
TM/HM:
Thunderbolt
Fire Blast
Surf
Hidden Power: Grass
Torment
Male
Abilities: Torrent / Protean ( Locked )
Nature: Hasty
Stats: ( + Speed, - Defense + 23 % Acc )
HP: 90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/9
MC: 4
AC: 2/5
KOC: 1
Attacks:
Level Up
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Egg Moves:
Camouflage
Mud Sport
Toxic Spikes
Mind Reader
Water Sport
TM/HM
Ice Beam
Dig
Rock Tomb
Rest
Surf
Treecko (Male)
Nature: Hasty (+15% Speed, +23% Acc, -1 Def)
Type: Grass
Abilities:
Overgrow: (Passive)
Unburden: (DW) (Passive) (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+23% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level Up:
Pound
Leer
Absorb
Quick Attack
Mega Drain
Screech
Pursuit
Giga Drain
Agility
Egg:
Grassy Terrain
Leaf Storm
Endeavor
Dragon Breath
Leech Seed
TM:
Protect
Rock Slide
Acrobatics
Safeguard
Dig
Solid Gold
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 7/9
MC: 2
AC: 5/5
KOC: 0
Moves (31/???):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Hammer Arm
Focus Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Dig
Double Team
Payback (*)
Poison Jab (*)
Substitute
Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA UNLOCKED)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (28/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Future Sight
Psychic
Trick
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Double Team
Torment (*)
Substitute
Dazzling Gleam (*)
Bide
Counter
Endure
Signal Beam
Nature: Hasty
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Vital Spirit
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 104 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 16
EC: 4/9
MC: 0
AC: 4/5
Moves (31/???):
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Counter
Play Rough
Focus Punch
Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)
Protect (*)
Return (*)
Brick Break (*)
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Shadow Claw
Gunk Shot
Low Kick
Zekrom2525
@S0L1D G0LD
less than half Zekrom first, more Solid Gold
2695/10000
Zekrom goes first.