2v2 2v2 Doubles

Originally created by Anty, approved by TI. Banner by Zephyr2007


Welcome to 2v2 Doubles! In this metagame, you play in the doubles format, but you battle with only 2 pokemon, and once those 2 pokemon faint the battle is over. You are allowed up to 4 pokemon in a team, but of course, you only pick 2 of them at team preview.

The main difference from Doubles OU is the limitation to only 4 pokemon in a team and the further limitation of only being able to use 2 of them, and that there is no switching. These are simple changes that can have a massive impact on how the battles are played and what the metagame is about. For example, you can't force an opposing pokemon out by moves such as Haze as a counter-play to setup and you can't switch out if your pokemon has been debuffed and statused.


Mechanic: Bring 4 Pokemon at Team Preview, pick 2 to battle.
Clauses: Standard Doubles, Accuracy Moves Clause, Swagger Clause, Sleep Clause Mod, Team Preview
Bans: Calyrex-Ice, Calyrex-Shadow, Eternatus, Jirachi, Kyurem-White, Lunala, Magearna, Marshadow, Melmetal, Mewtwo, Necrozma-Dusk Mane, Necrozma-Dawn Wings, Reshiram, Solgaleo, Tornadus, Urshifu-Rapid-Strike, Urshifu-Single-Strike, Whimsicott, Zacian, Zacian-Crowned, Zamazenta, Zamazenta-Crowned, Zekrom, Ally Switch, Focus Sash, Perish Song

2v2 Doubles is a metagame with a plethora of strategies as you can fully utilize everything Pokemon has to offer, meaning you can use stuff that has no use in singles formats, examples being Fake Out and Trick Room. Popular strategies involve the use of speed control, weather, Trick Room and more. If you already play 1v1, this metagame is relatively easy to get into since it has a similar concept, and 1v1 pokemon are very useful here. Putting 4 1v1 pokemon in a team is a good way to start, and then making changes as needed to face and adapt to the metagame.

:pelipper: + :ludicolo:: One of the most famous examples of a weather core. Both are great Pokemon under the rain, as they fire off Rain Boosted Water-type attacks with little drawback while the latter gains a speed boost under the rain with its ability, Swift Swim.

:tyranitar:: Another example of an excellent weather Pokemon, as sand gives it a boost to its special defense, allowing it to set up more effectively.

:oranguru:: Trick room is a great strategy to KO unsuspecting offensive teams, though it does run a risk of being KO'd prior to setup.

2v2? Does that mean you team up with another player and face 2 other players?
A: No. 2v2 refers to that it's 2 pokemon on each side of the field.

This metagame currently has a total of six council members:

Mubs - Current Leader

The 2v2 Doubles Resource Index

This post also serves a Central Hub for the resources developed by the 2v2 Doubles Community. It includes the various projects and helpful links that will provide a means of proper participation in regards to this tier. If you have any questions, please do not hesitate to ask on the 2v2 doubles discord server or in the 2v2 room. Below is an overlay of the Resources:

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Work in Progress - Recent Bans

Double Scarf Dragons + IncinGene by Le Creme Brule

Psychic Spam Offense by Mubs

Hotel California by Le Creme Brule

Kyurem-B + Regieleki Offense by Mubs

Standard Urshifu by Le Creme Brule

Indeedee + Nihilego by PA

LandoGenesect Tailwind by Le Creme Brule


Team by Krytocon

Haban Zygarde + Regieleki by Le Creme Brule

Standard Regidrago by Lkjc

Double Life Orb + AV KyuB by Lkjc

VG Entei by Le Creme Brule

Tapu Lele Offense by Vrji
:Tapu Lele::Volcarona::Kartana::Suicune:

DracoNido Tailwind by Vrji

Dracovish Offense by D2TheW

JailMew + Fake Out Gang by D2TheW

Kingdra Rain + Azu and Amoon by Lkjc

Psyspam Offense by Vrji

Cinderace Sun by pqs

Jailmew Offense by Poison Adhesive

Oranguru Trick Room by Poison Adhesive

Semi-Trick Room by Pokesartoolcay and Arai
Standard Sun by Pokesartoolcay

Sylveon’s Copycat Frens by Lkjc

Incineroar's Mirage by zioziotrip

"No Fun Gang" by Lkjc

SandMilo Offense
Alternative Sun
Semi TR Ft. Follow Me Toge
D2TheW Squad

:ss/naganadel: - 2v2 Sets Compendium

:ss/victini: - 2v2 Teams Compendium / WIP - Recent Bans
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Spreadsheet: https://docs.google.com/spreadsheets/d/1_3Maul7QwpcgR7_Mw1YULH775HsC3XqUJUVC3CYKZOE/edit?usp=sharing


:Cinderace: Cinderace
:Indeedee-F: Indeedee-F
:Victini: Victini

:Genesect: Genesect
:Incineroar: Incineroar
:Rillaboom: Rillaboom
:Zygarde: Zygarde

:Celesteela: Celesteela
:Kyurem-Black: Kyurem-Black
:Talonflame: Talonflame
:Togekiss: Togekiss
:Volcanion: Volcanion
:Zeraora: Zeraora

:Blastoise: Blastoise
:Diancie: Diancie
:Landorus-Therian: Landorus-T
:Metagross: Metagross
:Naganadel: Naganadel
:Regidrago: Regidrago
:Sableye: Sableye
:Zapdos-Galar: Zapdos-Galar

:Cresselia: Cresselia
:Dracovish: Dracovish
:Ferrothorn: Ferrothorn
:Heatran: Heatran
:Mew: Mew
:Nihilego: Nihilego
:Ninetales-Alola: Ninetales-Alola
:Pheromosa: Pheromosa
:Regieleki: Regieleki
:Tapu Fini: Tapu Fini
:Zapdos: Zapdos

:Amoonguss: Amoonguss
:Arctovish: Arctovish
:Kingdra: Kingdra
:Moltres-Galar: Moltres-Galar
:Politoed: Politoed
:Porygon2: Porygon2
:Snorlax: Snorlax
:Tapu Lele: Tapu Lele
:Tsareena: Tsareena
:Tyranitar: Tyranitar

:Gastrodon: Gastrodon
:Kartana: Kartana
:Marowak-Alola: Marowak-Alola
:Latios: Latios
:Landorus: Landorus
:Suicune: Suicune
:Volcarona: Volcarona

:Barraskewda: Barraskewda
:Clefairy: Clefairy
:Grimmsnarl: Grimmsnarl
:Oranguru: Oranguru
:Shedinja: Shedinja
:Slowbro: Slowbro
:Tapu Koko: Tapu Koko
:Weavile: Weavile
:Weezing-Galar: Weezing-Galar

:Blacephalon: Blacephalon
:Blaziken: Blaziken
:Duraludon: Duraludon
:Nidoking: Nidoking
:Rhyperior: Rhyperior

:Scolipede: Scolipede

Active VR Council:

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Imported from here
Inspired by the Felucia formula

Just like any other metagame, before you attempt to build in 2v2 Doubles, you need an idea. A reason to build, something you want to accomplish. In many cases, people build to counter the common threats of the metagame, to prepare for an opponent, or to simply want to build around something they like. But that's just the first part, let's get into it.

Pokesartoolcay Presents...
The 2v2 Doubles Teambuilding Guide!

Chapter 1: Chosing the Pokemon

There are multiple ways to do this. You can just browse through usage stats, the viability rankings, and all that stuff. For this guide, I’ll use Golisopod:

1.1: Nature

Golisopod @ Assault Vest
Ability: Emergency Exit
EVs: 244 HP / 56 Atk / 36 SpD / 172 Spe
Adamant Nature
- Leech Life
- Rock Slide
- Liquidation
- Close Combat

What does this Pokemon Accomplish?

With the help of an Assault Vest, Golisopod utilizes its newfound special bulk to survive attacks from the likes of Charizard, and KO back with Rock Slide after Solar Power damage. Its Speed is used in tandem with its Attack EVs in order to Outspeed and dent the likes of Incineroar and Tyranitar using no speed investment.

What is it weak to?
Golisopod, overall, struggles with Bulky Water-types such as Pelipper, Gyarados, Gastrodon, and Milotic, along with needing another partner for Sand Matchups, in general. It also doesn’t appreciate the everpresent Ferrothorn and would appreciate help versus Incineroar.

Chapter 2: Teammates

At this point, you want to find 1-2 Pokemon that help its bad matchups. In this team, I picked up Two Pokemon that help against the aforementioned weaknesses:

:ss/incineroar: + :ss/Ferrothorn:
Incineroar @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 108 Atk / 136 Def / 12 Spe
Adamant Nature
- Fake Out
- Flare Blitz
- Knock Off
- Will-O-Wisp

Ferrothorn @ Occa Berry
Ability: Iron Barbs
EVs: 252 HP / 20 Atk / 96 Def / 140 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Leech Seed
- Protect

Incineroar provides excellent Fake Out support to help Golisopod utilize its moves by taking off some of the offensive pressure from the opposing team. Ferrothorn does its usual leech seed shenanigans. Not only do they help against the aforementioned Pokemon, and also make a nice Fire / Water / Grass Core.​

2.1: What next?

If you’re just playing around with team ideas, you can look into the VR and the commonly listed cores used to see what you’re still weak to, overall, but there is also the other option of playtesting, which the 2v2 subroom has made it significantly easier to test team ideas and the like.

With more testing, I’ve reached the conclusion that my team is still weak to Pelipper and Grass-types on Sun teams, so I decided to put Rotom-Heat as my final partner, as it helps with the sun matchup, along with providing a means to dispatch of Excadrill and Ferrothorn on thier respective builds, without worrying about Fighting-type teammates:

Rotom-Heat @ Sitrus Berry
Ability: Levitate
EVs: 248 HP / 4 Def / 168 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect

Here's the complete team:


Chapter 3: Closing Words
Thank you Felucia for the formatting
Thanks 2v2 room players for the playtesting.

Give me some feedback Tell me if you liked it, if there's any examples I need to add and if I should do similar guides in the future.

As always, thanks for reading and have a nice day
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Morgius Sweep
is a Pre-Contributor
Golisopod is looking even fresher this generation, with the addition of close combat. This gives it a much stronger move than drill run, and Koko is also gone. This boosts golisopod’s strengths by a lot, letting it reach new heights in Swish


Banned deucer.

:scrafty: Since Incineroar and Landorus-T are gone, Scrafty gets a chance to shine. It works well as offensive support with Intimidate and Fake Out, although its lackluster offensive capabilities mean that it heavily relies on its teammates for damage. Also, since Dynamax Pokemon can't be flinched, the usefulness of Fake Out won't be high if Dynamax isn't banned (staring at Z-Crystal ban last gen).

(Barraskewda and Inteleon, Smogon doesn't have their sprites yet) :pelipper: Barraskewda is big on rain. 742 Speed with Adamant max Speed investment is crazy. It can run moderate bulk investment because it doesn't need all of that stupidly high Speed in Rain. Inteleon is another interesting Pokemon, too, as Ash Greninja lite.

:oranguru: The new item Room Service allows Pokemon with decent Speed to be usable in Trick Room, opening up a huge variety of strategies with Trick Room. Non-Trick Room teams might start running Room Service just to surprise Trick Room teams.

(Alcremie): This is a godsend to Doubles. Decorate is amazing: it boosts both of a teammate's attacking stats by 2 points. Sweet Veil and Aroma Veil are both great abilities, and Recover gives it reliable recovery. Good Special Defense and Special Attack also allow it to be a bulky attacker.

:focus-sash: Quickban please. We already know what this implies. (Edit: also Perish Song, make this explicit)
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The first discussion phase has ended with AllFourtyOne winning due to Jocus's ban

As per normal, here's the playing phase guidines:

Playing Phase

  • 4-5 Day signup phase.
  • A 9 day playing phase in pools, the pools depend on the player count, and whether it’s even.
  • If people have an even record, the winnings will be divided, or the verdict will be decided via off-forums tournament
  • You'd have to state which games you’ve won / lost

The winners of both phases will be given 100 kyubits (1v1 forum room currency) at the end of the two phases.

Really, the only question now is, which kind of format do you want for the playing phase?

Here are the two:

Small Pool Bo3’s

  • Players have small pools of approximately 3-5 players that have to bo3 everyone in the pool.

Huge Bracket Round Robins:

  • Essentially I split the PL (depending on size) in half and make a round robin for all players.

We may not be technically part of 1v1 anymore, but lets be real here; the majority of 2v2 players have came from the 1v1 forum, and we have had tournament representation in their team tours.
Post "in" or "2v2" to join. Also post 1 or 2 for option 1 or 2

The signup deadline will be November 23rd, at 10 am est.​
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Alright, so, I’m closing signups. Here's the pool bracket this phase session:

Pool 1:

GeneralGunderson (0-0), AllFourtyOne (0-0), Lkjchjdhbjidcgjhd (0-0)

Pool 2:

Arai (0-0), D2TheW (0-0), Kaif (0-0)

Pool 3:

Cantius (0-0), maxy1991991 (0-0), Rhyphibian (0-0)

Pool 4:

Lance rFr (0-0), Poison Adhesive (0-0), ExplodingDonkey (0-0)

Here's some new stuff:

Team Bazaar (Somewhat Samples):

Haxorus Offense by
Scrafty @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- High Jump Kick
- Head Smash
- Outrage

Haxorus @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Dragon Dance
- Outrage
- Close Combat

Sylveon @ Aguav Berry
Ability: Pixilate
EVs: 252 HP / 132 Def / 124 SpD
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Yawn
- Charm
- Reflect

Gyarados @ Assault Vest
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Bounce
- Outrage
- Power Whip

Braviary SemiSand by Pokesartoolcay
Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Rock Slide
- Earthquake
- Heavy Slam

Wagonomics (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Drill Run
- Iron Head
- Rock Slide
- Protect

Sylveon @ Choice Specs
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Hyper Beam
- Mystical Fire
- Shadow Ball

Braviary @ Sitrus Berry
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Tailwind
- Bulk Up
- Close Combat

Here's the discord server:

Bracket made with https://ifm-hodor.github.io/

DL: Sunday November 31st, 10PM EST. REPLAYS ARE REQUIRED, and this is Bo3.

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