Metagame 2v2 Doubles

Originally created by Anty, approved by TI.



102455


Banner by Rumplestiltskin, looking for a new one
Welcome to 2v2 Doubles! In this metagame, you play in the doubles format, but you battle with only 2 pokemon, and once those 2 pokemon faint the battle is over. You are allowed up to 4 pokemon in a team, but of course, you only pick 2 of them at team preview.

The main difference from Doubles OU is the limitation to only 4 pokemon in a team and the further limitation of only being able to use 2 of them, and that there is no switching. These are simple changes that can have a massive impact on how the battles are played and what the metagame is about. For example, you can't force an opposing pokemon out by moves such as Haze as a counter-play to setup and you can't switch out if your pokemon has been debuffed and statused.


Rules:

Mechanic
: Bring 4 Pokemon at Team Preview, pick 2 to battle.
Clauses: Doubles OU Clauses, Accuracy Moves Clause, Swagger Clause, Sleep Clause Mod, Team Preview
Bans: Doubles OU Banlist, Perish Song, Focus Sash, Dracovish, Melmetal

Strategy
2v2 Doubles is a metagame with a plethora of strategies as you can fully utilize everything Pokemon has to offer, meaning you can use stuff that has no use in singles formats, examples being Fake Out and Trick Room. Popular strategies involve the use of speed control, weather, Trick Room and more. If you already play 1v1, this metagame is relatively easy to get into since it has a similar concept, and 1v1 pokemon are very useful here. Putting 4 1v1 pokemon in a team is a good way to start, and then making changes as needed to face and adapt to the metagame.


:pelipper: + :ludicolo:: One of the most famous examples of a weather core. Both are great Pokemon under the rain, as they fire off Rain Boosted Water-type attacks with little drawback while the latter gains a speed boost under the rain with its ability, Swift Swim.

:tyranitar:: Another example of an excellent weather Pokemon, as sand gives it a boost to its special defense, allowing it to set up more effectively.

:oranguru:: Trick room is a great strategy to KO unsuspecting offensive teams, though it does run a risk of being KO'd prior to setup.


Q&A
Q:
2v2? Does that mean you team up with another player and face 2 other players?
A: No. 2v2 refers to that it's 2 pokemon on each side of the field.


Council
This metagame currently has a total of five council members:

Pokesartoolcay - Current Leader
Knuckstrike
Poison Adhesive
Pigeons
Lancer Fr

GzzqQv2.png
Discord Server

Sample teams (Click on the sprites for the paste):

:hatterene::indeedee::scrafty::darmanitan-galar:
Semi-Trick Room by Pokesartoolcay and Arai

:gyarados::torkoal::venusaur::charizard:
Standard Sun by Pokesartoolcay

:tyranitar::excadrill::Incineroar::Jellicent:
Incineroar's Mirage by zioziotrip

:whimsicott::sableye::ferrothorn::hitmontop:
"No Fun Gang" by Lkjc


2v2 Bazaar (These Teams are not guaranteed to be as good)

SandMilo Offense
Alternative Sun
Semi TR Ft. Follow Me Toge
D2TheW Squad
SabTorkBalance

2v2 Sets (Being updated)

Heres the link
 
Last edited:
2v2 Viability Rankings:


S Rank
:Incineroar: Incineroar
:Torkoal: Torkoal

A+ Rank
:Excadrill: Excadrill
:Indeedee: Indeedee-F
:Scrafty: Scrafty
:Venusaur: Venusaur

A Rank
:Charizard: Charizard
:Tyranitar: Tyranitar
:Togekiss: Togekiss
:Whimsicott: Whimsicott
:Zeraora: Zeraora

A- Rank
:Arcanine: Arcanine
:Ferrothorn: Ferrothorn
:Kommo-o: Kommo-o
:Mew: Mew

B+ Rank
:Darmanitan-Galar: Darmanitan-Galar
:Dragapult: Dragapult
:Gastrodon: Gastrodon
:Gyarados: Gyarados
:Hatterene: Hatterene
:Mimikyu: Mimikyu
:Milotic: Milotic
:Pelipper: Pelipper
:Rotom-Wash: Rotom-Wash

B Rank
:Braviary: Braviary
:Corviknight: Corviknight
:Grimmsnarl: Grimmsnarl
:Hitmontop: Hitmontop
:Hydreigon: Hydreigon
:Jellicent: Jellicent
:Necrozma: Necrozma
:Oranguru: Oranguru
:Rhyperior: Rhyperior
:Rotom-Heat: Rotom-Heat

B- Rank
:Shiftry: Shiftry
:Sylveon: Sylveon
:Conkeldurr: Conkeldurr
:Drednaw: Drednaw
:Ludicolo: Ludicolo
:Dracozolt: Dracozolt
:Aegislash: Aegislash
:Toxtricity: Toxtricity

C+ Rank
:Raichu: Raichu
:Silvally: Silvally
:Weezing-Galar: Weezing-Galar

C Rank
:Abomasnow: Abomasnow
:Alcremie: Alcremie
:Keldeo: Keldeo
:Gengar: Gengar
:Obstagoon: Obstagoon

C- Rank
:Ninetales: Ninetales


VR Council:
Pokesartoolcay
Knuckstrike
187 Fan
Arai


Project Playing Phase Usage Stats
Phase 1
 
Last edited:
  • Like
Reactions: pqs
With the lack of a ladder even since 2v2 Doubles became a UM in Generation 7, one of the many problems people have with 2v2 is the lack of playability, even though a community of people willing to play the tier. In order to Facilitate that, Here's the 2v2 Playability project.

Here's the premise:


There will be 2 phases to each cycle: A Discussion Phase and a playing Phase. Both of these will be approximately 9 days, depending on how we do it.

Discussion Phase:

  • Essentially talking about the Metagame as a whole, trends suspects, etc.
  • The discussion has to be of reasonable quality, not just consistent one-liners.

Playing Phase

  • 4-5 Day signup phase.
  • A 9 day playing phase in pools, the pools depend on the player count, and whether it’s even.
  • If people have an even record, the winnings will be divided, or the verdict will be decided via off-forums tournament
  • You'd have to state which games you’ve won / lost

The winners of both phases will be given 100 kyubits (1v1 forum room currency) at the end of the two phases.


Really, the only question now is, which kind of format do you want for the playing phase?

Here are the two:


Small Pool Bo3’s

  • Players have small pools of approximately 3-5 players that have to bo3 everyone in the pool.

Huge Bracket Round Robins:

  • Essentially I split the PL (depending on size) in half and make a round robin for all players.

We may not be technically part of 1v1 anymore, but lets be real here; the majority of 2v2 players have came from the 1v1 forum, and we have had tournament representation in their team tours.



Old Gens Development:
SM 2v2 Doubles:
Thread


ORAS 2v2 Doubles
Thread
 
Last edited:

Le Creme Brule

Formerly AllFourtyOne
Golisopod is looking even fresher this generation, with the addition of close combat. This gives it a much stronger move than drill run, and Koko is also gone. This boosts golisopod’s strengths by a lot, letting it reach new heights in Swish
#GolisoSquad
 

Jocus

Banned deucer.
Comments:

:scrafty: Since Incineroar and Landorus-T are gone, Scrafty gets a chance to shine. It works well as offensive support with Intimidate and Fake Out, although its lackluster offensive capabilities mean that it heavily relies on its teammates for damage. Also, since Dynamax Pokemon can't be flinched, the usefulness of Fake Out won't be high if Dynamax isn't banned (staring at Z-Crystal ban last gen).

(Barraskewda and Inteleon, Smogon doesn't have their sprites yet) :pelipper: Barraskewda is big on rain. 742 Speed with Adamant max Speed investment is crazy. It can run moderate bulk investment because it doesn't need all of that stupidly high Speed in Rain. Inteleon is another interesting Pokemon, too, as Ash Greninja lite.

:oranguru: The new item Room Service allows Pokemon with decent Speed to be usable in Trick Room, opening up a huge variety of strategies with Trick Room. Non-Trick Room teams might start running Room Service just to surprise Trick Room teams.

(Alcremie): This is a godsend to Doubles. Decorate is amazing: it boosts both of a teammate's attacking stats by 2 points. Sweet Veil and Aroma Veil are both great abilities, and Recover gives it reliable recovery. Good Special Defense and Special Attack also allow it to be a bulky attacker.

:focus-sash: Quickban please. We already know what this implies. (Edit: also Perish Song, make this explicit)
 
Last edited:
The first discussion phase has ended with AllFourtyOne winning due to Jocus's ban

As per normal, here's the playing phase guidines:

Playing Phase

  • 4-5 Day signup phase.
  • A 9 day playing phase in pools, the pools depend on the player count, and whether it’s even.
  • If people have an even record, the winnings will be divided, or the verdict will be decided via off-forums tournament
  • You'd have to state which games you’ve won / lost

The winners of both phases will be given 100 kyubits (1v1 forum room currency) at the end of the two phases.


Really, the only question now is, which kind of format do you want for the playing phase?

Here are the two:


Small Pool Bo3’s

  • Players have small pools of approximately 3-5 players that have to bo3 everyone in the pool.

Huge Bracket Round Robins:

  • Essentially I split the PL (depending on size) in half and make a round robin for all players.

We may not be technically part of 1v1 anymore, but lets be real here; the majority of 2v2 players have came from the 1v1 forum, and we have had tournament representation in their team tours.
Post "in" or "2v2" to join. Also post 1 or 2 for option 1 or 2

The signup deadline will be November 23rd, at 10 am est.​
 
Last edited:
Alright, so, I’m closing signups. Here's the pool bracket this phase session:

Pool 1:

GeneralGunderson (0-0), AllFourtyOne (0-0), Lkjchjdhbjidcgjhd (0-0)

Pool 2:

Arai (0-0), D2TheW (0-0), Kaif (0-0)

Pool 3:

Cantius (0-0), maxy1991991 (0-0), Rhyphibian (0-0)

Pool 4:

Lance rFr (0-0), Poison Adhesive (0-0), ExplodingDonkey (0-0)


Here's some new stuff:

Team Bazaar (Somewhat Samples):

Haxorus Offense by
maxy1991991
Scrafty @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- High Jump Kick
- Head Smash
- Outrage

Haxorus @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Dragon Dance
- Outrage
- Close Combat

Sylveon @ Aguav Berry
Ability: Pixilate
EVs: 252 HP / 132 Def / 124 SpD
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Yawn
- Charm
- Reflect

Gyarados @ Assault Vest
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Bounce
- Outrage
- Power Whip


Braviary SemiSand by Pokesartoolcay
Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Rock Slide
- Earthquake
- Heavy Slam

Wagonomics (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Drill Run
- Iron Head
- Rock Slide
- Protect

Sylveon @ Choice Specs
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Hyper Beam
- Mystical Fire
- Shadow Ball

Braviary @ Sitrus Berry
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Tailwind
- Bulk Up
- Close Combat


Here's the discord server:

Bracket made with https://ifm-hodor.github.io/


DL: Sunday November 31st, 10PM EST. REPLAYS ARE REQUIRED, and this is Bo3.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top