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Battle Tree Discussion and Records

Lele's item should "always" be Psychium Z in the Tree, unless you have sufficient reason to slot the Z-crystal on somebody else. Shattered Psyche unresisted is an OHKO, full stop (well, not on Blissey).
I highly disagree.

Without Scarf, Lele's speed tier is mediocre at best, and even at Timid, without Tailwind, does get outsped and 1hkod by far too many threats, on top of posing risk of flinches and crit KOs.

To mention some:
252+ Atk Tough Claws Aerodactyl-Mega Iron Head vs. 4 HP / 0 Def Tapu Lele: 170-200 (116.4 - 136.9%) -- guaranteed OHKO
252 SpA Gengar-Mega Sludge Bomb vs. 4 HP / 0 SpD Tapu Lele: 168-200 (115 - 136.9%) -- guaranteed OHKO
252 Atk Adaptability Beedrill-Mega Poison Jab vs. 4 HP / 0 Def Tapu Lele: 256-304 (175.3 - 208.2%) -- guaranteed OHKO
252 Atk Aerilate Salamence-Mega Double-Edge vs. 4 HP / 0 Def Tapu Lele: 169-199 (115.7 - 136.3%) -- guaranteed OHKO
252+ SpA Salazzle Sludge Wave vs. 4 HP / 0 SpD Tapu Lele: 144-170 (98.6 - 116.4%) -- 93.8% chance to OHKO

...list continues.

By using non scarf lele and basically giving up any sort of Fake Out support, you are asking for beign RNGd to death.
 
The main difference of pairing Phero with Lele is that you both are not doubling into ghost weakness (which is a big deal) while also having a speedy frontline who can 1hko or 2hko the threats that threaten Phero and who is free to Protect.

I've personally ran Z-Lele/Gross for a while (missagross memes never fail), Smuckem managed to get 130 wins with that same team while i failed at 70 or so I believe. I actually lost vs Mega Gengar who 1v4 swept my team, since i mispredicted and Protected Lele while it went for Metagross instead, and after that I had nothing that could kill it before it deleted my entire team.
Overally, Scarf is more reliable since psychic on psychic terrain still 1hkos most stuff.
In order to run something that's not scarf, you need to pair it with a lead that can deal with the faster threats, which unfortunately is not M-Metagross.
 
I've also tried Psychium Lele/Metagross-M, and lost at roughly 100, due partially to my lack of ORAS and being forced to use Meteor Mash for STAB. It's as fun as the "memes" would suggest (but how is it a "meme" to point out that Metagross' inaccurate Psychic STAB makes for another subtle argument in favour of Scarf?)
Actually, the meme was because of the specific Metagross I was running.
It ran Zen Headbutt, Meteor Mash, Rock Slide and Hammer Arm. So not a single 100% accuracy move.
 
Well I mean, Smuckem managed to get that comp to 130 or so wins, and he only lost cause he accidentally turned off his 3DS.
Maybe I should give that missagross another go :P

Sadly I can't actually remember which the other 2 members were :(
 
Currently building a team that looks like this
Aggron-Mega @ Aggronite
Ability: Filter
Level: 50
EVs: 236 HP / 204 Atk / 20 Def / 36 SpD / 12 Spe
Adamant Nature
- Heavy Slam
- Earthquake
- Rock Slide
- Protect

Pheromosa @ Focus Sash
Ability: Beast Boost
Level: 50
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Speed Swap
- Bug Buzz
- Poison Jab
- Protect

Politoed @ Sitrus Berry
Ability: Drizzle
Level: 50
EVs: 220 HP / 148 Def / 84 SpA / 52 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Helping Hand
- Ice Beam
- Protect

Thundurus (M) @ Choice Specs
Ability: Prankster
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hidden Power [Grass]
- Thunderbolt
- Volt Switch
- Sludge Wave


Any thoughts or ideas of what I should use?
 
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Edit: TIL that only Power Swap changes boosts and only boosts. Apparently Speed Swap switches the stat itself.

The main problem Aggron will have is its raw power, which is respectable but underwhelming. Since you of all people have no problem venturing way outside the box, what about Hone Claws? I know HC is something of a meme amongst serious players, but it'd allow Aggron to use Iron Tail and Stone Edge, which will kill things far better (albeit only singularly.)

I was going to suggest Mega Mawile for more constant power, but that nugget has already been featured on a handful of teams. If you're willing to try a few megas, there's also Ampharos and Garchomp, which hit hard as fuck right out of the gate and would love Pheromosa's speed.

As for Pheromosa, uninvested Poison Jab really isn't going to do anything for it, so you might as well put a fighting attack in there, or even Lunge, if you'd rather neuter something you anticipate harming Aggron.
 
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Edit: TIL that only Power Swap changes boosts and only boosts. Apparently Speed Swap switches the stat itself.

The main problem Aggron will have is its raw power, which is respectable but underwhelming. Since you of all people have no problem venturing way outside the box, what about Hone Claws? I know HC is something of a meme amongst serious players, but it'd allow Aggron to use Iron Tail and Stone Edge, which will kill things far better (albeit only singularly.)

I was going to suggest Mega Mawile for more constant power, but that nugget has already been featured on a handful of teams. If you're willing to try a few megas, there's also Ampharos and Garchomp, which hit hard as fuck right out of the gate and would love Pheromosa's speed.

As for Pheromosa, uninvested Poison Jab really isn't going to do anything for it, so you might as well put a fighting attack in there, or even Lunge, if you'd rather neuter something you anticipate harming Aggron.
I never thought of Mega Ampharos. Now I'm planning on building around that. It's Special Attack is Amazing. Would you recommend Cotton Guard, I am thinking Thunder and Dragon Pulse and Protect but have trouble finding more moves but can't think of a fourth move. Also Do you think Ludicolo would be a good replacement over thundurus if I ran Mega Ampharos?
 
I never thought of Mega Ampharos. Now I'm planning on building around that. It's Special Attack is Amazing. Would you recommend Cotton Guard, I am thinking Thunder and Dragon Pulse and Protect but have trouble finding more moves but can't think of a fourth move. Also Do you think Ludicolo would be a good replacement over thundurus if I ran Mega Ampharos?
Thunderbolt, Dragon Pulse and Power Gem. I use Focus Blast on mine as well, but it was built for Gravity teams. Mold Breaker is an extremely useful ability and not many pokes can claim to OHKO Multiscale Dragonite.

As for Ludicolo, it's lacking in the muscle department (by the way, anything you'd want to hit with HP Grass will take much more damage from Grass Knot, which Thundurus learns.)
 
Tapu Lele is usually pretty standard. 252 spd/spatk, timid (even if scarfed), moonblast + psychic, with other 2 options depending on preference (Shadow Ball for coverage, Psyshock to kill special walls, Dazzling Gleam for spread damage, Protect if not choice are the most common options).
Z-psychium for the 1 time nuke, LO/specs for damage, or scarf to rely on terrain for damage and outspeed and 1hko most non-scarfer in tree (expecially alakazam/gengar who'd otherwise threaten)
 
I just hit 100 in Super Doubles with :

Kartana @ Focus Sash
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Detect

Tapu Lele @ Life Orb
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Psychic
- Moonblast
- Thunderbolt
- Protect

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Crunch
- Rock Slide
- Ice Fang
- Protect

Arcanine @ Electrium Z
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Flare Blitz
- Extreme Speed
- Wild Charge
- Protect

How I (stupidly) died : UMWG-WWWW-WWW9-5K4G

One of the funniest play : DAFG-WWWW-WWW9-5K5F
 
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Hi, I'm totally new here but I've been lurking around for quite a while. I just recently picked up pokemon Moon and gave a try at the Battle Tree, and I managed to get a 129 win streak in Super Singles.

Here's the proof (language is Italian):


My team is just copied from Hamber's one, except for Scizor, so I've definitely not been much original there:



Ash-Greninja was there in place of Tapu Fini, but I needed a less squishy mon and something to take fighting moves, so Fini was definitely a better answer. Wasn't too sold on the Confide, until a Mega Audino ended my streak at around 42 wins, so yeah, lol.

But seriously, this team is easy mode. I don't have almost any familiarity with S/M, and yet I was able to get this far on my third run with these beasts. Well, there's not much more to say about the team since a lot of people have already used it, but yes it is that good.

For some stupid reason, it won't make me upload the video of my loss and I really don't understand why, since I was able to upload another battle in the same streak:
8JKW-WWWW-WWW9-595Y
which is a pretty close match I almost lost due to Rotom and its Grassium Z. Being faster than him paid back at the end.

Now on the loss itself:

I was against Dexio, which should be an easy win given how predictable he is, right? Well yes, that would be right if you weren't as careless as me.

First mon is Braviary, and I lead with a substitute to scout for a scarfed U-Turn. He instead uses Tail Wind, so I sub again while he Brave Birds to stall it out, then one-shot him with my Z-move.

Next one is Alola-Ninetales. Now, my policy with Ice opponents was usually to switch to Fini and then set up with Hitagi, but this Ninetales has Freeze-Dry. Not that it does much to Fini anyways, but you know, I can just one shot him with priority Bullet Punch, so no big deal. As I switch to Hitagi, I get frozen.
"Ahah, well, it's not gonna do much anyways"
To my increasing horror, Hitagi doesn't thaw out. It just won't. After other 7 turns, I get into Ice Shard range and die.
So I switch to Fini and 3HKO it with Moon Blast, taking like 2/3s of HP from both the Freeze Dries. Here I realized how much of an idiot I was.

Last one is Turtonator, and I'm already wiping sweat from my forehead. But the bastard survives the Moon Blast with, like, 1 HP, and Shell Smashes. Then he crits with Fire Blast, and Fini is dead. Poor Garchomp had no chance with him being at +2.

So yeah, that's it. Don't underestimate ice moves, kids.

If not having provided the video is a big deal, I can work around it. I do have it saved, but it just won't make me upload it. It's driving me crazy, because it's hilariously sad to watch
How can your Scizor get frozen in misty terrain?
 
He did not have Fini out yet, he said he leads with Garchomp. Misty terrain doesnt magically heal status condictions that are already active :P
 
Oh, I thought he switched to Fini, got hit by a freeze-dry and then switched to scizor.

Yeah, I could've probably worded that better lol. What you said would've been the right thing to do, but I didn't bother calculating Freeze-Dry's damage, so just knowing that Ninetales had it made me choose Scizor instead; an unnecessary risk I didn't have to take
 
My first team that got me 51 wins I believe. Note that this team does not use a Mega, so it is slightly harder and more punishing to use especially after the 40+ mark.

Krookodile @ Groundium Z
Ability: Intimidate
Level: 100
EVs: 252 HP / 196 Spe / 56 Atk
Adamant Nature
- Earthquake
- Crunch
- Rock Slide
- Protect

Empoleon @ Leftovers
Ability: Torrent
Level: 100
EVs: 252 HP / 196 Def / 56 SpD
Naive Nature
- Scald
- Flash Cannon
- Toxic
- Protect

Scrafty @ Assault Vest
Ability: Intimidate
Level: 100
EVs: 252 HP / 20 Atk / 164 Def / 4 SpA / 68 SpD
Relaxed Nature
IVs: 0 Spe
- Fake Out
- Drain Punch
- Crunch
- Snarl

Swalot (M) @ Black Sludge
Ability: Sticky Hold
Level: 100
EVs: 252 HP / 196 Def / 56 SpD
Bold Nature
- Toxic
- Pain Split
- Protect
- Sludge Wave



If you want to lead with Scrafty for the Fake Out that's fine. The two openings that I used most often were Scrafty + Krook and go for the Tectonic OHKO, or Swallot and Empoleon and spam Sludge Waves. Its really preference. Swallot + Krook is also doable, with both spamming their aoe moves while the other protects.
 
My first team that got me 51 wins I believe. Note that this team does not use a Mega, so it is slightly harder and more punishing to use especially after the 40+ mark.

Krookodile @ Groundium Z
Ability: Intimidate
Level: 100
EVs: 252 HP / 196 Spe / 56 Atk
Adamant Nature
- Earthquake
- Crunch
- Rock Slide
- Protect

Empoleon @ Leftovers
Ability: Torrent
Level: 100
EVs: 252 HP / 196 Def / 56 SpD
Naive Nature
- Scald
- Flash Cannon
- Toxic
- Protect

Scrafty @ Assault Vest
Ability: Intimidate
Level: 100
EVs: 252 HP / 20 Atk / 164 Def / 4 SpA / 68 SpD
Relaxed Nature
IVs: 0 Spe
- Fake Out
- Drain Punch
- Crunch
- Snarl

Swalot (M) @ Black Sludge
Ability: Sticky Hold
Level: 100
EVs: 252 HP / 196 Def / 56 SpD
Bold Nature
- Toxic
- Pain Split
- Protect
- Sludge Wave



If you want to lead with Scrafty for the Fake Out that's fine. The two openings that I used most often were Scrafty + Krook and go for the Tectonic OHKO, or Swallot and Empoleon and spam Sludge Waves. Its really preference. Swallot + Krook is also doable, with both spamming their aoe moves while the other protects.

I haven't gotten into Super Doubles yet (still advancing my Super Singles run and I made the 200 milestone WOOT! Big post coming within the week), but looking at the team, I am confused by the choice of Empoleon and it's set. In doubles I am not sure if Leftovers is a big game changer and Toxic on a non Poison type post bank doesn't seem worth it. In general if you needed a Water type in that slot wouldn't something like Mega Blastoise be better? It has better stats and can get Water Spout through the right breeding.

I also wonder about the choice of Swalot as Poison isn't the most spammable offensive type and with is low speed he'll be getting sped a lot and have to eat some nasty Earthquakes provided you didn't Intimidate well. Swalot doesn't hit particularly hard either. Aside from the lower Special attack and lack of Sticky Hold (which also doesn't seem like a gamchanger) I feel it's largely outclassed by Alola Muk who has better stats, cooler abilities, and Dark typing to help it against Psychic Trick Roomers. There's also Amoongus who has Rage Powder, Grass typing for Water and Electric types, Spore, Regenerator, Clear Smog, Giga Drain, and better offensive stats (and heck, better stats period).
 
We have a bit of a mystery going on here: an intrepid Trainer on the Discord channel was helping me add entries to the Q.R.T.O.O. found what looks to be a very solid Tree Singles "Battle Facility Singles All-Stars" team:

https://3ds.pokemon-gl.com/rentalteam/BT-4542-8637

This may have been made by someone on these forums--if you see this and are the creator, would you stand up so that I can credit you and decide whether to add this to the Q.R.T.O.O. or QR3?

The former and the S.R.C. have been updated, BTW.

EDIT: Nvm, PikaCuber was kind enough to point out some important info regarding this. Thx, Cuber!

'Durant and Pals' has been added to the QR3. Send SadisticMystic some love when using it!
 
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Going back to the leaderboard team and challenge the peak of battle tree again. Using the infamous: Mega Salamence/Aegislash/Chansey team at http://www.smogon.com/forums/threads/battle-tree-discussion-and-records.3587215/page-59#post-7217434

I think I sort of understand how to use the switch stalling techniques now, got my first 100 battles in the first try and ongoing at the moment. Credit to all the people who made the team and especially GG Unit.

Yea, I can see why this team can be so safe that you can really stall your way out almost in any situation.

I will probably continue until at least 200 for the berry, and if I can keep going I will try.

But after this I'm switching over to doubles.
 
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Just got beaten by a mega-mawile because I misplayed and prob waited for too long when playing the mind game with aegislash.
Here is the losing video: PVFW-WWWW-WWW9-6RXP
and the streak is: 121
 
Let me tell you how I just wasted a week doing nothing except getting a horrible team to 50. I thought I could adapt Jumpman's Kangliscune to the Battle Tree to pull off a large streak. The problem was that Kangaskhan's nerfs made it a bad choice. So I tried to find the missing lead that would solve Gliscune for battle tree. I theorymonned a lot, trying out theoretical sets for Scarf Latios, Mega Blaziken, Charti Minior, and some other things I forgot but entertained the idea of using. I thought all of these had fatal flaws (not beating a certain threat that gliscune is afraid of). I thought I found the missing lead for Battle Tree Gliscune. Let me tell you what I had in mind.

Hidden Power Rock Sash Pheromosa.

In retrospect, this is a terrible idea. I didn't have one myself, so I asked the Tree discord to catch me a HP Rock Phero. Josh C., being the nice fellow he is, obliged. However, he gave up upon finding out the odds of getting HP Rock legends (13/4000, for those who are curious). So I took it upon myself to catch this elusive Pokemon. However, I hadn't even touched my copy of Moon ever since someone gifted it to me. So I played through the entire game as fast as possible with only a Toucannon, did the E4 + Champion fights with a single underlevelled Lunala, caught Nihilego, and spent a day soft-resetting for HP Rock Pheromosa. Then I trained it up to level 100, transferred up my Suicune and Gliscor from Alpha Sapphire, and the team was complete. Now all I have to do is get it to 500 for an easy streak, right? Well, the team actually worked.

Like shit.

Gliscune teams tend to have slow matches, and Pheromosa exacerbates this flaw even more. It can't sweep teams on its own. It has to be constantly babied so that it doesn't lose its sash. It has no switch-in opportunities. It can't even take advantage of a foe being PP stalled dry like everything else can. Just getting to 20 felt like an ordeal, and that's saying something coming from a battler that usually does 40 per day.
Nevertheless, I got this team up to 50, very painfully. And I didn't even get to smash a Charizard with HP Rock like I thought I would. Let my horrible experience serve as a lesson to all you thread-goers to never try this, since I've already tried it for you.

Here's the team in case there's someone masochistic enough to actually do this. No set comments since I'm tired already.
Focus Sash (Pheromosa) @ Focus Sash
Ability: Beast Boost
Level: 50
EVs: 124 Atk / 132 SpA / 252 Spe
Hasty Nature
- Low Kick
- Protect
- Hidden Power [Rock]
- U-turn

Gliscor (F) @ Toxic Orb
Ability: Poison Heal
Level: 50
EVs: 236 HP / 4 Atk / 4 Def / 252 SpD / 12 Spe
Careful Nature
IVs: 15 SpA
- Earthquake
- Substitute
- Protect
- Toxic

Suicune @ Leftovers
Ability: Pressure
Level: 50
EVs: 196 HP / 252 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Scald
- Rest

==failed ideas below here==

Life Orb (Pheromosa) @ Life Orb
Ability: Beast Boost
Level: 50
EVs: 124 Atk / 132 SpA / 252 Spe
Hasty Nature
IVs: 12 Def / 16 SpD / 12 Spe
- Low Kick
- Bug Buzz
- Hidden Power [Rock]
- U-turn

Latios (M) @ Choice Scarf
Ability: Levitate
Level: 50
EVs: 92 HP / 4 Def / 252 SpA / 4 SpD / 156 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Dragon Pulse
- Energy Ball
- Trick

==spoiler==
Spoiler for my ongoing streak. Are you sure you want to see it?
Here you are!
SPOILER @ SPOILER
Ability: SPOILER
Level: SPOILER
EVs: SPOILER / SPOILER / SPOILER / SPOILER / SPOILER
SPOILER Nature
- SPOILER
- SPOILER
- SPOILER
- SPOILER SPOILER
Well why did you open this hide tag, you dummy?
I wasn't asking you. Now away with you.
Smuckem can add this to his Stamp Run if he wants to. To be honest I don't really care at this point.
 
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