RBY OU Global Championship 2022
SPECIFIC RULES
- This is a standard RBY OU tournament
- This tournament will be a Global Championship. (explained below!)
- You may switch teams in between battles for your Best of 3s.
- Matches are to be played on Pokemon Showdown! (Main or SmogTours)
- Replays will not be required until Top 8.
- Activity calls will be made by me, potentially with neutral assistance from a RoA Forum Moderator. Coin flips will be done publicly on PS!
- In the event that something is added to or removed from the RBY OU metagame in the middle of a round, that change will be in effect starting the next round.
- Do not cheat. Cheating will result in a disqualification. Additional punishments may be applied as necessary. Cheating includes, but is not limited to:
- Signing up with more than one account
- Ghosting or being ghosted by another player
- Manipulating match outcomes
- Do not harass or insult your opponents. I reserve the right to disqualify anyone breaking this rule. Additional punishments may be applied as necessary.
Each round will consist of 2 stages. The first stage each player will be given 2 sets of pairings, in which they play a Best of 3 vs both opponents. After the first stage is completed, players who win both their matches go through to the next round, while players who lost twice are eliminated. The players who went 1-1 battle it out in a tiebreaker Bo3 in stage 2 to join the two-time winners in the next round.
Example Breakdown (64 Players)
Round 1: Stage 1 - 2 sets of 32 Bo3 matches (64 unseeded players, subs period) & Stage 2
Round 2: Stage 1 - 2 sets of 16 Bo3 matches (32 unseeded players) & Stage 2
Round 3: Stage 1 - 2 sets of 8 Bo3 matches (16 unseeded players) & Stage 2
Round 4: Stage 1 - 2 sets of 4 Bo3 matches (8 unseeded players) & Stage 2
Round 5: Stage 1 - 2 sets of 2 Bo3 matches (4 unseeded players) & Stage 2
Finals: Stage 1 - 2 sets of Bo3 matches (2 unseeded players) & Stage 2
Stage 1 End: Players with 2 match wins go through, and those with 2 losses are eliminated.
Stage 2: Players with a 1-1 record play each other in a FT2W match to see who progresses (or wins the final)
TL:DR
You play two Bo3s each round against two different opponents
Win both Bo3s in Round: Advance to Next Round
Lose both Bo3s in Round: Eliminated from Tournament
Go 1-1 in Bo3s in Round: Play in a final Bo3 in Stage 2 - winner of the set moves on while loser is eliminated
Standard Rules and Clauses
- Standard Clauses / Mods
- Desync Clause Mod: Desyncs changed to move failure.
- Sleep Clause Mod: Limit one foe put to sleep
- Freeze Clause Mod: Limit one foe frozen
- Species Clause: Limit one of each Pokémon
- OHKO Clause: OHKO moves are banned
- Evasion Moves Clause: Evasion moves are banned
- Endless Battle Clause: Forcing endless battles is banned
- HP Percentage Mod: HP is shown in percentages
- Banned Moves
- Dig, Double Team, Fissure, Fly, Guillotine, Horn Drill, Minimize
- Banned Pokemon
- Mew, Mewtwo
A $50 Amazon Gift Card (sponsored by Lutra) will be given to the winner of the tournament!
This tournament will award points towards the 2022 RBY OU Circuit, which awards a ribbon to the winner of the entire circuit.
RBY OU Resources can be found here. RBY OU Sample Teams can be found here. The general RBY Forum can be found here.
Tournament Rules and General Guidelines can be found here. Scheduling Guide can be found here. Activity Win guidelines can be found here.
There will be two Bo3 sets. If one player wins both sets, they win the tournament. If each player both wins one Bo3, there will be a third Bo3 to decide the winner. Good luck and have fun to both!
Set One
SaDiSTiCNarwhal vs Serpi
Set Two
SaDiSTiCNarwhal vs Serpi
Replays are mandatory.
Deadline
Deadline is Sunday, August 7th at 11:59 PM EDT (GMT-4).
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. T93 I once again get my Zam in to Recover, a move necessary for my victory. There may have been missed opportunities in the Zam ditto that ensued, such as T155, but I was scared of killing Zam only to get full parad vs Starmie. Now my PP was low from the Zam ditto and opposing Mie was able to sit on me with Recover, so I do the only thing I think I can do, get my Cloy in on a Recover turn and Boom. If Serpi stays in, I can just SToss, and if he switches I'm content to play the PP war with my Zam & Chansey. Game ends with my Zam clutching up two STosses, and me closing out Set 1 with a dub. At this point I'm feeling exhausted after two 150+ turn games and more to come, but those were some of the most intense matches I've ever played and felt like a king winning them.
. I make a little play T38 just to get my Lax back in and do something stupid by hard slamming rather than Reflecting first which probably would have been the superior play. Serpi Drill Pecks into flect, then TBolts, and my Chansey paras on the Drill Peck putting me in a crappy spot considering in the back I have Tauros, Egg, and Starmie. I do the only thing I really can and pivot from Starmie into Egg T46/47. I Psychic once just in case he's feeling aggressive and wants to go Lax on Chansey. Here on T51 is where the move change comes into play and I get the massive Counter off vs. the Lax. My Starmie very fortunately avoids para from Tauros Body Slam and I T Wave just in case Zapdos wanted to come in on Recover, but also paralyzing Chansey means that it will be easier to get my Lax back into the action. Recover T54 is pretty risky, but Serpi had mono ice before, and he also might really want to punish my switch to Lax or Chansey. I'm always always always T Waving T55 because I can eat a single TBolt and it's huge in aiding my Lax/Egg in case I need to get off damage with them or a situation arises where they are chipped enough for Serpi to trade some damage on his Zapdos for a kill threat. Now I feel pretty safe with this whole sequence of me switching around while his Starmie sits in. T77 I get pretty lucky to crit with Lax then get the para I need to break the game wide open. Without this, it probably would have been a lot more of switching around while Starmie attacks and trying to maintain my Lax HP while avoiding the other threats such as Zapdos. That is to say, not very favorable for me I'd guess. I'm fine to trade my Lax now, because while it is good for Chansey and can maybe do something vs. Zap, getting a lead in the Tauros ditto is too good for me here. I Slam on Tauros, Slam again on Zapdos and get a crit (massive), and then I just Slam again, because even if Serpi gets T Wave off on my Tauros or something, I think I can beat Tauros + Chansey with Starmie + Egg + Chansey. So now everything was in Tauros Hyper Beam range. Easy. GG. Or so I thought...and the game said NAH, but it could have been worse. I still get the kill on Zap and I'm fine sacking Chansey because then I can go Egg and very likely win with the combination of Explosion on Chansey -> Starmie + Tauros vs. Tauros. Counter gets a 2nd one vs the Tauros and at this point the game is over since I sit in until my Chansey runs out of PP, dies, and Egg booms.