5th Gen Breeding Guide (WIP)

Sprocket

P(n) = 1 - (1 - P(1))^n
VERY heavily a work in progress, as there is a lot to cover.


Changes from Diamond/Pearl/Platinum

Everstone

Everstone will pass down the parent's Nature regardless of the parent's Gender.

Power Items

Equipping the parent with a Power item will pass down that given stat's IV to the offspring.

If two parents wear different Power items, then a 50% chance of either IV being passed down. However doing so means that only one IV, and not the other IV will be passed down.

IV Inheritance

Unlike DPPt, each IV has an even chance of being passed down to the offspring (1 in 6 chance).

25% chance of inheriting 3 of Parent A's IVs and 0 of Parent B's IVs.
25% chance of inheriting 2 of Parent A's IVs and 1 of Parent B's IVs.
25% chance of inheriting 1 of Parent A's IVs and 2 of Parent B's IVs.
25% chance of inheriting 0 of Parent A's IVs and 3 of Parent B's IVs.

Further details will be explained later.

Dream World Abilities

If the Female parent has a Dream World ability, and is bred with a Male parent of the same species, there is a 40% chance that the Dream World ability will be passed down to the offspring.

Changes from HeartGold/SoulSilver

Dream World Abilities

If the Female parent has a Dream World ability, and is bred with a Male parent of the same species, there is a 40% chance that the Dream World ability will be passed down to the offspring.


Introduction to IVs and Natures

Individual Values, or IVs for short, are essentially numbers that act as the Pokémon's "genes". Every Pokémon has a "gene" for each of its stats (HP, Attack, Defense, Special Attack, Special Defense and Speed), which is a number between 0 and 31. The higher the number, the better that particular stat will be for that Pokémon. The player cannot alter the IVs of any Pokémon in any way. They are set in stone the moment you encounter that Pokémon in the wild, or the moment that Pokémon’s egg is given to you.

Since the player cannot change the IVs of his or her Pokémon, the temptation would be not to even bother about IVs. However, IVs are very important, since a good IV may add up to 31 to a particular stat when the Pokémon is at Level 100, and sometimes even more than that if that stat is being boosted by a favorable nature. It also turns out that, while breeding, some IVs of the parents are actually passed to the baby, and so, if the parents already have a few good, or even perfect IVs (31), then the baby would have a chance of inheriting them. Thus, breeding for perfect IVs is not only important, but also possible without cheating, and that is the whole scope of this guide.

In addition, each Pokémon has a nature. Most of these natures modify that Pokémon's stats in some way. There are 25 possible natures. Here is a list of them and what each does to your Pokémon.

Code:
Nature | Stat increased by 10% | Stat decreased by 10%
Lonely | Attack | Defense
Adamant |Attack | Special Attack
Naughty | Attack | Special Defense
Brave | Attack | Speed
Bold | Defense | Attack
Impish | Defense | Special Attack
Lax | Defense | Special Defense
Relaxed | Defense | Speed
Modest | Special Attack | Attack
Mild | Special Attack | Defense
Rash | Special Attack | Special Defense
Quiet | Special Attack | Speed
Calm | Special Defense | Attack
Gentle | Special Defense | Defense
Careful | Special Defense | Special Attack
Sassy | Special Defense | Speed
Timid | Speed | Attack
Hasty | Speed | Defense
Jolly | Speed | Special Attack
Naive | Speed | Special Defense
Hardy | None | None
Bashful | None | None
Docile | None | None
Quirky | None | None
Serious | None | None

If you want your Pokémon to have the highest speed possible, for example, you'll want it to have a 31 Speed IV and a nature that boosts Speed. This guide will also show you how to breed such a Pokémon.



Breeding Preparation

Daycare Center Location

You can find this generation's Daycare Center in Route 3. Until you have three badges and rescue the Daycare Man from Team Plasma in Nimbasa City, you won't be able to breed at all.

The Species of the Baby

Generally, your baby's species will be the female parent's first evolution form. For example, if you breed a female Zoroark with a male Sawsbuck, the offspring will be a baby Zorua.

There are a few exceptions:

  • If you breed a male parent with a Ditto, the offspring will be the male parent's first evolution form.
  • If the mother is Nidoran-F, then the offspring will either be Nidoran-M or Nidoran-F.
  • If the mother is Illumise, then the offspring wll either be Volbeat or Illumise.
  • A Marill or Azumarill's offspring will normally be Marill. If either parent holds the item Sea Incense, the baby will be Azurill.
  • A Wobbuffet's offspring will normally be Wobbuffet. If either parent holds the item Lax Incense, the baby will be Wynaut.
  • A Roselia or Roserade's offspring will normally be Roselia. If either parent holds the item Rose Incense, the baby will be Budew.
  • A Chimecho's offspring will normally be Chimecho. If one parent holds the item Pure Incense, the baby will be Chingling.
  • A Sudowoodo's offspring will normally be Sudowoodo. If either parent holds the item Rock Incense, the baby will be Bonsly.
  • A Mr.Mime's offspring will normally be Mr.Mime. If either parent holds the item Odd Incense, the baby will be Mime Jr..
  • A Chansey or Blissey's offspring will normally be Chansey. If either parent holds the item Luck Incense, the baby will be Happiny.
  • A Mantine's offspring will normally be Mantine. If one parent holds the item Wave Incense, the baby will be Mantyke.
  • A Snorlax's offspring will normally be Snorlax. If one parent holds the item Full Incense, the baby will be Munchlax.
  • A Manaphy's offspring will always be Phione.

Breeding Compatibility

All species of Pokemon can produce eggs, except the following:

Non-Legendary Pokemon that cannot breed:
Nidorina, Pichu, Cleffa, Igglybuff, Togepi, Elekid, Magby, Smoochum, Tyrogue, Wynaut, Azurill, Happiny, Mime Jr., Munchlax, Bonsly, Mantyke, Chingling, Budew, Riolu, Nidoqueen, Unown

Legendary Pokemon that cannot breed:
Articuno, Moltres, Zapdos, Mewtwo, Mew, Raikou, Entei, Suicune, Lugia, Ho-oh, Celebi, Regirock, Registeel, Regice, Latias, Latios, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Uxie, Mesprit, Azelf, Dialga, Palkia, Heatran, Regigigas, Giratina, Cresselia, Darkrai, Shaymin, Arceus, Victini, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Reshiram, Zekrom, Landorus, Kyurem, Keldeo, Meloetta, Genesect

Breeding Groups
Pokémon in the same Breeding Group can breed with any other Pokémon in the same Breeding Group. The final forms of the Pokémon are listed in alphabetical order, except for Nidorina and Nidoqueen since they cannot breed.

The Monster Group:
Abomasnow, Aggron, Ampharos, Bastiodon, Blastoise, Charizard, Druddigon, Exploud, Feraligatr, Garchomp, Haxorus, Kangaskhan, Lapras, Lickylicky, Marowak, Meganium, Nidoking, Nidoran-F, Rampardos, Rhyperior, Sceptile, Slowbro, Slowking, Snorlax, Swampert, Torterra, Tropius, Tyranitar, Venusaur

The Dragon Group:
Altaria, Arbok, Charizard, Dragonite, Druddigon, Garchomp, Gyarados, Haxorus, Hydreigon, Kingdra, Milotic, Salamence, Sceptile, Scrafty, Seviper

The Ground Group:
Absol, Ambipom, Ampharos, Arbok, Arcanine, Beartic, Bibarel, Blaziken, Bouffalant, Buizel, Camerupt, Cinccino, Darmanitan, Delcatty, Delibird, Dewgong, Donphan, Dugtrio, Dunsparce, Emboar, Emolga, Empoleon, Espeon, Excadrill, Exploud, Farfetch'd, Flareon, Furret, Girafarig, Glaceon, Golduck, Granbull, Grumpig, Heatmor, Hippowdon, Houndoom, Infernape, Jolteon, Kecleon, Krookodile, Leafeon, Liepard, Linoone, Lopunny, Lucario, Luxray, Mamoswine, Manectric, Mawile, Mienshao, Mightyena, Miltank, Musharna, Nidoking, Nidoran-F, Ninetales, Pachirisu, Persian, Primeape, Purugly, Quagsire, Raichu, Rapidash, Raticate, Rhyperior, Samurott, Sandslash, Sawsbuck, Scrafty, Serperior, Seviper, Shiftry, Simisage, Simisear, Simipour, Skuntank, Slaking, Smeargle, Spinda, Stantler, Stoutland, Swoobat, Tauros, Torkoal, Typhlosion, Umbreon, Ursaring, Vaporeon, Wailord, Walrein, Watchog, Weavile, Zangoose, Zebstrika, Zoroark

Water Group 1:
Alomomola, Azumarill, Bibarel, Blastoise, Buizel, Carracosta, Corsola, Crawdaunt, Delibird, Dewgong, Dragonite, Empoleon, Feraligatr, Gastrodon, Golduck, Gorebyss, Huntail, Kabutops, Kingdra, Lapras, Ludicolo, Mantine, Masquerain, Milotic, Octillery, Omastar, Pelipper, Politoed, Poliwrath, Quagsire, Relicanth, Seismitoad, Slowbro, Slowking, Stunfisk, Swampert, Swanna, Walrein

Water Group 2:
Alomomola, Basculin, Gyarados, Lanturn, Lumineon, Luvdisc, Octillery, Qwilfish, Relicanth, Seaking, Sharpedo, Wailord, Whiscash

Water Group 3:
Archeops, Armaldo, Carracosta, Cloyster, Corsola, Cradily, Crawdaunt, Drapion, Kabutops, Kingler, Omastar, Tentacruel

The Flying Group:
Aerodactyl, Altaria, Archeops, Braviary, Chatot, Crobat, Dodrio, Farfetch'd, Fearow, Honchkrow, Mandibuzz, Noctowl, Pelipper, Pidgeot, Sigilyph, Skarmory, Staraptor, Swanna, Swellow, Swoobat, Togekiss, Unfezant, Xatu

The Bug Group:
Accelgor, Ariados, Beautifly, Beedrill, Butterfree, Crustle, Drapion, Durant, Dustox, Escavalier, Flygon, Forretress, Galvantula, Gliscor, Heracross, Illumise, Kricketune, Leavanny, Ledian, Masquerain, Mothim, Ninjask, Parasect, Pinsir, Scizor, Scolipede, Scyther, Shuckle, Venomoth, Vespiquen, Volbeat, Volcanora, Wormadam, Yanmega

The Plant Group:
Abomasnow, Amoonguss, Bellossom, Breloom, Cacturne, Carnivine, Cherrim, Exeggutor, Ferrothorn, Jumpluff, Lilligant, Ludicolo, Maractus, Meganium, Parasect, Roserade, Serperior, Shiftry, Sunflora, Tangrowth, Torterra, Tropius, Venusaur, Victreebel, Vileplume, Whimsicott

The Fairy Group:
Audino, Azumarill, Blissey, Breloom, Castform, Cherrim, Clefable, Delcatty, Froslass, Glalie, Granbull, Jumpluff, Mawile, Minun, Pachirisu, Plusle, Raichu, Roserade, Togekiss, Whimsicott, Wigglytuff

The Humanshape Group:
Alakazam, Beheeyem, Bisharp, Cacturne, Conkeldurr, Electivire, Gothitelle, Hariyama, Hitmonchan, Hitmonlee, Hitmontop, Hypno, Illumise, Infernape, Jynx, Lopunny, Lucario, Machamp, Magmortar, Medicham, Mienshao, Mr. Mime, Sableye, Sawk, Spinda, Throh, Toxicroak, Volbeat

The Indeterminate Group:
Banette, Castform, Chandelure, Chimecho, Cofagrigus, Drifblim, Dusknoir, Eelectross, Gallade, Gardevoir, Gastrodon, Gengar, Jellicent, Magcargo, Mismagius, Muk, Reuniclus, Spiritomb, Stunfisk, Swalot, Weezing, Wobbuffet

The Mineral Group:
Cofagrigus, Crustle, Ferrothorn, Froslass, Garbodor, Gigalith, Glalie, Golem, Probopass, Steelix, Sudowoodo, Vanilluxe

The Genderless Group (can only breed with Ditto):
Bronzong, Claydol, Cryogonal, Electrode, Golurk, Klinglang, Lunatone, Magnezone, Manaphy, Metagross, Porygon-Z, Rotom, Shedinja, Solrock, Starmie

In addition, Ditto can breed with any Pokémon that can breed except for another Ditto.

Magma Armor and Flame Body

If a Pokemon with the abilities Magma Armor or Flame Body are at the front of your party, they will cut in half the amount of steps needed to hatch an egg.

Here is a list of Pokemon with Flame Body and Magma Armor, and how to acquire them in Black and White.

Black and White
  • Litwick / Lampent / Chandelure - All wild Litwicks have a 50% chance of having Flame Body. You can find wild Litwicks in the Celestial Tower.
  • Larvesta / Volcarona- All wild Larvesta and Volcanora will have Flame Body. You acquire a Larvesta egg for free in Route 18, and a level 70 Volcarona can be found at the bottom of the Relic Castle.

White Only
  • Magby / Magmar / Magmortar - Magby and it's evolution lines will always have Flame Body unless caught in the Dream World. You can find Magby in White Forest.

Other Games (neither Black nor White)
  • Slugma / Magcargo - All Slugma and Magcargo caught in the wild will have either Flame Body or Magma Armor. Wild Slugma and Magcargo can be found in Stark Mountain in Diamond, Pearl, and Platinum. Wild Slugma can be found in Routes 16, 17, and 18 in HeartGold and SoulSilver.
  • Camerupt - Wild Camerupt have a 50% chance of having Magma Armor. They can be found in Route 227 and Stark Mountain in Diamond, Pearl, and Platinum. It's pre-evolution Numel will have Magma Armor if it's ability is Oblivious and it evolves into Camerupt. Numel can be found in Route 227 and Stark Mountain in Diamond, Pearl, and Platinum, and Ilex Forest and Viridian Forest (using Hoenn Sound) in HeartGold and SoulSilver.

Dream World
  • Ponyta / Rapidash - Ponyta and Rapidash with Flame Body can be acquired in the Dream World. Ponyta and Rapidash normally do not have this ability.
  • Moltres - Moltres acquired in the Dream World can have Flame Body. Moltres normally does not have this ability.
  • Heatran - Heatran acquired in the Dream World can have Flame Body. Heatran normally does not have this ability.


Ditto

While Ditto's Transform and Imposter ability give it an interesting niche in combat, Ditto is one of the very most important Pokemon around when it comes to breeding. Ditto is capable of breeding with any Pokemon in the game that can be bred, except for other Dittos. When you use a Ditto to breed, it will "fill in" for the missing gender in this manner:

  • If you use a Male Pokemon with a Ditto, Ditto will act as a Female surrogate, even if the species is Male only (like Tauros or Braviary)
  • If you use a Female Pokemon with a Ditto, Ditto will act as a Male surrogate, even if the species is Female only (like Chansey or Miltank)
  • If you use a Genderless Pokemon with a Ditto, Ditto will enable the genderless Pokemon to breed (examples include Metang and Starmie).

Capturing Wild Dittos

Wild Ditto can be found in every Pokemon game ever released. In Black and White, you can find them in the Giant Chasm (in the Plains section, after you go through the cave) after you acquire the National Pokedex. They can also be found in the Dream World. Be aware that sometimes you will encounter double battles in the Giant Chasm, and you might even encounter two Dittos at once!

If you are able to use the Pokéshifter, and you have access to Diamond or Pearl, you can find wild Dittos in Route 218 using the PokéRadar. If you have access to Platinum, Dittos are found in the Trophy Garden. If you have access to HeartGold and SoulSilver, you can find a large number of Dittos in Route 47 (you will need Surf and Waterfall to reach the patch of grass), or alternatively in Routes 34, 35, the Safari Zone, and Cerulean Cave.

Because Ditto is so versatile, it might be worth your time to capture an army of Ditto whose sole purpose is to act as a breeding army to pass down IVs and Natures using Power Items and Everstones. As such it might be in your best interest to use a Synchronizer to help get the nature of Dittos you want as well.

Here is a technique for capturing a large army of Dittos in Black and White. This technique can also be used in other games.

  1. Acquire two Magikarps. One Magikarp can be bought from the Magikarp Salesman on the Wonder Bridge for $500, so you will need to breed or trade for your second Magikarp. It's recommended that your Magikarp don't know any attack moves at all.
  2. Travel to the Giant Chasm Plains area. You will need Surf and Strength to reach the Plains area the first time (subsequent visits you only need Surf). If you don't want to fight any wild Pokemon on the way, have your Lead be a level 60 Pokemon and use Repels.
  3. If you're using a Synchronizer, put it in the lead, and equip it with a Smoke Ball (to allow you to always run away).
  4. Once you get in a battle with a single Ditto, immediately switch to your Magikarp. If you get into a battle with two Dittos, switch to both Magikarps. If you get into a battle with a Ditto and another Pokemon, run. The Ditto (or Dittos) will instantly transform into your Magikarps.
  5. If you are in a single battle, throw your Pokeball of choice (Repeat Balls and Net Balls work best, Dusk Balls work best at Night, while Ultra Balls have a high success rate). If you are in a double battle, you will need to defeat one of the Dittos before you can capture the other one.

Mathematically, the odds of catching a Ditto with at least one perfect 31 IV are about 1 in 6 (18.75% to be exact), so on average you will need to capture about 36 Dittos to acquire one with a perfect IV for each stat. That's a little over a full PC box.

Here is a helpful table showing you the maximum stats (for Hindering, Neutral, and Helpful natures) for Dittos found in Black and White. If your Dittos have these exact stats, then the corresponding IV is 31. Note that for level 54 and 55 Dittos, the stats do not precisely tell you if the IVs are 31, and it's recommended you use Rare Candies to level up to level 56.

Ditto Level | HP | Hindering | Neutral | Helpful | Precision
53 | 130 | 64 | 72 | 79 | Precise for 31 IVs
54 | 132 | 65 | 73 | 80 | Not Precise
55 | 134 | 66 | 74 | 81 | Not Precise
56 | 137 | 68 | 76 | 83 | Precise for 31 IVs
63 | 153 | 76 | 85 | 93 | Precise for 31 IVs
64 | 155 | 77 | 86 | 94 | Precise for 31 IVs
65 | 157 | 78 | 86 | 95 | Precise for 31 IVs
67 | 162 | 81 | 90 | 99 | Precise for 31 IVs

Alternatively here's a table for 30 IVs (if you are looking to breed for specific hidden powers, this might come in handy). Note that if you are looking for exactly 30 for an IV, you cannot get precise IV value unless the Ditto is exactly level 63 or 67. Be ready to use a large number of Rare Candies to level up your Dittos (be sure to save before you do! You don't want to waste Rare Candies).
Ditto Level | HP | Hindering | Neutral | Helpful | Precision
53 | 129 | 63 | 71 | 78 | Not Precise
54 | 132 | 65 | 73 | 80 | Not Precise
55 | 134 | 66 | 74 | 81 | Not Precise
56 | 136 | 67 | 75 | 82 | Not Precise
63 | 152 | 75 | 84 | 92 | Precise for 30 IVs
64 | 154 | 76 | 85 | 93 | Not Precise
65 | 156 | 77 | 86 | 94 | Not Precise
66 | 159 | 79 | 88 | 96 | Not Precise
67 | 161 | 80 | 89 | 97 | Precise for 30 IVs

Synchronizers

If you want to capture a Ditto with a specific Nature, it's a very good idea to use a Synchronizer. When you enter a Wild Pokemon battle, Wild Pokemon have a 50% chance of being the same nature as your Lead Pokemon if your lead has the ability Synchronize.

There are several Pokemon with the ability Synchronize. The full list includes:

  • Abra
  • Kadabra
  • Alakazam
  • Mew
  • Natu
  • Xatu
  • Espeon
  • Umbreon
  • Ralts
  • Kirlia
  • Gardevoir
  • Munna
  • Musharna
  • Elgyem
  • Beheeyem

In Pokemon Black and White, Munna and Musharna can be found in the Dreamyard, and Elgyem and Beheeyem can be found in the Celestial Tower and Route 14, respectively. Wild Munna and Musharna that don't have Synchronize will instead have Forewarn, which means they aren't worth your time capturing. Wild Elgyem are very common on the roof of the Celestial Tower. Beheeyem can be found on Route 14, but aren't very common.

Pokemon White players also have access to wild Abra and Ralts in the White Forest, however they are extremely rare compared to Munna, Musharna, and Elgyem.

If you have access to HeartGold and SoulSilver, you can buy Abra from the Goldenrod City Game Corner, as well as find wild Abras all over Johto and Kanto. Natu are very commonly found in the Ruins of Alph, Route 28, and if you headbutt trees on Mt. Silver. Ralts will also occasionally swarm on Route 34.

If you have access to Diamond, Pearl, and Platinum, wild Natu will occasionally swarm Route 224. Wild Abra and Kadabra can be found on Route 215.




Everstone

What it does

An Everstone provides a 50% chance of passing down the parent's Nature to the offspring.

If both parents equip an Everstone, there is a chance that either parent's Nature will be passed down (percentage unknown).

Where to Acquire

You can acquire an Everstone from a man in the Castelia City Pokemon Center after trading 10 Pokemon with other players. Wild Roggenrola also have a 50% chance of holding one; they are found in Wellspring Cave. Lastly, dust clouds in caves will sometimes (but rarely) contain an Everstone.

IV Inheritance

When breeding, three IVs picked at random will always be inherited from the parents. The other three IVs are then randomly generated.

Mathematically speaking, you have these probabilities:

Passing down 1 desired IV:

  • 1 in 2 chance of passing down any 1 specific IV from both parents
  • 1 in 4 chance of passing down any 1 specific IV from one parent
Passing down 2 desired IVs:

  • 1 in 5 chance of passing down any 2 specific IVs from both parents
  • 1 in 20 chance of passing down any 2 specific IVs from one parent
Passing down 3 desired IVs:

  • 1 in 20 chance of passing down any 3 desired IVs
  • 1 in 160 chance of passing down any 3 desired IVs from the same parent.
The remaining three IVs that are not passed down are then randomly generated.

Mathematically speaking, you have the following odds regarding your remaining IVs to end up as a perfect 31 IV.

For 1 IV:

  • 1 in 32 (3.125%) chance of any given IV being 31.
  • 3 in 32 (9.375%) chance that at least one IV will be 31.
For 2 IVs:

  • 3 in 512 (0.5859375%) chance of at least two IVs being 31.
  • 1 in 1024 (0.09765625%) chance of any two IVs being 31.
For 3 IVs:

  • 1 in 32,768 (0.0030517578125%) chance of all three remaining IVs being 31.
As you can see, the mathematical odds are stacked against you.

Power Items

Power items force the appropriate IV of the parent to be passed down. The remaining two IVs are picked at random. If both parents wear a power item, then only one parent's appropriate IV will be passed down, and the other parent's appropriate IV will NOT be passed down (IE: if you have a male wearing a Power Bracer and a female wearing a Power Anklet, you have a 50% chance of passing down the male's Attack IV and NOT the female's Speed IV, and a 50% chance of passing down the female's Speed IV and NOT the male's Attack IV).

With one parent wearing a Power item, mathematically you have these probabilities:

  • 1 in 6.25 chance of passing down any 2 remaining desired IVs.
  • 1 in 25 chance of passing down any 2 remaining desired IVs from the same parent.

Nature Inheritance

With the Everstone equipped, you have a 50% chance of passing down the holder's Nature. It does not matter which parent is holding the Everstone. However you should know that passing down Nature will not work if both parents are from different real-world language regions (ie: one parent is from an English-language country, and another parent is from a French-language country).

Dream World Ability Inheritance

Female parents with a Dream World Ability have a 40% chance of passing down their Dream World Ability to their offspring if both parents are the same species. Which means that female-only species and genderless species cannot pass down their Dream World Abilities.

Putting it all Together

Putting it all together, let's assume:

  • Female Parent with a Dream World Ability you want to pass down, holding an Everstone to pass down her Nature
  • Male Parent with a Power Item
  • You want to pass down 3 specific stats, which parent they come from doesn't matter. One of them will be passed down via the Power Item.
  • Offspring gender isn't important.

Mathematically speaking:

  • 1:2.5 chance of passing down Ability
  • 1:2 chance of passing down Nature of Female
  • Guaranteed chance of passing down one specific IV
  • 1:6.25 chance of passing down the two remaining specific IVs that you want to pass down

Your overall odds of getting the offspring you want are:

  • 1:31.25, or 4 out of every 125 eggs.

If you wanted to pass down 3 specific IVs from the male parent, your odds change to:

  • 1:2.5 chance of passing down Ability
  • 1:2 chance of passing down Nature of Female
  • Guaranteed chance of passing down one specific IV from the Male parent
  • 1 in 25 chance of passing down any 2 remaining desired IVs from the Male parent.

Your overall odds become:

  • 1:125, or 1 out of every 125 eggs.

Egg Moves

Aside from being able to breed for desired IVs, you also have the ability to pass down egg moves from one or both parents. There are a few rules that must be followed.

Level-Up Moves

If both parents know a level-up move that the baby can learn by level-up, then the baby will be born with the level-up move.

Example:

  • Male Tepig knows Heat Stamp
  • Female Emboar knows Heat Stamp

The resulting Tepig baby will be born knowing Heat Stamp, because Tepig can naturally learn Heat Stamp by level up.

Example:

  • Male Zoroark knows Night Slash
  • Female Zoroark knows Night Slash

The resulting Zorua baby will NOT know Night Slash, because Zorua can't legally learn Night Slash.

TM and HM Moves

If the male parent knows a TM move that the resulting baby can also learn, then the baby will be born knowing the TM move.

Example:

  • Male Snivy knows SolarBeam (taught by TM 22)
  • Female Snivy does not know SolarBeam at all.

The resulting baby Snivy will be born knowing SolarBeam.

Example:

  • Male Watchog knows Hyper Beam (taught by TM 15)
  • Female Watchog does not know Hyper Beam.

The resulting baby Patrat will NOT know Hyper Beam, because Patrat cannot legally learn Hyper Beam.

Example:

  • Male Dragonite knows Hyper Beam (taught by TM 15)
  • Female Dragonite does not know Hyper Beam.

The resulting Dratini baby will NOT know Hyper Beam. Even though Dratini can learn Hyper Beam by level up, it cannot learn it by TM, and therefore cannot be born knowing it (unless both parents know Hyper Beam, in which case it will be passed down as a level-up move).

Egg Moves

This is really the biggest thing about breeding. It allows certain Pokemon to learn moves they otherwise could never learn! To pass down an egg move, the father Pokemon must know the move, and the mother Pokemon's baby form must be capable of learning the move as an egg move.

Example:

  • Male Zoroark knows Night Slash
  • Female Oshawott doesn't know Night Slash

The resulting Oshawott baby will be born knowing Night Slash, a move that it otherwise could not learn!

In rare cases, certain egg moves can only be passed down to baby forms of certain Pokemon. Certain Pokemon require certain items in order to be bred as an infant form. For example:

  • Male Slowbro knows Zen Headbutt
  • Female Snorlax does not know Zen Headbutt

The resulting baby Snorlax will not know Zen Headbutt. However, if the Snorlax were to hold a Full Incense, so that it's offspring becomes a Munchlax instead...

  • Male Slowbro knows Zen Headbutt
  • Female Snorlax is holding a Full Incense

The baby Munchlax will know Zen Headbutt!

Egg Move Chaining

This is a method of passing down egg moves across multiple parents until the final Pokemon knows the move in question. For example, suppose we wanted a Charmander that knew the move Beat Up. We would have to learn it as an egg move from an Ekans/Arbok or Nidoran-M/Nidorino/Nidoking. However, these two Pokemon can only learn Beat Up as an egg move when bred with a Houndoor/Houndoom or Sneasel/Weavile that know Beat Up. So to pass this move down to our Charmander, we would need to breed using the following method:

  • Male Weavile with Beat Up + Female Arbok = Male Ekans with Beat Up
  • Male Ekans with Beat Up + Female Charmander = Charmander with Beat Up.

Some egg chain breeds can stretch for several Pokemon. In some cases, you must inherit egg moves from previous generation games! For example, suppose you wanted to breed a Gothitelle to know the move Captivate. The only compatible Pokemon is a Sableye...however Sableye cannot learn Captivate in Black and White on its own! It must learn Captivate from a Generation IV game.

  1. Capture or Breed a male Sableye in a Generation IV game.
  2. Teach Sableye Captivate by TM78 in a Generation IV game.
  3. Move Sableye to Black/White with the Pokeshifter.
  4. Breed your Male Sableye and Female Gothitelle

The resulting baby Gothita will be born knowing Captivate.

Multiple Egg Moves

You should keep in mind that you aren't limited to a single egg move. You can pass down multiple egg moves down the line. For example:

  • Male Chikorita knows Sweet Scent and Magical Leaf
  • You want a Snivy, so you have a Female Snivy to breed.
  • Offspring Snivy will be born knowing both Sweet Scent and Magical Leaf.

This combination also works when passing down via chain breeding, so long as each male offspring along the way can also learn the moves you want to pass down.

Illegal Egg Move Combinations

On the subject of egg moves, you should keep in mind that certain egg move combinations, and certain egg moves with certain abilitys simply aren't possible. For example:

Suppose we wanted to simultaneously teach a Larvesta Magnet Rise and Morning Sun. Baby Larvesta can learn Magnet Rise from Forretress, and Morning Sun from a number of bugs such as Beautifly. However, because Beautifly can not learn Magnet Rise, and Forretress cannot learn Morning Sun, it is impossible to pass these two moves simultaneously to

Ground Egg Group and Smeargle

It's also worth noting that there is no illegal egg move combination in the Ground Egg group, due to Smeargle. As long as you can get a male Smeargle to learn the moves you want (using Sketch), it can breed with any Pokemon in the Ground Egg group and pass those moves down. In rare circumstances, this is the only way to get certain egg move combinations.

Final Move-Set for Offspring

When a baby is born, the moves it will be born knowing will be determined in this order. Any new moves that it learns will erase older moves as you go down this list.

  1. Level 1 move-set
  2. Level-Up moves that the parents know
  3. TM and HM moves that the male parent knows
  4. Egg moves that the male parent knows

So for example if you had the following Pokemon that you were breeding:
Female Snivy that knows Leaf Storm (level-up move), Gastro Acid (level-up move), Leech Seed (level-up move), and Growth (level-up move)
Male Snivy that knows Leaf Storm (level-up move), Gastro Acid (level-up move), Magical Leaf (egg move), Grass Knot (TM move)

The baby Snivy would learn, in order:
  • Level 1 move-set: Tackle
  • Level-Up moves that the parents know: Leaf Storm, Gastro Acid
  • TM and HM moves that the male parent knows: Grass Knot
  • Egg moves that the male parent knows: Magical Leaf
And ultimately it's moveset when born would be: Leaf Storm, Gastro Acid, Grass Knot, Magical Leaf. Tackle is completely forgotten since the number of moves passed down exceeds the number of move slots available.
 

Sprocket

P(n) = 1 - (1 - P(1))^n
I'm at a loss to what else really needs to be added, short of copy/pasting whole sections from the Gen 4 breeding guide. Suggestions?
 
point out that anything in the ground egg grouping has no illegal egg move combos because of smeargle.

which makes smeargle really desirable for getting certain egg moves on these egg group members
 

Sprocket

P(n) = 1 - (1 - P(1))^n
I feel like I'm missing something obvious here. Any suggestions before I mark this as Written?
 
Bump, so more can see this well written guide and point out some tips.

Thank you for making this. :)
 

Sprocket

P(n) = 1 - (1 - P(1))^n
Excellent, thanks for the update. You can also rarely acquire an Everstone in a dust cloud in a cave.

And glad you like my guide.
 

Sprocket

P(n) = 1 - (1 - P(1))^n
In the Battle Subway is a guy who will check your Pokemon's IVs. He basically uses the same phrases he used is HeartGold and SoulSilver, except that if more than one IV ties for the very best, he will list them all at once (which saves you from having to talk to him multiple times).

The next time I revise this guide, I'll add that in, as well as bits on characteristics, and other mechanisms for finding your Pokemon's IVs.
 
Hello, I was just wondering if abilities such as flame body still reduced the amount of steps needed to hatch an egg for the 5th gen?
 

macle

sup geodudes
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under breeding compatibility, you can just make 1 group instead of 4 separate groups. It looks better that way imo.
 
Hey. That's an awesome breeding guide. I've got two questions.

You said that you have a 1 out of 6 chance of catching a Ditto with at least one stat with an IV of 31. I'm not getting the math behind that, and I might be missing something. There are 32 possible IVs that a Pokemon can have in each stat, and 6 stats. So wouldn't the chance be 1/6 x 1/32 = 1 out of 192? I've gotta be missing something.

My other question is, does the Masuda method couteract any of this? My friend told me that you can't use an Everstone with the Masuda method. He said the different languages somehow counteracts the Everstone and causes it to have no effect at all. Is there any truth to that?
 

Sprocket

P(n) = 1 - (1 - P(1))^n
1/32 chance for one stat to have a perfect IV. 6 stats. So 1/32 x 6 = 6/32 = 3/16 = just over 1/6.

It's like rolling a 6 sided die. You have a 1 in 6 chance of landing on any face value. The odds of landing on any specific face value at least once increases with the number of dice you have.

Pokemon of different language regions cannot pass down Nature with the Everstone. To use the Everstone, Pokemon need to belong to the same language region (ie: English with English, French with French, Japanese with Japanese, etc).
 
Oh I see, you calculate it 6 times. I did it as though there was a 1/6 chance of you even calculating it to begin with. Thanks!

Anything about the Masuda method? Was my friend just full of it or did he actually learn that somewhere?
 

Sprocket

P(n) = 1 - (1 - P(1))^n
The Masuda method only applies to hatching shiny Pokemon. Basically it increases your chance of hatching a shiny Pokemon from 1/8192 to 1/2048 if both parents are from different language regions. This was implemented to encourage international trading over the GTS.

I'm not sure if the Masuda method exists in Black and White.
 
I've been researching, and a lot of people are saying Masuda works in B/W.

I wound up at the Bulbapedia for the Masuda Method. It says, "...when breeding with two foreign Pokémon, the 50% chance of passing down a parent's nature via an Everstone is not present."

It doesn't say anything about Black and White, so it still doesn't answer my question, but I'll keep looking. Thanks for your time.
 
You said that you have a 1 out of 6 chance of catching a Ditto with at least one stat with an IV of 31. I'm not getting the math behind that, and I might be missing something. There are 32 possible IVs that a Pokemon can have in each stat, and 6 stats. So wouldn't the chance be 1/6 x 1/32 = 1 out of 192? I've gotta be missing something.
I think it's more like 1/32 x 6 btw, because there is a one out of 32 chance of getting a 31 in one stat, and then there are 6 possible stats to get it in.

Edit: whoops others beat me to it
 
Nice guide man ;)
Just one suggestion, you should put the ability list, what is the ability 1 or ability 2 for 5th Gen Pokémon.(No Dream World Abilities)
 
Hey I got a question on the masuda method, does it also work if one of them is foreign and the other one is from the edition I am using?

Oh and I read somewhere that the chances increased to something around 1300....
 

Sprocket

P(n) = 1 - (1 - P(1))^n
Nice guide man ;)
Just one suggestion, you should put the ability list, what is the ability 1 or ability 2 for 5th Gen Pokémon.(No Dream World Abilities)
Why? Knowing which ability is 1 or 2 is only useful if you are RNGing, which this guide does not cover. And Dream World abilities are fairly obvious, and also readily available on most online pokedexes.
 
In the section where you talk about Magma Armor and Flame Body, you start mixing up the two and calling them Magma Body and Flame Armor.

Just a nitpick that *should* be fixed :). Otherwise, outstanding guide.
 

Sprocket

P(n) = 1 - (1 - P(1))^n
In the section where you talk about Magma Armor and Flame Body, you start mixing up the two and calling them Magma Body and Flame Armor.

Just a nitpick that *should* be fixed :). Otherwise, outstanding guide.
Bah, I thought I fixed that. You have to admit though it's easy to confuse them.
 
Awesome thread, too bad I didn't see this until after I chain bred through four pokemon to get switcheroo to my cottonee, but I couldn't get it combined with some other moves I wanted, but now I confirmed it is impossible by looking at your "Illegal Egg Move Combinations" section.< Very bad grammar in that sentence, lol. I wanted to have encore, attract, switcheroo, and grass whistle, but I guess I'll just have to do with Grass whistle, attract, encore, and something else. I have a very good set up for Whimsicott :D

Is it absolutely pointless to give both parents Power items?

And can you add me to your roster, my code is 3782 8417 0843 but I'm not that good at battles, I'll probably just want to trade with you. :D
 
Why? Knowing which ability is 1 or 2 is only useful if you are RNGing, which this guide does not cover. And Dream World abilities are fairly obvious, and also readily available on most online pokedexes.
That's right, is there a post with the info about abilities? :s (for RNGing 5th Gen)
 
"1:6.25 chance of passing down the two remaining specific IVs that you want to pass down"

Isn't it a 2:11=1:5.5?
(2 IVs you want, 11 possible IVs left after the power band being subtracted.)

And is the 1:2.5 ability because it's a dream world ability?
 

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