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Other 6th Gen Pokemon UU Candidate Speculation Thread

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I've experienced myself an exception of this speculation you bring here. It would seem that if the Outrage is interrupted after it gets off, the user can end up becoming confused out of exhaustion. This had a pretty critical change of outcome in a switch in I did on a nuzlocke run, so I remember this quite well.
I stand corrected and I completely confirm this to be true. Not just Outrage, but Thrash and Petal Blizzard seem to cause confusion if interrupted now.

I experienced it myself by fighting some Wi-Fi trainers; one had a Pinsir that was spamming Thrash, so I switched in Aegislash and caused confusion. The other one was a Vileplume (lol) and I switched in my Sap Sipper Gogoat; it caused confusion.
 
It did gain a slight buff in the steel change.

What buff did steel get besides resisting fairy? It lost its dark and ghost resist whicb makes jirachi metagross and bronzong weak to pursuit crunch and sucker punch. The main steel types of ou gained buffs indirectly i.e. mega evo for lucario, fairy typing for mawile and klefki, no more perma rain for heatran, immune to spore for ferrothorn, etc..

So the steel typing did not gain a buff at all this gen. Bisharp was steel last gen when it had more resists. Being abke to handle fairies is fine but the 2/3 top ou fairies are a typing that resist his stab and are neutral to his main coverage move.azumarril is neutral to iron head thanks to its water typing as is mawile and klefki thanks to its steel typing. Togekiss can handle bisharp easy with aura spherr. He has the same problems as last gen hes too predictable and is easily handled by most threats.
 
What buff did steel get besides resisting fairy? It lost its dark and ghost resist whicb makes jirachi metagross and bronzong weak to pursuit crunch and sucker punch. The main steel types of ou gained buffs indirectly i.e. mega evo for lucario, fairy typing for mawile and klefki, no more perma rain for heatran, immune to spore for ferrothorn, etc..

So the steel typing did not gain a buff at all this gen. Bisharp was steel last gen when it had more resists. Being abke to handle fairies is fine but the 2/3 top ou fairies are a typing that resist his stab and are neutral to his main coverage move.azumarril is neutral to iron head thanks to its water typing as is mawile and klefki thanks to its steel typing. Togekiss can handle bisharp easy with aura spherr. He has the same problems as last gen hes too predictable and is easily handled by most threats.

The fact that bisharp can hit steel types with its best stab is a big deal. I would call that a buff. Especially as it still resists ghost and dark.
 
I'm wondering if Hawlucha will be UU. It's a solid Pokemon with good speed and attacking power, Unburden Acrobatics for when Flying Gem becomes legal, and a very solid STAB combo unresisted by all but a small handful of Pokemon... but several of those are very solid OU candidates, and there are still perennial OU threats that either heavily threaten Hawlucha or do his job better.

In particular, a weakness to Fairy and Flying put him in serious danger where many special attackers are looking like they're going to carry Dazzling Gleam for coverage and where he stands a threat of being matched against Mega Pinsir or Talonflame.

I find myself wondering if he'll be a BL candidate, in fact; at +2 from a SD and +1 from an Unburden, a Power Herb Acro/HJK/Sky Attack/SD set outspeeds and 1HKOs a shocking array of targets even with neutral hits, and most of the Pokemon that both resist the Fighting/Flying combo and have the bulk to live through resisted Acrobatics hits are very strong OU candidates.
 
I'm wondering if Hawlucha will be UU. It's a solid Pokemon with good speed and attacking power, Unburden Acrobatics for when Flying Gem becomes legal, and a very solid STAB combo unresisted by all but a small handful of Pokemon... but several of those are very solid OU candidates, and there are still perennial OU threats that either heavily threaten Hawlucha or do his job better.

In particular, a weakness to Fairy and Flying put him in serious danger where many special attackers are looking like they're going to carry Dazzling Gleam for coverage and where he stands a threat of being matched against Mega Pinsir or Talonflame.

I find myself wondering if he'll be a BL candidate, in fact; at +2 from a SD and +1 from an Unburden, a Power Herb Acro/HJK/Sky Attack/SD set outspeeds and 1HKOs a shocking array of targets even with neutral hits, and most of the Pokemon that both resist the Fighting/Flying combo and have the bulk to live through resisted Acrobatics hits are very strong OU candidates.

I don't think Flying Gem is gonna be legal this gen, at least until Pokemon Z (the third installment is where they ordinarily fill in the blanks with move tutors and items. Pokebank doesn't allow the transfer of items, and the only gem available in-game right now is the Normal one.
 
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I stand corrected and I completely confirm this to be true. Not just Outrage, but Thrash and Petal Blizzard seem to cause confusion if interrupted now.

I experienced it myself by fighting some Wi-Fi trainers; one had a Pinsir that was spamming Thrash, so I switched in Aegislash and caused confusion. The other one was a Vileplume (lol) and I switched in my Sap Sipper Gogoat; it caused confusion.
Regular Pinsir or mega?
 
The fact that bisharp can hit steel types with its best stab is a big deal. I would call that a buff. Especially as it still resists ghost and dark.

Thats the dark getting a buff not the steel. Even with sucker punch hitting steel types there are still numerous ways to get around bisharp. Lets also remember that the other steel types can still easily dispose of him (magnezone can trap him, heatran can ise any fire attack and roast him, ferrothorn can set up hazards and leech seed and can bypass sucker punch while you ko yourseld with iron barbs). Those are the top 3 steel types in bw ou. Lets add megamawile with sucker punch and a resist to dark and neutral to iron head and klefki with priority thunderwave. Hell be uu at best.
 
There's no way bisharp moves up to OU. There are simply too many other things that do what it does better now, and it's defensive typing doesn't matter much when it has paper for defense. Between mega mawile and mega absol and the insane amount of really fast priority users in OU, there's simply too much for the red ranger to compete with.

Mega Absol is interesting, I feel like it's stats and ability are too good for UU and it's going to get put in the purgatory known as BL even if it doesn't see much usage. A magic bouncing set-up sweeping set got espeon to OU, and with the buff to dark I just don't see absol falling to UU. After one turn you have an unfazeable attacker sitting at +2 with priority sucker punch and 115 base speed.

I think Hawlucha ends up UU, it has a few things holding it back, even in UU. Slowbro, one of the most common UU walls, stops it dead in it's tricks, and it can't do much to bulky ghosts without boosts. Cofagrigus in UU can switch in on PuP and threaten burn, instantly forcing it out. Unburden is cool, but base 118 is outspeeding almost everything anyway. Don't forget that even if they come eventually, gem power has been nerfed to 30% in the gen 6.
 
I think Trevenant would be fantastic in UU, and that's not while forgetting what it can do in OU. UU has a lot of solid counters for Trevenant with all the Fire/Dark/Ghost types, so you never know.
 
How do you know there will be a lot of fire, dark, and ghost types? You appear to be assuming this gen's UU will look like last gen's UU. I highly doubt it will.
 
No, I am simply stating we should not make assumptions based on what we're familiar with from last gen. I'm not saying the new UU won't have those pokemon in it. I'm just saying we don't know how common they will be.
 
We can make assumptions based off of our current experience with OU and try to predict what will drop and rise, and from there guess if the past threats will still be threats. We may gain something that'll help us deal with the prominent fire nukes. We may lose some of them. If I were to make a guess, I'd say fire will still be prominent. Something may fall down to help us deal with the fire types (max HP Hydreigon? ya never know...) and perhaps some former OU threats will drop down and shove last gen's top 10 threats down to the 11-20 range, but so far I see Victini, Darm and Chandelure will still have V-Create, 140 Attack and 145 Sp Attack, I see Houndoom getting a big speed buff, I see Defog giving them easier switch-ins, I'm seeing Metagross as a major player that people will want to counter (heck let's say Trev also provides added incentive to add fires to your team), and I'm also imagining Delphox joining their ranks, not to mention the possibility of Ninetales. Perhaps the tier won't be as fire spammy, but I still see Fire being a major player (2nd place to fighting last gen, maybe 2nd place to dragon this gen)

As for Ghosts, I have absolutely no idea what will happen to them. Chandy I still see being good. OTR Cofag got hit with the HP nerf. Defog reduces the effectiveness of ghost's ability to keep hazards on the field.
 
Mega Absol will not hold in OU as there are simply better mega options. This is convenient for him as he will be able to shine in UU where Talonflame cannot hurt him. Magic Bounce is truly a phenomenal ability and Absol will seek to maximize it by reflecting back hazards which I assume will continue to be prevalent in UU. Arguably even better Absol now possess a means of avoiding status and can act as crucial member of baton pass teams reflecting back roars ect. No doubt that Absol will have an impact in UU.
I'm not so certain about Absol's role as a Magic Bouncer per say, as it is incredibly frail, so if you think the opponent's Roserade will go for Spikes and it goes for Sludge Bomb, you have a dead Absol. On top of that, it needs to Mega-Evolve before it can even bounce back hazards, meaning it can't immediately come in on a spiker like Espeon and Xatu can. Absol will be much better in a fully offensive role, where it can use Magic Bounce in order to get a Sucker Punch off without fearing the opponent goes for Toxic or Will-O-Wisp or something like that (Substitute will still be a problem though).

I don't think Flying Gem is gonna be legal this gen, at least until Pokemon Z (the third installment is where they ordinarily fill in the blanks with move tutors and items. Pokebank doesn't allow the transfer of items, and the only gem available in-game right now is the Normal one. I honestly think Haw
cliff-hanger.gif
 
I'd consider Mega Absol to be more of a deterrent of hazards than a way to block them per se- it's definitely very frail, but like Xatu before, it has to be kept in mind if one's goal is to stack hazards on the opponent's side of the field. Other than that, however, Magic Bounce is still awesome so Absol makes pretty decent insurance against defensive Pokemon, although it still must beware Scald. Absol has room for plenty of special attacks though and with overall great offenses I'd expect it to do very well in XY UU.

As for Ghosts, I could see Sableye still being effective as a pure annoyer, although it has a new counter in Mega Absol. Dusclops is also looking to be somewhat more effective as a general wall now that the old sleep mechs are back, so it can make better use of RestTalk, and Infestation and Curse are cool if you want StallClops.

Doublade might be decent in UU, as the lower tiers' lesser Aegislash, without King's Shield or special bulk, although it has SD.
 
The thing about MegaAbsol is that you're forced to either a. Set-Up, or b. Attack, meaning you're pretty much always going to be hit hard by Sucker Punch. Immunity to burn and paralysis is great, and with a Sword Dance under it's belt it is VERY hard to stop really. Mach Punch does the trick, but how many are there in UU? I honestly think it will be BL, but UU could find a home for it.
 
tbh it just depends on how you use Megasol, like any other Pokemon. I use him as a lead to counter other leads for the most part, though he almost clutched a game for me last night (got outpredicted). I could see him going either way, really.
 
I doubt it'll be BL. I see a lot of "so and so is too good for UU and will be BL." You could probably take everything that's supposedly too good for UU and form an entire tier.

As for Absol itself, it's gonna be difficult to set up with its poor bulk. Ideally you'll come in on a wall, magic bounce a status back and use that turn for setup, but the wall user will be wary of M.Absol (it has to already have evolved to magic bounce, otherwise it would just eat the status and get crippled) and either switch out or use an attack. It's dangerous with blistering speed, great attack and nifty dark/fairy coverage, but I don't see it being BL.

I can't think of clear cut counters. You'll have to play around it and not give it any free turns which sounds overpowering, but I think its bulk will help keep it in check
 
I doubt it'll be BL. I see a lot of "so and so is too good for UU and will be BL." You could probably take everything that's supposedly too good for UU and form an entire tier.

My exact reaction to most comments about UU I see around here. Maybe people should start to wrap their minds around UU being much more powered than it was in the last gen.
 
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