Iron Bundle could be fun with
Chilling Water
Electric Terrain
Freeze Dry
Protect/Helping Hand
Chilling Water
Electric Terrain
Freeze Dry
Protect/Helping Hand
This Golduck set definitely works wonders. Personally I recommend not running Flame Orb because the reduced longevity and the damage notifications on Golduck hinder you more than Fling will help. Chilling Water works sufficiently well for damage reduction.
Golduck @ Flame Orb
Ability: Damp
Tera Type: Water
EVs: 252 HP / 252 Def
Bold Nature
- Simple Beam
- Chilling Water
- Fling
- Helping Hand
Saw someone use this set online and it’s pretty ingenious, only they used Skill Swap. I opted for Simple Beam to make Chilling Water much more effective. When the boss clears its stats, fling the flame orb at it and it’s burned permanently.
Fair enough. Could probably run Screech in the last slot as an alternative for any random physical attackers. All you really need are the other 3 moves anyway.This Golduck set definitely works wonders. Personally I recommend not running Flame Orb because the reduced longevity and the damage notifications on Golduck hinder you more than Fling will help. Chilling Water works sufficiently well for damage reduction.
They already did curse spam before with Meg, and they really hate to repeat a raid gimmick. They probably couldn’t figure out how to give the raid boss the effect of a tatsugiri. Changing the ability trend is kind of a dick move, but also this raid is really easy, and no one really needs to hunt down a new dozo.I do not like that this raid broke the hidden ability pattern and that they gave it TM046 Avalanche when Earthquake and Curse were right there.
I used fling flame orb on Blastoise. It worked very well with randos. You just need to wait for shields + debuff clear to go for it. You are so fat, and with life dew and chilling water, you do not fear death, even when burned. Blastoise takes fling because he struggles with the 4th moveslot, but Golduck has no such problem. Golduck has no business running fling.If you are feeling spicy you can always fling a light ball to paralyze it. Not as useful as a burn, but 25% chance to skip a turn is still pretty nice nontheless
Simple beam smeargle was very reliable. The set was Burning Bulwark, Reflect, Simple Beam, and Decorate. The only awkward part is teammates can force shields if you bulwark T1, which makes your simple beam and decorate useless. If you bulwark T1 and get off the simple beam, then smeargle is in a very safe position. But going for a straight simple beam leaves you with very low HP that requires a heal cheer to recover from. So you need to kind of gamble on what your teammates plan to do.Of course, there's also Grumpig as an alternative Simple Beam user. You lose the resistance to Water, but the access to Reflect and Mud-Slap will be very nice.
I meant the choice of the TM they drop out of the moveset they already gave it. Meganium's TM was Seed Bomb, and they've repeated TMs before with the Samurotts both dropping Swords Dance and Decidueye/Blaziken sharing Brave Bird. I do still think this was a poor choice that was already done better as a boss in the actual game, and even then you still don't really fight Dondozo + Tatsugiri on the field at the same time.They already did curse spam before with Meg, and they really hate to repeat a raid gimmick. They probably couldn’t figure out how to give the raid boss the effect of a tatsugiri. Changing the ability trend is kind of a dick move, but also this raid is really easy, and no one really needs to hunt down a new dozo.
It also would have been neat if they'd done like the Mewtwo raid and had Tatsugiri that participated get the Mightest Mark.I meant the choice of the TM they drop out of the moveset they already gave it. Meganium's TM was Seed Bomb, and they've repeated TMs before with the Samurotts both dropping Swords Dance and Decidueye/Blaziken sharing Brave Bird. I do still think this was a poor choice that was already done better as a boss in the actual game, and even then you still don't really fight Dondozo + Tatsugiri on the field at the same time.
Appletun @ Chesto Berry
Ability: Thick Fat
Tera Type: Grass
EVs: 212 Def / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Apple Acid
- Giga Drain
- Reflect
- Protect
Thing is, the boss has Unaware. Your Iron Defense actually does nothing if something isn't negating the boss' ability.I used this set to clear the raid first try, but with Iron Defense over Reflect. It doesn’t reduce damage as much as Reflect can, but I only have to set up again only once after the stat boost wipe compared to setting up Reflect after it wears off.
Then I think it's possible to replace Reflect with another move if I was able to clear it w/ essentially no Defense boosts.Thing is, the boss has Unaware. Your Iron Defense actually does nothing if something isn't negating the boss' ability.
Reflect on other hand does not get ignored by Unaware.
Took me three tries to beat this and even then it was pretty close.
I don't think Miraidon is that amazing I to this raid with Don having both Avalanche (which is nearly always gonna be double damage) and Earthquake. I squeaked through supporting three Miraidons but there we a handful of deaths. Bronzong setting up Sunny day and Reflect was my game doing chip here and there.
The worst player this time around goes to the Belly Drumming Iron Hands which was using Wild Charge and Reversal (at decent HP).