Hi guys, here's my first RMT at Smogon and I hope that u like the team/u give me some constructive advice!
At a glance:
@ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Spikes
- Power Whip
- Gyro Ball
My main wall. This guy is also my first weather counter (except sun) and also gives me very nice type coverage with the rest of the team. Leech Seed to recover some damage, Spikes to set up entry hazards and Power Whip and Gyro Ball act as STAB moves.
@ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Psychic
- Focus Blast
This guy is an effing beast and u know it. Basically, an incredible anti-metagame pokemon, which counters more than half of the metagame. Calm Mind to boost his great Special Attack and amazing bulk even higher, Psychic for STAB and Focus Blast for coverage.
@ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- Earthquake
- X-Scissor
My revenge killer/glue. My first Thundurus, Sun, Tyranitar and Ferrothorn counter and my main physical attacker. Stone edge for Thundurus, Dragonite and Volcarona, Close Combat is my main STAB move and is for T-tar, Ferrothorn and Heatran, EQ for Rachi, Tentacruel and Metagross and X-scizzor for Reuniclus and Lati@s.
@ Air Balloon
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
My SR setter/first special sweeper/second member of my F/G/W core. This guy is also my second steel type, gives me that valuable fire immunity and is my main sun counter. Fire blast for STAB and for Steels, Earth Power for T-tar, opposing Heatran and Tentacruel and HP Ice for Dragons. Finally Stealth Rocks is a must and is used to get residual damage. Air Balloon for Excadrill and Dragonite.
@ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Earth Power
- Scald
- Toxic
- Recover
My other wall/end of my F/G/W core/weather counter. This guy is amazing, and counters a lot of guys is this metagame like Thundurus or all kinds of weather. Toxic to get some residual damage going, Recover to recover damage (DUH!), Earth Power for Steels (who resist toxic) and Scald to burn crap.
@ Lum Berry
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
This guy is broken as hell, so its time to abuse it. Literally the best set-up sweeper on the game. This really needs no explanation. NP to set up, T-bolt for STAB and to hit waters, HP ice for Dragons, FB for Steels and Lum Berry to absorb status. That's it.
That's the end! Rate/Hate/Steal/Whatever.
At a glance:
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Spikes
- Power Whip
- Gyro Ball
My main wall. This guy is also my first weather counter (except sun) and also gives me very nice type coverage with the rest of the team. Leech Seed to recover some damage, Spikes to set up entry hazards and Power Whip and Gyro Ball act as STAB moves.
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Psychic
- Focus Blast
This guy is an effing beast and u know it. Basically, an incredible anti-metagame pokemon, which counters more than half of the metagame. Calm Mind to boost his great Special Attack and amazing bulk even higher, Psychic for STAB and Focus Blast for coverage.
Trait: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- Earthquake
- X-Scissor
My revenge killer/glue. My first Thundurus, Sun, Tyranitar and Ferrothorn counter and my main physical attacker. Stone edge for Thundurus, Dragonite and Volcarona, Close Combat is my main STAB move and is for T-tar, Ferrothorn and Heatran, EQ for Rachi, Tentacruel and Metagross and X-scizzor for Reuniclus and Lati@s.
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
My SR setter/first special sweeper/second member of my F/G/W core. This guy is also my second steel type, gives me that valuable fire immunity and is my main sun counter. Fire blast for STAB and for Steels, Earth Power for T-tar, opposing Heatran and Tentacruel and HP Ice for Dragons. Finally Stealth Rocks is a must and is used to get residual damage. Air Balloon for Excadrill and Dragonite.
Trait: Storm Drain
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Earth Power
- Scald
- Toxic
- Recover
My other wall/end of my F/G/W core/weather counter. This guy is amazing, and counters a lot of guys is this metagame like Thundurus or all kinds of weather. Toxic to get some residual damage going, Recover to recover damage (DUH!), Earth Power for Steels (who resist toxic) and Scald to burn crap.
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
This guy is broken as hell, so its time to abuse it. Literally the best set-up sweeper on the game. This really needs no explanation. NP to set up, T-bolt for STAB and to hit waters, HP ice for Dragons, FB for Steels and Lum Berry to absorb status. That's it.
That's the end! Rate/Hate/Steal/Whatever.