Hello! The Swiss tour should be finished I only had one opponent left to play which I won, so I decided to post the teams I built through the tournament.
R1 vs Mister McLovin
G1:
https://pokepast.es/1e5f88b8d35afe58 - First team and just wanted to build a balanced team overall. Think it's too slow, but I liked the defensive synergy overall.
G2:
https://pokepast.es/bf7e8b413069d55c - Really wanted to build something with the Cubone Para team, so took some inspiration from Reggg's post. I don't think it aged as well, but I liked how it was developed so I may retry it in the future. Will talk about Voltorb later.
G3: Was it in either the sample or I think I took it from someone here, but can't find the source of the Chinchou + Cyndaquil + Snubbel team.
R2 vs The Kyle
G1: Pretty sure I reused it from G1 vs Mister Mclovin.
G2:
https://pokepast.es/0b0bb16394285d3c - Wanted to explore Voltorb again, but the small changes would be the spikes support so I could bait the EQ Wailmer lead into this. Spikes + Encore wasn't implemented on Showdown yet so I was forced to use the moves here, HP Ice for the dragon + flying types, and Double Edge to cover the Abra interactions. Otherwise a really slow balance team which I don't approve of when they don't get to abuse the spikes as effectively. And just realized the Porygon was bold instead of Sassy, oops :x
R3 vs Seroo
Didn't get to build much due to the first week of school, so it was just reused teams from past weeks. I'll link them
here if you want to see them. The only comment I'll have on here is that I got pretty darn lucky so not as satisfied with that set overall.
R4 vs PanWithQueso: Before posting here, I saw their replays and the Wailmer leads got me quickly cooking on beating them from T1.
G1:
https://pokepast.es/c01007fc6d0eb184 - CB Ada Dodou goes hard. Took the ideas after I got hit with them by Akeras in friendlies. Ada is necessary here since it gives you a guaranteed KO from the public Wailmer sets here. Ponyta is important for covering the Will O Wisp Koffing/Duskull(though Koffing is not completely safe as it has a 6.3% to get Ohko'd lol), and Ponyta loves being able to create pressure vs. Duskull. And Chinchou was essentially important to cover the Elekid option. Otherwise a standard type of team ish.
G2:
https://pokepast.es/71d071014d2a4db7 - Diglett can punish/force leads like Doduo and Chinchou hard, and trapping Wailmer lets you get a free Cacnea switch-in so you're guaranteed to get a spike if you're faster. Most of the other things are there due to their speed stat and priority check, which makes them able to abuse spikes dmg combined. Wailmer was pretty essential here for not only covering water types, and checking Anoroth but also some key interactions like Koffing/Duskull while hitting them extremely hard back at them.
R5 aka Finals vs Greedy_EB
G1: Same as G1 vs Pan.
G2:
https://pokepast.es/72baa272a377f51a - No one expects double trapping and Abra lead here LOL. I don't think it's that good but I commited to it and I won(with luck lol).
Some cores and sets I want to talk about before heading out.
https://pokepast.es/a43699841f2181a5
This was the G3 team I was going for if I lost. The purpose of this team was to fish interactions after the opponent switches in Koffing/Duskull as I revealed earlier it's Magnemite, I want to force Will O Wisp on my CB Taillow as Guts CB Taillow has little to no switch ins LOL. I think Taillow can work without CB, but at that point, I just wanted that power lol. Diglett's also important as you can switch in Koffing/Duskull if you somehow lost Porygon earlier on. I don't think it's a consistent strategy since it's very specific, but it was a fun one I wanted to make.
Diglett @ Sitrus Berry
Ability: Arena Trap
Level: 5
EVs: 36 HP / 236 Atk / 236 Spe
Naive Nature
- Earthquake
- Rock Slide
- Substitute
- Thief
Okay so hear me out on this one. I created this set for interaction reasons. The first was to punish the Endure users extremely hard for attempting to do it vs Diglett. The other was specifically vs Porygon. The mon is so tanky that I find it hard to OHKO it at full health with most of the viable mons, and it felt like Porygon didn't get punished so much vs Diglett as it wasn't getting 2hko'd in a guaranteed way if you weren't the CB set, which I think is good but Porygon will be completely healthy at 100%. So I added Thief to not only ruin Recycle strat, but add some layers to the counterplay and make the Porygon have to think twice. I think this set is extremely versatile and fits a ton of teams, especially those who can threaten Porygon out after the Thief chip. The weakness of this team is inviting Cacnea for free spikes, but that means your Diglett can be used later so not a bad trade I would say tbh.
Voltorb @ Sitrus Berry / Silk Scarf
Ability: Static
Level: 5
EVs: 116 HP / 36 Def / 160 SpA / 196 Spe or EVs: 36 HP / 40 Atk / 156 SpA / 76 SpD / 196 Spe
Timid Nature
- Thunderbolt
- Substitute / Thunder Wave
- Hidden Power [Grass]
- Explosion
Somewhere in the early weeks, I wanted to build an early lead for Voltorb since I found potential within it.
The first set was a bulky one, designed to handle any of Lead Wailmer's hits with calcs below.
36 Atk Wailmer Earthquake vs. 116 HP / 36 Def Voltorb: 18-22 (81.8 - 100%) -- 6.3% chance to OHKO Copied
116 SpA Wailmer Hydro Pump vs. 116 HP / 0 SpD Voltorb: 17-21 (77.2 - 95.4%) -- guaranteed 2HKO Copied
160 SpA Voltorb Thunderbolt vs. 196 HP / 160+ SpD Wailmer: 25-30 (78.1 - 93.7%) -- guaranteed 2HKO
0- Atk Voltorb Explosion vs. 196 HP / 0 Def Wailmer: 28-34 (87.5 - 106.2%) -- 37.5% chance to OHKO (drop -atk and it's guaranteed)
160 SpA Voltorb Thunderbolt vs. 36 HP / 0 SpD Wailmer: 30-36 (100 - 120%) -- guaranteed OHKO Copied (Offensive set)
It wasn't the most consistent and I struggled to find a perfect spread in the end. I ended up going with, while it can't cover every option defensively at once, it's very much capable of removing everything at once while having some clutch survivability so I went with the 2nd spread where you want to have some spikes so it could abuse them harder. Overall I think Voltorb is unexplored on the lead or mid-ground game aspect.
Thanks for hosting the tournament and I'm quite happy to win here. ADV LC is quite fun and has quite of meta-development that could be pushed further on. I'll keep an eye on it despite the private school I'm putting my time on. I would talk about such as Porygon being a necessary evil, Trapinch potentially A+, and perhaps mons like Chinchou and Elekid are overrated and such but this post has been dragging way too long. Thanks for reading :)