Hurrrrr Aggron strong.
Full OU Analysis.
SubPunch becomes Sub + 3 attacks (hi C_M)
http://www.smogon.com/dp/Pokémon/aggron
Status: 0/2 GPs.
[Overview]
<p>In the past, Aggron was largely ignored in favor of Rhyperior because he was
n't neither as bulky
nor as powerful
as his Rock-type cousin. However, with the addition of Head Smash
in to Aggron's movepool, he can be a real offensive threat
, as. Aggron has so much raw power that many teams will be
hard-pressed to sacrifice
someone to his sheer power a teammate in order to deal with him. However,Aggron is plagued with several common weaknesses, and his slow Speed means that he will often have to switch out before he can attack again. Nevertheless, with his
typing providing many resistances and his sheer power, Aggron can easily punch holes in the opposing team.</p>
[SET]
name: Choice Band
move 1: Head Smash
move 2: Earthquake
move 3: Aqua Tail
move 4: Ice Punch
item: Choice Band
nature: Jolly
ability: Rock Head
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>With the power of Head Smash backed by a Choice Band, Aggron is capable of literally smashing through the opposing team
just with Head Smash. In fact, Aggron's Choice Band Head Smash is 9% stronger than Groudon's Choice Band Earthquake. The remaining three moves are there
for coverage to hit the Pokémon who resist
Rock-type moves Aggron's Rock-type STAB. Earthquake hits the Steel-type Pokémon, like Metagross and Jirachi, who resist Head Smash, while Aqua Tail hits
one of Aggron's few switch-ins: Ground-types like Hippowdon. Ice Punch
helps hit
s Flygon and Breloom, both of whom can take one Head Smash and retaliate
with Earthquake and Spore/Fighting-type STAB respectively.</p>
[Additional Comments]
<p>To show the sheer power of Head Smash, here are some calculations against Pokémon who resist Head Smash
or and Pokemon who are extremely defensive. These calculations assume a Jolly nature.</p>
<ul class="damage_calculation">
<li>Head Smash vs. 12/0 Breloom: 74.2% - 87.5%</li>
<li>Head Smash vs. 0/0 Jirachi: 47.8% - 56.3%</li>
<li>Head Smash vs. 252/220+ Celebi: 59.7% - 70.5%</li>
<li>Head Smash vs. 252/4 Gliscor: 75.7% - 89.3%</li>
<li>Head Smash vs. 252/252+ Suicune: 52.7% - 62.4%</li>
<li>Head Smash vs. 252/176+ Skarmory: 58.1% - 68.9%</li>
<li>Head Smash vs. 252/0 Metagross: 35.7% - 42%</li>
</ul>
<p>The EVs of this set allow for maximum power while outspeeding Pokémon such as 0 Speed Rotom-A, Suicune, Cresselia, and Gyarados
,. This results in which means slower stall teams
will have having increased problems taking out Aggron. If more power is wanted, then an Adamant nature
may can be used with enough Speed EVs to outspeed Skarmory. 164 Speed EVs are required
with an Adamant nature to outspeed minimum Speed Skarmory, though more
may can be used to outspeed faster variants of Skarmory. Additionally, Toxic
may can be used over Ice Punch in order to cripple Pokémon like Hippowdon and Swampert on the switch-in.</p>
<p>Due to Aggron's
three common weaknesses in Ground, Fighting, and Water, teammates who resist these moves are appreciated. Celebi is a great partner for Aggron because it resists all three of the aforementioned types and can also Thunder Wave the opposing Pokémon,
allowing Aggron to get off more than one attack and compensates for Aggron's low speed. Gengar is also a good partner because he is immune to Ground- and Fighting-type moves and can also lure in Blissey, who
m Aggron can easily come in on. Aggron also resists the Ghost- and Dark-type weaknesses of the aforementioned Pokémon. Sandstorm support is also appreciated
so that Aggron can survive a Surf to boost Aggron's Special Defense; both Hippowdon and Tyranitar will work. Hippowdon can set up Stealth Rock and tank Flygon's Earthquake, while Tyranitar can also use a Choice Band set and help in taking down the opposing team. He can also use Flamethrower and Ice Beam to take care of Breloom and Flygon. Because Aggron will be switching in and out a lot, Rapid Spin support is helpful. Starmie is a great choice because it resists Water- and Fighting-type moves, and can break down physical walls with its STAB Hydro Pump.</p>
<p>Aggron has trouble with defensive Pokémon
who can take a hit, like Hippowdon, Swampert, and Metagross. Celebi can handle all three with Grass Knot, Leaf Storm, and Earth Power
respectively. After Aggron KOes someone,
faster Pokémon will threaten him with a KO he can easily be revenge killed by faster Pokemon. Flygon can be handled with Gengar, who is immune to Earthquake, and by Hippowdon, who can tank any hit that Flygon throws at him. Hippowdon can also tank Bronzong and Metagross's hits
as well as provide Sandstorm to boost Aggron's Special Defense. Starmie, Heatran, and Shaymin can all be taken care of by specially defensive Zapdos, who can tank their hits and
threaten them with STAB Thunderbolt and non-STAB Heatwave. Zapdos also has good
defensive synergy with Aggron
, which is another reason to include him as a partner.</p>
[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Head Smash
move 3: Earthquake
move 4: Ice Punch / Aqua Tail
item: Life Orb
nature: Jolly
ability: Rock Head
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>
In order to make up for his mediocre Speed, Aggron can run a Rock Polish set. Aggron can run a Rock Polish set in order to make up for his mediocre speed. Unlike Rhyperior, Aggron
, after a Rock Polish
, can outspeed Choice Scarf Heatran and hit him
for the quick KO with Earthquake
and OHKO. Head Smash still does
large obscene amounts of damage even with only a Life Orb boost, while Earthquake can hit
the Steel-type Pokémon
such as Metagross, Jirachi, and the aforementioned Heatran who threaten him for Super Effective damage. Ice Punch is used to
get the OHKO
on Gliscor and Breloom,
and can also be used to as well as take taking down
Scarfed Flygon should you get more than one Rock Polish boost
and out-speed him. Aqua Tail still hits Hippowdon and can 2HKO him if he's below 75% health.</p>
[Additional Comments]
<p>Aggron can also run an Adamant nature with the same EVs for more power, but will fail to outspeed Choice Scarf Heatran after a Rock Polish. Jolly Rhyperior fails to outspeed positive natured base 130s after a Rock Polish, which
gives Aggron his niche is another reason to use Aggron.</p>
<p>As with the previous Choice Band moveset, Pokémon who resist Aggron's weaknesses are good choices as partners. Celebi is a good partner as always, and can take out bulky Water-type Pokémon who can take a Head Smash, while Gengar also resists Aggron's weaknesses. Because Aggron is fulfilling a setup sweeping role, sandstorm support is more necessary more of a necessity to help Aggron take a hit when he has to. Hippowdon is a good partner because he can take Choice Scarf Flygon's Earthquakes and KO with Ice Fang, while Tyranitar can lure in and KO Flygon with Ice Beam. Because of Aggron's lesser decreased damage output, entry hazard support is helpful to assist in his sweep. Roserade is a good partner because he resists Aggron's Fighting- and Water-type weakness and can scare away bulky Water-type Pokémon with Grass Knot or Leaf Storm while setting up Spikes in the process. Skarmory is immune to Aggron's Ground-type weakness and can Roost off any damage that it takes, while setting up Stealth Rock and Spikes simultaneously.</p>
<p>Aggron has trouble with Hippowdon, Swampert, and Metagross. Furthermore, he is still outsped by base 100 Choice Scarf users and up
at +2 speed. Hippowdon and Swampert can be taken care of by Roserade and Celebi, while Metagross can be KOed by Celebi's Earth Power. Flygon can be lured in and KOed by
a Shuca Berry Tyranitar with Ice Beam, while Choice Scarf Gengar and Starmie can both be Pursuited by either Scizor or Tyranitar.</p>
[SET]
name: Substitute
move 1: Substitute
move 2: Head Smash
move 3: Earthquake
move 4: Ice Punch / Magnet Rise / Aqua Tail
item: Leftovers
nature: Adamant
ability: Rock Head
evs: 252 HP / 252 Atk / 4 SpD
[SET COMMENTS]
<p>Because Aggron can force many switches with his multiple resistances and strong attacks, he can run a Substitute set to ease prediction and to avoid taking heavy hits. Head Smash is still as powerful asalways, although but despite this an Adamant nature is still suggested because he is not using an item that boosts his power. Earthquake is included to hits Steel-type Pokemon;because without it, Aggron cannot smash his way get through their defenses. Ice Punch can KO Flygon and Gliscor, while Magnet Rise prevents Flygon and others from revenge killing Aggron with nullifies most of his checks by creating an immunity to Earthquake. Aqua Tail is there to hit Hippowdon.</p>
[Additional Comments]
<p>The given EVs allow Aggron to have
the maximum bulk
while retaining maximum power, but you may choose
to take EVs out of HP in order to run enough Speed EVs to outspeed Skarmory. 164 Speed EVs will outspeed minimum Speed Skarmory,
though more is suggested to outspeed Skarmory who invest in Speed EVs.(Speed creep)</p>
<p>Aggron appreciates the partners mentioned in the two previous sets, namely Celebi and Gengar for
their useful defensive synergy, Hippowdon and Tyranitarfor sandstorm support, and Roserade and Skarmoryfor Spikes support. Furthermore, Celebi can help take down Pokémon who can survive a hit
from Aggron, such as Hippowdon, Swampert, and Metagross.</p>
[Team Options]
<p>Aggron really appreciates sandstorm support, as it allows him to be able to survive a Surf from bulky Water-type Pokémon such as Vaporeon and Suicune. Both Hippowdon and Tyranitar are good choices for providing this. Hippowdon can tank the Ground- and Fighting-type moves that Aggron is weak to and can also set up Stealth Rock to ensure several of Aggron's KOs. Tyranitar can run Ice Beam to easily take down Flygon and Gliscor,
or however it can
also attack with Stone Edge,
as to take advantage of the fact that many teams don't carry very many Rock-type resistances.</p>
<p>Aggron also appreciates special attackers who can break through the physical tanks who
m Aggron cannot harm as much, such as Swampert and Hippowdon. Celebi is a great choice to check both of them because
it he can scare them off with Grass Knot or Leaf Storm, resists Ground-, Fighting-, and Water-type moves, and
can spread Thunder Wave on the opposing team
so that Aggron can potentially get off two Head Smashes before the opposing Pokémon can make a move to help with Aggron's low speed. Gengar is
also another good choice as he resists Ground- and Fighting-type moves and can strike the opposing Pokemon with
a Shadow Ball. Aggron also appreciates Spikes support, as with Spikes the opposing team will have a harder time checking Aggron. Roserade is a good choice as he resists Fighting- and Water-type moves and can scare away Water-type Pokémon with the threat of his powerful Leaf Storm, while
Specially Defensive Skarmory can easily tank Surfs
, and is immune to Ground-type moves
, and has the option to set up Stealth Rock as well as Spikes.</p>
<p>Pokémon who outspeed Aggron after he has KOed someone are
problematic also good counters to him, such as Flygon, Starmie,
and Gengar
, and many others. Hippowdon and Gengar can easily take care of Flygon, as neither takes too much damage from Earthquake and U-turn, while specially defensive Zapdos and Blissey can check Starmie and Gengar. Zapdos can also threaten with a STAB Thunderbolt to scare away the likes of Suicune and Vaporeon, and can use Hidden Power Grass to scare away Swampert. Finally, with all the switching in and out that Aggron does, Rapid Spin support is helpful. Starmie is a great choice as
it he resists Water- and Fighting-type moves, while Aggron resists
Starmie's his Ghost- and Dark-type weaknesses.</p>
[Optional Changes]
<p>Aggron has the capability of running a defensive set if given sandstorm support, as he can set up Stealth Rock and tank hits due to his many resistances. However, his three weaknesses are extremely common and his low HP means that he won't be as capable of tanking hits as other Pokémon. Metal Burst is a possible choice, as Aggron has the defenses to be able to survive a hit, but usually outright attacking is more reliable and lets Aggron live for a longer time.</p>
<p>Iron Tail is an option because it runs off of Aggron's secondary STAB, but the accuracy is a letdown. Thunder Wave can be helpful for team support, but Aggron can usually KO the opposing Pokémon with Head Smash and the Ground-type Pokémon who resist Head Smash are also immune to Thunder Wave.</p>
[Counters]
<p>Few Pokemon can switch into a Choice Band Head Smash. Hippowdon, Swampert, Metagross, and Bronzong are all examples of Pokémon who can take a Head Smash and retaliate with an Earthquake.
As for after a kill After Aggron has KO'd something, bulky Water-type Pokémon like Suicune and Vaporeon can take a hit and KO Aggron with their super effective Surfs. Gliscor, Flygon, Gengar, and Starmie all don't like taking Head Smashes, but they can all outspeed Aggron and KO him with their super effective moves.</p>