I'm out of OM Majors and recently have made a lot of AAA teams to snipe people from the ladder tour (mainly want to snipe ojr but got matched vs other players). Because of that, I want to share a few fun teams and some serious one I made for majors.

Specs primsea wake is broken so I decided to use Inteleon which is just as strong as Wake at spamming weather ball. The extra speed is nice to get the jump on stuff like Moon, Scream Tail, Ogerpon,... Inteleon only has one stab tho so it struggles into stuff like Iron Moth or Goodra-H, with scarf Wake those mus are a bit more manageable. I tried to get creative with the defensive core but just end up making it weak to Chien Pao so I don't like this team that much. Also a key thing to point out that will show up in every other teams of mine is Great Tusk, specifically Mold Breaker with Taunt. I think Great Tusk is just the best mon in the tier rn and it is almost impossible to make a good team without it. It is the only good remover in the tier since the other option Corviknight just does a terrible job at removing. Mold Breaker is also very nice as it allows you to do heavy damage into Fluffy Corv or Skarm wanting to switch in or EE Pecharunt that want to shut down Tusk. Taunt is great at denying healing from opponent's defensive mons like Corv or Skarm after they come in and take 40 from cc. It aslo helps denying spikes from Skarm and Deo-d, toxic from Mandibuz and Pecharunt, set up attempt from other Great Tusk,... Taunt is just like one of the best move to have on Great Tusk imo.

I saw this diancie set from ojr and thought it is pretty nice at shutting down set up attempt from Gouging Fire and Iron Boulder so I decided to give it a go. This is a experimetal team so I just tossed as much stuff I wanted to try out in this team as I can. The team's concept is a pretty fast pace physical base offense team. I have eject button Hoodra because I want momentum and also a Wake check. Thundy-T because I need a speed control ground immune mon. My idea was that this mon does a good amount to some of the relevant ground type in the tier like Great Tusk and Swampert, VA Corv is not as common as before so I don't really need to worry about that, Primsea is because I want some defensive utility but BoR could also works. After that it is just strong breakers and Tusk, not much to say.
I want to give Iron Hands a go because I think it has some cool niche in this metagame. EE helps it check Moon, Swampert, Great Tusk pretty well and then get a slow volt switch out into the broken wake. I have protect and drain punch because I want it to switch in a couple of time vs Chien Pao which is not the best idea since Chien Pao still does a billion and Iron Hands will have its lefties knocked off most of the time. I don't know what you would want over protect tho so it is probably still an ok option. The other mon I want to highlight on this team is Gholdengo. This was initially my desperate attempt at checking Iron Boulder cause that mon is so fricking hard to check but it ended up being better than I thought. With scarf, Ghold outspeeds almost all of the unboosted threats in the tier beside Deo-S so it is pretty good at revenge killing. It is also a nice late game sweeper after you have removed Swampert with Walking Wake. Adapt Shadow Ball is also darn hard to switch into after the regenvest is gone. A nerd named ojr will trick the scarf immediately because his team has double scarf but double scarf is cringe.

This is the team I used in majors play off and also the team that I think is the best. As I have said a couple of times, Walking Wake is pretty ridiculous to check right now and every teams just kind of get blown up by it so I want a solid Wake check. I remember Atha telling me a while ago about delta stream Corviknight to check Chien Pao and Iron Boulder and I thought it would work very nicely. I paired Corv with regenvest Iron Hands because I want Hands to scout CB Chien Pao. Hands is also good at checking physical threats like Moon, Dnite and special threats like Iron Moth tho it is not very good at that job. To round out the defensive core I have Scream Tail which is a very underrated mon rn. It is very good at checking threats like Deo-S, Great Tusk, Dnite, Wake, Iron Hands... while being pretty threatening offensively. Because of that, removing Scream Tail is a pain. Its speed let it scare out Walking Wake and its bulk combine with pixilate boomburst means Moon or Chien Pao can't revenge it. Your opponent most of the time will have to resort to switching back and forth between Corv and Swampert to stall Stail out which let you get your breaker in with some good plays. Not much to say about the last two slots so I'll move on. (also ironically this team is weak to CM stail but surely no one is using it)

The last team here is kind of a meme team but I had some funny games with it so I still want to share it. The eye catching part of this team is definitely Scarf Deo-S. The thought process behind this is that I wanted to try out Protean Deo-S. The problem is that I want a choice item but band or specs mean I will only hit hard on one side. So I decided to use scarf and invest all of my evs in atk and spatk, that way I can hit decently hard on both side. Even uninvested Deo-S still hits 396 speed which means with scarf it outruns all of the scarfer in the tier. Because of that, I decided to throw in Superpower and Knock off to kill unexpected Scarf Moon and Azelf. Scarf is also nice for webs mu too. Trick + eball is also nice to clear way for Archaludon and Scream Tail. The other weird mon on this team is utility dnite. I have always like Dnite on offensive team for its defensive profile since it can switch into a lot of stuff, scare them out and get a free roost. With the rising popularity of fluffy, it is pretty hard to pull off a sweep with dnite these days so I decided to go all in on the utility. First you have twave because yellow magic is broken and also helps Tusk a lot since most of the time, you will be paralyzing the physical defensive walls. Dragon Tail is nice to deal with cheese mons and to rack up rocks chip but EQ can be a nice substitute if you want a better time vs steel type.
Funny replay with this team: https://replay.pokemonshowdown.com/gen9almostanyability-2049386150
That's it, have a good day.






Specs primsea wake is broken so I decided to use Inteleon which is just as strong as Wake at spamming weather ball. The extra speed is nice to get the jump on stuff like Moon, Scream Tail, Ogerpon,... Inteleon only has one stab tho so it struggles into stuff like Iron Moth or Goodra-H, with scarf Wake those mus are a bit more manageable. I tried to get creative with the defensive core but just end up making it weak to Chien Pao so I don't like this team that much. Also a key thing to point out that will show up in every other teams of mine is Great Tusk, specifically Mold Breaker with Taunt. I think Great Tusk is just the best mon in the tier rn and it is almost impossible to make a good team without it. It is the only good remover in the tier since the other option Corviknight just does a terrible job at removing. Mold Breaker is also very nice as it allows you to do heavy damage into Fluffy Corv or Skarm wanting to switch in or EE Pecharunt that want to shut down Tusk. Taunt is great at denying healing from opponent's defensive mons like Corv or Skarm after they come in and take 40 from cc. It aslo helps denying spikes from Skarm and Deo-d, toxic from Mandibuz and Pecharunt, set up attempt from other Great Tusk,... Taunt is just like one of the best move to have on Great Tusk imo.






I saw this diancie set from ojr and thought it is pretty nice at shutting down set up attempt from Gouging Fire and Iron Boulder so I decided to give it a go. This is a experimetal team so I just tossed as much stuff I wanted to try out in this team as I can. The team's concept is a pretty fast pace physical base offense team. I have eject button Hoodra because I want momentum and also a Wake check. Thundy-T because I need a speed control ground immune mon. My idea was that this mon does a good amount to some of the relevant ground type in the tier like Great Tusk and Swampert, VA Corv is not as common as before so I don't really need to worry about that, Primsea is because I want some defensive utility but BoR could also works. After that it is just strong breakers and Tusk, not much to say.






I want to give Iron Hands a go because I think it has some cool niche in this metagame. EE helps it check Moon, Swampert, Great Tusk pretty well and then get a slow volt switch out into the broken wake. I have protect and drain punch because I want it to switch in a couple of time vs Chien Pao which is not the best idea since Chien Pao still does a billion and Iron Hands will have its lefties knocked off most of the time. I don't know what you would want over protect tho so it is probably still an ok option. The other mon I want to highlight on this team is Gholdengo. This was initially my desperate attempt at checking Iron Boulder cause that mon is so fricking hard to check but it ended up being better than I thought. With scarf, Ghold outspeeds almost all of the unboosted threats in the tier beside Deo-S so it is pretty good at revenge killing. It is also a nice late game sweeper after you have removed Swampert with Walking Wake. Adapt Shadow Ball is also darn hard to switch into after the regenvest is gone. A nerd named ojr will trick the scarf immediately because his team has double scarf but double scarf is cringe.






This is the team I used in majors play off and also the team that I think is the best. As I have said a couple of times, Walking Wake is pretty ridiculous to check right now and every teams just kind of get blown up by it so I want a solid Wake check. I remember Atha telling me a while ago about delta stream Corviknight to check Chien Pao and Iron Boulder and I thought it would work very nicely. I paired Corv with regenvest Iron Hands because I want Hands to scout CB Chien Pao. Hands is also good at checking physical threats like Moon, Dnite and special threats like Iron Moth tho it is not very good at that job. To round out the defensive core I have Scream Tail which is a very underrated mon rn. It is very good at checking threats like Deo-S, Great Tusk, Dnite, Wake, Iron Hands... while being pretty threatening offensively. Because of that, removing Scream Tail is a pain. Its speed let it scare out Walking Wake and its bulk combine with pixilate boomburst means Moon or Chien Pao can't revenge it. Your opponent most of the time will have to resort to switching back and forth between Corv and Swampert to stall Stail out which let you get your breaker in with some good plays. Not much to say about the last two slots so I'll move on. (also ironically this team is weak to CM stail but surely no one is using it)






The last team here is kind of a meme team but I had some funny games with it so I still want to share it. The eye catching part of this team is definitely Scarf Deo-S. The thought process behind this is that I wanted to try out Protean Deo-S. The problem is that I want a choice item but band or specs mean I will only hit hard on one side. So I decided to use scarf and invest all of my evs in atk and spatk, that way I can hit decently hard on both side. Even uninvested Deo-S still hits 396 speed which means with scarf it outruns all of the scarfer in the tier. Because of that, I decided to throw in Superpower and Knock off to kill unexpected Scarf Moon and Azelf. Scarf is also nice for webs mu too. Trick + eball is also nice to clear way for Archaludon and Scream Tail. The other weird mon on this team is utility dnite. I have always like Dnite on offensive team for its defensive profile since it can switch into a lot of stuff, scare them out and get a free roost. With the rising popularity of fluffy, it is pretty hard to pull off a sweep with dnite these days so I decided to go all in on the utility. First you have twave because yellow magic is broken and also helps Tusk a lot since most of the time, you will be paralyzing the physical defensive walls. Dragon Tail is nice to deal with cheese mons and to rack up rocks chip but EQ can be a nice substitute if you want a better time vs steel type.
Funny replay with this team: https://replay.pokemonshowdown.com/gen9almostanyability-2049386150
That's it, have a good day.
