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Amoonguss

Bulky with sleep moves and lots of healing options? I've seen worse.

How I see it is: Spore them and then Giga Drain and synthesis to get health back and then add one filler move like growth or a poison attack. Omg I wanna use him now. XD

And you seem to think Nintendo makes the game and pokemon... Game Freak does.
 
He'll be great in spreading status around that's for sure. bulky and with regeneration and nice typing. He's not gonna do much offensively but he may be able to hurt some frail things. He's aspretty solid pokemon. I also like his sprite and dex entry. it's pretty funny.
 
I suppose this is a bump, but I didn't want to make a new thread when we already had one. So here goes.

Morobareru @ Leftovers

-Spore
-Stun Spore
-Energy Ball
-Clear Smog

I've used this leading set on PO's BW server with quite a bit of success. With a Calm nature and 252 HP/48 SDF, it can even take an Azelf's Psychic. Mothra often switches into Stun Spore, and attempts to set up. You then use Clear Smog, and when it attacks in anger, you switch out to something else (Heatran, anyone?). It can also take out many bulky waters/grounds.
 
Grass/Poison is better than Grass/Bug...as far as I know, Grass/Poison doesn't have a single x4 weakness.

I understand that spore users can't be fast, but what exactly does this guy do better than Breloom? Ugh.
 
I am really liking this pokemon, it may have have a bad movepool, however, it looks like a great status spreader. It has great HP, and decent defenses, and regeneration, just makes it quite better. I could see this constantly switch in to take a hit or absorb toxic spikes, and then spore/stun spore the switch in. It looks like it has some potential stall teams will have a hard time getting rid of it, if they don't have a Heal bell user.
 
People are really underestimating this thing for the lower tiers. Its not hoorrible.
Everybody that says that Venusaur outclasses this should look at its ablity Regeneration.
Nobody who has played with Venusaur could honestly say that they have never wished
It had a little more HP upon switching back in, and this pokemon offers that with decent results.
Sometimes, yes, you will be missing the offensive potential, but its still okay defensively

There's a secret message in there for people willing to look for it.
 
Seriously Don, why are you hating the mushroom so much? Sure it has a stupid pig-nose but it's not terrible as a pokemon. As others have stated, Grass/Poison is a fantastic typing (Venusaur always being in the top five post Roserade and pre-Heracross says something; really poison is just a good typing in general) and Spore is a fantastic move. Stun Spore is nice, and the Giga Drain boost is too. Regenerate is a great ability. It has pretty good defenses, with high HP, decent def, and good SpD....

Seriously what's not to like? It's a decent UU with good stats and a good (albeit shallow) movepool.

Anyway is special growth a good idea?

name: I have grown more hyphae! (Special Growth)
move 1: Growth
move 2: Hidden Power Fire
move 3: Giga Drain
move 4: Spore
item: Life Orb
ability: Regeneration
nature: Modest
evs: 252 HP / 4 Def / 252 SpA

Really why did they have to get rid of swords dance and Giga Drain as tms? T_T

@Above: WTF was that intentional?

EDIT: Don bold Giga Drain so that people don't pass it over like I do, lol
 
Really why did they have to get rid of swords dance and Giga Drain as tms? T_T

It's doesn't affect this guy though. He gets Giga Drain by Level Up. Energy Ball is completely outclassed by it now, and it's a great option for Morobareru to keep up his HP while doing decent damage. He could be rather difficult to take down with the best bulk among Grass/Poison types and Giga Drain+Regeneration.
 
Why use Energy Ball over Giga Drain? Are you really KO'ing anything with that 5 extra power that offsets the health regen?

Swords Dance is still a TM btw.
 
Lol, I'd thought that SD was not a TM anymore because it couldn't learn it.. Literally every grass type in gen 4 could learn it (type-move requirement for some reason), so it's weird that mushroom mon can't.

Changed Energy Ball to Giga Drain (I had it as Energy Ball because it was unbolded under a bolded move in its level up and didn't seem to be mentioned anywhere in the sets.. my bad, lol)
 
jesus christ you really hate this thing dont you, op?

I mean double status is great, leftovers, synthesis, buffed giga drain and regeneration mean this thing will be hard to kill.

Also grass/poison > grass/bug ANY day
 
I guess it's stupid look makes me hate it...and breloom will always be my favirote mushroom <3 sure this thin has bulk, but who needs bulk when you can hide behind a substitute, heal, and not get status'd?
 
I guess it's stupid look makes me hate it...and breloom will always be my favirote mushroom <3 sure this thin has bulk, but who needs bulk when you can hide behind a substitute, heal, and not get status'd?

yes well thats what lower tiers are for
 
A mod really needs to change the OP.

This mushroom can do quite a lot. Spore is one move only 4 pokemon in the entire game can learn.

Grass/Poison is a great typing on a defensive status spreader.

I really don't see what is so bad about this pokemon. Sure it is slow, but 85/85 attack definitely isn't bad.
 
Dang, if this guy got leech seed and knock off I might consider him a better Tangrowth, who also got regeneration. Skip that - I know Tangrowth has better attack moves and mixed stats and different typing n' junk, I was only referencing him as a supporter.

Morubareru@Leftovers
Ability: Regeneration
EV's: 252 hp, 252 def/sdef/whatever mix
Nature: Bold (+Def,-Atk), Calm (+SDef, -Atk)
- Spore
- Stun Spore
- Clear Smog
- Giga Drain

Dude, I think people are really understimating this set. Double Status is always a wonderful strategy, and very easy to pull off. I do admit I'm a little biased, because I love these kinds of sets. Especially with the twist this guy can put on it.

With his high hp and decent defenses, Giga Drain AND Regeneration, AND leftovers he will stick around for a very long time. The way it operates is simple. Come in on a resisted attack (say fighting, very common, and it looks especially so this time around) and immediately use Spore or Stun Spore. If you use Spore your opponent will likely switch out, and you can use Stun Spore. Now here's what the new mushroom can bring to the table. With some decent paralysis support, it will be nigh impossible for your opponent to set up against him without a steel. With the speed drop, Clear Smog being untauntable, you can frustrate your opponent to no end by removing any of their stat boosts minus a choice item, and deal damage in the process. Should you run low on hp just use Giga Drain or switch out for some Regeneration recoveration.

252 Adamant Life Orb Machamp Dynamic Punch vs. 252/252 Bold Morubareru: 23% - 26%
252 Adamant Life Orb Machamp Ice Punch vs. ": 49% - 57%
Morubareru does well against some of DPPt's top threats and can even avoid a 2KO factoring in Leftovers against some standard coverage moves to status them.

+2 252 Jolly Life Orb Terakion CC vs. 252/252 Bold Morubareru: 53% - 62%
252 Jolly Terakion Stone Edge vs. ": 44% - 52%
Granted you're not likely to switch him in against something like this, it just goes to show he can potentially put a stop to a dangerous sweep with Spore or Clear Smog.

Now I know those calcs were probably unrealistic, but just wanted to show that he can be very useful, even in the current and future metas of OU or whatever (I know they have not formally set up tiers yet, so don't tell me about "waiting for the meta," "stop theorymoning," etc.). In my opinion he will be likely to be high UU, considering he can survive those attacks, which are generally more powerful than anything that has been in UU like Rhyperior, for example.
 
Grass/Poison is, as stated before, a decent defensive typing. Even though it's weak to common attacking types such as Fire and Ice, it can be worked around with proper team synergy, and useful resistances to Water and Electric type attacks and neutrality to Ground go some way to compensate for this. Offensively, Grass/Poison is one of the worst in the game, but Moro is not offensively oriented. Even then, Giga Drain is usually the only worthwhile offensive move worth using. Coming off of a passable 85 Special Attack, Giga Drain does its role of being a psuedo-healing move with moderate success.

Combining this with the support moves stated in the OP, I could see Moro being quite effective in the lower tiers. The reason why it will likely not be OU is the reason why other bulky pokemon, such as Milotic, Poliwrath, and Altaria aren't; Moro simply can't compete with the bulkiness of OU's walls, and the power of OUs sweepers. Other new pokemon, such as Ono, Shanderaa, and Wargle, will tear Moro apart while it struggles to take a hit and retaliate with a status move. Pokemon like Nattorei and Bronzong can handle these beasts to an extent. I could see it being potential counters to UU sweepers such as Donphan, Heracross, Pinsir, and Absol, though.
 
Umm, he's actually a very capable Pokemon. Bulkier than other Grass/Poison Pokemon, such as Venusaur and Roserade, with access to 100% accurate Spore. On top of that, he can counter Water, Fighting, Electric, and other Grass types with ease. Regeneration is a great ability, and he doesn't need to run Synthesis (which will often be reduced anyways). Sludge Bomb / Spore / Stun Spore / Grass Knot could actually work well. He's not the best, but you make him sound like absolute shit, which isn't the case at all. Plus, his design is epic.

What this says. I think your undermining the mushroom. He has good defenses compared to other Grass Types, and he has regeneration for healing. And of course Spore.
 
Awesome, a pokemon that can bypass sleep clause over WiFi thanks to Effect Spore!
Effect Spore is worse for this guy. With his Speed, you may accidentally Paralyze/Poison someone before you get to Spore them...
I suppose this is a bump, but I didn't want to make a new thread when we already had one. So here goes.

Morobareru @ Leftovers

-Spore
-Stun Spore
-Energy Ball
-Clear Smog

I've used this leading set on PO's BW server with quite a bit of success. With a Calm nature and 252 HP/48 SDF, it can even take an Azelf's Psychic. Mothra often switches into Stun Spore, and attempts to set up. You then use Clear Smog, and when it attacks in anger, you switch out to something else (Heatran, anyone?). It can also take out many bulky waters/grounds.
Well, Heatran can't do anything against Mothra anyway. If the Mothra user decides to Butterfly Dance again (which is the best choice, since Morobareru can't do anything against it), he'll be able to outspeed ScarfTran and BD again. After that, Fire Blast from ScarfTran is a 3HKO just 50% of the time.
 
this little prick has ruined my battle subway streak everytime!! deadset everytime ive lost it was to him, i hate him with a passion because hes delaying my breeding if i cant get bp for the power items. as much as i hate him i think im going to use him considering how capable he is, hes too bulky for my swampert to kill him with ice beams before he ko's me, then he spores without fail on the exact turn my scizor or gyarados wakes up, and if he doesnt hes freakin effect spore puts me to sleep, and while im asleep hes using synthesis and ingrain with leftovers, hes a royal pain
 
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