Single Battle UU WIFI DP Team
After not having much success making a functional team on my own in the UU environment, I figured I’d do a bit more research and then ask others what they think. So here I am. Enjoy.
Lopunny @ Flame Orb
Klutz
Jolly
236 HP / 164 Def / 110 Spd
~ BatonPass
~ Agility
~ Substitute
~ Switcheroo
My support lead that aids my team’s slower sweepers. Also I can trick flame orb onto physical sweepers to hinder them as well as take away their supporting item. Substitute so I can pass something else and switch safely to the next pokemon. I’m not sure how helpful she is to this team anymore since I used to have a couple more slowish sweepers to pass to. Suggestions wanted.
Medicham @ Choice Scarf
Pure Power
Jolly
252 Atk / 252 Spd / 6 HP
~ Hi Jump Kick
~ Psycho Cut
~ Ice Punch
~ Thunder Punch
This makes for such a great revenge killer it makes me laugh when people keep their pokemon in, under estimating its speed only to get knocked about. Great type coverage allows me to revenge a variety of different types and two STAB moves never hurt (well, not me at least XD).
Jumpluff @ Leftovers
Chlorophyll
Jolly/Timid
252 Spd / 188 Def / 70 SDef
~ Encore
~ Leech Seed
~ Substitute
~ Sleep Powder
This has turned out to be one of the most enjoyable sets I have ever used. It’s so fun to watch your opponent struggle so hard against a pokemon that isn’t that strong defensively. I find it’s most effective when you switch in on a ground type move, such as the ever popular earthquake, and clap an encore. This then gives you the choice to either set up a sub or sleep powder the switch in.
Nidoqueen @ Leftovers
Poison Point
Impish
252 HP / 252 Def / 6 Atk
~ Stealth Rock
~ Toxic Spikes
~ Roar
~ Earthquake
The queen takes fighting moves like a champ and any CC aimed at lopunny are met by this female beast. She also covers jumpluffs poison and rock weakness’ while at the same time drawing out ground moves for jumpluff to switch in on. Her main function is to set up hazards so when opponent pokemon start to switch furiously from jumpluff they get damage and status. She also makes a recipient of agility, even if it doesn’t help out all that much. The only downside I can see on this is that when she spreads status jumpluff’s sleep powder becomes obsolete so if you can think of another physical wall that can set up stealth rock AND can draw out ground moves for jumpluff to switch in, then I’d like to hear it.
Magmortar @ Life Orb
Flame Body
Timid
252 SAtk / 252 Spd / 6 SDef
~Fire Blast / Flamethrower
~Thunderbolt
~HP [Grass]
~Focus Blast
Magmortar is my special sweeper and can put quite a big dent in teams with an added agility from lopunny. Flamethrower is a reliably accurate STAB move whereas thunderbolt is good coverage and gives me a move to hit flying types with, which I lack with the other members of my team, bar medicham. Hidden power grass covers all of magmortar’s weaknesses and focus blast is another powerful coverage move that I can hit pesky dark types with.
Milotic @ Leftovers
Marvel Scale
Modest
252 HP / 242 Def / 16 SAtk
~ Surf
~ Ice Beam
~ Rest
~ Sleep Talk
Sort of a special wall turned into a tank thanks to smogon’s move set. Works effectively on both defences whilst asleep due to marvel scale’s activation. Surf works as STAB and Ice Beam is for grass types mainly. I chose milotic due to her ability to take special hits, which none of my other members can do effectively. I might have picked chansey, but that would put a lot of strain on nidoqueen to block fighting type moves.
Please rate my team and please make as many suggestions as you can. Thanks for viewing this thread and for your suggestions.
Cheers!