Analyze: When a Pokemon with this ability moves last, the power of the next move is increased (amount is currently unknown).
Pokemon who currently get this ability:
Code:
Magnemite
Magneton
Staryu
Starmie
Porygon
Porygon2
Magnezone
PorygonZ
Minezumi
Miruhoggu
Riguree
Oobemi
Notables: Starmie, Magnezone, Oobemi
While everyone has been awe-struck by Overconfidence and Encourage, Analyze has sat quietly, waiting it's time to shine. This ability is a blessing for Pokemon that are much too slow to function outside of a Trick Room or take full advantage of stat boosters by essentially giving them extra credit for being sluggish.
Of the notables, I see Starmie benefiting a lot from this, as funny as seems considering his Base 115 Speed. However, combined with Trick Room, it can be quite useful. By setting up his own Trick Room and abusing the reverse affects from it due to his speed, Starmie will more than likely go last, resulting in pretty powerful Surfs or Hydro Pumps. This also gives him a reason to use Modest over Timid since even 329 Speed is enough to give the desired affect. However, he may be more useful with another Trick Room user and packing Choice Specs for himself, this way he can take as little damage as possible by not having to take a hit the turn he sets up TR.
For Magnezone, Magnet Pull will most likely still be the number one option, but Analyze is sure to find it's niche by abusing his lackluster 70 Speed and almighty 130 Special Attack. Thanks to his good typing, he has many resistances in which can safely switch in on and unleash hell with a Choice Specs set. Life Orb + Magnet Rise + 3 Attacks is also quite deadly by giving him another temporary immunity (to his biggest weakness at that), thus allowing his sweep to keep strong. Fire Type attacks are still a problem, but Flash Fire users like Houndoom, Shanderaa, and Heatran make for great partners.
Analyze was made for Oobemi. He doesn't exactly have a stellar defensive typing by being pure Psychic, but he has a massive 125 Special Attack and absolutely lovely 40 Speed, pretty much guaranteeing him to move last and deal back big damage with his decent movepool. I'm sure that with moves like Calm Mind, Nasty Plot, Pshycic, Energy Ball, Recover, Psycho Shock, Shadow Ball, and Thunderbolt he can put something together.
Overall, I see Analyze as a little risky sense you'll probably be taking a hit before you unleash hell, but if you're going to be slow, you might as well be slow and hit hard, right? Besides, not having to invest in Speed means you can invest heavily in HP and use +Atk and +Spatk natures, resulting in more bulk and offense.