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Okay I have an example situation and a question to go with it

My opponenet orders before me in a double battle and says "If he uses Stone Edge, use Counter".

Would it be energy effecient to say shieldon 1 "use Stone Edge", and Shieldon 2 "use Protect Shieldon 1"?
was going to calc the damage vs energy but I got lazy
It pretty much depends on how much energy you have and how badly you want to hit him with Stone Edge. However, since Protect as a rule of thumb will probably take more energy than the move you're Protecting (though I'm not sure about this) you probably would be losing energy, so it would only be worth it if your opponent was close to KO range with Stone Edge or close to running out of energy.

On the other hand, if you had Stone Edge as well as Protect on both Shieldons, I believe it would be extremely energy efficient to do something like this:

(S1 and S2 refer to Shieldons 1 and and 2 respectively)
Action 1: S1 uses Stone Edge, S2 uses Protect on S1
Action 2: S2 uses Stone Edge, S1 uses Protect on S2
Action 3: S1 uses Stone Edge, S2 uses Protect on S1

Although this depends on how specific they made the substitution, you can basically make them eat the punishment for repeating the same attack while not suffering that energy cost increase yourself.
Did that answer your question?
 
What do I do if I'm an apprentice ref who has sent the round calcs to my tutor but they are going past the DQ time?
 
I don't think that works Woodchuck, as Protecting an ally occurs at normal priority iirc, and Shieldon is slower than Usain Bolt in Trick Room.
 
What happened to make Switch=KO the main method of battling? It seems to me that there should be more Perish Song, Toxic, and other hideous moves flying around that would make switching a very attractive option.
 
Switch = KO = faster battles, that's why people likes them, but you can always say OK Switch when you pick a challenge (and at least ask to your opponent if he could do the same if you senfd the challenge)
 
So do combos still have negative priority? For example, does Aqua Jet + Aqua Jet have +2 priority or +1 priority? Aqua Jet + Toxic would be +1 priority or +0 priority?
 
Hypothetical: Double battle, my team Pory-Z and Voodoom. If Pory-Z uses Discharge and it hits Voodoom, does that activate Volt Absorb, Motor Drive and Lightning Rod or just one of them.
 
It activates them all, assuming "Abilities: All" is a part of the match clauses.
Flora said:
So do combos still have negative priority? For example, does Aqua Jet + Aqua Jet have +2 priority or +1 priority? Aqua Jet + Toxic would be +1 priority or +0 priority?
Yes, they have priority. You can check the SotG sticky OP for a list of all the priorities.
 
if I sub-ref a battle but the original ref only reffed 1 round, does it get considered as a battle that got sub-reffed, or a fully reffed one (taking into account that a match must be at least 2 rounds long for it to be considered a battle that can end in DQ)
 
OK, real situation here.

Original ref reffed 4/6 rounds.

Subref came in for the last two rounds, where all of the KO's happened.

Does the subref get all of the RC?
 
Snatch Description said:
The Pokemon distracts their opponent at a crucial moment, stealing the effect of any healing, stat boosting, or supportive move.

This is awfully vague, and IRC can't decide if, say, Substitute takes HP from the thief or the original user; or if Chills (tauntable, self-targeted actions) are Snatchable.
 
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