The way we calculate stat ratigs so far is influenced by the D/P Speed Factor. However, every CAP we create modify, albeit slightly, the Speed Factor chart.
This is not a huge issue, but should exsisting CAPs influence the Stat rating of future CAPs? This is a bit tricky because we have actually CAPs work into 2 different metagames: the playtesting period, where the CAP is alone in standard, and the "normal" period, when it is along with other CAPs. So, it should actually have 2 different ratings. So far I think the numeric difference would be forgettable, but it could grow in the future - especially since a lot of our creations are very fast. Syclant, Fidgit, Stratagem and Kitsunoh all outpace base 100s.
This is not a huge issue, but should exsisting CAPs influence the Stat rating of future CAPs? This is a bit tricky because we have actually CAPs work into 2 different metagames: the playtesting period, where the CAP is alone in standard, and the "normal" period, when it is along with other CAPs. So, it should actually have 2 different ratings. So far I think the numeric difference would be forgettable, but it could grow in the future - especially since a lot of our creations are very fast. Syclant, Fidgit, Stratagem and Kitsunoh all outpace base 100s.