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If I have a grounded Pokémon and my opponent switches in Dugtrio (or any applicable trapper+trappee) as I switch out on the same turn, but my opponent switches "first" (as is the case when the Pokémon they originally had in is faster than mine), is my first Pokémon trapped?
i.e. My opponent switches in Dugtrio on a grounded Pokémon, Magnezone on a Steel-type, Gothitelle on anything that doesn't have Shadow Tag
If I have a grounded Pokémon and my opponent switches in Dugtrio (or any applicable trapper+trappee) as I switch out on the same turn, but my opponent switches "first" (as is the case when the Pokémon they originally had in is faster than mine), is my first Pokémon trapped?
i.e. My opponent switches in Dugtrio on a grounded Pokémon, Magnezone on a Steel-type, Gothitelle on anything that doesn't have Shadow Tag
There is no such thing as "first" or "second" switch.
If you switch out the same turn they switch in, regardless of the order you're not "trapped".
EDIT: ninjaed, and
This is not true, switching is considered a move with very high priority by the game, so if both players switch, the one who has the fastest poke on the field switches first. This has actually an impact on the game itself: for example, imagine that player 1 has a Jolteon on the field, and player 2 a Garchomp; if player 1 goes to Politoed and player 2 switches to Hippowdon, the weather will be sandstorm at the end, because the player 2's switch actually happened last.
I don't play NU, but I guess you're referring to a spread like 252 Atk / 4 SpA / 252+ Spe. In that case...
4 SpA Zebstrika Overheat vs. 252 HP / 168 SpD Ferrothorn: 256-304 (72.72 - 86.36%) -- guaranteed 2HKO
252 Atk Zebstrika Flame Charge vs. 252 HP / 88+ Def Ferrothorn: 124-148 (35.22 - 42.04%) -- 84.64% chance to 3HKO
This is without any boosting item, with LO you're guaranteed to OHKO Standard Ferrothorn outside Rain with Overheat, after SR damage. The NU analysis for Zebriska seems to suggest that the most appropriate moveset is a Special one; if you're forced to use a Zebriska in OU (well, good luck) I guess the best set resembles the one in the analysis.
I think Close Combat is pretty core for Arcanine. It's one of the things that sets it apart from Heatran as a flash fire user and I don't think I'd ever use an offensive Arcanine set without it. If you're using a more bulky Arcanine, You could get away with not having it and relying mostly on Flare Blitz and Extremespeed with the other two slots being support moves.
To to add a little to the switching discussion since this wasn't brought up, The order of switches actually does sometimes matter. I'm fairly sure this is the case, but feel free to correct me if I'm wrong.
Say you have Jolteon and your opponent has Garchomp. You switch to Genesect as they switch to a Blissey. You switch first, and since Garchomp has higher defense, Download gives you a special attack boost. If Garchomp was scarfed, they would switch first, so you would get an attack boost, as Blissey obviously has lower physical defense.
It's same story with something like Imposter Ditto afaik.
And considering I play HG I dont think Tornadus will be any problem :)