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Ask a Simple Question; Get a Simple Answer & General Resources (OU Edition)

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Everyone can contribute to C&C, just take a look at the specific rules of that forum before posting a thread.
 
Would i be allowed to write up a move set for C&C or is it only for members with badges?

Yes anyone can write it up, but I'd just like to emphasize that you should read ALL the sticky topics and announcements on the forum before you start writing up a topic, because otherwise you're likely to fuck up and get whatever you're contributing rejected.

Contributing to the site is serious business and you need to treat it as such. Make sure you're you're contributing because you feel what you're contributing actually needs to be on the site, not just for the sake of contributing.
 
Would it be wise to run Mach Punch on ScarfApe in case of speed-tie with Scarf Terrakion?
The standard moveset from Smogon is:
~ Close Combat
~ Fire Blast / Flare Blitz
~ Hidden Power Ice / Stone Edge
~ U-turn
Replacing CC with Mach Punch is a 120 EBP reduction before effectiveness is calculated. Replacing Fire Blast or Flare Blitz with Mach Punch means you lose an important STAB. Replacing HP or Stone Edge means you lose effectiveness against Dragons, Gyarados, Charizard, so on and so forth. Replacing U-turn means you lose your ability to scout as easily and have to take a hit to switch out instead of using U-turn on the new opponent
 
There's an error in the http://www.smogon.com/bw/pokemon/tentacruel entry.

The item given is leftovers when it should be black sludge.

The nature given is bold when it should be calm.

How can I report this and get it fixed?

It is generally agreed to use Leftovers over Black Sludge in analyses so it isn't really wrong :/ The reason I can remember is that whatever that Tricked Black Sludge can Trick it back to a non-Posion-type in your team though you can always predict that. This arguement leads to no where though so no point discussing that :d

Bold is the nature to help with its pretty low base 65 Defense. It already has a good base 120 Special Defense already, so a Bold nature gives it better overall bulk. Unless a Calm nature is going to help it survive certain special attacks, there isn't really a need to use it. Anyway in future, such posts can be made here and here.

edit: @Matthew: There's no much difference between the two items I guess so it doesn't really matter which is used? ?_? Was that what your post means idk? >.>
 
It is generally agreed to use Leftovers over Black Sludge in analyses so it isn't really wrong :/ The reason I can remember is that whatever that Tricked Black Sludge can Trick it back to a non-Posion-type in your team though you can always predict that. This arguement leads to no where though so no point discussing that :d

Bold is the nature to help with its pretty low base 65 Defense. It already has a good base 120 Special Defense already, so a Bold nature gives it better overall bulk. Unless a Calm nature is going to help it survive certain special attacks, there isn't really a need to use it. Anyway in future, such posts can be made here and here.
By giving it a calm nature it can be made strictly better.

336 special defense and 182 defense

If it was calm you only need to put 120 special defense EVs into special defense to have the same special defense as the version given.

Then you can put 120 EVs into defense which gives it 196 defense.

Therefore it can be made strictly better with a calm nature.

As for leftovers being better than black sludge, I guess I can see that.
 
What rating could I get to on smogon with a good team, but no skill?

Right now I have a dumb team:
(CB Dragonite, DD Salamence, CB Scizor, CS pilotoad, breloom, tentacruel)

I also have no skill, and I am 1100.
 
It is generally agreed to use Leftovers over Black Sludge in analyses so it isn't really wrong :/ The reason I can remember is that whatever that Tricked Black Sludge can Trick it back to a non-Posion-type in your team though you can always predict that. This arguement leads to no where though so no point discussing that :d

Bold is the nature to help with its pretty low base 65 Defense. It already has a good base 120 Special Defense already, so a Bold nature gives it better overall bulk. Unless a Calm nature is going to help it survive certain special attacks, there isn't really a need to use it. Anyway in future, such posts can be made here and here.

Maybe it's a bit since I've played BW OU, but what actually uses Trick in OU outside of Rotom-W these days? Not disagreeing that if Rotom-W Tricks itself Black Sludge it could mess you up, but what else is there to worry about with Trick?
 
By giving it a calm nature it can be made strictly better.

336 special defense and 182 defense
If it was calm you only need to put 120 special defense EVs into special defense to have the same special defense as the version given.
Then you can put 120 EVs into defense which gives it 196 defense.
Therefore it can be made strictly better with a calm nature.
As for leftovers being better than black sludge, I guess I can see that.

To put it simply, you're incorrect.

With 252HP/240Def/16Speed Bold= 364 HP/ 248 Def/ 276 Sp.Def

With 252HP/120Def/120Sp.Def/16Speed Calm = 364HP / 196Def / 336Sp.Def

What you've done is misread the 240Def EVs for 240Sp.Def EVs.
 
What do I have to breed to get a Cherrim with Seed Bomb, Aromatherapy and Natural Gift.

From what I've seen on Serebii, you'll need a gen 4 tutor for Seed Bomb and/or TM for Natural Gift. Chikorita can learn both Natural Gift and Aromatherapy by level-up, but needs a gen 4 tutor for Seed Bomb.
 
Maybe it's a bit since I've played BW OU, but what actually uses Trick in OU outside of Rotom-W these days? Not disagreeing that if Rotom-W Tricks itself Black Sludge it could mess you up, but what else is there to worry about with Trick?
Metagross and Jirachi occasionally use Trick from my experience.
 
Yeah Jirachi, Rotom-W, Porygon-Z, Togekiss, and Latios use Choice Trick; Metagross uses Iron Ball Trick; and you really don't see much else except a stray Flame Orb Trick from Alakzam or Reuniclus
 
If you have a sub up, and you switch as the opponent pursuits, will the sub take the damage? I assume that's how it works, but I'm not really sure.
 
Yes, pursuit hits the sub. That's one of the main reasons to use sub on pursuit preys like Latias and Alakazam.
 
Not sure if this is simple enough for this thread, but I'll ask anyways.
The situation: You have a CB Scizor out with its usual moveset, facing a Latios, each at full health. You don't know what the Latios' moveset or item is. (Assume this is at the start of a match, or the two came in on a double switch) What do you do? Do you switch out for fear of HP Fire? Do you Pursuit in case Latios switches out? Do you just U-turn? I've had this situation come up, and I'm not familiar enough with the common usage of Latios to know what the right move is.
 
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