is showdown open source? mainly wondering about helping contribute to working on bugs/features in my spare time.
Yes it's opensource, you can find the source code here. You can also pull it up any time using the /git command on PS.is showdown open source? mainly wondering about helping contribute to working on bugs/features in my spare time.
Where can I find all the move animations found in PS? I saw that Flash Cannon's new animation is awesome and I would love to see the other moves too.
Just test in PS, the animations file is a js file that tells the Sim what to do.I believe you can look in the source code here or you could just test in PS, as far as I know, defog, mooblast, flash cannon and a few other moves got new animations
Where can one get support for setting up their own showdown server? The only sensible places I can think of say "Don't ask for support setting up a server here".
I've gotten nearly every aspect working... but the teambuilder still loads smogon's tiers and data, so what appears legal in the teambuilder may in fact be illegal for an actual battle on my server. [Not to mention I can't make our own selection of CAP appear in the teambuilder when we get to that bump in the road]
Should I make a thread in this board for support?
Where can one get support for setting up their own showdown server? The only sensible places I can think of say "Don't ask for support setting up a server here".
I've gotten nearly every aspect working... but the teambuilder still loads smogon's tiers and data, so what appears legal in the teambuilder may in fact be illegal for an actual battle on my server. [Not to mention I can't make our own selection of CAP appear in the teambuilder when we get to that bump in the road]
Operation tag Pikachuun success.
And original post I made for slightly easier reference
Since I'm not making a thread I'll elaborate a bit more on the steps I've taken and my exact issue
I've rearranged all of the tiers in formats-data.js so that all pokemon fall into one of six tiers: TU, MU, Leg, SU, FM and LC.
I've also deleted all of the CAP data from formats-data.js, pokedex.js, learnsets.js, and learnsets-g6.js since my server will have no use for them
I've set up a format similar to the Battle Maison as a test, which prohibits pokemon in the tiers TU and MU while enforcing an item clause.
When I challenge another player, my format works properly - disallowing pokemon that fall into TU and MU and recognizing them as tiers
Now for the problems:
When I open the teambuilder, it still displays the official smogon tiers of Ubers, OU, UU, and so forth, and this will be extaordinarily confusing to someone trying to build a team on my server.
Furthermore, we have plans to implement our own sort of CAP format, and I can't get our own CAP to appear in the teambuilding screen, and in fact the old CAP pokemon continue to appear despite being mostly removed from my own files.
Client successfully editted with my custom tiers and information, now I'm instead encountering problems when trying to package it.
I'm following the instructions located here, but when I try to compile with NSIS I hit an error at line 80 of pokemonshowdown.nsi
The error is caused by a missing file icudt.dll
If I change pokemonshowdown.nsi to instead point at an unused icudtl.dat file in both references to the missing file, my installer is compiled.. but what it installs is not my modified client [with client-teambuilder.js changes], but instead pulls all of its client data from showdown.com when run.
The desktop client does not support third party servers / custom clients. Also I wouldn't recommend distributing it as people normally don't trust a random executable.
I am afraid you are on your own for the rest.
Ohmagod was one of the suggested names for Plasmanta while it was still in development.Why does /dt Ohmagod show Plasmanta? What's the joke? I don't get it.
does showdown work on xbox 360?
Showdown runs in any of these browsers (in order of preference)
If xBox 360 has one of these, then yes. Otherwise, no.
- Chrome
- Firefox
- Safari
- Chrome/Firefox/Safari for various mobile devices
- Opera
- Firefox for Android
- IE9+
Pikachu @ Light BallWhat is the text format for importing a team? I wanted to use a Teambuilder but my IPod won't let my do it. Don't worry, I don't played every Metagames yet but since I have no teams, I can only play RandBats and Challenge Cups. Wouldn't anyone please give me the correct and complete Pokémon format?
Swell thanks a lot Pikachuun. I hope to build a mighty team or two in OU, and anyone who thinks that my teams have just OU would be surprised as I varied things up a little! :)Pikachu @ Light Ball
Ability: Static
EVs: 252 Atk / 252 Spe / 4 SAtk
Naive Nature
- Volt Tackle
- ExtremeSpeed
- Brick Break
- Hidden Power [Ice]
This is just an example set, obviously (I'm not sure it's even that good of a Pikachu set). If you want to add another, just add another line after the last move, like so:
- Hidden Power [Ice]
Ursaring @ Flame Orb
Not sure what you were playing, dark void is banned, but there's no sleep clause in any doubles because sleep is easier to play around with follow me safety goggles, grass types, and the partner can take out the sleep inducer which is something you can't do in singles.Why in ORAS Doubles is there no sleep clause? Darkrai and Amoongus nearly destroyed me with constant spores and dark voids
Joim you didn't accidentally allow Dark Void did you...?Not sure what you were playing, dark void is banned, but there's no sleep clause in any doubles because sleep is easier to play around with follow me safety goggles, grass types, and the partner can take out the sleep inducer which is something you can't do in singles.
Nah I tested and it was bannedJoim you didn't accidentally allow Dark Void did you...?