Pheromosa has low bulk as well and requires team support. While sporting a dual STAB, it like Deoxys-A, shares a Type with MMX, and only has Speed as the advantage, while having much less offensive presence... It is C rank, with only 1 Base Speed higher than Deoxys-A. I feel that since Deoxys-A has 43 higher Attack and Special Attack, it should be ranked higher, due to the current placement of Pheromosa. Maybe C+ at lowest. Remember, many people use slow pivots, so why is Deoxys-A not good enough to be the Pokémon you pivot into?The problem with Deo-A is it faces heavy competition from MMY, MMX, and UNecro. Not only are their bulk much higher, but they hit harder and/or have a secondary stab to help breaking. The speed tier doesn't matter too much, as the only notable mons being Sceptile, +1 Hoopa-U, MMY, MGar, MMX. And UNecro is bad anyways so the only benefit of Deo-A over MMX is outspeeding MGar and MMY, which is a pretty minor benefit compared to much higher bulk and damage output as well as STAB to beat general steels.
Does Hustle or Desolate Land help? I used fair examples of 1HKOing Pokémon.I would like to point out, as I do in any Deo-A discussion, that the Deo in question's bulk is so terrible that is cleanly OHKOed by Caterpie.
252+ Atk Caterpie Megahorn vs. 252 HP / 252 Def Deoxys-Attack: 324-384 (106.5 - 126.3%) -- guaranteed OHKO
(And if anyone wants to play the "Oh, but its super effective" card, then I'll play the "Caterpie has friggin' base 30 attack!" card.)
Deo-A literally has no safe switch-ins in the meta except against Pokemon lacking both attacks and status moves. Therefore, it can only come in as a lead, after a teammate death, a pivot, or on a prediction. Most VR Pokemon can at least get away with no support on occasion, but Deo-A finds support mandatory in every scenario where it is not leading, just to get in. Even if that "support" is the teammate knocking itself out. Focus Sash helps, but you absolutely need hazards clear and you're gonna struggle to find OHKOs without any boosts.
IMO, except in metas where Deo-A is overwhelmingly powerful and can run teams with nothing but itself, such as the CFZ meta, it should never be above a C because of the team support it needs. (And C is being generous, IMO.) Especially since its best moves and abilities (Huge Power, Protean, Parental Bond, Psychic Surge, and CFZs) have been steadily culled from the meta over the years regardless of whether it was the primary abuser or not.
Anyways here is a set I acknowledged but never formerly proposed as the direct set:
Until Now:To be honest I am not sure if anyone will agree, but I think of this as a decent option for Audino-Mega, specifically:
Stamina.
The Logic behind this suggestion.Versus Fur Coat:This ability works on this specific Pokémon for the following reasons:
-Immunity to Spectral Thief * (Imposterproof)
-Immunity to Dragon Tail *(Imposterproof)
-Immunity to Core Enforcer *(Imposterproof)
-Slow Baton Passes can underspeed other pivot Parting Shot/U-turns, etc., enables it to not fear Ground Immunity (Volt Switch vs Groudon/Zygarde) or Spiky Shield/Baneful Bunker (U-Turn), and pairs well with both Spectral Thief and Stamina.
-Stamina allows it to use its accumulated boosts to survive Sunsteel Strike.
-Stamina works great against Skill Link or Beat Up (King’s Rock Greninja)
-Audino-Mega is the best Normal/Fairy Type and has just enough Defenses to make it viable.
-Stamina’s boosts can be Baton Pass to boost Power Trip, Stored Power, or make setting up like Geomancy, Quiver Dance, etc. better.
-Stamina can consistently regain +Def whether Hazed or Taunted, and doesn’t waste turns or a moveslot.I typically use Spectral Thief, Dragon Tail, Shore Up and Baton Pass with Leftovers (pairs well with Misty Terrain Giratina). *Dragon Tail handles Normal types that are Immune to Spectral Thief (except itself for Imposterproofing).-Switch into a weak move and accumulate boosts (like U-Turn/Fake-Out)... but don’t switch into a strong, super effective physical attack, let them switch into you.
-Mold Breaker, Photon Geyser, Sunsteel do not bypass accumulated boosts, and that means you can heal up as they don’t KO you.
-In contrast, now Unaware works like Mold Breaker in a sense, but most Unaware users are Defensive.
Set Name: Brick Wall
Audino-Mega @ Leftovers
Ability: Stamina
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 0 Spe
IVs: 0 Spe
Impish Nature
- Spectral Thief
- Shore Up
- Baton Pass
- Dragon Tail/Core Enforcer
Explanation in the quote but basically: Imposterproof, combined with a slow pivot move in Baton Pass that pairs well with going second with Spectral Thief and accumulated Stamina boosts. Core Enforcer is okay to stop Poison Heal Slaking/Regigas, however Dragon Tail is preferred.
Audino-Mega is very unique in being able to pull this set off, as a Normal Type not likely to lose its ability (unless Entrainment), is very useful.
It plays differently to Fur Coat, as you will want to accumulate boosts and draw physical set up sweepers in, so you can sponge their hits and steal their boosts, while Fur Coat tends to act as a Check or Counter.
252 Atk Kartana Sunsteel Strike vs. +1 252 HP / 252+ Def Audino-Mega: 170-204 (41.4 - 49.7%) -- guaranteed 3HKO
So even after a Knock Off, Audino isn’t 2HKOed by Sunsteel Strike.
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