Ladder Balanced Hackmons

So with the recent chatter changes, DICKS has reverted to its primal form:


DICKS-PRIMAL (Rayquaza-Mega) @ Choice Specs
Ability: Gale Wings
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Chatter
- Sleep Talk


Enjoy.
Isn't Chatter hard-programmed to only confuse when used by Chatot?
 
Isn't Chatter hard-programmed to only confuse when used by Chatot?
you thought thats how it works but i got news for ya son, you got 99 problems, and new mechanics are one.

seriously though, its going to be annoying, but i dont see it being op in any way (basically teeter dance without 65 bp.)
 
RNGESUS CAN'T SAVE YOU NOW!

HAX GOD (Deoxys-Speed) @ Assault Vest
Ability: Serene Grace
EVs: 240 Atk / 16 SpA / 252 Spe
Hasty Nature
- Chatter
- Nuzzle
- Heart Stamp
- Muddy Water

BOW DOWN TO YOUR LORD AND SAVIOUR, DEOXYS-S, THE HAX GOD! CHATTER AND NUZZLE ARE BAD ENOUGH, BUT WITH A HEART STAMP WITH DOUBLE THE FLINCH CHANCE AND MUDDY WATER WITH EVEN MORE OF A CHANCE TO LOWER YOUR ACCURACY, NOTHING CAN STOP THIS THING!

IF THIS TRAINER HERE HAD NOT RECEIVED WORD OF THE HAX GOD, THAT TEAM WOULD HAVE BEEN AS GOOD AS GONE! http://replay.pokemonshowdown.com/balancedhackmons-196688341
 
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RNGESUS CAN'T SAVE YOU NOW!

HAX GOD (Deoxys-Speed) @ Assault Vest
Ability: Serene Grace
EVs: 240 Atk / 16 SpA / 252 Spe
Hasty Nature
- Chatter
- Nuzzle
- Heart Stamp
- Muddy Water

BOW DOWN TO YOUR LORD AND SAVIOUR, DEOXIS-S, THE HAX GOD! CHATTER AND NUZZLE ARE BAD ENOUGH, BUT WITH A HEART STAMP WITH DOUBLE THE FLINCH CHANCE AND MUDDY WATER WITH EVEN MORE OF A CHANCE TO LOWER YOUR ACCURACY, NOTHING CAN STOP THIS THING!

IF THIS TRAINER HERE HAD NOT RECEIVED WORD OF THE HAX GOD, THAT TEAM WOULD HAVE BEEN AS GOOD AS GONE! http://replay.pokemonshowdown.com/balancedhackmons-196688341

No King's Rock Beat Up 0/10
 
I'm personally running King's Rock Beat Up on mine because in my twisted logic king's rock is effected by serene grace. Air slash is still a viable alternative to get around Rocky Helmet, I suppose.
 
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I'm personally running King's Rock Beat Up on mine because in my twisted logic king's rock is effected by serene grace. If I'm wrong, time to change it.

EDIT: It doesn't, time to switch to Air Slash, which is probably better regardless due to bypassing annoying Rocky Helmet recoil.

I'm almost positive it is; what makes you think it isn't?

edit: that is, king's rock is affected by SG
 
kings rock DOES in fact, get affected by serene grace. its one of the few items that do, mainly since it gives attacks a "secondary" flinching effect, which is then boosted by serene grace
 
Not sure if this is the exact place to post this but I was wondering what a fur coat darmanitan-zen would run?
Does anyone know? I would really appreciate it.
 
Not sure if this is the exact place to post this but I was wondering what a fur coat darmanitan-zen would run?
Does anyone know? I would really appreciate it.

Well, for one, Pikachuun ran Nuzzle / Volt Switch / Stealth Rock / Recover pre-EV change, but obviously that was a different meta.

Metal Burst is popular these days. Seems like that might be a good idea. I could see something along the lines of Metal Burst / Will-o-Wisp / Recover / hazard-related move with 252 HP / 252+ SpD working pretty well. But as with most defensive Pokemon, there are a huge variety of options. I might also consider an ability-removing move like Worry Seed.
 
When one has -ate + Plate + Judgment what type does this one end up with? The type from -ate or from Plate? Does this one receive 1.3x boost power from -ate and 1.2x boost power from Plate or does it receive boost from only one source (which)?

I actually already made some tests so i know the answers for this on PS, but i want to know about hacked in-game mechanics. I mean, it could be useful for a Pixilate Groudon-Primal to receive 1.3x on its Earth Judgment as a way to stop Imposter.
 
When one has -ate + Plate + Judgment what type does this one end up with? The type from -ate or from Plate? Does this one receive 1.3x boost power from -ate and 1.2x boost power from Plate or does it receive boost from only one source (which)?

I actually already made some tests so i know the answers for this on PS, but i want to know about hacked in-game mechanics. I mean, it could be useful for a Pixilate Groudon-Primal to receive 1.3x on its Earth Judgment as a way to stop Imposter.

It's the type from plate, and I don't think it receives an -ate boost.
 
I was just thinking, and if someone was really determined, they could still have all six team slots filled with -ates. Along with the -ate that you are allowed to run, you could also do that neat trick of mega evolving into a mega in order to get an -ate (mence, pinsir, gard, altaria, and glalie). I doubt that this impacts much, but it seems cool in theory. They are forced to hold an item, but that item can't be knocked off. Mence looks like the most viable out of the bunch, but its still a lot of effort to get around the clause.
 
I was just thinking, and if someone was really determined, they could still have all six team slots filled with -ates. Along with the -ate that you are allowed to run, you could also do that neat trick of mega evolving into a mega in order to get an -ate (mence, pinsir, gard, altaria, and glalie). I doubt that this impacts much, but it seems cool in theory. They are forced to hold an item, but that item can't be knocked off. Mence looks like the most viable out of the bunch, but its still a lot of effort to get around the clause.
The most would be 3, as you can only mega once in a battle.
 
Just to clarify, I define endless battle trolling as where you could pp starve your opponent out or otherwise allow the match to progress, but choose to prolong their life indefinitely in such a way that the game will never end unless a player quits or only you do something different (and you don't for a lengthy period of time or have intentions of doing so) OR purposely creating a situation in which neither player's actions can cause the match to progress. If I see someone committing or conspiring to commit Endless Battle I reserve the right to give the win to the other player on sportsmanship grounds, even if the fight is on the ladder. I also reserve the right to edit this post retrospectively. I have edited the OP to reflect this and to avoid any confusion on the matter.

To clarify some edge cases. It is entirely fine to run infinite pp stalling sets if their goal lends itself to match progression

examples include but aren't limited to, stalling an opponent's pokemon to death/out of a move's pp, tricking a pp recovering berry onto a pokemon to temporarily delay them from struggling to death(such as to allow for more time to set up a baton pass chain), a situation wherein hazards are not on the field, and one player has locked themselves into an infinite pp chain and the other player is infinitely double switching (in which case the match is not progressing because of deliberate action by both players, as opposed to one player holding the match in permanent stasis).

It is my goal to make this as clear cut as possible, both so that no one need be confused about this, and so that no one can try to call technicalities on this rule. To that end, if you have any questions about whether or not something constitutes endless battle, please post in this thread or message me.
 
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