I didn’t forget that they were used in different sets, if anything I had addressed we would see Pixelate for Boomburst as well as other moves it boosts like Extreme Speed, Rapid Spin, etc. and made it clear in my post that they would have a different function. Maybe scrolling up and re-reading the message before yours, in reply to
opfish would be of help...
182 Base power is wrong for Boomburst,
opfish already stated it is 168, and since it doesn’t get a boost the first turn, you are comparing Pixelate Boomburst at 168 base power vs 165 base power Mega Launcher Life Orb Terrain Pulse, so really just 3 base power.
*Basic math. Let’s not go into semantics if you cannot apply the semantics accurately...
Your whole argument assumes you have the opportunity to spam Boomburst repeatedly without having to use other moves like a Recovery move. It also has the limit on not being able to just come in turn 1 and deal boosted damage, which Life Orb offers its coverage moves.
Even adding 20% to 168, assuming you meant to use that number, is actually 186 base power, and if that were the case, you would still need to factor in Life Orb if you include the item.
Wouldn’t it be better to just use a super effective Aura Sphere to deal with Steels than a resisted STAB move? With Life Orb and Mega Launcher, Aura Sphere is 156 base power, and is 312 when Super Effective. Boomburst even if nuetral, like vs Zamazenta-C, is 252, and even with the 20% boost of using it twice in a row leaves it at 302 power.
If 18 base power in your miscalculation was enough to warrant a point, then 10 isn’t far off for it being a point here too, especially since Life Orb triggers both turns so 312 x 2 = 624, allowing the gap to grow to even more points... since in the same set of turns Boomburst would only deal 252 + 302 = 554, about 11.2% less.
By the third turn Aura Sphere is still ahead:
252 + 302 + 352.8 = 906
312 x 3 = 936
You are also ignoring turns it would take to use other moves like a Recovery move, which resets the damage after you get worn down, as you cannot necessarily spam Boomburst without interruption from Anchor Shots, Sunsteel Strikes, etc.
Look, you had some idea of what to say, but you got cocky along the way and made simple moot points that don’t help your case, actually... I know you wanted to come off high and mighty, but get it right if that’s the case...
1. I will apply the same base power argument for Dialga since it is also neutral to Fairy but weak to Aura Sphere.
Trapping is great, but Magma Storm has accuracy issues as well and requires you to not face Shed Shell users / Ghosts, and is bypasses with Pivoting.
If you need to hit with Magma Storm, then Boomburst twice afterwards to get the boost benefit, you may as well just use Aura Sphere, honestly, especially since partial Trapping moves can wear off. Moreover, what is Dialga doing while you are using those moves?
Doom Desire alone would KO by the end of that 2nd Boomburst. Who is threatening who here?
252 SpA Life Orb Mega Launcher Xerneas Aura Sphere vs. 252 HP / 252+ SpD Dialga: 247-291 (61.1 - 72%) -- guaranteed 2HKO
252 SpA Life Orb Mega Launcher Xerneas Aura Sphere vs. +1 252 HP / 252+ SpD Dialga: 164-195 (40.5 - 48.2%) -- guaranteed 3HKO
So even if Dialga used Quiver Dance, after Xerneas used Aura Sphere, it would still be enough to KO. With minimal Atk, due to lacking Extreme Speed / Rapid Spin, etc. a Strength Sap from Dialga wouldn’t heal much either.
2. Seems just acknowledging the truth that Precipice Blades shouldn’t have been brought up.
3. I only mentioned what they brought up. I don’t think I ever indicated Fishous Rend and V-Create belong on the same set, if anything I indicated that because of V-Create, it would basically invalidate any use of Fishous Rend, as part of the “if you aren’t faster” argument that Mega Launcher Origin Pulse is more consistent to the extent this helps justify Mega Launcher.
Instead of arguing that, you blindly assume without understanding my very direct and clear point, that one hindering the other shows how limited they both are for coverage on an Xerneas Pixelate set.
I also think it is bad, overall, for anyone to suggest Xerneas could use V-Create on a Metronome set in the first place... but that was all beside the point.
I know the typical set is Strength Sap, Boomburst, and Rapid Spin to remove hazards in the face of Ghosts, with the last move being a coverage move, therefore I knew there isn’t room for both V-Create in the first place.
I think the point you missed, is how Xerneas on my set isn’t meant to support your team, it is using 3 Attacks, and no Utility move, when being compared to Rapid Spin Xerneas. And my point was how it would only be fair to compare similar movesets, to make the sets realistically comparable — based on their counterpoints...
When are you going to list an alternative moveset that accomplished what my set does, and prove it is better? If you cannot do all of what my set is designed to do, then you are comparing what you like, more than the same goal focus... afterall, I could have another teammate that does what your specific Pixelate Xerneas does. Do I need to compare all Xerneas sets to eachother, especially when they function separately? For example, bringing up PHeal?
Also, my point on Paralysis is based on the small likelihood they get the chance to use it. Afterall, Misty Surge works well, but in 100 matches, you cannot expect it to always be there, so the paralysis from, say a Cramorant, could come after they break your Misty Surge user, and you have to face the rest of their team.
4. My set wasn’t about my team, it was in regards to most Pixelate teams, as most people never use Misty Surge, especially if they have non-Flying Poison Heal teammates.
5. Using a non-2HKO move versus Ho-Oh could either mean they V-Create you, on Magic Guard, etc. sets, or they heal up / pivot. The lure of Xerneas is for Ho-Oh to get hit with Origin Pulse and either finish it off or force it out so it cannot wall what it would typically expect from the typical Xerneas Pixelate sets. Origin Pulse also provides nice coverage for stuff like Groudon, as a nice bonus.