Base Stats, Move Data, Egg Moves, and Dream World Abilities

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Pokémon Data (base stats, types, abilities)

Bulbasaur: Grass/ Poison 45/ 49/ 49/ 65/ 65/ 45 Overgrow/Chlorophyll (Dream World)
Ivysaur: Grass/ Poison 60/ 62/ 63/ 80/ 80/ 60 Overgrow/Chlorophyll (Dream World)
Venusaur: Grass/ Poison 80/ 82/ 83/100/100/ 80 Overgrow/Chlorophyll (Dream World)
Charmander: Fire 39/ 52/ 43/ 60/ 50/ 65 Blaze/Solar Power (Dream World)
Charmeleon: Fire 58/ 64/ 58/ 80/ 65/ 80 Blaze/Solar Power (Dream World)
Charizard: Fire/ Flying 78/ 84/ 78/109/ 85/100 Blaze/Solar Power (Dream World)
Squirtle: Water 44/ 48/ 65/ 50/ 64/ 43 Torrent/Rain Dish (Dream World)
Wartortle: Water 59/ 63/ 80/ 65/ 80/ 58 Torrent/Rain Dish (Dream World)
Blastoise: Water 79/ 83/100/ 85/105/ 78 Torrent/Rain Dish (Dream World)
Caterpie: Bug 45/ 30/ 35/ 20/ 20/ 45 Shield Dust/Run Away (Dream World)
Metapod: Bug 50/ 20/ 55/ 25/ 25/ 30 Shed Skin/Shed Skin (Dream World)
Butterfree: Bug/ Flying 60/ 45/ 50/ 80/ 80/ 70 CompoundEyes/Tinted Lens (Dream World)
Weedle: Bug/ Poison 40/ 35/ 30/ 20/ 20/ 50 Shield Dust/Run Away (Dream World)
Kakuna: Bug/ Poison 45/ 25/ 50/ 25/ 25/ 35 Shed Skin/Shed Skin (Dream World)
Beedrill: Bug/ Poison 65/ 80/ 40/ 45/ 80/ 75 Swarm/Sniper (Dream World)
Pidgey: Normal/ Flying 40/ 45/ 40/ 35/ 35/ 56 Keen Eye/Tangled Feet/[A145] (Dream World)
Pidgeotto: Normal/ Flying 63/ 60/ 55/ 50/ 50/ 71 Keen Eye/Tangled Feet/[A145] (Dream World)
Pidgeot: Normal/ Flying 83/ 80/ 75/ 70/ 70/ 91 Keen Eye/Tangled Feet/[A145] (Dream World)
Rattata: Normal 30/ 56/ 35/ 25/ 35/ 72 Run Away/Guts/Hustle (Dream World)
Raticate: Normal 55/ 81/ 60/ 50/ 70/ 97 Run Away/Guts/Hustle (Dream World)
Spearow: Normal/ Flying 40/ 60/ 30/ 31/ 31/ 70 Keen Eye/Sniper (Dream World)
Fearow: Normal/ Flying 65/ 90/ 65/ 61/ 61/100 Keen Eye/Sniper (Dream World)
Ekans: Poison 35/ 60/ 44/ 40/ 54/ 55 Intimidate/Shed Skin/[A127] (Dream World)
Arbok: Poison 60/ 85/ 69/ 65/ 79/ 80 Intimidate/Shed Skin/[A127] (Dream World)
Pikachu: Electric 35/ 55/ 30/ 50/ 40/ 90 Static/LightningRod (Dream World)
Raichu: Electric 60/ 90/ 55/ 90/ 80/100 Static/LightningRod (Dream World)
Sandshrew: Ground 50/ 75/ 85/ 20/ 30/ 40 Sand Veil/[A146] (Dream World)
Sandslash: Ground 75/100/110/ 45/ 55/ 65 Sand Veil/[A146] (Dream World)
Nidoran?: Poison 55/ 47/ 52/ 40/ 40/ 41 Poison Point/Rivalry/Hustle (Dream World)
Nidorina: Poison 70/ 62/ 67/ 55/ 55/ 56 Poison Point/Rivalry/Hustle (Dream World)
Nidoqueen: Poison/ Ground 90/ 82/ 87/ 75/ 85/ 76 Poison Point/Rivalry/[A125] (Dream World)
Nidoran?: Poison 46/ 57/ 40/ 40/ 40/ 50 Poison Point/Rivalry/Hustle (Dream World)
Nidorino: Poison 61/ 72/ 57/ 55/ 55/ 65 Poison Point/Rivalry/Hustle (Dream World)
Nidoking: Poison/ Ground 81/ 92/ 77/ 85/ 75/ 85 Poison Point/Rivalry/[A125] (Dream World)
Clefairy: Normal 70/ 45/ 48/ 60/ 65/ 35 Cute Charm/Magic Guard/[A132] (Dream World)
Clefable: Normal 95/ 70/ 73/ 85/ 90/ 60 Cute Charm/Magic Guard/Unaware (Dream World)
Vulpix: Fire 38/ 41/ 40/ 50/ 65/ 65 Flash Fire/DRough (Dream World)
Ninetales: Fire 73/ 76/ 75/ 81/100/100 Flash Fire/DRough (Dream World)
Jigglypuff: Normal 115/ 45/ 20/ 45/ 25/ 20 Cute Charm/[A132] (Dream World)
Wigglytuff: Normal 140/ 70/ 45/ 75/ 50/ 45 Cute Charm/Frisk (Dream World)
Zubat: Poison/ Flying 40/ 45/ 35/ 30/ 40/ 55 Inner Focus/[A151] (Dream World)
Golbat: Poison/ Flying 75/ 80/ 70/ 65/ 75/ 90 Inner Focus/[A151] (Dream World)
Oddish: Grass/ Poison 45/ 50/ 55/ 75/ 65/ 30 Chlorophyll/Run Away (Dream World)
Gloom: Grass/ Poison 60/ 65/ 70/ 85/ 75/ 40 Chlorophyll/Stench (Dream World)
Vileplume: Grass/ Poison 75/ 80/ 85/100/ 90/ 50 Chlorophyll/Effect Spore (Dream World)
Paras: Bug/ Grass 35/ 70/ 55/ 45/ 55/ 25 Effect Spore/Dry Skin/Damp (Dream World)
Parasect: Bug/ Grass 60/ 95/ 80/ 60/ 80/ 30 Effect Spore/Dry Skin/Damp (Dream World)
Venonat: Bug/ Poison 60/ 55/ 50/ 40/ 55/ 45 CompoundEyes/Tinted Lens/Run Away (Dream World)
Venomoth: Bug/ Poison 70/ 65/ 60/ 90/ 75/ 90 Shield Dust/Tinted Lens/[A147] (Dream World)
Diglett: Ground 10/ 55/ 25/ 35/ 45/ 95 Sand Veil/Arena Trap/[A159] (Dream World)
Dugtrio: Ground 35/ 80/ 50/ 50/ 70/120 Sand Veil/Arena Trap/[A159] (Dream World)
Meowth: Normal 40/ 45/ 35/ 40/ 40/ 90 Pickup/Technician/[A127] (Dream World)
Persian: Normal 65/ 70/ 60/ 65/ 65/115 Limber/Technician/[A127] (Dream World)
Psyduck: Water 50/ 52/ 48/ 65/ 50/ 55 Damp/Cloud Nine/Swift Swim (Dream World)
Golduck: Water 80/ 82/ 78/ 95/ 80/ 85 Damp/Cloud Nine/Swift Swim (Dream World)
Mankey: Fighting 40/ 80/ 35/ 35/ 45/ 70 Vital Spirit/Anger Point/[A128] (Dream World)
Primeape: Fighting 65/105/ 60/ 60/ 70/ 95 Vital Spirit/Anger Point/[A128] (Dream World)
Growlithe: Fire 55/ 70/ 45/ 70/ 50/ 60 Intimidate/Flash Fire/[A154] (Dream World)
Arcanine: Fire 90/110/ 80/100/ 80/ 95 Intimidate/Flash Fire/[A154] (Dream World)
Poliwag: Water 40/ 50/ 40/ 40/ 40/ 90 Water Absorb/Damp/Swift Swim (Dream World)
Poliwhirl: Water 65/ 65/ 65/ 50/ 50/ 90 Water Absorb/Damp/Swift Swim (Dream World)
Poliwrath: Water/Fighting 90/ 85/ 95/ 70/ 90/ 70 Water Absorb/Damp/Swift Swim (Dream World)
Abra: Psychic 25/ 20/ 15/105/ 55/ 90 Synchronize/Inner Focus/Magic Guard (Dream World)
Kadabra: Psychic 40/ 35/ 30/120/ 70/105 Synchronize/Inner Focus/Magic Guard (Dream World)
Alakazam: Psychic 55/ 50/ 45/135/ 85/120 Synchronize/Inner Focus/Magic Guard (Dream World)
Machop: Fighting 70/ 80/ 50/ 35/ 35/ 35 Guts/No Guard/Steadfast (Dream World)
Machoke: Fighting 80/100/ 70/ 50/ 60/ 45 Guts/No Guard/Steadfast (Dream World)
Machamp: Fighting 90/130/ 80/ 65/ 85/ 55 Guts/No Guard/Steadfast (Dream World)
Bellsprout: Grass/ Poison 50/ 75/ 35/ 70/ 30/ 40 Chlorophyll/Gluttony (Dream World)
Weepinbell: Grass/ Poison 65/ 90/ 50/ 85/ 45/ 55 Chlorophyll/Gluttony (Dream World)
Victreebel: Grass/ Poison 80/105/ 65/100/ 60/ 70 Chlorophyll/Gluttony (Dream World)
Tentacool: Water/ Poison 40/ 40/ 35/ 50/100/ 70 Clear Body/Liquid Ooze/Rain Dish (Dream World)
Tentacruel: Water/ Poison 80/ 70/ 65/ 80/120/100 Clear Body/Liquid Ooze/Rain Dish (Dream World)
Geodude: Rock/ Ground 40/ 80/100/ 30/ 30/ 20 Rock Head/Sturdy/Sand Veil (Dream World)
Graveler: Rock/ Ground 55/ 95/115/ 45/ 45/ 35 Rock Head/Sturdy/Sand Veil (Dream World)
Golem: Rock/ Ground 80/110/130/ 55/ 65/ 45 Rock Head/Sturdy/Sand Veil (Dream World)
Ponyta: Fire 50/ 85/ 55/ 65/ 65/ 90 Run Away/Flash Fire/Flame Body (Dream World)
Rapidash: Fire 65/100/ 70/ 80/ 80/105 Run Away/Flash Fire/Flame Body (Dream World)
Slowpoke: Water/ Psychic 90/ 65/ 65/ 40/ 40/ 15 Oblivious/Own Tempo/[A144] (Dream World)
Slowbro: Water/ Psychic 95/ 75/110/100/ 80/ 30 Oblivious/Own Tempo/[A144] (Dream World)
Magnemite: Electric/ Steel 25/ 35/ 70/ 95/ 55/ 45 Magnet Pull/Sturdy/[A148] (Dream World)
Magneton: Electric/ Steel 50/ 60/ 95/120/ 70/ 70 Magnet Pull/Sturdy/[A148] (Dream World)
Farfetch'd: Normal/ Flying 52/ 65/ 55/ 58/ 62/ 60 Keen Eye/Inner Focus/[A128] (Dream World)
Doduo: Normal/ Flying 35/ 85/ 45/ 35/ 35/ 75 Run Away/Early Bird/Tangled Feet (Dream World)
Dodrio: Normal/ Flying 60/110/ 70/ 60/ 60/100 Run Away/Early Bird/Tangled Feet (Dream World)
Seel: Water 65/ 45/ 55/ 45/ 70/ 45 Thick Fat/Hydration/Ice Body (Dream World)
Dewgong: Water/ Ice 90/ 70/ 80/ 70/ 95/ 70 Thick Fat/Hydration/Ice Body (Dream World)
Grimer: Poison 80/ 80/ 50/ 40/ 50/ 25 Stench/Sticky Hold/[A143] (Dream World)
Muk: Poison 105/105/ 75/ 65/100/ 50 Stench/Sticky Hold/[A143] (Dream World)
Shellder: Water 30/ 65/100/ 45/ 25/ 40 Shell Armor/Skill Link/[A142] (Dream World)
Cloyster: Water/ Ice 50/ 95/180/ 85/ 45/ 70 Shell Armor/Skill Link/[A142] (Dream World)
Gastly: Ghost/ Poison 30/ 35/ 30/100/ 35/ 80 Levitate
Haunter: Ghost/ Poison 45/ 50/ 45/115/ 55/ 95 Levitate
Gengar: Ghost/ Poison 60/ 65/ 60/130/ 75/110 Levitate
Onix: Rock/ Ground 35/ 45/160/ 30/ 45/ 70 Rock Head/Sturdy/[A133] (Dream World)
Drowzee: Psychic 60/ 48/ 45/ 43/ 90/ 42 Insomnia/Forewarn/Inner Focus (Dream World)
Hypno: Psychic 85/ 73/ 70/ 73/115/ 67 Insomnia/Forewarn/Inner Focus (Dream World)
Krabby: Water 30/105/ 90/ 25/ 25/ 50 Hyper Cutter/Shell Armor/[A125] (Dream World)
Kingler: Water 55/130/115/ 50/ 50/ 75 Hyper Cutter/Shell Armor/[A125] (Dream World)
Voltorb: Electric 40/ 30/ 50/ 55/ 55/100 Soundproof/Static/Aftermath (Dream World)
Electrode: Electric 60/ 50/ 70/ 80/ 80/140 Soundproof/Static/Aftermath (Dream World)
Exeggcute: Grass/ Psychic 60/ 40/ 80/ 60/ 45/ 40 Chlorophyll/[A139] (Dream World)
Exeggutor: Grass/ Psychic 95/ 95/ 85/125/ 65/ 55 Chlorophyll/[A139] (Dream World)
Cubone: Ground 50/ 50/ 95/ 40/ 50/ 35 Rock Head/LightningRod/Battle Armor (Dream World)
Marowak: Ground 60/ 80/110/ 50/ 80/ 45 Rock Head/LightningRod/Battle Armor (Dream World)
Hitmonlee: Fighting 50/120/ 53/ 35/110/ 87 Limber/Reckless/Unburden (Dream World)
Hitmonchan: Fighting 50/105/ 79/ 35/110/ 76 Keen Eye/Iron Fist/Inner Focus (Dream World)
Lickitung: Normal 90/ 55/ 75/ 60/ 75/ 30 Own Tempo/Oblivious/Cloud Nine (Dream World)
Koffing: Poison 40/ 65/ 95/ 60/ 45/ 35 Levitate
Weezing: Poison 65/ 90/120/ 85/ 70/ 60 Levitate
Rhyhorn: Ground/ Rock 80/ 85/ 95/ 30/ 30/ 25 LightningRod/Rock Head/Reckless (Dream World)
Rhydon: Ground/ Rock 105/130/120/ 45/ 45/ 40 LightningRod/Rock Head/Reckless (Dream World)
Chansey: Normal 250/ 5/ 5/ 35/105/ 50 Natural Cure/Serene Grace/[A131] (Dream World)
Tangela: Grass 65/ 55/115/100/ 40/ 60 Chlorophyll/Leaf Guard/[A144] (Dream World)
Kangaskhan: Normal 105/ 95/ 80/ 40/ 80/ 90 Early Bird/Scrappy/Inner Focus (Dream World)
Horsea: Water 30/ 40/ 70/ 70/ 25/ 60 Swift Swim/Sniper/Damp (Dream World)
Seadra: Water 55/ 65/ 95/ 95/ 45/ 85 Poison Point/Sniper/Damp (Dream World)
Goldeen: Water 45/ 67/ 60/ 35/ 50/ 63 Swift Swim/Water Veil/LightningRod (Dream World)
Seaking: Water 80/ 92/ 65/ 65/ 80/ 68 Swift Swim/Water Veil/LightningRod (Dream World)
Staryu: Water 30/ 45/ 55/ 70/ 55/ 85 Illuminate/Natural Cure/[A148] (Dream World)
Starmie: Water/ Psychic 60/ 75/ 85/100/ 85/115 Illuminate/Natural Cure/[A148] (Dream World)
Mr. Mime: Psychic 40/ 45/ 65/100/120/ 90 Soundproof/Filter/Technician (Dream World)
Scyther: Bug/ Flying 70/110/ 80/ 55/ 80/105 Swarm/Technician/Steadfast (Dream World)
Jynx: Ice/ Psychic 65/ 50/ 35/115/ 95/ 95 Oblivious/Forewarn/Dry Skin (Dream World)
Electabuzz: Electric 65/ 83/ 57/ 95/ 85/105 Static/Vital Spirit (Dream World)
Magmar: Fire 65/ 95/ 57/100/ 85/ 93 Flame Body/Vital Spirit (Dream World)
Pinsir: Bug 65/125/100/ 55/ 70/ 85 Hyper Cutter/Mold Breaker/[A153] (Dream World)
Tauros: Normal 75/100/ 95/ 40/ 70/110 Intimidate/Anger Point/[A125] (Dream World)
Magikarp: Water 20/ 10/ 55/ 15/ 20/ 80 Swift Swim/[A155] (Dream World)
Gyarados: Water/ Flying 95/125/ 79/ 60/100/ 81 Intimidate/[A153] (Dream World)
Lapras: Water/ Ice 130/ 85/ 80/ 85/ 95/ 60 Water Absorb/Shell Armor/Hydration (Dream World)
Ditto: Normal 48/ 48/ 48/ 48/ 48/ 48 Limber/[A150] (Dream World)
Eevee: Normal 55/ 55/ 50/ 45/ 65/ 55 Run Away/Adaptability/Anticipation (Dream World)
Vaporeon: Water 130/ 65/ 60/110/ 95/ 65 Water Absorb/Water Absorb/Hydration (Dream World)
Jolteon: Electric 65/ 65/ 60/110/ 95/130 Volt Absorb/Volt Absorb/Quick Feet (Dream World)
Flareon: Fire 65/130/ 60/ 95/110/ 65 Flash Fire/Flash Fire/Guts (Dream World)
Porygon: Normal 65/ 60/ 70/ 85/ 75/ 40 Trace/Download/[A148] (Dream World)
Omanyte: Rock/ Water 35/ 40/100/ 90/ 55/ 35 Swift Swim/Shell Armor/[A133] (Dream World)
Omastar: Rock/ Water 70/ 60/125/115/ 70/ 55 Swift Swim/Shell Armor/[A133] (Dream World)
Kabuto: Rock/ Water 30/ 80/ 90/ 55/ 45/ 55 Swift Swim/Battle Armor/[A133] (Dream World)
Kabutops: Rock/ Water 60/115/105/ 65/ 70/ 80 Swift Swim/Battle Armor/[A133] (Dream World)
Aerodactyl: Rock/ Flying 80/105/ 65/ 60/ 75/130 Rock Head/Pressure/[A127] (Dream World)
Snorlax: Normal 160/110/ 65/ 65/110/ 30 Immunity/Thick Fat/Gluttony (Dream World)
Articuno: Ice/ Flying 90/ 85/100/ 95/125/ 85 Pressure/Snow Cloak (Dream World)
Zapdos: Electric/ Flying 90/ 90/ 85/125/ 90/100 Pressure/LightningRod (Dream World)
Moltres: Fire/ Flying 90/100/ 90/125/ 85/ 90 Pressure/Flame Body (Dream World)
Dratini: Dragon 41/ 64/ 45/ 50/ 50/ 50 Shed Skin/Marvel Scale (Dream World)
Dragonair: Dragon 61/ 84/ 65/ 70/ 70/ 70 Shed Skin/Marvel Scale (Dream World)
Dragonite: Dragon/ Flying 91/134/ 95/100/100/ 80 Inner Focus/[A136] (Dream World)
Mewtwo: Psychic 106/110/ 90/154/ 90/130 Pressure/[A127] (Dream World)
Mew: Psychic 100/100/100/100/100/100 Synchronize
Chikorita: Grass 45/ 49/ 65/ 49/ 65/ 45 Overgrow/Leaf Guard (Dream World)
Bayleef: Grass 60/ 62/ 80/ 63/ 80/ 60 Overgrow/Leaf Guard (Dream World)
Meganium: Grass 80/ 82/100/ 83/100/ 80 Overgrow/Leaf Guard (Dream World)
Cyndaquil: Fire 39/ 52/ 43/ 60/ 50/ 65 Blaze/Flash Fire (Dream World)
Quilava: Fire 58/ 64/ 58/ 80/ 65/ 80 Blaze/Flash Fire (Dream World)
Typhlosion: Fire 78/ 84/ 78/109/ 85/100 Blaze/Flash Fire (Dream World)
Totodile: Water 50/ 65/ 64/ 44/ 48/ 43 Torrent/[A125] (Dream World)
Croconaw: Water 65/ 80/ 80/ 59/ 63/ 58 Torrent/[A125] (Dream World)
Feraligatr: Water 85/105/100/ 79/ 83/ 78 Torrent/[A125] (Dream World)
Sentret: Normal 35/ 46/ 34/ 35/ 45/ 20 Run Away/Keen Eye/Frisk (Dream World)
Furret: Normal 85/ 76/ 64/ 45/ 55/ 90 Run Away/Keen Eye/Frisk (Dream World)
Hoothoot: Normal/ Flying 60/ 30/ 30/ 36/ 56/ 50 Insomnia/Keen Eye/Tinted Lens (Dream World)
Noctowl: Normal/ Flying 100/ 50/ 50/ 76/ 96/ 70 Insomnia/Keen Eye/Tinted Lens (Dream World)
Ledyba: Bug/ Flying 40/ 20/ 30/ 40/ 80/ 55 Swarm/Early Bird/[A155] (Dream World)
Ledian: Bug/ Flying 55/ 35/ 50/ 55/110/ 85 Swarm/Early Bird/Iron Fist (Dream World)
Spinarak: Bug/ Poison 40/ 60/ 40/ 40/ 40/ 30 Swarm/Insomnia/Sniper (Dream World)
Ariados: Bug/ Poison 70/ 90/ 70/ 60/ 60/ 40 Swarm/Insomnia/Sniper (Dream World)
Crobat: Poison/ Flying 85/ 90/ 80/ 70/ 80/130 Inner Focus/[A151] (Dream World)
Chinchou: Water/Electric 75/ 38/ 38/ 56/ 56/ 67 Volt Absorb/Illuminate/Water Absorb (Dream World)
Lanturn: Water/Electric 125/ 58/ 58/ 76/ 76/ 67 Volt Absorb/Illuminate/Water Absorb (Dream World)
Pichu: Electric 20/ 40/ 15/ 35/ 35/ 60 Static/LightningRod (Dream World)
Cleffa: Normal 50/ 25/ 28/ 45/ 55/ 15 Cute Charm/Magic Guard/[A132] (Dream World)
Igglybuff: Normal 90/ 30/ 15/ 40/ 20/ 15 Cute Charm/[A132] (Dream World)
Togepi: Normal 35/ 20/ 65/ 40/ 65/ 20 Hustle/Serene Grace/Super Luck (Dream World)
Togetic: Normal/ Flying 55/ 40/ 85/ 80/105/ 40 Hustle/Serene Grace/Super Luck (Dream World)
Natu: Psychic/ Flying 40/ 50/ 45/ 70/ 45/ 70 Synchronize/Early Bird/[A156] (Dream World)
Xatu: Psychic/ Flying 65/ 75/ 70/ 95/ 70/ 95 Synchronize/Early Bird/[A156] (Dream World)
Mareep: Electric 55/ 40/ 40/ 65/ 45/ 35 Static/Plus (Dream World)
Flaaffy: Electric 70/ 55/ 55/ 80/ 60/ 45 Static/Plus (Dream World)
Ampharos: Electric 90/ 75/ 75/115/ 90/ 55 Static/Plus (Dream World)
Bellossom: Grass 75/ 80/ 85/ 90/100/ 50 Chlorophyll/[A131] (Dream World)
Marill: Water 70/ 20/ 50/ 20/ 50/ 40 Thick Fat/Huge Power/[A157] (Dream World)
Azumarill: Water 100/ 50/ 80/ 50/ 80/ 50 Thick Fat/Huge Power/[A157] (Dream World)
Sudowoodo: Rock 70/100/115/ 30/ 65/ 30 Sturdy/Rock Head/[A155] (Dream World)
Politoed: Water 90/ 75/ 75/ 90/100/ 70 Water Absorb/Damp/Drizzle (Dream World)
Hoppip: Grass/ Flying 35/ 35/ 40/ 35/ 55/ 50 Chlorophyll/Leaf Guard/[A151] (Dream World)
Skiploom: Grass/ Flying 55/ 45/ 50/ 45/ 65/ 80 Chlorophyll/Leaf Guard/[A151] (Dream World)
Jumpluff: Grass/ Flying 75/ 55/ 70/ 55/ 85/110 Chlorophyll/Leaf Guard/[A151] (Dream World)
Aipom: Normal 55/ 70/ 55/ 40/ 55/ 85 Run Away/Pickup/Skill Link (Dream World)
Sunkern: Grass 30/ 30/ 30/ 30/ 30/ 30 Chlorophyll/Solar Power/Early Bird (Dream World)
Sunflora: Grass 75/ 75/ 55/105/ 85/ 30 Chlorophyll/Solar Power/Early Bird (Dream World)
Yanma: Bug/ Flying 65/ 65/ 45/ 75/ 45/ 95 Speed Boost/CompoundEyes/Frisk (Dream World)
Wooper: Water/ Ground 55/ 45/ 45/ 25/ 25/ 15 Damp/Water Absorb/Unaware (Dream World)
Quagsire: Water/ Ground 95/ 85/ 85/ 65/ 65/ 35 Damp/Water Absorb/Unaware (Dream World)
Espeon: Psychic 65/ 65/ 60/130/ 95/110 Synchronize/Synchronize/[A156] (Dream World)
Umbreon: Dark 95/ 65/110/ 60/130/ 65 Synchronize/Synchronize/Inner Focus (Dream World)
Murkrow: Dark/ Flying 60/ 85/ 42/ 85/ 42/ 91 Insomnia/Super Luck/[A158] (Dream World)
Slowking: Water/ Psychic 95/ 75/ 80/100/110/ 30 Oblivious/Own Tempo/[A144] (Dream World)
Misdreavus: Ghost 60/ 60/ 60/ 85/ 85/ 85 Levitate
Unown: Psychic 48/ 72/ 48/ 72/ 48/ 48 Levitate
Wobbuffet: Psychic 190/ 33/ 58/ 33/ 58/ 33 Shadow Tag/[A140] (Dream World)
Girafarig: Normal/ Psychic 70/ 80/ 65/ 90/ 65/ 85 Inner Focus/Early Bird/[A157] (Dream World)
Pineco: Bug 50/ 65/ 90/ 35/ 35/ 15 Sturdy/[A142] (Dream World)
Forretress: Bug/ Steel 75/ 90/140/ 60/ 60/ 40 Sturdy/[A142] (Dream World)
Dunsparce: Normal 100/ 70/ 70/ 65/ 65/ 45 Serene Grace/Run Away/[A155] (Dream World)
Gligar: Ground/ Flying 65/ 75/105/ 35/ 65/ 85 Hyper Cutter/Sand Veil/Immunity (Dream World)
Steelix: Steel/ Ground 75/ 85/200/ 55/ 65/ 30 Rock Head/Sturdy/[A125] (Dream World)
Snubbull: Normal 60/ 80/ 50/ 40/ 40/ 30 Intimidate/Run Away/[A155] (Dream World)
Granbull: Normal 90/120/ 75/ 60/ 60/ 45 Intimidate/Quick Feet/[A155] (Dream World)
Qwilfish: Water/ Poison 65/ 95/ 75/ 55/ 55/ 85 Poison Point/Swift Swim/Intimidate (Dream World)
Scizor: Bug/ Steel 70/130/100/ 55/ 80/ 65 Swarm/Technician/[A135] (Dream World)
Shuckle: Bug/ Rock 20/ 10/230/ 10/230/ 5 Sturdy/Gluttony/[A126] (Dream World)
Heracross: Bug/Fighting 80/125/ 75/ 40/ 95/ 85 Swarm/Guts/[A153] (Dream World)
Sneasel: Dark/ Ice 55/ 95/ 55/ 35/ 75/115 Inner Focus/Keen Eye/[A124] (Dream World)
Teddiursa: Normal 60/ 80/ 50/ 50/ 50/ 40 Pickup/Quick Feet/Honey Gather (Dream World)
Ursaring: Normal 90/130/ 75/ 75/ 75/ 55 Guts/Quick Feet/[A127] (Dream World)
Slugma: Fire 40/ 40/ 40/ 70/ 40/ 20 Magma Armor/Flame Body/[A133] (Dream World)
Magcargo: Fire/ Rock 50/ 50/120/ 80/ 80/ 30 Magma Armor/Flame Body/[A133] (Dream World)
Swinub: Ice/ Ground 50/ 50/ 40/ 30/ 30/ 50 Oblivious/Snow Cloak/Thick Fat (Dream World)
Piloswine: Ice/ Ground 100/100/ 80/ 60/ 60/ 50 Oblivious/Snow Cloak/Thick Fat (Dream World)
Corsola: Water/ Rock 55/ 55/ 85/ 65/ 85/ 35 Hustle/Natural Cure/[A144] (Dream World)
Remoraid: Water 35/ 65/ 35/ 65/ 35/ 65 Hustle/Sniper/[A141] (Dream World)
Octillery: Water 75/105/ 75/105/ 75/ 45 Suction Cups/Sniper/[A141] (Dream World)
Delibird: Ice/ Flying 45/ 55/ 45/ 65/ 45/ 75 Vital Spirit/Hustle/Insomnia (Dream World)
Mantine: Water/ Flying 65/ 40/ 70/ 80/140/ 70 Swift Swim/Water Absorb/Water Veil (Dream World)
Skarmory: Steel/ Flying 65/ 80/140/ 40/ 70/ 70 Keen Eye/Sturdy/[A133] (Dream World)
Houndour: Dark/ Fire 45/ 60/ 30/ 80/ 50/ 65 Early Bird/Flash Fire/[A127] (Dream World)
Houndoom: Dark/ Fire 75/ 90/ 50/110/ 80/ 95 Early Bird/Flash Fire/[A127] (Dream World)
Kingdra: Water/ Dragon 75/ 95/ 95/ 95/ 95/ 85 Swift Swim/Sniper/Damp (Dream World)
Phanpy: Ground 90/ 60/ 60/ 40/ 40/ 40 Pickup/Sand Veil (Dream World)
Donphan: Ground 90/120/120/ 60/ 60/ 50 Sturdy/Sand Veil (Dream World)
Porygon2: Normal 85/ 80/ 90/105/ 95/ 60 Trace/Download/[A148] (Dream World)
Stantler: Normal 73/ 95/ 62/ 85/ 65/ 85 Intimidate/Frisk/[A157] (Dream World)
Smeargle: Normal 55/ 20/ 35/ 20/ 45/ 75 Own Tempo/Technician/[A141] (Dream World)
Tyrogue: Fighting 35/ 35/ 35/ 35/ 35/ 35 Guts/Steadfast/Vital Spirit (Dream World)
Hitmontop: Fighting 50/ 95/ 95/ 35/110/ 70 Intimidate/Technician/Steadfast (Dream World)
Smoochum: Ice/ Psychic 45/ 30/ 15/ 85/ 65/ 65 Oblivious/Forewarn/Hydration (Dream World)
Elekid: Electric 45/ 63/ 37/ 65/ 55/ 95 Static/Vital Spirit (Dream World)
Magby: Fire 45/ 75/ 37/ 70/ 55/ 83 Flame Body/Vital Spirit (Dream World)
Miltank: Normal 95/ 80/105/ 40/ 70/100 Thick Fat/Scrappy/[A157] (Dream World)
Blissey: Normal 255/ 10/ 10/ 75/135/ 55 Natural Cure/Serene Grace/[A131] (Dream World)
Raikou: Electric 90/ 85/ 75/115/100/115 Pressure/Volt Absorb (Dream World)
Entei: Fire 115/115/ 85/ 90/ 75/100 Pressure/Flash Fire (Dream World)
Suicune: Water 100/ 75/115/ 90/115/ 85 Pressure/Water Absorb (Dream World)
Larvitar: Rock/ Ground 50/ 64/ 50/ 45/ 50/ 41 Guts/Sand Veil (Dream World)
Pupitar: Rock/ Ground 70/ 84/ 70/ 65/ 70/ 51 Shed Skin/Shed Skin (Dream World)
Tyranitar: Rock/ Dark 100/134/110/ 95/100/ 61 Sand Stream/[A127] (Dream World)
Lugia: Psychic/ Flying 106/ 90/130/ 90/154/110 Pressure/[A136] (Dream World)
Ho-oh: Fire/ Flying 106/130/ 90/110/154/ 90 Pressure/[A144] (Dream World)
Celebi: Psychic/ Grass 100/100/100/100/100/100 Natural Cure
Treecko: Grass 40/ 45/ 35/ 65/ 55/ 70 Overgrow/Unburden (Dream World)
Grovyle: Grass 50/ 65/ 45/ 85/ 65/ 95 Overgrow/Unburden (Dream World)
Sceptile: Grass 70/ 85/ 65/105/ 85/120 Overgrow/Unburden (Dream World)
Torchic: Fire 45/ 60/ 40/ 70/ 50/ 45 Blaze/Speed Boost (Dream World)
Combusken: Fire/Fighting 60/ 85/ 60/ 85/ 60/ 55 Blaze/Speed Boost (Dream World)
Blaziken: Fire/Fighting 80/120/ 70/110/ 70/ 80 Blaze/Speed Boost (Dream World)
Mudkip: Water 50/ 70/ 50/ 50/ 50/ 40 Torrent/Damp (Dream World)
Marshtomp: Water/ Ground 70/ 85/ 70/ 60/ 70/ 50 Torrent/Damp (Dream World)
Swampert: Water/ Ground 100/110/ 90/ 85/ 90/ 60 Torrent/Damp (Dream World)
Poochyena: Dark 35/ 55/ 35/ 30/ 30/ 35 Run Away/Quick Feet/[A155] (Dream World)
Mightyena: Dark 70/ 90/ 70/ 60/ 60/ 70 Intimidate/Quick Feet/[A153] (Dream World)
Zigzagoon: Normal 38/ 30/ 41/ 30/ 41/ 60 Pickup/Gluttony/Quick Feet (Dream World)
Linoone: Normal 78/ 70/ 61/ 50/ 61/100 Pickup/Gluttony/Quick Feet (Dream World)
Wurmple: Bug 45/ 45/ 35/ 20/ 30/ 20 Shield Dust/Run Away (Dream World)
Silcoon: Bug 50/ 35/ 55/ 25/ 25/ 15 Shed Skin/Shed Skin (Dream World)
Beautifly: Bug/ Flying 60/ 70/ 50/ 90/ 50/ 65 Swarm/Rivalry (Dream World)
Cascoon: Bug 50/ 35/ 55/ 25/ 25/ 15 Shed Skin/Shed Skin (Dream World)
Dustox: Bug/ Poison 60/ 50/ 70/ 50/ 90/ 65 Shield Dust/CompoundEyes (Dream World)
Lotad: Water/ Grass 40/ 30/ 30/ 40/ 50/ 30 Swift Swim/Rain Dish/Own Tempo (Dream World)
Lombre: Water/ Grass 60/ 50/ 50/ 60/ 70/ 50 Swift Swim/Rain Dish/Own Tempo (Dream World)
Ludicolo: Water/ Grass 80/ 70/ 70/ 90/100/ 70 Swift Swim/Rain Dish/Own Tempo (Dream World)
Seedot: Grass 40/ 40/ 50/ 30/ 30/ 30 Chlorophyll/Early Bird/[A124] (Dream World)
Nuzleaf: Grass/ Dark 70/ 70/ 40/ 60/ 40/ 60 Chlorophyll/Early Bird/[A124] (Dream World)
Shiftry: Grass/ Dark 90/100/ 60/ 90/ 60/ 80 Chlorophyll/Early Bird/[A124] (Dream World)
Taillow: Normal/ Flying 40/ 55/ 30/ 30/ 30/ 85 Guts/Scrappy (Dream World)
Swellow: Normal/ Flying 60/ 85/ 60/ 50/ 50/125 Guts/Scrappy (Dream World)
Wingull: Water/ Flying 40/ 30/ 30/ 55/ 30/ 85 Keen Eye/Rain Dish (Dream World)
Pelipper: Water/ Flying 60/ 50/100/ 85/ 70/ 65 Keen Eye/Rain Dish (Dream World)
Ralts: Psychic 28/ 25/ 25/ 45/ 35/ 40 Synchronize/Trace/[A140] (Dream World)
Kirlia: Psychic 38/ 35/ 35/ 65/ 55/ 50 Synchronize/Trace/[A140] (Dream World)
Gardevoir: Psychic 68/ 65/ 65/125/115/ 80 Synchronize/Trace/[A140] (Dream World)
Surskit: Bug/ Water 40/ 30/ 32/ 50/ 52/ 65 Swift Swim/Rain Dish (Dream World)
Masquerain: Bug/ Flying 70/ 60/ 62/ 80/ 82/ 60 Intimidate/[A127] (Dream World)
Shroomish: Grass 60/ 40/ 60/ 40/ 60/ 35 Effect Spore/Poison Heal/Quick Feet (Dream World)
Breloom: Grass/Fighting 60/130/ 80/ 60/ 60/ 70 Effect Spore/Poison Heal/Technician (Dream World)
Slakoth: Normal 60/ 60/ 60/ 35/ 35/ 30 Truant
Vigoroth: Normal 80/ 80/ 80/ 55/ 55/ 90 Vital Spirit
Slaking: Normal 150/160/100/ 95/ 65/100 Truant
Nincada: Bug/ Ground 31/ 45/ 90/ 30/ 30/ 40 CompoundEyes/Run Away (Dream World)
Ninjask: Bug/ Flying 61/ 90/ 45/ 50/ 50/160 Speed Boost/[A151] (Dream World)
Shedinja: Bug/ Ghost 1/ 90/ 45/ 30/ 30/ 40 Wonder Guard/Wonder Guard (Dream World)
Whismur: Normal 64/ 51/ 23/ 51/ 23/ 28 Soundproof/[A155] (Dream World)
Loudred: Normal 84/ 71/ 43/ 71/ 43/ 48 Soundproof/Scrappy (Dream World)
Exploud: Normal 104/ 91/ 63/ 91/ 63/ 68 Soundproof/Scrappy (Dream World)
Makuhita: Fighting 72/ 60/ 30/ 20/ 30/ 25 Thick Fat/Guts/[A125] (Dream World)
Hariyama: Fighting 144/120/ 60/ 40/ 60/ 50 Thick Fat/Guts/[A125] (Dream World)
Azurill: Normal 50/ 20/ 40/ 20/ 40/ 20 Thick Fat/Huge Power/[A157] (Dream World)
Nosepass: Rock 30/ 45/135/ 45/ 90/ 30 Sturdy/Magnet Pull/[A159] (Dream World)
Skitty: Normal 50/ 45/ 45/ 35/ 35/ 50 Cute Charm/Normalize/[A147] (Dream World)
Delcatty: Normal 70/ 65/ 65/ 55/ 55/ 70 Cute Charm/Normalize/[A147] (Dream World)
Sableye: Dark/ Ghost 50/ 75/ 75/ 65/ 65/ 50 Keen Eye/Stall/[A158] (Dream World)
Mawile: Steel 50/ 85/ 85/ 55/ 55/ 50 Hyper Cutter/Intimidate/[A125] (Dream World)
Aron: Steel/ Rock 50/ 70/100/ 40/ 40/ 30 Sturdy/Rock Head/[A134] (Dream World)
Lairon: Steel/ Rock 60/ 90/140/ 50/ 50/ 40 Sturdy/Rock Head/[A134] (Dream World)
Aggron: Steel/ Rock 70/110/180/ 60/ 60/ 50 Sturdy/Rock Head/[A134] (Dream World)
Meditite: Fighting/ Psychic 30/ 40/ 55/ 40/ 55/ 60 Pure Power/[A140] (Dream World)
Medicham: Fighting/ Psychic 60/ 60/ 75/ 60/ 75/ 80 Pure Power/[A140] (Dream World)
Electrike: Electric 40/ 45/ 40/ 65/ 40/ 65 Static/LightningRod/Minus (Dream World)
Manectric: Electric 70/ 75/ 60/105/ 60/105 Static/LightningRod/Minus (Dream World)
Plusle: Electric 60/ 50/ 40/ 85/ 75/ 95 Plus
Minun: Electric 60/ 40/ 50/ 75/ 85/ 95 Minus
Volbeat: Bug 65/ 73/ 55/ 47/ 75/ 85 Illuminate/Swarm/[A158] (Dream World)
Illumise: Bug 65/ 47/ 55/ 73/ 75/ 85 Oblivious/Tinted Lens/[A158] (Dream World)
Roselia: Grass/ Poison 50/ 60/ 45/100/ 80/ 65 Natural Cure/Poison Point/Leaf Guard (Dream World)
Gulpin: Poison 70/ 43/ 53/ 43/ 53/ 40 Liquid Ooze/Sticky Hold/Gluttony (Dream World)
Swalot: Poison 100/ 73/ 83/ 73/ 83/ 55 Liquid Ooze/Sticky Hold/Gluttony (Dream World)
Carvanha: Water/ Dark 45/ 90/ 20/ 65/ 20/ 65 Rough Skin/Speed Boost (Dream World)
Sharpedo: Water/ Dark 70/120/ 40/ 95/ 40/ 95 Rough Skin/Speed Boost (Dream World)
Wailmer: Water 130/ 70/ 35/ 70/ 35/ 60 Water Veil/Oblivious/Pressure (Dream World)
Wailord: Water 170/ 90/ 45/ 90/ 45/ 60 Water Veil/Oblivious/Pressure (Dream World)
Numel: Fire/ Ground 60/ 60/ 40/ 65/ 45/ 35 Oblivious/Simple/Own Tempo (Dream World)
Camerupt: Fire/ Ground 70/100/ 70/105/ 75/ 40 Magma Armor/Solid Rock/Anger Point (Dream World)
Torkoal: Fire 70/ 85/140/ 85/ 70/ 20 White Smoke/Shell Armor (Dream World)
Spoink: Psychic 60/ 25/ 35/ 70/ 80/ 60 Thick Fat/Own Tempo/Gluttony (Dream World)
Grumpig: Psychic 80/ 45/ 65/ 90/110/ 80 Thick Fat/Own Tempo/Gluttony (Dream World)
Spinda: Normal 60/ 60/ 60/ 60/ 60/ 60 Own Tempo/Tangled Feet/[A126] (Dream World)
Trapinch: Ground 45/100/ 45/ 45/ 45/ 10 Hyper Cutter/Arena Trap/[A125] (Dream World)
Vibrava: Ground/ Dragon 50/ 70/ 50/ 50/ 50/ 70 Levitate/Levitate/Levitate (Dream World)
Flygon: Ground/ Dragon 80/100/ 80/ 80/ 80/100 Levitate/Levitate/Levitate (Dream World)
Cacnea: Grass 50/ 85/ 40/ 85/ 40/ 35 Sand Veil/Water Absorb (Dream World)
Cacturne: Grass/ Dark 70/115/ 60/115/ 60/ 55 Sand Veil/Water Absorb (Dream World)
Swablu: Normal/ Flying 45/ 40/ 60/ 40/ 75/ 50 Natural Cure/Cloud Nine (Dream World)
Altaria: Dragon/ Flying 75/ 70/ 90/ 70/105/ 80 Natural Cure/Cloud Nine (Dream World)
Zangoose: Normal 73/115/ 60/ 60/ 60/ 90 Immunity/[A137] (Dream World)
Seviper: Poison 73/100/ 60/100/ 60/ 65 Shed Skin/[A151] (Dream World)
Lunatone: Rock/ Psychic 70/ 55/ 65/ 95/ 85/ 70 Levitate
Solrock: Rock/ Psychic 70/ 95/ 85/ 55/ 65/ 70 Levitate
Barboach: Water/ Ground 50/ 48/ 43/ 46/ 41/ 60 Oblivious/Anticipation/Hydration (Dream World)
Whiscash: Water/ Ground 110/ 78/ 73/ 76/ 71/ 60 Oblivious/Anticipation/Hydration (Dream World)
Corphish: Water 43/ 80/ 65/ 50/ 35/ 35 Hyper Cutter/Shell Armor/Adaptability (Dream World)
Crawdaunt: Water/ Dark 63/120/ 85/ 90/ 55/ 55 Hyper Cutter/Shell Armor/Adaptability (Dream World)
Baltoy: Ground/ Psychic 40/ 40/ 55/ 40/ 70/ 55 Levitate
Claydol: Ground/ Psychic 60/ 70/105/ 70/120/ 75 Levitate
Lileep: Rock/ Grass 66/ 41/ 77/ 61/ 87/ 23 Suction Cups/Storm Drain (Dream World)
Cradily: Rock/ Grass 86/ 81/ 97/ 81/107/ 43 Suction Cups/Storm Drain (Dream World)
Anorith: Rock/ Bug 45/ 95/ 50/ 40/ 50/ 75 Battle Armor/Swift Swim (Dream World)
Armaldo: Rock/ Bug 75/125/100/ 70/ 80/ 45 Battle Armor/Swift Swim (Dream World)
Feebas: Water 20/ 15/ 20/ 10/ 55/ 80 Swift Swim/Adaptability (Dream World)
Milotic: Water 95/ 60/ 79/100/125/ 81 Marvel Scale/Cute Charm (Dream World)
Castform: Normal 70/ 70/ 70/ 70/ 70/ 70 Forecast
Kecleon: Normal 60/ 90/ 70/ 60/120/ 40 Color Change
Shuppet: Ghost 44/ 75/ 35/ 63/ 33/ 45 Insomnia/Frisk/[A130] (Dream World)
Banette: Ghost 64/115/ 65/ 83/ 63/ 65 Insomnia/Frisk/[A130] (Dream World)
Duskull: Ghost 20/ 40/ 90/ 30/ 90/ 25 Levitate
Dusclops: Ghost 40/ 70/130/ 60/130/ 25 Pressure
Tropius: Grass/ Flying 99/ 68/ 83/ 72/ 87/ 51 Chlorophyll/Solar Power/[A139] (Dream World)
Chimecho: Psychic 65/ 50/ 70/ 95/ 80/ 65 Levitate
Absol: Dark 65/130/ 60/ 75/ 60/ 75 Pressure/Super Luck/[A154] (Dream World)
Wynaut: Psychic 95/ 23/ 48/ 23/ 48/ 23 Shadow Tag/[A140] (Dream World)
Snorunt: Ice 50/ 50/ 50/ 50/ 50/ 50 Inner Focus/Ice Body/[A141] (Dream World)
Glalie: Ice 80/ 80/ 80/ 80/ 80/ 80 Inner Focus/Ice Body/[A141] (Dream World)
Spheal: Ice/ Water 70/ 40/ 50/ 55/ 50/ 25 Thick Fat/Ice Body/Oblivious (Dream World)
Sealeo: Ice/ Water 90/ 60/ 70/ 75/ 70/ 45 Thick Fat/Ice Body/Oblivious (Dream World)
Walrein: Ice/ Water 110/ 80/ 90/ 95/ 90/ 65 Thick Fat/Ice Body/Oblivious (Dream World)
Clamperl: Water 35/ 64/ 85/ 74/ 55/ 32 Shell Armor/[A155] (Dream World)
Huntail: Water 55/104/105/ 94/ 75/ 52 Swift Swim/Water Veil (Dream World)
Gorebyss: Water 55/ 84/105/114/ 75/ 52 Swift Swim/Hydration (Dream World)
Relicanth: Water/ Rock 100/ 90/130/ 45/ 65/ 55 Swift Swim/Rock Head/Sturdy (Dream World)
Luvdisc: Water 43/ 30/ 55/ 40/ 65/ 97 Swift Swim/Hydration (Dream World)
Bagon: Dragon 45/ 75/ 60/ 40/ 30/ 50 Rock Head/[A125] (Dream World)
Shelgon: Dragon 65/ 95/100/ 60/ 50/ 50 Rock Head/[A142] (Dream World)
Salamence: Dragon/ Flying 95/135/ 80/110/ 80/100 Intimidate/[A153] (Dream World)
Beldum: Steel/ Psychic 40/ 55/ 80/ 35/ 60/ 30 Clear Body/[A135] (Dream World)
Metang: Steel/ Psychic 60/ 75/100/ 55/ 80/ 50 Clear Body/[A135] (Dream World)
Metagross: Steel/ Psychic 80/135/130/ 95/ 90/ 70 Clear Body/[A135] (Dream World)
Regirock: Rock 80/100/200/ 50/100/ 50 Clear Body/Sturdy (Dream World)
Regice: Ice 80/ 50/100/100/200/ 50 Clear Body/Ice Body (Dream World)
Registeel: Steel 80/ 75/150/ 75/150/ 50 Clear Body/[A135] (Dream World)
Latias: Dragon/ Psychic 80/ 80/ 90/110/130/110 Levitate
Latios: Dragon/ Psychic 80/ 90/ 80/130/110/110 Levitate
Kyogre: Water 100/100/ 90/150/140/ 90 Drizzle
Groudon: Ground 100/150/140/100/ 90/ 90 DRough
Rayquaza: Dragon/ Flying 105/150/ 90/150/ 90/ 95 Air Lock
Jirachi: Steel/ Psychic 100/100/100/100/100/100 Serene Grace
Deoxys: Psychic 50/150/ 50/150/ 50/150 Pressure
Turtwig: Grass 55/ 68/ 64/ 45/ 55/ 31 Overgrow/Shell Armor (Dream World)
Grotle: Grass 75/ 89/ 85/ 55/ 65/ 36 Overgrow/Shell Armor (Dream World)
Torterra: Grass/ Ground 95/109/105/ 75/ 85/ 56 Overgrow/Shell Armor (Dream World)
Chimchar: Fire 44/ 58/ 44/ 58/ 44/ 61 Blaze/Iron Fist (Dream World)
Monferno: Fire/Fighting 64/ 78/ 52/ 78/ 52/ 81 Blaze/Iron Fist (Dream World)
Infernape: Fire/Fighting 76/104/ 71/104/ 71/108 Blaze/Iron Fist (Dream World)
Piplup: Water 53/ 51/ 53/ 61/ 56/ 40 Torrent/[A128] (Dream World)
Prinplup: Water 64/ 66/ 68/ 81/ 76/ 50 Torrent/[A128] (Dream World)
Empoleon: Water/ Steel 84/ 86/ 88/111/101/ 60 Torrent/[A128] (Dream World)
Starly: Normal/ Flying 40/ 55/ 30/ 30/ 30/ 60 Keen Eye/Keen Eye (Dream World)
Staravia: Normal/ Flying 55/ 75/ 50/ 40/ 40/ 80 Intimidate/Reckless (Dream World)
Staraptor: Normal/ Flying 85/120/ 70/ 50/ 50/100 Intimidate/Reckless (Dream World)
Bidoof: Normal 59/ 45/ 40/ 35/ 40/ 31 Simple/Unaware/[A141] (Dream World)
Bibarel: Normal/ Water 79/ 85/ 60/ 55/ 60/ 71 Simple/Unaware/[A141] (Dream World)
Kricketot: Bug 37/ 25/ 41/ 25/ 41/ 25 Shed Skin/Run Away (Dream World)
Kricketune: Bug 77/ 85/ 51/ 55/ 51/ 65 Swarm/Technician (Dream World)
Shinx: Electric 45/ 65/ 34/ 40/ 34/ 45 Rivalry/Intimidate/Guts (Dream World)
Luxio: Electric 60/ 85/ 49/ 60/ 49/ 60 Rivalry/Intimidate/Guts (Dream World)
Luxray: Electric 80/120/ 79/ 95/ 79/ 70 Rivalry/Intimidate/Guts (Dream World)
Budew: Grass/ Poison 40/ 30/ 35/ 50/ 70/ 55 Natural Cure/Poison Point/Leaf Guard (Dream World)
Roserade: Grass/ Poison 60/ 70/ 55/125/105/ 90 Natural Cure/Poison Point/Technician (Dream World)
Cranidos: Rock 67/125/ 40/ 30/ 30/ 58 Mold Breaker/[A125] (Dream World)
Rampardos: Rock 97/165/ 60/ 65/ 50/ 58 Mold Breaker/[A125] (Dream World)
Shieldon: Rock/ Steel 30/ 42/118/ 42/ 88/ 30 Sturdy/Soundproof (Dream World)
Bastiodon: Rock/ Steel 60/ 52/168/ 47/138/ 30 Sturdy/Soundproof (Dream World)
Burmy: Bug 40/ 29/ 45/ 29/ 45/ 36 Shed Skin/[A142] (Dream World)
Wormadam: Bug/ Grass 60/ 59/ 85/ 79/105/ 36 Anticipation/[A142] (Dream World)
Mothim: Bug/ Flying 70/ 94/ 50/ 94/ 50/ 66 Swarm/Tinted Lens (Dream World)
Combee: Bug/ Flying 30/ 30/ 42/ 30/ 42/ 70 Honey Gather/Hustle (Dream World)
Vespiquen: Bug/ Flying 70/ 80/102/ 80/102/ 40 Pressure/[A127] (Dream World)
Pachirisu: Electric 60/ 45/ 70/ 45/ 90/ 95 Run Away/Pickup/Volt Absorb (Dream World)
Buizel: Water 55/ 65/ 35/ 60/ 30/ 85 Swift Swim/Water Veil (Dream World)
Floatzel: Water 85/105/ 55/ 85/ 50/115 Swift Swim/Water Veil (Dream World)
Cherubi: Grass 45/ 35/ 45/ 62/ 53/ 35 Chlorophyll
Cherrim: Grass 70/ 60/ 70/ 87/ 78/ 85 Flower Gift
Shellos: Water 76/ 48/ 48/ 57/ 62/ 34 Sticky Hold/Storm Drain/[A159] (Dream World)
Gastrodon: Water/ Ground 111/ 83/ 68/ 92/ 82/ 39 Sticky Hold/Storm Drain/[A159] (Dream World)
Ambipom: Normal 75/100/ 66/ 60/ 66/115 Technician/Pickup/Skill Link (Dream World)
Drifloon: Ghost/ Flying 90/ 50/ 34/ 60/ 44/ 70 Aftermath/Unburden/[A138] (Dream World)
Drifblim: Ghost/ Flying 150/ 80/ 44/ 90/ 54/ 80 Aftermath/Unburden/[A138] (Dream World)
Buneary: Normal 55/ 66/ 44/ 44/ 56/ 85 Run Away/Klutz/Limber (Dream World)
Lopunny: Normal 65/ 76/ 84/ 54/ 96/105 Cute Charm/Klutz/Limber (Dream World)
Mismagius: Ghost 60/ 60/ 60/105/105/105 Levitate
Honchkrow: Dark/ Flying 100/125/ 52/105/ 52/ 71 Insomnia/Super Luck/[A153] (Dream World)
Glameow: Normal 49/ 55/ 42/ 42/ 37/ 85 Limber/Own Tempo/Keen Eye (Dream World)
Purugly: Normal 71/ 82/ 64/ 64/ 59/112 Thick Fat/Own Tempo/[A128] (Dream World)
Chingling: Psychic 45/ 30/ 50/ 65/ 50/ 45 Levitate
Stunky: Poison/ Dark 63/ 63/ 47/ 41/ 41/ 74 Stench/Aftermath/Keen Eye (Dream World)
Skuntank: Poison/ Dark 103/ 93/ 67/ 71/ 61/ 84 Stench/Aftermath/Keen Eye (Dream World)
Bronzor: Steel/ Psychic 57/ 24/ 86/ 24/ 86/ 23 Levitate/Heat Proof/[A134] (Dream World)
Bronzong: Steel/ Psychic 67/ 89/116/ 79/116/ 33 Levitate/Heat Proof/[A134] (Dream World)
Bonsly: Rock 50/ 80/ 95/ 10/ 45/ 10 Sturdy/Rock Head/[A155] (Dream World)
Mime Jr.: Psychic 20/ 25/ 45/ 70/ 90/ 60 Soundproof/Filter/Technician (Dream World)
Happiny: Normal 100/ 5/ 5/ 15/ 65/ 30 Natural Cure/Serene Grace/[A132] (Dream World)
Chatot: Normal/ Flying 76/ 65/ 45/ 92/ 42/ 91 Keen Eye/Tangled Feet/[A145] (Dream World)
Spiritomb: Ghost/ Dark 50/ 92/108/ 92/108/ 35 Pressure/[A151] (Dream World)
Gible: Dragon/ Ground 58/ 70/ 45/ 40/ 45/ 42 Sand Veil/Rough Skin (Dream World)
Gabite: Dragon/ Ground 68/ 90/ 65/ 50/ 55/ 82 Sand Veil/Rough Skin (Dream World)
Garchomp: Dragon/ Ground 108/130/ 95/ 80/ 85/102 Sand Veil/Rough Skin (Dream World)
Munchlax: Normal 135/ 85/ 40/ 40/ 85/ 5 Pickup/Thick Fat/Gluttony (Dream World)
Riolu: Fighting 40/ 70/ 40/ 35/ 40/ 60 Steadfast/Inner Focus/[A158] (Dream World)
Lucario: Fighting/ Steel 70/110/ 70/115/ 70/ 90 Steadfast/Inner Focus/[A154] (Dream World)
Hippopotas: Ground 68/ 72/ 78/ 38/ 42/ 32 Sand Stream/[A159] (Dream World)
Hippowdon: Ground 108/112/118/ 68/ 72/ 47 Sand Stream/[A159] (Dream World)
Skorupi: Poison/ Bug 40/ 50/ 90/ 30/ 55/ 65 Battle Armor/Sniper/Keen Eye (Dream World)
Drapion: Poison/ Dark 70/ 90/110/ 60/ 75/ 95 Battle Armor/Sniper/Keen Eye (Dream World)
Croagunk: Poison/Fighting 48/ 61/ 40/ 61/ 40/ 50 Anticipation/Dry Skin/[A143] (Dream World)
Toxicroak: Poison/Fighting 83/106/ 65/ 86/ 65/ 85 Anticipation/Dry Skin/[A143] (Dream World)
Carnivine: Grass 74/100/ 72/ 90/ 72/ 46 Levitate
Finneon: Water 49/ 49/ 56/ 49/ 61/ 66 Swift Swim/Storm Drain/Water Veil (Dream World)
Lumineon: Water 69/ 69/ 76/ 69/ 86/ 91 Swift Swim/Storm Drain/Water Veil (Dream World)
Mantyke: Water/ Flying 45/ 20/ 50/ 60/120/ 50 Swift Swim/Water Absorb/Water Veil (Dream World)
Snover: Grass/ Ice 60/ 62/ 50/ 62/ 60/ 40 Snow Warning/Soundproof (Dream World)
Abomasnow: Grass/ Ice 90/ 92/ 75/ 92/ 85/ 60 Snow Warning/Soundproof (Dream World)
Weavile: Dark/ Ice 70/120/ 65/ 45/ 85/125 Pressure/Pressure/[A124] (Dream World)
Magnezone: Electric/ Steel 70/ 70/115/130/ 90/ 60 Magnet Pull/Sturdy/[A148] (Dream World)
Lickilicky: Normal 110/ 85/ 95/ 80/ 95/ 50 Own Tempo/Oblivious/Cloud Nine (Dream World)
Rhyperior: Ground/ Rock 115/140/130/ 55/ 55/ 40 LightningRod/Solid Rock/Reckless (Dream World)
Tangrowth: Grass 100/100/125/110/ 50/ 50 Chlorophyll/Leaf Guard/[A144] (Dream World)
Electivire: Electric 75/123/ 67/ 95/ 85/ 95 Motor Drive/Vital Spirit (Dream World)
Magmortar: Fire 75/ 95/ 67/125/ 95/ 83 Flame Body/Vital Spirit (Dream World)
Togekiss: Normal/ Flying 85/ 50/ 95/120/115/ 80 Hustle/Serene Grace/Super Luck (Dream World)
Yanmega: Bug/ Flying 86/ 76/ 86/116/ 56/ 95 Speed Boost/Tinted Lens/Frisk (Dream World)
Leafeon: Grass 65/110/130/ 60/ 65/ 95 Leaf Guard/Leaf Guard/Chlorophyll (Dream World)
Glaceon: Ice 65/ 60/110/130/ 95/ 65 Snow Cloak/Snow Cloak/Ice Body (Dream World)
Gliscor: Ground/ Flying 75/ 95/125/ 45/ 75/ 95 Hyper Cutter/Sand Veil/Poison Heal (Dream World)
Mamoswine: Ice/ Ground 110/130/ 80/ 70/ 60/ 80 Oblivious/Snow Cloak/Thick Fat (Dream World)
Porygon-Z: Normal 85/ 80/ 70/135/ 75/ 90 Adaptability/Download/[A148] (Dream World)
Gallade: Psychic/Fighting 68/125/ 65/ 65/115/ 80 Steadfast/Steadfast/[A154] (Dream World)
Probopass: Rock/ Steel 60/ 55/145/ 75/150/ 40 Sturdy/Magnet Pull/[A159] (Dream World)
Dusknoir: Ghost 45/100/135/ 65/135/ 45 Pressure
Froslass: Ice/ Ghost 70/ 80/ 70/ 80/ 70/110 Snow Cloak/Snow Cloak/[A130] (Dream World)
Rotom: Electric/ Ghost 50/ 50/ 77/ 95/ 77/ 91 Levitate
Uxie: Psychic 75/ 75/130/ 75/130/ 95 Levitate
Mesprit: Psychic 80/105/105/105/105/ 80 Levitate
Azelf: Psychic 75/125/ 70/125/ 70/115 Levitate
Dialga: Steel/ Dragon 100/120/120/150/100/ 90 Pressure/[A140] (Dream World)
Palkia: Water/ Dragon 90/120/100/150/120/100 Pressure/[A140] (Dream World)
Heatran: Fire/ Steel 91/ 90/106/130/106/ 77 Flash Fire/Flame Body (Dream World)
Regigigas: Normal 110/160/110/ 80/110/100 Slow Start
Giratina: Ghost/ Dragon 150/100/120/100/120/ 90 Pressure/[A140] (Dream World)
Cresselia: Psychic 120/ 70/120/ 75/130/ 85 Levitate
Phione: Water 80/ 80/ 80/ 80/ 80/ 80 Hydration
Manaphy: Water 100/100/100/100/100/100 Hydration
Darkrai: Dark 70/ 90/ 90/135/ 90/125 Bad Dreams
Shaymin: Grass 100/100/100/100/100/100 Natural Cure
Arceus: Normal 120/120/120/120/120/120 Multitype
[#494]: Psychic/ Fire 100/100/100/100/100/100 [A162]
[#495]: Grass 45/ 45/ 55/ 45/ 55/ 63 Overgrow/Overgrow/[A126] (Dream World)
[#496]: Grass 60/ 60/ 75/ 60/ 75/ 83 Overgrow/Overgrow/[A126] (Dream World)
[#497]: Grass 75/ 75/ 95/ 75/ 95/113 Overgrow/Overgrow/[A126] (Dream World)
[#498]: Fire 65/ 63/ 45/ 45/ 45/ 45 Blaze/Blaze/Thick Fat (Dream World)
[#499]: Fire/Fighting 90/ 93/ 55/ 70/ 55/ 55 Blaze/Blaze/Thick Fat (Dream World)
[#500]: Fire/Fighting 110/123/ 65/100/ 65/ 65 Blaze/Blaze/Reckless (Dream World)
[#501]: Water 55/ 55/ 45/ 63/ 45/ 45 Torrent/Torrent/Shell Armor (Dream World)
[#502]: Water 75/ 75/ 60/ 83/ 60/ 60 Torrent/Torrent/Shell Armor (Dream World)
[#503]: Water 95/100/ 85/108/ 70/ 70 Torrent/Torrent/Shell Armor (Dream World)
[#504]: Normal 45/ 55/ 39/ 35/ 39/ 42 Run Away/Keen Eye/[A148] (Dream World)
[#505]: Normal 60/ 85/ 69/ 60/ 69/ 77 Illuminate/Keen Eye/[A148] (Dream World)
[#506]: Normal 45/ 60/ 45/ 25/ 45/ 55 Vital Spirit/Pickup/Run Away (Dream World)
[#507]: Normal 65/ 80/ 65/ 35/ 65/ 60 Intimidate/[A146]/Scrappy (Dream World)
[#508]: Normal 85/100/ 90/ 45/ 90/ 80 Intimidate/[A146]/Scrappy (Dream World)
[#509]: Dark 41/ 50/ 37/ 50/ 37/ 66 Limber/Unburden/[A158] (Dream World)
[#510]: Dark 64/ 88/ 50/ 88/ 50/106 Limber/Unburden/[A158] (Dream World)
[#511]: Grass 50/ 53/ 48/ 53/ 48/ 64 Gluttony/Overgrow (Dream World)
[#512]: Grass 75/ 98/ 63/ 98/ 63/101 Gluttony/Overgrow (Dream World)
[#513]: Fire 50/ 53/ 48/ 53/ 48/ 64 Gluttony/Blaze (Dream World)
[#514]: Fire 75/ 98/ 63/ 98/ 63/101 Gluttony/Blaze (Dream World)
[#515]: Water 50/ 53/ 48/ 53/ 48/ 64 Gluttony/Torrent (Dream World)
[#516]: Water 75/ 98/ 63/ 98/ 63/101 Gluttony/Torrent (Dream World)
[#517]: Psychic 76/ 25/ 45/ 67/ 55/ 24 Forewarn/Synchronize/[A140] (Dream World)
[#518]: Psychic 116/ 55/ 85/107/ 95/ 29 Forewarn/Synchronize/[A140] (Dream World)
[#519]: Normal/ Flying 50/ 55/ 50/ 36/ 30/ 43 [A145]/Super Luck/Rivalry (Dream World)
[#520]: Normal/ Flying 62/ 77/ 62/ 50/ 42/ 65 [A145]/Super Luck/Rivalry (Dream World)
[#521]: Normal/ Flying 80/105/ 80/ 65/ 55/ 93 [A145]/Super Luck/Rivalry (Dream World)
[#522]: Electric 45/ 60/ 32/ 50/ 32/ 76 LightningRod/Motor Drive/[A157] (Dream World)
[#523]: Electric 75/100/ 63/ 80/ 63/116 LightningRod/Motor Drive/[A157] (Dream World)
[#524]: Rock 55/ 75/ 85/ 25/ 25/ 15 Sturdy/[A159] (Dream World)
[#525]: Rock 70/105/105/ 50/ 40/ 20 Sturdy/[A159] (Dream World)
[#526]: Rock 85/135/130/ 60/ 70/ 25 Sturdy/[A159] (Dream World)
[#527]: Psychic/ Flying 55/ 45/ 43/ 55/ 43/ 72 Unaware/Klutz/Simple (Dream World)
[#528]: Psychic/ Flying 67/ 57/ 55/ 77/ 55/114 Unaware/Klutz/Simple (Dream World)
[#529]: Ground 60/ 85/ 40/ 30/ 45/ 68 [A146]/[A159]/Mold Breaker (Dream World)
[#530]: Ground/ Steel 110/135/ 60/ 50/ 65/ 88 [A146]/[A159]/Mold Breaker (Dream World)
[#531]: Normal 103/ 60/ 86/ 60/ 86/ 50 [A131]/[A144]/Klutz (Dream World)
[#532]: Fighting 75/ 80/ 55/ 25/ 35/ 35 Guts/[A125]/Iron Fist (Dream World)
[#533]: Fighting 85/105/ 85/ 40/ 50/ 40 Guts/[A125]/Iron Fist (Dream World)
[#534]: Fighting 105/140/ 95/ 55/ 65/ 45 Guts/[A125]/Iron Fist (Dream World)
[#535]: Water 50/ 50/ 40/ 50/ 40/ 64 Swift Swim/Hydration/Water Absorb (Dream World)
[#536]: Water/ Ground 75/ 65/ 55/ 65/ 55/ 69 Swift Swim/Hydration/Water Absorb (Dream World)
[#537]: Water/ Ground 105/ 85/ 75/ 85/ 75/ 74 Swift Swim/[A143]/Water Absorb (Dream World)
[#538]: Fighting 120/100/ 85/ 30/ 85/ 45 Guts/Inner Focus/Mold Breaker (Dream World)
[#539]: Fighting 75/125/ 75/ 30/ 75/ 85 Sturdy/Inner Focus/Mold Breaker (Dream World)
[#540]: Bug/ Grass 45/ 53/ 70/ 40/ 60/ 42 Swarm/Chlorophyll/[A142] (Dream World)
[#541]: Bug/ Grass 55/ 63/ 90/ 50/ 80/ 42 Leaf Guard/Chlorophyll/[A142] (Dream World)
[#542]: Bug/ Grass 75/103/ 80/ 70/ 70/ 92 Swarm/Chlorophyll/[A142] (Dream World)
[#543]: Bug/ Poison 30/ 45/ 59/ 30/ 39/ 57 Poison Point/Swarm/Quick Feet (Dream World)
[#544]: Bug/ Poison 40/ 55/ 99/ 40/ 79/ 47 Poison Point/Swarm/Quick Feet (Dream World)
[#545]: Bug/ Poison 60/ 90/ 89/ 55/ 69/112 Poison Point/Swarm/Quick Feet (Dream World)
[#546]: Grass 40/ 27/ 60/ 37/ 50/ 66 [A158]/[A151]/Chlorophyll (Dream World)
[#547]: Grass 60/ 67/ 85/ 77/ 75/116 [A158]/[A151]/Chlorophyll (Dream World)
[#548]: Grass 45/ 35/ 50/ 70/ 50/ 30 Chlorophyll/Own Tempo/Leaf Guard (Dream World)
[#549]: Grass 70/ 60/ 75/110/ 75/ 90 Chlorophyll/Own Tempo/Leaf Guard (Dream World)
[#550]: Water 70/ 92/ 65/ 80/ 55/ 98 Reckless/Adaptability/Mold Breaker (Dream World)
[#551]: Ground/ Dark 50/ 72/ 35/ 35/ 35/ 65 Intimidate/[A153]/Anger Point (Dream World)
[#552]: Ground/ Dark 60/ 82/ 45/ 45/ 45/ 74 Intimidate/[A153]/Anger Point (Dream World)
[#553]: Ground/ Dark 95/117/ 70/ 65/ 70/ 92 Intimidate/[A153]/Anger Point (Dream World)
[#554]: Fire 70/ 90/ 45/ 15/ 45/ 50 Hustle/Inner Focus (Dream World)
[#555]: Fire 105/140/ 55/ 30/ 55/ 95 [A125]/[A161] (Dream World)
[#556]: Grass 75/ 86/ 67/106/ 67/ 60 Water Absorb/Chlorophyll/Storm Drain (Dream World)
[#557]: Bug/ Rock 50/ 65/ 85/ 35/ 35/ 55 Sturdy/Shell Armor/[A133] (Dream World)
[#558]: Bug/ Rock 70/ 95/125/ 65/ 75/ 45 Sturdy/Shell Armor/[A133] (Dream World)
[#559]: Dark/Fighting 50/ 75/ 70/ 35/ 70/ 48 Shed Skin/[A153]/Intimidate (Dream World)
[#560]: Dark/Fighting 65/ 90/115/ 45/115/ 58 Shed Skin/[A153]/Intimidate (Dream World)
[#561]: Psychic/ Flying 72/ 58/ 80/103/ 80/ 97 [A147]/Magic Guard/Tinted Lens (Dream World)
[#562]: Ghost 38/ 30/ 85/ 55/ 65/ 30 [A152]
[#563]: Ghost 58/ 50/145/ 95/105/ 30 [A152]
[#564]: Water/ Rock 54/ 78/103/ 53/ 45/ 22 Solid Rock/Sturdy/Swift Swim (Dream World)
[#565]: Water/ Rock 74/108/133/ 83/ 65/ 32 Solid Rock/Sturdy/Swift Swim (Dream World)
[#566]: Rock/ Flying 55/112/ 45/ 74/ 45/ 70 [A129]
[#567]: Rock/ Flying 75/140/ 65/112/ 65/110 [A129]
[#568]: Poison 50/ 50/ 62/ 40/ 62/ 65 Stench/Sticky Hold/Aftermath (Dream World)
[#569]: Poison 80/ 95/ 82/ 60/ 82/ 75 Stench/[A133]/Aftermath (Dream World)
[#570]: Dark 40/ 65/ 40/ 80/ 40/ 65 [A149]
[#571]: Dark 60/105/ 60/120/ 60/105 [A149]
[#572]: Normal 55/ 50/ 40/ 40/ 40/ 75 Cute Charm/Technician/Skill Link (Dream World)
[#573]: Normal 75/ 95/ 60/ 65/ 60/115 Cute Charm/Technician/Skill Link (Dream World)
[#574]: Psychic 45/ 30/ 50/ 55/ 65/ 45 Frisk/Shadow Tag (Dream World)
[#575]: Psychic 60/ 45/ 70/ 75/ 85/ 55 Frisk/Shadow Tag (Dream World)
[#576]: Psychic 70/ 55/ 95/ 95/110/ 65 Frisk/Shadow Tag (Dream World)
[#577]: Psychic 45/ 30/ 40/105/ 50/ 20 [A142]/Magic Guard/[A144] (Dream World)
[#578]: Psychic 65/ 40/ 50/125/ 60/ 30 [A142]/Magic Guard/[A144] (Dream World)
[#579]: Psychic 110/ 65/ 75/125/ 85/ 30 [A142]/Magic Guard/[A144] (Dream World)
[#580]: Water/ Flying 62/ 44/ 50/ 44/ 50/ 55 Keen Eye/[A145]/Hydration (Dream World)
[#581]: Water/ Flying 75/ 87/ 63/ 87/ 63/ 98 Keen Eye/[A145]/Hydration (Dream World)
[#582]: Ice 36/ 50/ 50/ 65/ 60/ 44 Ice Body/[A133] (Dream World)
[#583]: Ice 51/ 65/ 65/ 80/ 75/ 59 Ice Body/[A133] (Dream World)
[#584]: Ice 71/ 95/ 85/110/ 95/ 79 Ice Body/[A133] (Dream World)
[#585]: Normal/ Grass 60/ 60/ 50/ 40/ 50/ 75 Chlorophyll/[A157]/Serene Grace (Dream World)
[#586]: Normal/ Grass 80/100/ 70/ 60/ 70/ 95 Chlorophyll/[A157]/Serene Grace (Dream World)
[#587]: Electric/ Flying 55/ 75/ 60/ 75/ 60/103 Static/Motor Drive (Dream World)
[#588]: Bug 50/ 75/ 45/ 40/ 45/ 60 Swarm/Shed Skin/No Guard (Dream World)
[#589]: Bug/ Steel 70/135/105/ 60/105/ 20 Swarm/Shell Armor/[A142] (Dream World)
[#590]: Grass/ Poison 69/ 55/ 45/ 55/ 55/ 15 Effect Spore/[A144] (Dream World)
[#591]: Grass/ Poison 114/ 85/ 70/ 85/ 80/ 30 Effect Spore/[A144] (Dream World)
[#592]: Water/ Ghost 55/ 40/ 50/ 65/ 85/ 40 Water Absorb/[A130]/Damp (Dream World)
[#593]: Water/ Ghost 100/ 60/ 70/ 85/105/ 60 Water Absorb/[A130]/Damp (Dream World)
[#594]: Water 165/ 75/ 80/ 40/ 45/ 65 [A131]/Hydration/[A144] (Dream World)
[#595]: Bug/Electric 50/ 47/ 50/ 57/ 50/ 65 CompoundEyes/[A127]/Swarm (Dream World)
[#596]: Bug/Electric 70/ 77/ 60/ 97/ 60/108 CompoundEyes/[A127]/Swarm (Dream World)
[#597]: Grass/ Steel 44/ 50/ 91/ 24/ 86/ 10 [A160]
[#598]: Grass/ Steel 74/ 94/131/ 54/116/ 20 [A160]
[#599]: Steel 40/ 55/ 70/ 45/ 60/ 30 Plus/Minus/Clear Body (Dream World)
[#600]: Steel 60/ 80/ 95/ 70/ 85/ 50 Plus/Minus/Clear Body (Dream World)
[#601]: Steel 60/100/115/ 70/ 85/ 90 Plus/Minus/Clear Body (Dream World)
[#602]: Electric 35/ 55/ 40/ 45/ 40/ 60 Levitate
[#603]: Electric 65/ 85/ 70/ 75/ 70/ 40 Levitate
[#604]: Electric 85/115/ 80/105/ 80/ 50 Levitate
[#605]: Psychic 55/ 55/ 55/ 85/ 55/ 30 [A140]/Synchronize/[A148] (Dream World)
[#606]: Psychic 75/ 75/ 75/125/ 95/ 40 [A140]/Synchronize/[A148] (Dream World)
[#607]: Ghost/ Fire 50/ 30/ 55/ 65/ 55/ 20 Flash Fire/Flame Body/Shadow Tag (Dream World)
[#608]: Ghost/ Fire 60/ 40/ 60/ 95/ 60/ 55 Flash Fire/Flame Body/Shadow Tag (Dream World)
[#609]: Ghost/ Fire 60/ 55/ 90/145/ 90/ 80 Flash Fire/Flame Body/Shadow Tag (Dream World)
[#610]: Dragon 46/ 87/ 60/ 30/ 40/ 57 Rivalry/Mold Breaker/[A127] (Dream World)
[#611]: Dragon 66/117/ 70/ 40/ 50/ 67 Rivalry/Mold Breaker/[A127] (Dream World)
[#612]: Dragon 76/147/ 90/ 60/ 70/ 97 Rivalry/Mold Breaker/[A127] (Dream World)
[#613]: Ice 55/ 70/ 40/ 60/ 40/ 40 Snow Cloak/[A155] (Dream World)
[#614]: Ice 95/110/ 80/ 70/ 80/ 50 Snow Cloak/Swift Swim (Dream World)
[#615]: Ice 70/ 50/ 30/ 95/135/105 Levitate
[#616]: Bug 50/ 40/ 85/ 40/ 65/ 25 Hydration/Shell Armor/[A142] (Dream World)
[#617]: Bug 80/ 70/ 40/100/ 60/145 Hydration/Sticky Hold/Unburden (Dream World)
[#618]: Ground/Electric 109/ 66/ 84/ 81/ 99/ 32 Static/Limber/Sand Veil (Dream World)
[#619]: Fighting 45/ 85/ 50/ 55/ 50/ 65 Inner Focus/[A144]/Reckless (Dream World)
[#620]: Fighting 65/125/ 60/ 95/ 60/105 Inner Focus/[A144]/Reckless (Dream World)
[#621]: Dragon 77/120/ 90/ 60/ 90/ 48 Rough Skin/[A125]/Mold Breaker (Dream World)
[#622]: Ground/ Ghost 59/ 74/ 50/ 35/ 50/ 35 Iron Fist/Klutz/No Guard (Dream World)
[#623]: Ground/ Ghost 89/124/ 80/ 55/ 80/ 55 Iron Fist/Klutz/No Guard (Dream World)
[#624]: Dark/ Steel 45/ 85/ 70/ 40/ 40/ 60 [A128]/Inner Focus/Pressure (Dream World)
[#625]: Dark/ Steel 65/125/100/ 60/ 70/ 70 [A128]/Inner Focus/Pressure (Dream World)
[#626]: Normal 95/110/ 95/ 40/ 95/ 55 Reckless/[A157]/Soundproof (Dream World)
[#627]: Normal/ Flying 70/ 83/ 50/ 37/ 50/ 60 Keen Eye/[A125]/Hustle (Dream World)
[#628]: Normal/ Flying 100/123/ 75/ 57/ 75/ 80 Keen Eye/[A125]/[A128] (Dream World)
[#629]: Dark/ Flying 70/ 55/ 75/ 45/ 65/ 60 [A145]/[A142]/[A133] (Dream World)
[#630]: Dark/ Flying 110/ 65/105/ 55/ 95/ 80 [A145]/[A142]/[A133] (Dream World)
[#631]: Fire 85/ 97/ 66/105/ 66/ 65 Gluttony/Flash Fire/White Smoke (Dream World)
[#632]: Bug/ Steel 58/109/112/ 48/ 48/109 Swarm/Hustle/Truant (Dream World)
[#633]: Dark/ Dragon 52/ 65/ 50/ 45/ 50/ 38 Hustle
[#634]: Dark/ Dragon 72/ 85/ 70/ 65/ 70/ 58 Hustle
[#635]: Dark/ Dragon 92/105/ 90/125/ 90/ 98 Levitate
[#636]: Bug/ Fire 55/ 85/ 55/ 50/ 55/ 60 Flame Body/Swarm (Dream World)
[#637]: Bug/ Fire 85/ 60/ 65/135/105/100 Flame Body/Swarm (Dream World)
[#638]: Steel/Fighting 91/ 90/129/ 90/ 72/108 [A154]
[#639]: Rock/Fighting 91/129/ 90/ 72/ 90/108 [A154]
[#640]: Grass/Fighting 91/ 90/ 72/ 90/129/108 [A154]
[#641]: Flying 79/115/ 70/125/ 80/111 [A158]/[A128] (Dream World)
[#642]: Electric/ Flying 79/115/ 70/125/ 80/111 [A158]/[A128] (Dream World)
[#643]: Dragon/ Fire 100/120/100/150/120/ 90 [A163]
[#644]: Dragon/Electric 100/150/120/120/100/ 90 [A164]
[#645]: Ground/ Flying 89/125/ 90/115/ 80/101 [A159]/[A125] (Dream World)
[#646]: Dragon/ Ice 125/130/ 90/130/ 90/ 95 Pressure
[#647]: Water/Fighting 91/ 72/ 90/129/ 90/108 [A154]
[#648]: Normal/ Psychic 100/ 77/ 77/128/128/ 90 Serene Grace
[#649]: Bug/ Steel 71/120/ 95/120/ 95/ 99 Download
[#650]: Psychic 50/180/ 20/180/ 20/150 Pressure
[#651]: Psychic 50/ 70/160/ 70/160/ 90 Pressure
[#652]: Psychic 50/ 95/ 90/ 95/ 90/180 Pressure
[#653]: Bug/ Ground 60/ 79/105/ 59/ 85/ 36 Anticipation/[A142] (Dream World)
[#654]: Bug/ Steel 60/ 69/ 95/ 69/ 95/ 36 Anticipation/[A142] (Dream World)
[#655]: Grass/ Flying 100/103/ 75/120/ 75/127 Serene Grace
[#656]: Ghost/ Dragon 150/120/100/120/100/ 90 Levitate/Levitate (Dream World)
[#657]: Electric/ Fire 50/ 65/107/105/107/ 86 Levitate
[#658]: Electric/ Water 50/ 65/107/105/107/ 86 Levitate
[#659]: Electric/ Ice 50/ 65/107/105/107/ 86 Levitate
[#660]: Electric/ Flying 50/ 65/107/105/107/ 86 Levitate
[#661]: Electric/ Grass 50/ 65/107/105/107/ 86 Levitate
[#662]: Fire 70/ 70/ 70/ 70/ 70/ 70 Forecast
[#663]: Water 70/ 70/ 70/ 70/ 70/ 70 Forecast
[#664]: Ice 70/ 70/ 70/ 70/ 70/ 70 Forecast
[#665]: Water 70/ 92/ 65/ 80/ 55/ 98 Rock Head/Adaptability/Mold Breaker (Dream World)
[#666]: Fire/ Psychic 105/ 30/105/140/105/ 55 [A125]/[A161] (Dream World)
[#667]: Normal/Fighting 100/128/ 90/ 77/ 77/128 Serene Grace

Level up moves
Move Data
Egg Move Data
TM/HM Learnsets

Sortable Spreadsheets on Google Docs
Pokemon Base Stats + Types + Abilities by jumpluff and Nomad
Pokemon Move Data by Firestorm
 
im not going to lie, when i saw grass/poison i got excited thinking the leaks were wrong lol but anyway i look forward to seeing movepools, keep up the good work!
 
The alternate formes are, in order, the three Deoxys, the two Wormadam, Skymin, Giratina-O, the Rotoms, the four Castform (finally they're alternate forms in the game coding), "the second" Basurao (thanks goldursaring), Hihidaruma's Daruma Mode, and at last, the Normal/Psychic legendary transvestite pokémon.
 
Thanks and great work Wichu.

Nice...

But no offense, I doubt a lot of people care about the non fully evolved BST. Also note which specific forms are which.

This is extracted directly from the coding, so no names to match them yet. The alternate forms aren't really that hard to figure out though. And quite a few people do care about the NFE stats actually, especially after that item that increases NFE stats was revealed (I forget what it's called)
 
The alternate formes are, in order, the three Deoxys, the two Wormadam, Skymin, Giratina-O, the Rotoms, the four Castform (finally they're alternate forms in the game coding), Hihidaruma's Daruma Mode, and at last, the Normal/Psychic legendary transvestite pokémon.

Between the Castform and Hihidaruma is the fish that has different formes (#550 Basurao, I believe)

665: Water 70/92/65/80/55/98
 
Mario already did it, but so it's easier to read:

650 aka Deoxys-a: Psychic 50/180/20/180/20/150
651 aka Deoxys-d: Psychic 50/70/160/70/160/90
652 aka Deoxys-s: Psychic 50/95/90/95/90/180
653 aka Wormadam Ground Cloak: Bug/Ground 60/79/105/59/85/36
654 aka Wormadam Trash Cloak: Bug/Steel 60/69/95/69/95/36
655 aka Shaymin Sky Forme: Grass/Flying 100/103/75/120/75/127
656 aka Giratina Origin Forme: Ghost/Dragon 150/120/100/120/100/90
657 aka Rotom Toaster: Electric/Fire 50/65/107/105/107/86
658 aka Rotom Washer: Electric/Water 50/65/107/105/107/86
659 aka Rotom Fridge: Electric/Ice 50/65/107/105/107/86
660 aka Rotom Fan: Electric/Flying 50/65/107/105/107/86
661 aka Rotom Mow: Electric/Grass 50/65/107/105/107/86
662 aka Castform in sun: Fire 70/70/70/70/70/70
663 aka Castform in rain: Water 70/70/70/70/70/70
664 aka Castform in Hail: Ice 70/70/70/70/70/70
665 aka Basurao (pretty sure): Water 70/92/65/80/55/98
666 aka Hihidaruma's Daruma Mode: Fire/Psychic 105/30/105/140/105/55
667 aka Meroetta with a hat: Normal/Fighting 100/128/90/77/77/128
 
Level up moves (added names for original 493)
Bulbasaur: Lv1: Tackle, Lv3: Growl, Lv7: Leech Seed, Lv9: Vine Whip, Lv13: PoisonPowder, Lv13: Sleep Powder, Lv15: Take Down, Lv19: Razor Leaf, Lv21: Sweet Scent, Lv25: Growth, Lv27: Double-Edge, Lv31: Worry Seed, Lv33: Synthesis, Lv37: Seed Bomb

Ivysaur: Lv1: Tackle, Lv1: Growl, Lv1: Leech Seed, Lv3: Growl, Lv7: Leech Seed, Lv9: Vine Whip, Lv13: PoisonPowder, Lv13: Sleep Powder, Lv15: Take Down, Lv20: Razor Leaf, Lv23: Sweet Scent, Lv28: Growth, Lv31: Double-Edge, Lv36: Worry Seed, Lv39: Synthesis, Lv44: Solarbeam

Venusaur: Lv1: Tackle, Lv1: Growl, Lv1: Leech Seed, Lv1: Vine Whip, Lv3: Growl, Lv7: Leech Seed, Lv9: Vine Whip, Lv13: PoisonPowder, Lv13: Sleep Powder, Lv15: Take Down, Lv20: Razor Leaf, Lv23: Sweet Scent, Lv28: Growth, Lv31: Double-Edge, Lv32: Petal Dance, Lv39: Worry Seed, Lv45: Synthesis, Lv53: Solarbeam

Charmander: Lv1: Scratch, Lv1: Growl, Lv7: Ember, Lv10: Smokescreen, Lv16: Dragon Rage, Lv19: Scary Face, Lv25: Fire Fang, Lv28: [M481], Lv34: Slash, Lv37: Flamethrower, Lv43: Fire Spin, Lv46: [M517]

Charmeleon: Lv1: Scratch, Lv1: Growl, Lv1: Ember, Lv7: Ember, Lv10: Smokescreen, Lv17: Dragon Rage, Lv21: Scary Face, Lv28: Fire Fang, Lv32: [M481], Lv39: Slash, Lv43: Flamethrower, Lv50: Fire Spin, Lv54: [M517]

Charizard: Lv1: Dragon Claw, Lv1: Shadow Claw, Lv1: Air Slash, Lv1: Scratch, Lv1: Growl, Lv1: Ember, Lv1: Smokescreen, Lv7: Ember, Lv10: Smokescreen, Lv17: Dragon Rage, Lv21: Scary Face, Lv28: Fire Fang, Lv32: [M481], Lv36: Wing Attack, Lv41: Slash, Lv47: Flamethrower, Lv56: Fire Spin, Lv62: [M517], Lv71: Heat Wave, Lv77: Flare Blitz

Squirtle: Lv1: Tackle, Lv4: Tail Whip, Lv7: Bubble, Lv10: Withdraw, Lv13: Water Gun, Lv16: Bite, Lv19: Rapid Spin, Lv22: Protect, Lv25: Water Pulse, Lv28: Aqua Tail, Lv31: Skull Bash, Lv34: Iron Defense, Lv37: Rain Dance, Lv40: Hydro Pump

Wartortle: Lv1: Tackle, Lv1: Tail Whip, Lv1: Bubble, Lv4: Tail Whip, Lv7: Bubble, Lv10: Withdraw, Lv13: Water Gun, Lv16: Bite, Lv20: Rapid Spin, Lv24: Protect, Lv28: Water Pulse, Lv32: Aqua Tail, Lv36: Skull Bash, Lv40: Iron Defense, Lv44: Rain Dance, Lv48: Hydro Pump

Blastoise: Lv1: Flash Cannon, Lv1: Tackle, Lv1: Tail Whip, Lv1: Bubble, Lv1: Withdraw, Lv4: Tail Whip, Lv7: Bubble, Lv10: Withdraw, Lv13: Water Gun, Lv16: Bite, Lv20: Rapid Spin, Lv24: Protect, Lv28: Water Pulse, Lv32: Aqua Tail, Lv39: Skull Bash, Lv46: Iron Defense, Lv53: Rain Dance, Lv60: Hydro Pump

Caterpie: Lv1: Tackle, Lv1: String Shot, Lv15: Bug Bite

Metapod: Lv1: Harden, Lv7: Harden

Butterfree: Lv1: Confusion, Lv10: Confusion, Lv12: PoisonPowder, Lv12: Stun Spore, Lv12: Sleep Powder, Lv16: Gust, Lv18: Supersonic, Lv22: Whirlwind, Lv24: Psybeam, Lv28: Silver Wind, Lv30: Tailwind, Lv34: [M476], Lv36: Safeguard, Lv40: Captivate, Lv42: Bug Buzz, Lv46: [M483]

Weedle: Lv1: Poison Sting, Lv1: String Shot, Lv15: Bug Bite

Kakuna: Lv1: Harden, Lv7: Harden

Beedrill: Lv1: Fury Attack, Lv10: Fury Attack, Lv13: Focus Energy, Lv16: Twineedle, Lv19: Rage, Lv22: Pursuit, Lv25: Toxic Spikes, Lv28: Pin Missile, Lv31: Agility, Lv34: Assurance, Lv37: Poison Jab, Lv40: Endeavor

Pidgey: Lv1: Tackle, Lv5: Sand-Attack, Lv9: Gust, Lv13: Quick Attack, Lv17: Whirlwind, Lv21: Twister, Lv25: FeatherDance, Lv29: Agility, Lv33: Wing Attack, Lv37: Roost, Lv41: Tailwind, Lv45: Mirror Move, Lv49: Air Slash, Lv53: [M542]

Pidgeotto: Lv1: Tackle, Lv1: Sand-Attack, Lv1: Gust, Lv5: Sand-Attack, Lv9: Gust, Lv13: Quick Attack, Lv17: Whirlwind, Lv22: Twister, Lv27: FeatherDance, Lv32: Agility, Lv37: Wing Attack, Lv42: Roost, Lv47: Tailwind, Lv52: Mirror Move, Lv57: Air Slash, Lv62: [M542]

Pidgeot: Lv1: Tackle, Lv1: Sand-Attack, Lv1: Gust, Lv1: Quick Attack, Lv5: Sand-Attack, Lv9: Gust, Lv13: Quick Attack, Lv17: Whirlwind, Lv22: Twister, Lv27: FeatherDance, Lv32: Agility, Lv38: Wing Attack, Lv44: Roost, Lv50: Tailwind, Lv56: Mirror Move, Lv62: Air Slash, Lv68: [M542]

Rattata: Lv1: Tackle, Lv1: Tail Whip, Lv4: Quick Attack, Lv7: Focus Energy, Lv10: Bite, Lv13: Pursuit, Lv16: Hyper Fang, Lv19: Sucker Punch, Lv22: Crunch, Lv25: Assurance, Lv28: Super fang, Lv31: Double-Edge, Lv34: Endeavor

Raticate: Lv1: Swords Dance, Lv1: Tackle, Lv1: Tail Whip, Lv1: Quick Attack, Lv1: Focus Energy, Lv4: Quick Attack, Lv7: Focus Energy, Lv10: Bite, Lv13: Pursuit, Lv16: Hyper Fang, Lv19: Sucker Punch, Lv20: Scary Face, Lv24: Crunch, Lv29: Assurance, Lv34: Super fang, Lv39: Double-Edge, Lv44: Endeavor

Spearow: Lv1: Peck, Lv1: Growl, Lv5: Leer, Lv9: Fury Attack, Lv13: Pursuit, Lv17: Aerial Ace, Lv21: Mirror Move, Lv25: Agility, Lv29: Assurance, Lv33: Roost, Lv37: Drill Peck

Fearow: Lv1: Pluck, Lv1: Peck, Lv1: Growl, Lv1: Leer, Lv1: Fury Attack, Lv5: Leer, Lv9: Fury Attack, Lv13: Pursuit, Lv17: Aerial Ace, Lv23: Mirror Move, Lv29: Agility, Lv35: Assurance, Lv41: Roost, Lv47: Drill Peck, Lv53: [M529]

Ekans: Lv1: Wrap, Lv1: Leer, Lv4: Poison Sting, Lv9: Bite, Lv12: Glare, Lv17: Screech, Lv20: Acid, Lv25: Stockpile, Lv25: Swallow, Lv25: Spit Up, Lv28: [M491], Lv33: Mud Bomb, Lv36: Gastro Acid, Lv41: Haze, Lv44: [M489], Lv49: Gunk Shot

Arbok: Lv1: Ice Fang, Lv1: Thunder Fang, Lv1: Fire Fang, Lv1: Wrap, Lv1: Leer, Lv1: Poison Sting, Lv1: Bite, Lv4: Poison Sting, Lv9: Bite, Lv12: Glare, Lv17: Screech, Lv20: Acid, Lv22: Crunch, Lv27: Stockpile, Lv27: Swallow, Lv27: Spit Up, Lv32: [M491], Lv39: Mud Bomb, Lv44: Gastro Acid, Lv51: Haze, Lv56: [M489], Lv63: Gunk Shot

Pikachu: Lv1: Growl, Lv1: ThunderShock, Lv5: Tail Whip, Lv10: Thunder Wave, Lv13: Quick Attack, Lv18: [M486], Lv21: Double Team, Lv26: Slam, Lv29: Thunderbolt, Lv34: Feint, Lv37: Agility, Lv42: Discharge, Lv45: Light Screen, Lv50: Thunder

Raichu: Lv1: ThunderShock, Lv1: Tail Whip, Lv1: Quick Attack, Lv1: Thunderbolt

Sandshrew: Lv1: Scratch, Lv3: Defense Curl, Lv7: Sand-Attack, Lv9: Poison Sting, Lv13: Rapid Spin, Lv15: Swift, Lv19: Fury Swipes, Lv21: Rollout, Lv25: Fury Cutter, Lv27: Sand Tomb, Lv31: Slash, Lv33: Gyro Ball, Lv37: Sandstorm

Sandslash: Lv1: Scratch, Lv1: Defense Curl, Lv1: Sand-Attack, Lv3: Defense Curl, Lv7: Sand-Attack, Lv9: Poison Sting, Lv13: Rapid Spin, Lv15: Swift, Lv19: Fury Swipes, Lv21: Rollout, Lv22: Crush Claw, Lv28: Fury Cutter, Lv33: Sand Tomb, Lv40: Slash, Lv45: Gyro Ball, Lv52: Sandstorm

Nidoran?: Lv1: Growl, Lv1: Scratch, Lv7: Tail Whip, Lv9: Double Kick, Lv13: Poison Sting, Lv19: Fury Swipes, Lv21: Bite, Lv25: Helping Hand, Lv31: Toxic Spikes, Lv33: Flatter, Lv37: Crunch, Lv43: Captivate, Lv45: Poison Fang

Nidorina: Lv1: Growl, Lv1: Scratch, Lv7: Tail Whip, Lv9: Double Kick, Lv13: Poison Sting, Lv20: Fury Swipes, Lv23: Bite, Lv28: Helping Hand, Lv35: Toxic Spikes, Lv38: Flatter, Lv43: Crunch, Lv50: Captivate, Lv58: Poison Fang

Nidoqueen: Lv1: Scratch, Lv1: Tail Whip, Lv1: Double Kick, Lv1: Poison Sting, Lv23: [M498], Lv35: Body Slam, Lv43: Earth Power, Lv58: Superpower

Nidoran?: Lv1: Leer, Lv1: Peck, Lv7: Focus Energy, Lv9: Double Kick, Lv13: Poison Sting, Lv19: Fury Attack, Lv21: Horn Attack, Lv25: Helping Hand, Lv31: Toxic Spikes, Lv33: Flatter, Lv37: Poison Jab, Lv43: Captivate, Lv45: Horn Drill

Nidorino: Lv1: Leer, Lv1: Peck, Lv7: Focus Energy, Lv9: Double Kick, Lv13: Poison Sting, Lv20: Fury Attack, Lv23: Horn Attack, Lv28: Helping Hand, Lv35: Toxic Spikes, Lv38: Flatter, Lv43: Poison Jab, Lv50: Captivate, Lv58: Horn Drill

Nidoking: Lv1: Peck, Lv1: Focus Energy, Lv1: Double Kick, Lv1: Poison Sting, Lv23: [M498], Lv35: Thrash, Lv43: Earth Power, Lv58: Megahorn

Clefairy: Lv1: Pound, Lv1: Growl, Lv4: Encore, Lv7: Sing, Lv10: Doubleslap, Lv13: Defense Curl, Lv16: Follow Me, Lv19: Minimize, Lv22: Wake-Up Slap, Lv25: [M516], Lv28: Cosmic Power, Lv31: Lucky Chant, Lv34: Metronome, Lv37: Gravity, Lv40: Moonlight, Lv43: [M500], Lv46: Light Screen, Lv49: Healing Wish, Lv52: [M495], Lv55: Meteor Mash

Clefable: Lv1: Sing, Lv1: Doubleslap, Lv1: Minimize, Lv1: Metronome

Vulpix: Lv1: Ember, Lv4: Tail Whip, Lv7: Roar, Lv11: Quick Attack, Lv14: Fire Spin, Lv17: Confuse Ray, Lv21: Imprison, Lv24: [M481], Lv27: Safeguard, Lv31: Will-o-Wisp, Lv34: Payback, Lv37: Flamethrower, Lv41: Captivate, Lv44: [M517], Lv47: Grudge, Lv51: Extrasensory, Lv54: Fire Blast

Ninetales: Lv1: Nasty Plot, Lv1: Ember, Lv1: Quick Attack, Lv1: Confuse Ray, Lv1: Safeguard

Jigglypuff: Lv1: Sing, Lv5: Defense Curl, Lv9: Pound, Lv13: Disable, Lv17: [M496], Lv21: Rollout, Lv25: Doubleslap, Lv29: Rest, Lv33: Body Slam, Lv37: Gyro Ball, Lv41: Wake-Up Slap, Lv45: Mimic, Lv49: Hyper Voice, Lv53: Double-Edge

Wigglytuff: Lv1: Sing, Lv1: Disable, Lv1: Defense Curl, Lv1: Doubleslap

Zubat: Lv1: Leech Life, Lv5: Supersonic, Lv9: Astonish, Lv13: Bite, Lv17: Wing Attack, Lv21: Confuse Ray, Lv25: Air Cutter, Lv29: Mean Look, Lv33: [M512], Lv37: Poison Fang, Lv41: Haze, Lv45: Air Slash

Golbat: Lv1: Screech, Lv1: Leech Life, Lv1: Supersonic, Lv1: Astonish, Lv5: Supersonic, Lv9: Astonish, Lv13: Bite, Lv17: Wing Attack, Lv21: Confuse Ray, Lv27: Air Cutter, Lv33: Mean Look, Lv39: [M512], Lv45: Poison Fang, Lv51: Haze, Lv57: Air Slash

Oddish: Lv1: Absorb, Lv5: Sweet Scent, Lv9: Acid, Lv13: PoisonPowder, Lv15: Stun Spore, Lv17: Sleep Powder, Lv21: Mega Drain, Lv25: Lucky Chant, Lv29: Natural Gift, Lv33: Moonlight, Lv37: Giga Drain, Lv41: Petal Dance

Gloom: Lv1: Absorb, Lv1: Sweet Scent, Lv1: Acid, Lv5: Sweet Scent, Lv9: Acid, Lv13: PoisonPowder, Lv15: Stun Spore, Lv17: Sleep Powder, Lv23: Mega Drain, Lv29: Lucky Chant, Lv35: Natural Gift, Lv41: Moonlight, Lv47: Giga Drain, Lv53: Petal Dance

Vileplume: Lv1: Mega Drain, Lv1: Aromatherapy, Lv1: Stun Spore, Lv1: PoisonPowder, Lv53: Petal Dance, Lv65: Solarbeam

Paras: Lv1: Scratch, Lv6: Stun Spore, Lv6: PoisonPowder, Lv11: Leech Life, Lv17: Fury Cutter, Lv22: Spore, Lv27: Slash, Lv33: Growth, Lv38: Giga Drain, Lv43: Aromatherapy, Lv49: [M476], Lv54: X-Scissor

Parasect: Lv1: Cross Poison, Lv1: Scratch, Lv1: Stun Spore, Lv1: PoisonPowder, Lv1: Leech Life, Lv6: Stun Spore, Lv6: PoisonPowder, Lv11: Leech Life, Lv17: Fury Cutter, Lv22: Spore, Lv29: Slash, Lv37: Growth, Lv44: Giga Drain, Lv51: Aromatherapy, Lv59: [M476], Lv66: X-Scissor

Venonat: Lv1: Tackle, Lv1: Disable, Lv1: Foresight, Lv5: Supersonic, Lv11: Confusion, Lv13: PoisonPowder, Lv17: Leech Life, Lv23: Stun Spore, Lv25: Psybeam, Lv29: Sleep Powder, Lv35: Signal Beam, Lv37: Zen Headbutt, Lv41: Poison Fang, Lv47: Psychic

Venomoth: Lv1: Silver Wind, Lv1: Tackle, Lv1: Disable, Lv1: Foresight, Lv1: Supersonic, Lv5: Supersonic, Lv11: Confusion, Lv13: PoisonPowder, Lv17: Leech Life, Lv23: Stun Spore, Lv25: Psybeam, Lv29: Sleep Powder, Lv31: Gust, Lv37: Signal Beam, Lv41: Zen Headbutt, Lv47: Poison Fang, Lv55: Psychic, Lv59: Bug Buzz, Lv63: [M483]

Diglett: Lv1: Scratch, Lv1: Sand-Attack, Lv4: Growl, Lv7: Astonish, Lv12: Mud-Slap, Lv15: Magnitude, Lv18: [M523], Lv23: Sucker Punch, Lv26: Mud Bomb, Lv29: Earth Power, Lv34: Dig, Lv37: Slash, Lv40: Earthquake, Lv45: Fissure

Dugtrio: Lv1: Night Slash, Lv1: Tri Attack, Lv1: Scratch, Lv1: Sand-Attack, Lv1: Growl, Lv4: Growl, Lv7: Astonish, Lv12: Mud-Slap, Lv15: Magnitude, Lv18: [M523], Lv23: Sucker Punch, Lv26: Sand Tomb, Lv28: Mud Bomb, Lv33: Earth Power, Lv40: Dig, Lv45: Slash, Lv50: Earthquake, Lv57: Fissure

Meowth: Lv1: Scratch, Lv1: Growl, Lv6: Bite, Lv9: Fake Out, Lv14: Fury Swipes, Lv17: Screech, Lv22: Faint Attack, Lv25: Taunt, Lv30: Pay Day, Lv33: Slash, Lv38: Nasty Plot, Lv41: Assurance, Lv46: Captivate, Lv49: Night Slash, Lv54: Feint

Persian: Lv1: Switcheroo, Lv1: Scratch, Lv1: Growl, Lv1: Bite, Lv1: Fake Out, Lv6: Bite, Lv9: Fake Out, Lv14: Fury Swipes, Lv17: Screech, Lv22: Faint Attack, Lv25: Taunt, Lv32: Power Gem, Lv37: Slash, Lv44: Nasty Plot, Lv49: Assurance, Lv56: Captivate, Lv61: Night Slash, Lv68: Feint

Psyduck: Lv1: Water Sport, Lv1: Scratch, Lv5: Tail Whip, Lv9: Water Gun, Lv14: Disable, Lv18: Confusion, Lv22: Water Pulse, Lv27: Fury Swipes, Lv31: Screech, Lv35: [M487], Lv40: Psych Up, Lv44: Zen Headbutt, Lv48: Amnesia, Lv53: Hydro Pump, Lv57: [M472]

Golduck: Lv1: Aqua Jet, Lv1: Water Sport, Lv1: Scratch, Lv1: Tail Whip, Lv1: Water Gun, Lv5: Tail Whip, Lv9: Water Gun, Lv14: Disable, Lv18: Confusion, Lv22: Water Pulse, Lv27: Fury Swipes, Lv31: Screech, Lv37: [M487], Lv44: Psych Up, Lv50: Zen Headbutt, Lv56: Amnesia, Lv63: Hydro Pump, Lv69: [M472]

Mankey: Lv1: Covet, Lv1: Scratch, Lv1: Low Kick, Lv1: Leer, Lv1: Focus Energy, Lv9: Fury Swipes, Lv13: Karate Chop, Lv17: Seismic Toss, Lv21: Screech, Lv25: Assurance, Lv33: Swagger, Lv37: Cross Chop, Lv41: Thrash, Lv45: Punishment, Lv49: Close Combat, Lv53: [M515]

Primeape: Lv1: Fling, Lv1: Scratch, Lv1: Low Kick, Lv1: Leer, Lv1: Focus Energy, Lv9: Fury Swipes, Lv13: Karate Chop, Lv17: Seismic Toss, Lv21: Screech, Lv25: Assurance, Lv28: Rage, Lv35: Swagger, Lv41: Cross Chop, Lv47: Thrash, Lv53: Punishment, Lv59: Close Combat, Lv63: [M515]

Growlithe: Lv1: Bite, Lv1: Roar, Lv6: Ember, Lv9: Leer, Lv14: Odor Sleuth, Lv17: Helping Hand, Lv20: Flame Wheel, Lv25: Reversal, Lv28: Fire Fang, Lv31: [M481], Lv34: Take Down, Lv39: Flamethrower, Lv42: Agility, Lv45: Crunch, Lv48: [M514], Lv51: Heat Wave, Lv56: Flare Blitz

Arcanine: Lv1: Thunder Fang, Lv1: Bite, Lv1: Roar, Lv1: Fire Fang, Lv1: Odor Sleuth, Lv39: ExtremeSpeed

Poliwag: Lv1: Water Sport, Lv5: Bubble, Lv8: Hypnosis, Lv11: Water Gun, Lv15: Doubleslap, Lv18: Rain Dance, Lv21: Body Slam, Lv25: Bubblebeam, Lv28: Mud Shot, Lv31: Belly Drum, Lv35: Wake-Up Slap, Lv38: Hydro Pump, Lv41: Mud Bomb

Poliwhirl: Lv1: Water Sport, Lv1: Bubble, Lv1: Hypnosis, Lv5: Bubble, Lv8: Hypnosis, Lv11: Water Gun, Lv15: Doubleslap, Lv18: Rain Dance, Lv21: Body Slam, Lv27: Bubblebeam, Lv32: Mud Shot, Lv37: Belly Drum, Lv43: Wake-Up Slap, Lv48: Hydro Pump, Lv53: Mud Bomb

Poliwrath: Lv1: Bubblebeam, Lv1: Hypnosis, Lv1: Doubleslap, Lv1: Submission, Lv32: DynamicPunch, Lv43: Mind Reader, Lv53: [M509]

Abra: Lv1: Teleport

Kadabra: Lv1: Teleport, Lv1: Kinesis, Lv1: Confusion, Lv16: Confusion, Lv18: Disable, Lv22: Miracle Eye, Lv24: [M502], Lv28: Psybeam, Lv30: Reflect, Lv34: [M477], Lv36: Recover, Lv40: Psycho Cut, Lv42: Role Play, Lv46: Psychic, Lv48: Future Sight, Lv52: Trick

Alakazam: Lv1: Teleport, Lv1: Kinesis, Lv1: Confusion, Lv16: Confusion, Lv18: Disable, Lv22: Miracle Eye, Lv24: [M502], Lv28: Psybeam, Lv30: Reflect, Lv34: [M477], Lv36: Recover, Lv40: Psycho Cut, Lv42: Calm Mind, Lv46: Psychic, Lv48: Future Sight, Lv52: Trick

Machop: Lv1: Low Kick, Lv1: Leer, Lv7: Focus Energy, Lv10: Karate Chop, Lv13: [M490], Lv19: Foresight, Lv22: Seismic Toss, Lv25: Revenge, Lv31: Vital Throw, Lv34: Submission, Lv37: Wake-Up Slap, Lv43: Cross Chop, Lv46: Scary Face, Lv49: DynamicPunch

Machoke: Lv1: Low Kick, Lv1: Leer, Lv1: Focus Energy, Lv1: Karate Chop, Lv7: Focus Energy, Lv10: Karate Chop, Lv13: [M490], Lv19: Foresight, Lv22: Seismic Toss, Lv25: Revenge, Lv32: Vital Throw, Lv36: Submission, Lv40: Wake-Up Slap, Lv44: Cross Chop, Lv51: Scary Face, Lv55: DynamicPunch

Machamp: Lv1: [M469], Lv1: Low Kick, Lv1: Leer, Lv1: Focus Energy, Lv1: Karate Chop, Lv7: Focus Energy, Lv10: Karate Chop, Lv13: [M490], Lv19: Foresight, Lv22: Seismic Toss, Lv25: Revenge, Lv32: Vital Throw, Lv36: Submission, Lv40: Wake-Up Slap, Lv44: Cross Chop, Lv51: Scary Face, Lv55: DynamicPunch

Bellsprout: Lv1: Vine Whip, Lv7: Growth, Lv11: Wrap, Lv13: Sleep Powder, Lv15: PoisonPowder, Lv17: Stun Spore, Lv23: Acid, Lv27: Knock Off, Lv29: Sweet Scent, Lv35: Gastro Acid, Lv39: Razor Leaf, Lv41: Slam, Lv47: Wring Out

Weepinbell: Lv1: Vine Whip, Lv1: Growth, Lv1: Wrap, Lv7: Growth, Lv11: Wrap, Lv13: Sleep Powder, Lv15: PoisonPowder, Lv17: Stun Spore, Lv23: Acid, Lv27: Knock Off, Lv29: Sweet Scent, Lv35: Gastro Acid, Lv39: Razor Leaf, Lv41: Slam, Lv47: Wring Out

Victreebel: Lv1: Stockpile, Lv1: Swallow, Lv1: Spit Up, Lv1: Vine Whip, Lv1: Sleep Powder, Lv1: Sweet Scent, Lv1: Razor Leaf, Lv27: [M536], Lv47: Leaf Storm, Lv47: Leaf Blade

Tentacool: Lv1: Poison Sting, Lv5: Supersonic, Lv8: Constrict, Lv12: Acid, Lv15: Toxic Spikes, Lv19: Bubblebeam, Lv22: Wrap, Lv26: [M491], Lv29: Barrier, Lv33: Water Pulse, Lv36: Poison Jab, Lv40: Screech, Lv43: [M506], Lv47: Hydro Pump, Lv50: [M482], Lv54: Wring Out

Tentacruel: Lv1: Poison Sting, Lv1: Supersonic, Lv1: Constrict, Lv5: Supersonic, Lv8: Constrict, Lv12: Acid, Lv15: Toxic Spikes, Lv19: Bubblebeam, Lv22: Wrap, Lv26: [M491], Lv29: Barrier, Lv34: Water Pulse, Lv38: Poison Jab, Lv43: Screech, Lv47: [M506], Lv52: Hydro Pump, Lv56: [M482], Lv61: Wring Out

Geodude: Lv1: Tackle, Lv1: Defense Curl, Lv4: Mud Sport, Lv8: Rock Polish, Lv11: Rock Throw, Lv15: Magnitude, Lv18: Rollout, Lv22: Rock Blast, Lv25: [M479], Lv29: SelfDestruct, Lv32: [M523], Lv36: Stealth Rock, Lv39: Earthquake, Lv43: Explosion, Lv46: Double-Edge, Lv50: Stone Edge

Graveler: Lv1: Tackle, Lv1: Defense Curl, Lv1: Mud Sport, Lv1: Rock Polish, Lv4: Mud Sport, Lv8: Rock Polish, Lv11: Rock Throw, Lv15: Magnitude, Lv18: Rollout, Lv22: Rock Blast, Lv27: [M479], Lv31: SelfDestruct, Lv36: [M523], Lv42: Stealth Rock, Lv47: Earthquake, Lv53: Explosion, Lv58: Double-Edge, Lv64: Stone Edge

Golem: Lv1: Tackle, Lv1: Defense Curl, Lv1: Mud Sport, Lv1: Rock Polish, Lv4: Mud Sport, Lv8: Rock Polish, Lv11: Rock Throw, Lv15: Magnitude, Lv18: [M537], Lv22: Rock Blast, Lv27: [M479], Lv31: SelfDestruct, Lv36: [M523], Lv42: Stealth Rock, Lv47: Earthquake, Lv53: Explosion, Lv58: Double-Edge, Lv64: Stone Edge, Lv69: [M484]

Ponyta: Lv1: Growl, Lv1: Tackle, Lv4: Tail Whip, Lv9: Ember, Lv13: Flame Wheel, Lv17: Stomp, Lv21: [M488], Lv25: Fire Spin, Lv29: Take Down, Lv33: [M517], Lv37: Agility, Lv41: Fire Blast, Lv45: Bounce, Lv49: Flare Blitz

Rapidash: Lv1: Poison Jab, Lv1: Megahorn, Lv1: Growl, Lv1: Quick Attack, Lv1: Tail Whip, Lv1: Ember, Lv4: Tail Whip, Lv9: Ember, Lv13: Flame Wheel, Lv17: Stomp, Lv21: [M488], Lv25: Fire Spin, Lv29: Take Down, Lv33: [M517], Lv37: Agility, Lv40: Fury Attack, Lv41: Fire Blast, Lv45: Bounce, Lv49: Flare Blitz

Slowpoke: Lv1: Curse, Lv1: Yawn, Lv1: Tackle, Lv5: Growl, Lv9: Water Gun, Lv14: Confusion, Lv19: Disable, Lv23: Headbutt, Lv28: Water Pulse, Lv32: Zen Headbutt, Lv36: Slack Off, Lv41: Amnesia, Lv45: Psychic, Lv49: Rain Dance, Lv54: Psych Up, Lv58: [M505]

Slowbro: Lv1: Curse, Lv1: Yawn, Lv1: Tackle, Lv1: Growl, Lv5: Growl, Lv9: Water Gun, Lv14: Confusion, Lv19: Disable, Lv23: Headbutt, Lv28: Water Pulse, Lv32: Zen Headbutt, Lv36: Slack Off, Lv37: Withdraw, Lv43: Amnesia, Lv49: Psychic, Lv55: Rain Dance, Lv62: Psych Up, Lv68: [M505]

Magnemite: Lv1: Metal Sound, Lv1: Tackle, Lv6: ThunderShock, Lv11: Supersonic, Lv14: Sonicboom, Lv17: Thunder Wave, Lv22: Spark, Lv27: [M486], Lv30: Lock-On, Lv33: Magnet Bomb, Lv38: Screech, Lv43: Discharge, Lv46: Mirror Shot, Lv49: Magnet Rise, Lv54: Gyro Ball, Lv59: Zap Cannon

Magneton: Lv1: Tri Attack, Lv1: Metal Sound, Lv1: Tackle, Lv1: ThunderShock, Lv1: Supersonic, Lv6: ThunderShock, Lv11: Supersonic, Lv14: Sonicboom, Lv17: Thunder Wave, Lv22: Spark, Lv27: [M486], Lv30: Lock-On, Lv34: Magnet Bomb, Lv40: Screech, Lv46: Discharge, Lv50: Mirror Shot, Lv54: Magnet Rise, Lv60: Gyro Ball, Lv66: Zap Cannon

Farfetch'd: Lv1: Poison Jab, Lv1: Peck, Lv1: Sand-Attack, Lv1: Leer, Lv1: Fury Cutter, Lv7: Fury Attack, Lv9: Knock Off, Lv13: Aerial Ace, Lv19: Slash, Lv21: Air Cutter, Lv25: Swords Dance, Lv31: Agility, Lv33: Night Slash, Lv37: [M512], Lv43: Feint, Lv45: False Swipe, Lv49: Air Slash, Lv55: Brave Bird

Doduo: Lv1: Peck, Lv1: Growl, Lv5: Quick Attack, Lv10: Rage, Lv14: Fury Attack, Lv19: Pursuit, Lv23: Uproar, Lv28: Acupressure, Lv32: Double Hit, Lv37: Agility, Lv41: Drill Peck, Lv46: Endeavor, Lv50: Thrash

Dodrio: Lv1: Pluck, Lv1: Peck, Lv1: Growl, Lv1: Quick Attack, Lv1: Rage, Lv5: Quick Attack, Lv10: Rage, Lv14: Fury Attack, Lv19: Pursuit, Lv23: Uproar, Lv28: Acupressure, Lv34: Tri Attack, Lv41: Agility, Lv47: Drill Peck, Lv54: Endeavor, Lv60: Thrash

Seel: Lv1: Headbutt, Lv3: Growl, Lv7: Water Sport, Lv11: Icy Wind, Lv13: Encore, Lv17: Ice Shard, Lv21: Rest, Lv23: Aqua Ring, Lv27: Aurora Beam, Lv31: Aqua Jet, Lv33: Brine, Lv37: Take Down, Lv41: Dive, Lv43: Aqua Tail, Lv47: Ice Beam, Lv51: Safeguard, Lv53: Hail

Dewgong: Lv1: Headbutt, Lv1: Growl, Lv1: Signal Beam, Lv1: Icy Wind, Lv3: Growl, Lv7: Signal Beam, Lv11: Icy Wind, Lv13: Encore, Lv17: Ice Shard, Lv21: Rest, Lv23: Aqua Ring, Lv27: Aurora Beam, Lv31: Aqua Jet, Lv33: Brine, Lv34: Sheer Cold, Lv39: Take Down, Lv45: Dive, Lv49: Aqua Tail, Lv55: Ice Beam, Lv61: Safeguard, Lv65: Hail

Grimer: Lv1: Poison Gas, Lv1: Pound, Lv4: Harden, Lv7: Mud-Slap, Lv12: Disable, Lv17: Minimize, Lv20: Sludge, Lv23: Mud Bomb, Lv28: Fling, Lv33: Screech, Lv36: Sludge Bomb, Lv39: Acid Armor, Lv44: [M482], Lv49: Gunk Shot, Lv52: Memento

Muk: Lv1: Poison Gas, Lv1: Pound, Lv1: Harden, Lv1: Mud-Slap, Lv4: Harden, Lv7: Mud-Slap, Lv12: Disable, Lv17: Minimize, Lv20: Sludge, Lv23: Mud Bomb, Lv28: Fling, Lv33: Screech, Lv36: Sludge Bomb, Lv42: Acid Armor, Lv50: [M482], Lv58: Gunk Shot, Lv64: Memento

Shellder: Lv1: Tackle, Lv4: Withdraw, Lv8: Supersonic, Lv13: Icicle Spear, Lv16: Protect, Lv20: Leer, Lv25: Clamp, Lv28: Ice Shard, Lv32: [M534], Lv37: Aurora Beam, Lv40: Whirlpool, Lv44: Brine, Lv49: Iron Defense, Lv52: Ice Beam, Lv56: [M504], Lv61: Hydro Pump

Cloyster: Lv1: Toxic Spikes, Lv1: Withdraw, Lv1: Supersonic, Lv1: Protect, Lv1: Aurora Beam, Lv13: Spike Cannon, Lv28: Spikes, Lv52: [M556]

Gastly: Lv1: Hypnosis, Lv1: Lick, Lv5: Spite, Lv8: Mean Look, Lv12: Curse, Lv15: Night Shade, Lv19: Confuse Ray, Lv22: Sucker Punch, Lv26: Payback, Lv29: Shadow Ball, Lv33: Dream Eater, Lv36: Dark Pulse, Lv40: Destiny Bond, Lv43: [M506], Lv47: Nightmare

Haunter: Lv1: Hypnosis, Lv1: Lick, Lv1: Spite, Lv5: Spite, Lv8: Mean Look, Lv12: Curse, Lv15: Night Shade, Lv19: Confuse Ray, Lv22: Sucker Punch, Lv25: Shadow Punch, Lv28: Payback, Lv33: Shadow Ball, Lv39: Dream Eater, Lv44: Dark Pulse, Lv50: Destiny Bond, Lv55: [M506], Lv61: Nightmare

Gengar: Lv1: Hypnosis, Lv1: Lick, Lv1: Spite, Lv5: Spite, Lv8: Mean Look, Lv12: Curse, Lv15: Night Shade, Lv19: Confuse Ray, Lv22: Sucker Punch, Lv25: Shadow Punch, Lv28: Payback, Lv33: Shadow Ball, Lv39: Dream Eater, Lv44: Dark Pulse, Lv50: Destiny Bond, Lv55: [M506], Lv61: Nightmare

Onix: Lv1: Mud Sport, Lv1: Tackle, Lv1: Harden, Lv1: Bind, Lv6: Screech, Lv9: Rock Throw, Lv14: Rage, Lv17: Rock Tomb, Lv22: [M479], Lv25: Sandstorm, Lv30: Rock Polish, Lv33: Slam, Lv38: Stealth Rock, Lv41: DragonBreath, Lv46: Curse, Lv49: Iron Tail, Lv54: Sand Tomb, Lv57: Double-Edge, Lv62: Stone Edge

Drowzee: Lv1: Pound, Lv1: Hypnosis, Lv5: Disable, Lv9: Confusion, Lv13: Headbutt, Lv17: Poison Gas, Lv21: Meditate, Lv25: Psybeam, Lv29: Headbutt, Lv33: Psych Up, Lv37: [M485], Lv41: Zen Headbutt, Lv45: Swagger, Lv49: Psychic, Lv53: Nasty Plot, Lv57: [M473], Lv61: Future Sight

Hypno: Lv1: Nightmare, Lv1: Switcheroo, Lv1: Pound, Lv1: Hypnosis, Lv1: Disable, Lv1: Confusion, Lv5: Disable, Lv9: Confusion, Lv13: Headbutt, Lv17: Poison Gas, Lv21: Meditate, Lv25: Psybeam, Lv29: Headbutt, Lv33: Psych Up, Lv37: [M485], Lv41: Zen Headbutt, Lv45: Swagger, Lv49: Psychic, Lv53: Nasty Plot, Lv57: [M473], Lv61: Future Sight

Krabby: Lv1: Mud Sport, Lv1: Bubble, Lv5: Vicegrip, Lv9: Leer, Lv11: Harden, Lv15: Bubblebeam, Lv19: Mud Shot, Lv21: Metal Claw, Lv25: Stomp, Lv29: Protect, Lv31: Guillotine, Lv35: Slam, Lv39: Brine, Lv41: Crabhammer, Lv45: Flail

Kingler: Lv1: [M469], Lv1: Mud Sport, Lv1: Bubble, Lv1: Vicegrip, Lv1: Leer, Lv5: Vicegrip, Lv9: Leer, Lv11: Harden, Lv15: Bubblebeam, Lv19: Mud Shot, Lv21: Metal Claw, Lv25: Stomp, Lv32: Protect, Lv37: Guillotine, Lv44: Slam, Lv51: Brine, Lv56: Crabhammer, Lv63: Flail

Voltorb: Lv1: Charge, Lv5: Tackle, Lv8: Sonicboom, Lv12: Spark, Lv15: Rollout, Lv19: Screech, Lv22: Charge Beam, Lv26: Light Screen, Lv29: [M486], Lv33: SelfDestruct, Lv36: Swift, Lv40: Magnet Rise, Lv43: Gyro Ball, Lv47: Explosion, Lv50: Mirror Coat

Electrode: Lv1: Charge, Lv1: Tackle, Lv1: Sonicboom, Lv1: Spark, Lv5: Tackle, Lv8: Sonicboom, Lv12: Spark, Lv15: Rollout, Lv19: Screech, Lv22: Charge Beam, Lv26: Light Screen, Lv29: [M486], Lv35: SelfDestruct, Lv40: Swift, Lv46: Magnet Rise, Lv51: Gyro Ball, Lv57: Explosion, Lv62: Mirror Coat

Exeggcute: Lv1: Barrage, Lv1: Uproar, Lv1: Hypnosis, Lv7: Reflect, Lv11: Leech Seed, Lv17: Bullet Seed, Lv19: Stun Spore, Lv21: PoisonPowder, Lv23: Sleep Powder, Lv27: Confusion, Lv33: Worry Seed, Lv37: Natural Gift, Lv43: Solarbeam, Lv47: Psychic, Lv53: [M516]

Exeggutor: Lv1: Seed Bomb, Lv1: Barrage, Lv1: Hypnosis, Lv1: Confusion, Lv1: Stomp, Lv17: [M473], Lv27: Egg Bomb, Lv37: Wood Hammer, Lv47: Leaf Storm

Cubone: Lv1: Growl, Lv3: Tail Whip, Lv7: Bone Club, Lv11: Headbutt, Lv13: Leer, Lv17: Focus Energy, Lv21: Bonemerang, Lv23: Rage, Lv27: False Swipe, Lv31: Thrash, Lv33: Fling, Lv37: Bone Rush, Lv41: Endeavor, Lv43: Double-Edge, Lv47: [M514]

Marowak: Lv1: Growl, Lv1: Tail Whip, Lv1: Bone Club, Lv1: Headbutt, Lv3: Tail Whip, Lv7: Bone Club, Lv11: Headbutt, Lv13: Leer, Lv17: Focus Energy, Lv21: Bonemerang, Lv23: Rage, Lv27: False Swipe, Lv33: Thrash, Lv37: Fling, Lv43: Bone Rush, Lv49: Endeavor, Lv53: Double-Edge, Lv59: [M514]

Hitmonlee: Lv1: Revenge, Lv1: Double Kick, Lv5: Meditate, Lv9: Rolling Kick, Lv13: Jump Kick, Lv17: Brick Break, Lv21: Focus Energy, Lv25: Feint, Lv29: Hi Jump Kick, Lv33: Mind Reader, Lv37: Foresight, Lv41: [M469], Lv45: Blaze Kick, Lv49: Endure, Lv53: Mega Kick, Lv57: Close Combat, Lv61: Reversal

Hitmonchan: Lv1: Revenge, Lv1: Comet Punch, Lv6: Agility, Lv11: Pursuit, Lv16: Mach Punch, Lv16: Bullet Punch, Lv21: Feint, Lv26: Vacuum Wave, Lv31: [M501], Lv36: ThunderPunch, Lv36: Ice Punch, Lv36: Fire Punch, Lv41: Sky Uppercut, Lv46: Mega Punch, Lv51: Detect, Lv56: Focus Punch, Lv61: Counter, Lv66: Close Combat

Lickitung: Lv1: Lick, Lv5: Supersonic, Lv9: Defense Curl, Lv13: Knock Off, Lv17: Wrap, Lv21: Stomp, Lv25: Disable, Lv29: Slam, Lv33: Rollout, Lv37: [M498], Lv41: Me First, Lv45: Refresh, Lv49: Screech, Lv53: Power Whip, Lv57: Wring Out

Koffing: Lv1: Poison Gas, Lv1: Tackle, Lv6: Smog, Lv10: Smokescreen, Lv15: Assurance, Lv19: [M499], Lv24: SelfDestruct, Lv28: Sludge, Lv33: Haze, Lv37: Gyro Ball, Lv42: Explosion, Lv46: Sludge Bomb, Lv51: Destiny Bond, Lv55: Memento

Weezing: Lv1: Poison Gas, Lv1: Tackle, Lv1: Smog, Lv1: Smokescreen, Lv6: Smog, Lv10: Smokescreen, Lv15: Assurance, Lv19: [M499], Lv24: SelfDestruct, Lv28: Sludge, Lv33: Haze, Lv39: Double Hit, Lv46: Explosion, Lv52: Sludge Bomb, Lv59: Destiny Bond, Lv65: Memento

Rhyhorn: Lv1: Horn Attack, Lv1: Tail Whip, Lv8: Stomp, Lv12: Fury Attack, Lv19: Scary Face, Lv23: Rock Blast, Lv30: [M523], Lv34: [M498], Lv41: Take Down, Lv45: [M529], Lv52: Stone Edge, Lv56: Earthquake, Lv63: Horn Drill, Lv67: Megahorn

Rhydon: Lv1: Horn Attack, Lv1: Tail Whip, Lv1: Stomp, Lv1: Fury Attack, Lv9: Stomp, Lv12: Fury Attack, Lv19: Scary Face, Lv23: Rock Blast, Lv30: [M523], Lv34: [M498], Lv41: Take Down, Lv42: Hammer Arm, Lv47: [M529], Lv56: Stone Edge, Lv62: Earthquake, Lv71: Horn Drill, Lv77: Megahorn

Chansey: Lv1: Defense Curl, Lv1: Pound, Lv1: Growl, Lv5: Tail Whip, Lv9: Refresh, Lv12: Doubleslap, Lv16: Softboiled, Lv20: [M516], Lv23: Minimize, Lv27: Take Down, Lv31: Sing, Lv34: Fling, Lv38: [M505], Lv42: Egg Bomb, Lv46: Light Screen, Lv50: Healing Wish, Lv54: Double-Edge

Tangela: Lv1: Ingrain, Lv1: Constrict, Lv5: Sleep Powder, Lv8: Absorb, Lv12: Growth, Lv15: PoisonPowder, Lv19: Vine Whip, Lv22: Bind, Lv26: Mega Drain, Lv29: Stun Spore, Lv33: Knock Off, Lv36: AncientPower, Lv40: Natural Gift, Lv43: Slam, Lv47: Tickle, Lv50: Wring Out, Lv54: Power Whip

Kangaskhan: Lv1: Comet Punch, Lv1: Leer, Lv7: Fake Out, Lv10: Tail Whip, Lv13: Bite, Lv19: Double Hit, Lv22: Rage, Lv25: Mega Punch, Lv31: [M498], Lv34: Dizzy Punch, Lv37: Crunch, Lv43: Endure, Lv46: Outrage, Lv49: Sucker Punch, Lv55: Reversal

Horsea: Lv1: Bubble, Lv4: Smokescreen, Lv8: Leer, Lv11: Water Gun, Lv14: Focus Energy, Lv18: Bubblebeam, Lv23: Agility, Lv26: Twister, Lv30: Brine, Lv35: Hydro Pump, Lv38: Dragon Dance, Lv42: Dragon Pulse

Seadra: Lv1: Bubble, Lv1: Smokescreen, Lv1: Leer, Lv1: Water Gun, Lv4: Smokescreen, Lv8: Leer, Lv11: Water Gun, Lv14: Focus Energy, Lv18: Bubblebeam, Lv23: Agility, Lv26: Twister, Lv30: Brine, Lv40: Hydro Pump, Lv48: Dragon Dance, Lv57: Dragon Pulse

Goldeen: Lv1: Peck, Lv1: Tail Whip, Lv1: Water Sport, Lv7: Supersonic, Lv11: Horn Attack, Lv17: Water Pulse, Lv21: Flail, Lv27: Aqua Ring, Lv31: Fury Attack, Lv37: Waterfall, Lv41: Horn Drill, Lv47: Agility, Lv51: [M487], Lv57: Megahorn

Seaking: Lv1: Poison Jab, Lv1: Peck, Lv1: Tail Whip, Lv1: Water Sport, Lv1: Supersonic, Lv7: Supersonic, Lv11: Horn Attack, Lv17: Water Pulse, Lv21: Flail, Lv27: Aqua Ring, Lv31: Fury Attack, Lv40: Waterfall, Lv47: Horn Drill, Lv56: Agility, Lv63: [M487], Lv72: Megahorn

Staryu: Lv1: Tackle, Lv1: Harden, Lv6: Water Gun, Lv10: Rapid Spin, Lv15: Recover, Lv19: Camouflage, Lv24: Swift, Lv28: Bubblebeam, Lv33: Minimize, Lv37: Gyro Ball, Lv42: Light Screen, Lv46: [M513], Lv51: Power Gem, Lv55: Cosmic Power, Lv60: Hydro Pump

Starmie: Lv1: Water Gun, Lv1: Rapid Spin, Lv1: Recover, Lv1: Swift, Lv28: Confuse Ray

Mr. Lv1: Magical Leaf, Lv1: [M501], Lv1: [M469], Lv1: Power Swap, Lv1: Guard Swap, Lv1: Barrier, Lv1: Confusion, Lv4: Copycat, Lv8: Meditate, Lv11: Encore, Lv15: Doubleslap, Lv18: Mimic, Lv22: Light Screen, Lv22: Reflect, Lv25: Psybeam, Lv29: Substitute, Lv32: Recycle, Lv36: Trick, Lv39: Psychic, Lv43: Role Play, Lv46: Baton Pass, Lv50: Safeguard

Scyther: Lv1: Vacuum Wave, Lv1: Quick Attack, Lv1: Leer, Lv5: Focus Energy, Lv9: Pursuit, Lv13: False Swipe, Lv17: Agility, Lv21: Wing Attack, Lv25: Fury Cutter, Lv29: Slash, Lv33: Razor Wind, Lv37: Double Team, Lv41: X-Scissor, Lv45: Night Slash, Lv49: Double Hit, Lv53: Air Slash, Lv57: Swords Dance, Lv61: Feint

Jynx: Lv1: Pound, Lv1: Lick, Lv1: Lovely Kiss, Lv1: Powder Snow, Lv5: Lick, Lv8: Lovely Kiss, Lv11: Powder Snow, Lv15: Doubleslap, Lv18: Ice Punch, Lv21: [M531], Lv25: Mean Look, Lv28: Fake Tears, Lv33: Wake-Up Slap, Lv39: Avalanche, Lv44: Body Slam, Lv49: Wring Out, Lv55: Perish Song, Lv60: Blizzard

Electabuzz: Lv1: Quick Attack, Lv1: Leer, Lv1: ThunderShock, Lv6: ThunderShock, Lv11: Low Kick, Lv16: Swift, Lv21: Shock Wave, Lv26: Light Screen, Lv32: [M486], Lv38: ThunderPunch, Lv44: Discharge, Lv50: Thunderbolt, Lv56: Screech, Lv62: Thunder

Magmar: Lv1: Smog, Lv1: Leer, Lv1: Ember, Lv6: Ember, Lv11: Smokescreen, Lv16: Faint Attack, Lv21: Fire Spin, Lv26: Confuse Ray, Lv32: [M481], Lv38: Fire Punch, Lv44: Lava Plume, Lv50: Flamethrower, Lv56: Sunny Day, Lv62: Fire Blast

Pinsir: Lv1: Vicegrip, Lv1: Focus Energy, Lv4: Bind, Lv8: Seismic Toss, Lv13: Harden, Lv18: Revenge, Lv21: Brick Break, Lv25: Vital Throw, Lv30: X-Scissor, Lv35: Thrash, Lv38: Swords Dance, Lv42: Submission, Lv47: Guillotine, Lv52: Superpower

Tauros: Lv1: Tackle, Lv3: Tail Whip, Lv5: Rage, Lv8: Horn Attack, Lv11: Scary Face, Lv15: Pursuit, Lv19: Rest, Lv24: Payback, Lv29: [M526], Lv35: Zen Headbutt, Lv41: Take Down, Lv48: Swagger, Lv55: Thrash, Lv63: Giga Impact

Magikarp: Lv1: Splash, Lv15: Tackle, Lv30: Flail

Gyarados: Lv1: Thrash, Lv20: Bite, Lv23: Dragon Rage, Lv26: Leer, Lv29: Twister, Lv32: Ice Fang, Lv35: Aqua Tail, Lv38: Rain Dance, Lv41: Hydro Pump, Lv44: Dragon Dance, Lv47: Hyper Beam

Lapras: Lv1: Sing, Lv1: Growl, Lv1: Water Gun, Lv4: Mist, Lv7: Confuse Ray, Lv10: Ice Shard, Lv14: Water Pulse, Lv18: Body Slam, Lv22: Rain Dance, Lv27: Perish Song, Lv32: Ice Beam, Lv37: Brine, Lv43: Safeguard, Lv49: Hydro Pump, Lv55: Sheer Cold

Ditto: Lv1: Transform

Eevee: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: Growl, Lv22: Quick Attack, Lv29: Bite, Lv36: Baton Pass, Lv43: Take Down, Lv50: Last Resort, Lv57: Trump Card

Vaporeon: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: Water Gun, Lv22: Quick Attack, Lv29: Bite, Lv36: Aurora Beam, Lv43: Aqua Ring, Lv50: Last Resort, Lv57: Haze, Lv64: Acid Armor, Lv71: Hydro Pump, Lv78: Muddy Water

Jolteon: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: ThunderShock, Lv22: Quick Attack, Lv29: Double Kick, Lv36: Pin Missile, Lv43: Thunder Fang, Lv50: Last Resort, Lv57: Thunder Wave, Lv64: Agility, Lv71: Thunder, Lv78: Discharge

Flareon: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: Ember, Lv22: Quick Attack, Lv29: Bite, Lv36: Fire Spin, Lv43: Fire Fang, Lv50: Last Resort, Lv57: Smog, Lv64: Scary Face, Lv71: Fire Blast, Lv78: Lava Plume

Porygon: Lv1: Conversion 2, Lv1: Tackle, Lv1: Conversion, Lv1: Sharpen, Lv7: Psybeam, Lv12: Agility, Lv18: Recover, Lv23: Magnet Rise, Lv29: Signal Beam, Lv34: Recycle, Lv40: Discharge, Lv45: Lock-On, Lv51: Tri Attack, Lv56: Magic Coat, Lv62: Zap Cannon

Omanyte: Lv1: Constrict, Lv1: Withdraw, Lv7: Bite, Lv10: Water Gun, Lv16: Rollout, Lv19: Leer, Lv25: Mud Shot, Lv28: Brine, Lv34: Protect, Lv37: AncientPower, Lv43: Tickle, Lv46: Rock Blast, Lv52: [M504], Lv55: Hydro Pump

Omastar: Lv1: Constrict, Lv1: Withdraw, Lv1: Bite, Lv7: Bite, Lv10: Water Gun, Lv16: Rollout, Lv19: Leer, Lv25: Mud Shot, Lv28: Brine, Lv34: Protect, Lv37: AncientPower, Lv40: Spike Cannon, Lv48: Tickle, Lv56: Rock Blast, Lv67: [M504], Lv75: Hydro Pump

Kabuto: Lv1: Scratch, Lv1: Harden, Lv6: Absorb, Lv11: Leer, Lv16: Mud Shot, Lv21: Sand-Attack, Lv26: Endure, Lv31: Aqua Jet, Lv36: Mega Drain, Lv41: Metal Sound, Lv46: AncientPower, Lv51: Wring Out

Kabutops: Lv1: Feint, Lv1: Scratch, Lv1: Harden, Lv1: Absorb, Lv1: Leer, Lv6: Absorb, Lv11: Leer, Lv16: Mud Shot, Lv21: Sand-Attack, Lv26: Endure, Lv31: Aqua Jet, Lv36: Mega Drain, Lv40: Slash, Lv45: Metal Sound, Lv54: AncientPower, Lv63: Wring Out, Lv72: Night Slash

Aerodactyl: Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Wing Attack, Lv1: Supersonic, Lv1: Bite, Lv1: Scary Face, Lv9: Roar, Lv17: Agility, Lv25: AncientPower, Lv33: Crunch, Lv41: Take Down, Lv49: [M507], Lv57: Iron Head, Lv65: Hyper Beam, Lv73: Rock Slide, Lv81: Giga Impact

Snorlax: Lv1: Tackle, Lv4: Defense Curl, Lv9: Amnesia, Lv12: Lick, Lv17: Belly Drum, Lv20: Yawn, Lv25: [M498], Lv28: Rest, Lv28: Snore, Lv33: Sleep Talk, Lv36: Body Slam, Lv41: Block, Lv44: Rollout, Lv49: Crunch, Lv52: [M484], Lv57: Giga Impact

Articuno: Lv1: Gust, Lv1: Powder Snow, Lv8: Mist, Lv15: Ice Shard, Lv22: Mind Reader, Lv29: AncientPower, Lv36: Agility, Lv43: Ice Beam, Lv50: Reflect, Lv57: Roost, Lv64: Tailwind, Lv71: Blizzard, Lv78: Sheer Cold, Lv85: Hail

Zapdos: Lv1: Peck, Lv1: ThunderShock, Lv8: Thunder Wave, Lv15: Detect, Lv22: Pluck, Lv29: AncientPower, Lv36: Charge, Lv43: Agility, Lv50: Discharge, Lv57: Roost, Lv64: Light Screen, Lv71: Drill Peck, Lv78: Thunder, Lv85: Rain Dance

Moltres: Lv1: Wing Attack, Lv1: Ember, Lv8: Fire Spin, Lv15: Agility, Lv22: Endure, Lv29: AncientPower, Lv36: Flamethrower, Lv43: Safeguard, Lv50: Air Slash, Lv57: Roost, Lv64: Heat Wave, Lv71: Solarbeam, Lv78: Sky Attack, Lv85: Sunny Day

Dratini: Lv1: Wrap, Lv1: Leer, Lv5: Thunder Wave, Lv11: Twister, Lv15: Dragon Rage, Lv21: Slam, Lv25: Agility, Lv31: [M525], Lv35: Aqua Tail, Lv41: Dragon Rush, Lv45: Safeguard, Lv51: Dragon Dance, Lv55: Outrage, Lv61: Hyper Beam

Dragonair: Lv1: Wrap, Lv1: Leer, Lv1: Thunder Wave, Lv1: Twister, Lv5: Thunder Wave, Lv11: Twister, Lv15: Dragon Rage, Lv21: Slam, Lv25: Agility, Lv33: [M525], Lv39: Aqua Tail, Lv47: Dragon Rush, Lv53: Safeguard, Lv61: Dragon Dance, Lv67: Outrage, Lv75: Hyper Beam

Dragonite: Lv1: Fire Punch, Lv1: ThunderPunch, Lv1: Roost, Lv1: Wrap, Lv1: Leer, Lv1: Thunder Wave, Lv1: Twister, Lv5: Thunder Wave, Lv11: Twister, Lv15: Dragon Rage, Lv21: Slam, Lv25: Agility, Lv33: [M525], Lv39: Aqua Tail, Lv47: Dragon Rush, Lv53: Safeguard, Lv55: Wing Attack, Lv61: Dragon Dance, Lv67: Outrage, Lv75: Hyper Beam, Lv81: [M542]

Mewtwo: Lv1: Confusion, Lv1: Disable, Lv1: Barrier, Lv8: Swift, Lv15: Future Sight, Lv22: Psych Up, Lv29: Miracle Eye, Lv36: Mist, Lv43: Psycho Cut, Lv50: Amnesia, Lv57: Power Swap, Lv57: Guard Swap, Lv64: Psychic, Lv71: Me First, Lv79: Recover, Lv86: Safeguard, Lv93: Aura Sphere, Lv100: [M540]

Mew: Lv1: Pound, Lv1: [M513], Lv1: Transform, Lv10: Mega Punch, Lv20: Metronome, Lv30: Psychic, Lv40: Barrier, Lv50: AncientPower, Lv60: Amnesia, Lv70: Me First, Lv80: Baton Pass, Lv90: Nasty Plot, Lv100: Aura Sphere

Chikorita: Lv1: Tackle, Lv1: Growl, Lv6: Razor Leaf, Lv9: PoisonPowder, Lv12: Synthesis, Lv17: Reflect, Lv20: Magical Leaf, Lv23: Natural Gift, Lv28: Sweet Scent, Lv31: Light Screen, Lv34: Body Slam, Lv39: Safeguard, Lv42: Aromatherapy, Lv45: Solarbeam

Bayleef: Lv1: Tackle, Lv1: Growl, Lv1: Razor Leaf, Lv1: PoisonPowder, Lv6: Razor Leaf, Lv9: PoisonPowder, Lv12: Synthesis, Lv18: Reflect, Lv22: Magical Leaf, Lv26: Natural Gift, Lv32: Sweet Scent, Lv36: Light Screen, Lv40: Body Slam, Lv46: Safeguard, Lv50: Aromatherapy, Lv54: Solarbeam

Meganium: Lv1: Tackle, Lv1: Growl, Lv1: Razor Leaf, Lv1: PoisonPowder, Lv6: Razor Leaf, Lv9: PoisonPowder, Lv12: Synthesis, Lv18: Reflect, Lv22: Magical Leaf, Lv26: Natural Gift, Lv32: Petal Dance, Lv34: Sweet Scent, Lv40: Light Screen, Lv46: Body Slam, Lv54: Safeguard, Lv60: Aromatherapy, Lv66: Solarbeam

Cyndaquil: Lv1: Tackle, Lv1: Leer, Lv6: Smokescreen, Lv10: Ember, Lv13: Quick Attack, Lv19: Flame Wheel, Lv22: Defense Curl, Lv28: [M488], Lv31: Swift, Lv37: Lava Plume, Lv40: Flamethrower, Lv46: [M517], Lv49: Rollout, Lv55: Double-Edge, Lv58: Eruption

Quilava: Lv1: Tackle, Lv1: Leer, Lv1: Smokescreen, Lv6: Smokescreen, Lv10: Ember, Lv13: Quick Attack, Lv20: Flame Wheel, Lv24: Defense Curl, Lv31: Swift, Lv35: [M488], Lv42: Lava Plume, Lv46: Flamethrower, Lv53: [M517], Lv57: Rollout, Lv64: Double-Edge, Lv68: Eruption

Typhlosion: Lv1: Gyro Ball, Lv1: Tackle, Lv1: Leer, Lv1: Smokescreen, Lv1: Ember, Lv6: Smokescreen, Lv10: Ember, Lv13: Quick Attack, Lv20: Flame Wheel, Lv24: Defense Curl, Lv31: Swift, Lv35: [M488], Lv43: Lava Plume, Lv48: Flamethrower, Lv56: [M517], Lv61: Rollout, Lv69: Double-Edge, Lv74: Eruption

Totodile: Lv1: Scratch, Lv1: Leer, Lv6: Water Gun, Lv8: Rage, Lv13: Bite, Lv15: Scary Face, Lv20: Ice Fang, Lv22: Flail, Lv27: Crunch, Lv29: [M498], Lv34: Slash, Lv36: Screech, Lv41: Thrash, Lv43: Aqua Tail, Lv48: Superpower, Lv50: Hydro Pump

Croconaw: Lv1: Scratch, Lv1: Leer, Lv1: Water Gun, Lv6: Water Gun, Lv8: Rage, Lv13: Bite, Lv15: Scary Face, Lv21: Ice Fang, Lv24: Flail, Lv30: Crunch, Lv33: [M498], Lv39: Slash, Lv42: Screech, Lv48: Thrash, Lv51: Aqua Tail, Lv57: Superpower, Lv60: Hydro Pump

Feraligatr: Lv1: Scratch, Lv1: Leer, Lv1: Water Gun, Lv1: Rage, Lv6: Water Gun, Lv8: Rage, Lv13: Bite, Lv15: Scary Face, Lv21: Ice Fang, Lv24: Flail, Lv30: Agility, Lv32: Crunch, Lv37: [M498], Lv45: Slash, Lv50: Screech, Lv58: Thrash, Lv63: Aqua Tail, Lv71: Superpower, Lv76: Hydro Pump

Sentret: Lv1: Scratch, Lv1: Foresight, Lv4: Defense Curl, Lv7: Quick Attack, Lv13: Fury Swipes, Lv16: Helping Hand, Lv19: Follow Me, Lv25: Slam, Lv28: Rest, Lv31: Sucker Punch, Lv36: Amnesia, Lv39: Baton Pass, Lv42: Me First, Lv47: Hyper Voice

Furret: Lv1: Scratch, Lv1: Foresight, Lv1: Defense Curl, Lv1: Quick Attack, Lv4: Defense Curl, Lv7: Quick Attack, Lv13: Fury Swipes, Lv17: Helping Hand, Lv21: Follow Me, Lv28: Slam, Lv32: Rest, Lv36: Sucker Punch, Lv42: Amnesia, Lv46: Baton Pass, Lv50: Me First, Lv56: Hyper Voice

Hoothoot: Lv1: Tackle, Lv1: Growl, Lv1: Foresight, Lv5: Hypnosis, Lv9: Peck, Lv13: Uproar, Lv17: Reflect, Lv21: Confusion, Lv25: [M497], Lv29: Take Down, Lv33: Air Slash, Lv37: Zen Headbutt, Lv41: [M485], Lv45: Extrasensory, Lv49: Psycho Shift, Lv53: Roost, Lv57: Dream Eater

Noctowl: Lv1: Sky Attack, Lv1: Tackle, Lv1: Growl, Lv1: Foresight, Lv1: Hypnosis, Lv5: Hypnosis, Lv9: Peck, Lv13: Uproar, Lv17: Reflect, Lv22: Confusion, Lv27: [M497], Lv32: Take Down, Lv37: Air Slash, Lv42: Zen Headbutt, Lv47: [M485], Lv52: Extrasensory, Lv57: Psycho Shift, Lv62: Roost, Lv67: Dream Eater

Ledyba: Lv1: Tackle, Lv6: Supersonic, Lv9: Comet Punch, Lv14: Light Screen, Lv14: Reflect, Lv14: Safeguard, Lv17: Mach Punch, Lv22: Baton Pass, Lv25: Silver Wind, Lv30: Agility, Lv33: Swift, Lv38: Double-Edge, Lv41: Bug Buzz

Ledian: Lv1: Tackle, Lv1: Supersonic, Lv1: Comet Punch, Lv6: Supersonic, Lv9: Comet Punch, Lv14: Light Screen, Lv14: Reflect, Lv14: Safeguard, Lv17: Mach Punch, Lv24: Baton Pass, Lv29: Silver Wind, Lv36: Agility, Lv41: Swift, Lv48: Double-Edge, Lv53: Bug Buzz

Spinarak: Lv1: Poison Sting, Lv1: String Shot, Lv5: Scary Face, Lv8: Constrict, Lv12: Leech Life, Lv15: Night Shade, Lv19: Shadow Sneak, Lv22: Fury Swipes, Lv26: Sucker Punch, Lv29: Spider Web, Lv33: Agility, Lv36: Pin Missile, Lv40: Psychic, Lv43: Poison Jab, Lv47: Cross Poison

Ariados: Lv1: Bug Bite, Lv1: Poison Sting, Lv1: String Shot, Lv1: Scary Face, Lv1: Constrict, Lv5: Scary Face, Lv8: Constrict, Lv12: Leech Life, Lv15: Night Shade, Lv19: Shadow Sneak, Lv23: Fury Swipes, Lv28: Sucker Punch, Lv32: Spider Web, Lv37: Agility, Lv41: Pin Missile, Lv46: Psychic, Lv50: Poison Jab, Lv55: Cross Poison

Crobat: Lv1: Cross Poison, Lv1: Screech, Lv1: Leech Life, Lv1: Supersonic, Lv1: Astonish, Lv5: Supersonic, Lv9: Astonish, Lv13: Bite, Lv17: Wing Attack, Lv21: Confuse Ray, Lv27: Air Cutter, Lv33: Mean Look, Lv39: [M512], Lv45: Poison Fang, Lv51: Haze, Lv57: Air Slash

Chinchou: Lv1: Supersonic, Lv1: Bubble, Lv6: Thunder Wave, Lv9: Flail, Lv12: Confuse Ray, Lv17: Water Gun, Lv20: Spark, Lv23: Take Down, Lv28: [M486], Lv31: Bubblebeam, Lv34: Signal Beam, Lv39: Discharge, Lv42: Aqua Ring, Lv45: Hydro Pump, Lv50: Charge

Lanturn: Lv1: Bubble, Lv1: Supersonic, Lv1: Thunder Wave, Lv6: Thunder Wave, Lv9: Flail, Lv12: Water Gun, Lv17: Confuse Ray, Lv20: Spark, Lv23: Take Down, Lv27: Stockpile, Lv27: Swallow, Lv27: Spit Up, Lv30: [M486], Lv35: Bubblebeam, Lv40: Signal Beam, Lv47: Discharge, Lv52: Aqua Ring, Lv57: Hydro Pump, Lv64: Charge

Pichu: Lv1: ThunderShock, Lv1: Charm, Lv5: Tail Whip, Lv10: Thunder Wave, Lv13: Sweet Kiss, Lv18: Nasty Plot

Cleffa: Lv1: Pound, Lv1: Charm, Lv4: Encore, Lv7: Sing, Lv10: Sweet Kiss, Lv13: Copycat, Lv16: Magical Leaf

Igglybuff: Lv1: Sing, Lv1: Charm, Lv5: Defense Curl, Lv9: Pound, Lv13: Sweet Kiss, Lv17: Copycat

Togepi: Lv1: Growl, Lv1: Charm, Lv5: Metronome, Lv9: Sweet Kiss, Lv13: Yawn, Lv17: Encore, Lv21: Follow Me, Lv25: [M516], Lv29: Wish, Lv33: AncientPower, Lv37: Safeguard, Lv41: Baton Pass, Lv45: Double-Edge, Lv49: Last Resort, Lv53: [M495]

Togetic: Lv1: Magical Leaf, Lv1: Growl, Lv1: Charm, Lv1: Metronome, Lv1: Sweet Kiss, Lv5: Metronome, Lv9: Sweet Kiss, Lv13: Yawn, Lv17: Encore, Lv21: Follow Me, Lv25: [M516], Lv29: Wish, Lv33: AncientPower, Lv37: Safeguard, Lv41: Baton Pass, Lv45: Double-Edge, Lv49: Last Resort, Lv53: [M495]

Natu: Lv1: Peck, Lv1: Leer, Lv6: Night Shade, Lv9: Teleport, Lv12: Lucky Chant, Lv17: Miracle Eye, Lv20: Me First, Lv23: Confuse Ray, Lv28: Wish, Lv33: Psycho Shift, Lv36: Future Sight, Lv39: [M500], Lv44: Ominous Wind, Lv47: Power Swap, Lv47: Guard Swap, Lv50: Psychic

Xatu: Lv1: Peck, Lv1: Leer, Lv6: Night Shade, Lv9: Teleport, Lv12: Lucky Chant, Lv17: Miracle Eye, Lv20: Me First, Lv23: Confuse Ray, Lv27: Tailwind, Lv30: Wish, Lv37: Psycho Shift, Lv42: Future Sight, Lv47: [M500], Lv54: Ominous Wind, Lv54: Power Swap, Lv59: Guard Swap, Lv66: Psychic

Mareep: Lv1: Tackle, Lv5: Growl, Lv10: ThunderShock, Lv14: Thunder Wave, Lv19: Cotton Spore, Lv23: Charge, Lv28: [M486], Lv32: [M538], Lv37: Discharge, Lv41: Signal Beam, Lv46: Light Screen, Lv50: Power Gem, Lv55: Thunder

Flaaffy: Lv1: Tackle, Lv1: Growl, Lv1: ThunderShock, Lv5: Growl, Lv10: ThunderShock, Lv14: Thunder Wave, Lv20: Cotton Spore, Lv25: Charge, Lv31: [M486], Lv36: [M538], Lv42: Discharge, Lv47: Signal Beam, Lv53: Light Screen, Lv59: Power Gem, Lv65: Thunder

Ampharos: Lv1: Fire Punch, Lv1: Tackle, Lv1: Growl, Lv1: ThunderShock, Lv1: Thunder Wave, Lv5: Growl, Lv10: ThunderShock, Lv14: Thunder Wave, Lv20: Cotton Spore, Lv25: Charge, Lv30: ThunderPunch, Lv33: [M486], Lv40: [M538], Lv48: Discharge, Lv55: Signal Beam, Lv63: Light Screen, Lv71: Power Gem, Lv79: Thunder

Bellossom: Lv1: Leaf Blade, Lv1: Mega Drain, Lv1: Sweet Scent, Lv1: Stun Spore, Lv1: Sunny Day, Lv23: Magical Leaf, Lv53: Leaf Storm

Marill: Lv1: Tackle, Lv2: Defense Curl, Lv7: Tail Whip, Lv10: Water Gun, Lv15: Rollout, Lv18: Bubblebeam, Lv23: Aqua Ring, Lv27: Double-Edge, Lv32: Rain Dance, Lv37: Aqua Tail, Lv42: Hydro Pump

Azumarill: Lv1: Tackle, Lv1: Defense Curl, Lv1: Tail Whip, Lv1: Water Gun, Lv2: Defense Curl, Lv7: Tail Whip, Lv10: Water Gun, Lv15: Rollout, Lv20: Bubblebeam, Lv27: Aqua Ring, Lv33: Double-Edge, Lv40: Rain Dance, Lv47: Aqua Tail, Lv54: Hydro Pump

Sudowoodo: Lv1: Wood Hammer, Lv1: Copycat, Lv1: Flail, Lv1: Low Kick, Lv1: Rock Throw, Lv6: Flail, Lv9: Low Kick, Lv14: Rock Throw, Lv17: Mimic, Lv22: Block, Lv25: Faint Attack, Lv30: Rock Tomb, Lv33: Rock Slide, Lv38: Slam, Lv41: Sucker Punch, Lv46: Double-Edge, Lv49: Hammer Arm

Politoed: Lv1: Bubblebeam, Lv1: Hypnosis, Lv1: Doubleslap, Lv1: Perish Song, Lv27: Swagger, Lv37: Bounce, Lv48: Hyper Voice

Hoppip: Lv1: Splash, Lv4: Synthesis, Lv7: Tail Whip, Lv10: Tackle, Lv12: PoisonPowder, Lv14: Stun Spore, Lv16: Sleep Powder, Lv19: Bullet Seed, Lv22: Leech Seed, Lv25: Mega Drain, Lv28: [M512], Lv31: [M476], Lv34: Cotton Spore, Lv37: U-turn, Lv40: Worry Seed, Lv43: Giga Drain, Lv46: Bounce, Lv49: Memento

Skiploom: Lv1: Splash, Lv1: Synthesis, Lv1: Tail Whip, Lv1: Tackle, Lv4: Synthesis, Lv7: Tail Whip, Lv10: Tackle, Lv12: PoisonPowder, Lv14: Stun Spore, Lv16: Sleep Powder, Lv20: Bullet Seed, Lv24: Leech Seed, Lv28: Mega Drain, Lv32: [M512], Lv36: [M476], Lv40: Cotton Spore, Lv44: U-turn, Lv48: Worry Seed, Lv52: Giga Drain, Lv56: Bounce, Lv60: Memento

Jumpluff: Lv1: Splash, Lv1: Synthesis, Lv1: Tail Whip, Lv1: Tackle, Lv4: Synthesis, Lv7: Tail Whip, Lv10: Tackle, Lv12: PoisonPowder, Lv14: Stun Spore, Lv16: Sleep Powder, Lv20: Bullet Seed, Lv24: Leech Seed, Lv29: Mega Drain, Lv34: [M512], Lv39: [M476], Lv44: Cotton Spore, Lv49: U-turn, Lv54: Worry Seed, Lv59: Giga Drain, Lv64: Bounce, Lv69: Memento

Aipom: Lv1: Scratch, Lv1: Tail Whip, Lv4: Sand-Attack, Lv8: Astonish, Lv11: Baton Pass, Lv15: Tickle, Lv18: Fury Swipes, Lv22: Swift, Lv25: Screech, Lv29: Agility, Lv32: Double Hit, Lv36: Fling, Lv39: Nasty Plot, Lv43: Last Resort

Sunkern: Lv1: Absorb, Lv1: Growth, Lv5: Mega Drain, Lv9: Ingrain, Lv13: GrassWhistle, Lv17: Leech Seed, Lv21: Endeavor, Lv25: Worry Seed, Lv29: Razor Leaf, Lv33: Synthesis, Lv37: Sunny Day, Lv41: Giga Drain, Lv45: Seed Bomb

Sunflora: Lv1: Absorb, Lv1: Pound, Lv1: Growth, Lv5: Mega Drain, Lv9: Ingrain, Lv13: GrassWhistle, Lv17: Leech Seed, Lv21: Bullet Seed, Lv25: Worry Seed, Lv29: Razor Leaf, Lv33: Petal Dance, Lv37: Sunny Day, Lv41: Solarbeam, Lv45: Leaf Storm

Yanma: Lv1: Tackle, Lv1: Foresight, Lv6: Quick Attack, Lv11: Double Team, Lv14: Sonicboom, Lv17: Detect, Lv22: Supersonic, Lv27: Uproar, Lv30: Pursuit, Lv33: AncientPower, Lv38: Hypnosis, Lv43: Wing Attack, Lv46: Screech, Lv49: U-turn, Lv54: Air Slash, Lv57: Bug Buzz

Wooper: Lv1: Water Gun, Lv1: Tail Whip, Lv5: Mud Sport, Lv9: Mud Shot, Lv15: Slam, Lv19: Mud Bomb, Lv23: Amnesia, Lv29: Yawn, Lv33: Earthquake, Lv37: Rain Dance, Lv43: Mist, Lv43: Haze, Lv47: Muddy Water

Quagsire: Lv1: Water Gun, Lv1: Tail Whip, Lv1: Mud Sport, Lv5: Mud Sport, Lv9: Mud Shot, Lv15: Slam, Lv19: Mud Bomb, Lv24: Amnesia, Lv31: Yawn, Lv36: Earthquake, Lv41: Rain Dance, Lv48: Mist, Lv48: Haze, Lv53: Muddy Water

Espeon: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: Confusion, Lv22: Quick Attack, Lv29: Swift, Lv36: Psybeam, Lv43: Future Sight, Lv50: Last Resort, Lv57: Psych Up, Lv64: Psychic, Lv71: Morning Sun, Lv78: Power Swap

Umbreon: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: Pursuit, Lv22: Quick Attack, Lv29: Confuse Ray, Lv36: Faint Attack, Lv43: Assurance, Lv50: Last Resort, Lv57: Mean Look, Lv64: Screech, Lv71: Moonlight, Lv78: Guard Swap

Murkrow: Lv1: Peck, Lv1: Astonish, Lv5: Pursuit, Lv11: Haze, Lv15: Wing Attack, Lv21: Night Shade, Lv25: Assurance, Lv31: Taunt, Lv35: Faint Attack, Lv41: Mean Look, Lv45: [M492], Lv51: Tailwind, Lv55: Sucker Punch, Lv61: Torment, Lv65: [M511]

Slowking: Lv1: Power Gem, Lv1: Hidden Power, Lv1: Curse, Lv1: Yawn, Lv1: Tackle, Lv5: Growl, Lv9: Water Gun, Lv14: Confusion, Lv19: Disable, Lv23: Headbutt, Lv28: Water Pulse, Lv32: Zen Headbutt, Lv36: Nasty Plot, Lv41: Swagger, Lv45: Psychic, Lv49: Trump Card, Lv54: Psych Up, Lv58: [M505]

Misdreavus: Lv1: Growl, Lv1: Psywave, Lv5: Spite, Lv10: Astonish, Lv14: Confuse Ray, Lv19: Mean Look, Lv23: [M506], Lv28: Psybeam, Lv32: Pain Split, Lv37: Payback, Lv41: Shadow Ball, Lv46: Perish Song, Lv50: Grudge, Lv55: Power Gem

Unown: Lv1: Hidden Power

Wobbuffet: Lv1: Counter, Lv1: Mirror Coat, Lv1: Safeguard, Lv1: Destiny Bond

Girafarig: Lv1: Power Swap, Lv1: Guard Swap, Lv1: Astonish, Lv1: Tackle, Lv1: Growl, Lv1: Confusion, Lv5: Odor Sleuth, Lv10: Stomp, Lv14: Agility, Lv19: Psybeam, Lv23: Baton Pass, Lv28: Assurance, Lv32: Double Hit, Lv37: Psychic, Lv41: Zen Headbutt, Lv46: Crunch

Pineco: Lv1: Tackle, Lv1: Protect, Lv6: SelfDestruct, Lv9: Bug Bite, Lv12: Take Down, Lv17: Rapid Spin, Lv20: Bide, Lv23: Natural Gift, Lv28: Spikes, Lv31: Payback, Lv34: Explosion, Lv39: Iron Defense, Lv42: Gyro Ball, Lv45: Double-Edge

Forretress: Lv1: Toxic Spikes, Lv1: Tackle, Lv1: Protect, Lv1: SelfDestruct, Lv1: Bug Bite, Lv6: SelfDestruct, Lv9: Bug Bite, Lv12: Take Down, Lv17: Rapid Spin, Lv20: Bide, Lv23: Natural Gift, Lv28: Spikes, Lv31: Mirror Shot, Lv32: [M475], Lv36: Payback, Lv42: Explosion, Lv46: Iron Defense, Lv50: Gyro Ball, Lv56: Double-Edge, Lv60: Magnet Rise, Lv64: Zap Cannon, Lv70: [M484]

Dunsparce: Lv1: Rage, Lv4: Defense Curl, Lv8: Yawn, Lv12: Glare, Lv16: Rollout, Lv20: Spite, Lv24: Pursuit, Lv28: Screech, Lv33: Roost, Lv38: Take Down, Lv43: [M489], Lv48: AncientPower, Lv53: Dig, Lv58: Endeavor, Lv63: Flail

Gligar: Lv1: Poison Sting, Lv5: Sand-Attack, Lv9: Harden, Lv12: Knock Off, Lv16: Quick Attack, Lv20: Fury Cutter, Lv23: Faint Attack, Lv27: [M512], Lv31: Screech, Lv34: Slash, Lv38: Swords Dance, Lv42: U-turn, Lv45: X-Scissor, Lv49: Guillotine

Steelix: Lv1: Thunder Fang, Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Mud Sport, Lv1: Tackle, Lv1: Harden, Lv1: Bind, Lv6: Screech, Lv9: Rock Throw, Lv14: Rage, Lv17: Rock Tomb, Lv22: [M479], Lv25: Sandstorm, Lv30: [M475], Lv33: Slam, Lv38: Stealth Rock, Lv41: DragonBreath, Lv46: Curse, Lv49: Iron Tail, Lv54: Crunch, Lv57: Double-Edge, Lv62: Stone Edge

Snubbull: Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Tackle, Lv1: Scary Face, Lv1: Tail Whip, Lv1: Charm, Lv7: Bite, Lv13: Lick, Lv19: Headbutt, Lv25: Roar, Lv31: Rage, Lv37: Take Down, Lv43: Payback, Lv49: Crunch

Granbull: Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Tackle, Lv1: Scary Face, Lv1: Tail Whip, Lv1: Charm, Lv7: Bite, Lv13: Lick, Lv19: Headbutt, Lv27: Roar, Lv35: Rage, Lv43: Take Down, Lv51: Payback, Lv59: Crunch, Lv67: Outrage

Qwilfish: Lv1: Spikes, Lv1: Tackle, Lv1: Poison Sting, Lv9: Harden, Lv9: Minimize, Lv13: Water Gun, Lv17: Rollout, Lv21: Toxic Spikes, Lv25: Stockpile, Lv25: Spit Up, Lv29: Revenge, Lv33: Brine, Lv37: Pin Missile, Lv41: Take Down, Lv45: Aqua Tail, Lv49: Poison Jab, Lv53: Destiny Bond, Lv57: Hydro Pump

Scizor: Lv1: Bullet Punch, Lv1: Quick Attack, Lv1: Leer, Lv5: Focus Energy, Lv9: Pursuit, Lv13: False Swipe, Lv17: Agility, Lv21: Metal Claw, Lv25: Fury Cutter, Lv29: Slash, Lv33: Razor Wind, Lv37: Iron Defense, Lv41: X-Scissor, Lv45: Night Slash, Lv49: Double Hit, Lv53: Iron Head, Lv57: Swords Dance, Lv61: Feint

Shuckle: Lv1: Withdraw, Lv1: Constrict, Lv1: Bide, Lv1: [M522], Lv7: Encore, Lv13: Wrap, Lv19: Safeguard, Lv25: Rest, Lv31: Gastro Acid, Lv37: Rollout, Lv43: Power Trick, Lv49: Bug Bite, Lv55: [M471], Lv55: [M470]

Heracross: Lv1: Night Slash, Lv1: Tackle, Lv1: Leer, Lv1: Horn Attack, Lv1: Endure, Lv7: Fury Attack, Lv13: Aerial Ace, Lv19: Brick Break, Lv25: Counter, Lv31: Take Down, Lv37: Close Combat, Lv43: Reversal, Lv49: Feint, Lv55: Megahorn

Sneasel: Lv1: Scratch, Lv1: Leer, Lv1: Taunt, Lv8: Quick Attack, Lv10: Screech, Lv14: Faint Attack, Lv21: Fury Swipes, Lv24: Agility, Lv28: Icy Wind, Lv35: [M468], Lv38: Slash, Lv42: Beat Up, Lv49: Metal Claw, Lv51: Ice Shard

Teddiursa: Lv1: Covet, Lv1: Scratch, Lv1: Leer, Lv1: Lick, Lv1: Fake Tears, Lv8: Fury Swipes, Lv15: Faint Attack, Lv22: Sweet Scent, Lv29: Slash, Lv36: Charm, Lv43: Rest, Lv43: Snore, Lv50: Thrash, Lv57: Fling

Ursaring: Lv1: Covet, Lv1: Scratch, Lv1: Leer, Lv1: Lick, Lv1: Fake Tears, Lv8: Fury Swipes, Lv15: Faint Attack, Lv22: Sweet Scent, Lv29: Slash, Lv38: Scary Face, Lv47: Rest, Lv49: Snore, Lv58: Thrash, Lv67: Hammer Arm

Slugma: Lv1: Yawn, Lv1: Smog, Lv5: Ember, Lv10: Rock Throw, Lv14: Harden, Lv19: Recover, Lv23: [M481], Lv28: AncientPower, Lv32: Amnesia, Lv37: Lava Plume, Lv41: Rock Slide, Lv46: Body Slam, Lv50: Flamethrower, Lv55: Earth Power

Magcargo: Lv1: Yawn, Lv1: Smog, Lv1: Ember, Lv1: Rock Throw, Lv5: Ember, Lv10: Rock Throw, Lv14: Harden, Lv19: Recover, Lv23: [M481], Lv28: AncientPower, Lv32: Amnesia, Lv37: Lava Plume, Lv38: [M504], Lv44: Rock Slide, Lv52: Body Slam, Lv59: Flamethrower, Lv67: Earth Power

Swinub: Lv1: Tackle, Lv1: Odor Sleuth, Lv4: Mud Sport, Lv8: Powder Snow, Lv13: Mud-Slap, Lv16: Endure, Lv20: Mud Bomb, Lv25: Icy Wind, Lv28: Ice Shard, Lv32: Take Down, Lv37: Earthquake, Lv40: Mist, Lv44: Blizzard, Lv49: Amnesia

Piloswine: Lv1: AncientPower, Lv1: Peck, Lv1: Odor Sleuth, Lv1: Mud Sport, Lv1: Powder Snow, Lv4: Mud Sport, Lv8: Powder Snow, Lv13: Mud-Slap, Lv16: Endure, Lv20: Mud Bomb, Lv25: Icy Wind, Lv28: Ice Fang, Lv32: Take Down, Lv33: Fury Attack, Lv40: Earthquake, Lv48: Mist, Lv56: Blizzard, Lv65: Amnesia

Corsola: Lv1: Tackle, Lv4: Harden, Lv8: Bubble, Lv13: Recover, Lv16: Refresh, Lv20: Rock Blast, Lv25: Bubblebeam, Lv28: Lucky Chant, Lv32: AncientPower, Lv37: Aqua Ring, Lv40: Spike Cannon, Lv44: Power Gem, Lv48: Mirror Coat, Lv53: Earth Power

Remoraid: Lv1: Water Gun, Lv6: Lock-On, Lv10: Psybeam, Lv14: Aurora Beam, Lv19: Bubblebeam, Lv23: Focus Energy, Lv27: Bullet Seed, Lv32: Water Pulse, Lv36: Signal Beam, Lv40: Ice Beam, Lv45: Hyper Beam, Lv49: [M487]

Octillery: Lv1: Gunk Shot, Lv1: Rock Blast, Lv1: Water Gun, Lv1: Constrict, Lv1: Psybeam, Lv1: Aurora Beam, Lv6: Constrict, Lv10: Psybeam, Lv14: Aurora Beam, Lv19: Bubblebeam, Lv23: Focus Energy, Lv25: Octazooka, Lv29: Bullet Seed, Lv36: Wring Out, Lv42: Signal Beam, Lv48: Ice Beam, Lv55: Hyper Beam, Lv61: [M487]

Delibird: Lv1: Present

Mantine: Lv1: Psybeam, Lv1: Bullet Seed, Lv1: Signal Beam, Lv1: Tackle, Lv1: Bubble, Lv1: Supersonic, Lv1: Bubblebeam, Lv4: Supersonic, Lv10: Bubblebeam, Lv13: Headbutt, Lv19: Agility, Lv22: Wing Attack, Lv28: Water Pulse, Lv31: Take Down, Lv37: Confuse Ray, Lv40: Bounce, Lv46: Aqua Ring, Lv49: Hydro Pump

Skarmory: Lv1: Leer, Lv1: Peck, Lv6: Sand-Attack, Lv9: Swift, Lv12: Agility, Lv17: Fury Attack, Lv20: Feint, Lv23: Air Cutter, Lv28: Spikes, Lv31: Metal Sound, Lv34: Steel Wing, Lv39: [M475], Lv42: Air Slash, Lv45: Slash, Lv50: Night Slash

Houndour: Lv1: Leer, Lv1: Ember, Lv4: Howl, Lv8: Smog, Lv13: Roar, Lv16: Bite, Lv20: Odor Sleuth, Lv25: Beat Up, Lv28: Fire Fang, Lv32: Faint Attack, Lv37: Embargo, Lv40: [M492], Lv44: Flamethrower, Lv49: Crunch, Lv52: Nasty Plot, Lv56: [M517]

Houndoom: Lv1: Thunder Fang, Lv1: Leer, Lv1: Ember, Lv1: Howl, Lv1: Smog, Lv4: Howl, Lv8: Smog, Lv13: Roar, Lv16: Bite, Lv20: Odor Sleuth, Lv26: Beat Up, Lv30: Fire Fang, Lv35: Faint Attack, Lv41: Embargo, Lv45: [M492], Lv50: Flamethrower, Lv56: Crunch, Lv60: Nasty Plot, Lv65: [M517]

Kingdra: Lv1: Yawn, Lv1: Bubble, Lv1: Smokescreen, Lv1: Leer, Lv1: Water Gun, Lv4: Smokescreen, Lv8: Leer, Lv11: Water Gun, Lv14: Focus Energy, Lv18: Bubblebeam, Lv23: Agility, Lv26: Twister, Lv30: Brine, Lv40: Hydro Pump, Lv48: Dragon Dance, Lv57: Dragon Pulse

Phanpy: Lv1: Odor Sleuth, Lv1: Tackle, Lv1: Growl, Lv1: Defense Curl, Lv6: Flail, Lv10: Take Down, Lv15: Rollout, Lv19: Natural Gift, Lv24: Slam, Lv28: Endure, Lv33: Charm, Lv37: Last Resort, Lv42: Double-Edge

Donphan: Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Horn Attack, Lv1: Growl, Lv1: Defense Curl, Lv1: [M523], Lv6: Rapid Spin, Lv10: Knock Off, Lv15: Rollout, Lv19: Magnitude, Lv24: Slam, Lv25: Fury Attack, Lv31: Assurance, Lv39: Scary Face, Lv46: Earthquake, Lv54: Giga Impact

Porygon2: Lv1: Conversion 2, Lv1: Tackle, Lv1: Conversion, Lv1: Defense Curl, Lv7: Psybeam, Lv12: Agility, Lv18: Recover, Lv23: Magnet Rise, Lv29: Signal Beam, Lv34: Recycle, Lv40: Discharge, Lv45: Lock-On, Lv51: Tri Attack, Lv56: Magic Coat, Lv62: Zap Cannon, Lv67: Hyper Beam

Stantler: Lv1: Tackle, Lv3: Leer, Lv7: Astonish, Lv10: Hypnosis, Lv13: Stomp, Lv16: Sand-Attack, Lv21: Take Down, Lv23: Confuse Ray, Lv27: Calm Mind, Lv33: Role Play, Lv38: Zen Headbutt, Lv43: Jump Kick, Lv49: Imprison, Lv53: Captivate, Lv55: Me First

Smeargle: Lv1: Sketch, Lv11: Sketch, Lv21: Sketch, Lv31: Sketch, Lv41: Sketch, Lv51: Sketch, Lv61: Sketch, Lv71: Sketch, Lv81: Sketch, Lv91: Sketch

Tyrogue: Lv1: Tackle, Lv1: Helping Hand, Lv1: Fake Out, Lv1: Foresight

Hitmontop: Lv1: Revenge, Lv1: Rolling Kick, Lv6: Focus Energy, Lv10: Pursuit, Lv15: Quick Attack, Lv19: Triple Kick, Lv24: Rapid Spin, Lv28: Counter, Lv33: Feint, Lv37: Agility, Lv42: Gyro Ball, Lv46: [M469], Lv46: [M501], Lv51: Detect, Lv55: Close Combat, Lv60: Endeavor

Smoochum: Lv1: Pound, Lv5: Lick, Lv8: Sweet Kiss, Lv11: Powder Snow, Lv15: Confusion, Lv18: Sing, Lv21: [M531], Lv25: Mean Look, Lv28: Fake Tears, Lv31: Lucky Chant, Lv35: Avalanche, Lv38: Psychic, Lv41: Copycat, Lv45: Perish Song, Lv48: Blizzard

Elekid: Lv1: Quick Attack, Lv1: Leer, Lv6: ThunderShock, Lv11: Low Kick, Lv16: Swift, Lv21: Shock Wave, Lv26: Light Screen, Lv31: [M486], Lv36: ThunderPunch, Lv41: Discharge, Lv46: Thunderbolt, Lv51: Screech, Lv56: Thunder

Magby: Lv1: Smog, Lv1: Leer, Lv7: Ember, Lv10: Smokescreen, Lv16: Faint Attack, Lv19: Fire Spin, Lv25: Confuse Ray, Lv28: [M481], Lv34: Fire Punch, Lv37: Lava Plume, Lv43: Flamethrower, Lv46: Sunny Day, Lv49: Fire Blast

Miltank: Lv1: Tackle, Lv3: Growl, Lv5: Defense Curl, Lv8: Stomp, Lv11: Milk Drink, Lv15: Bide, Lv19: Rollout, Lv24: Body Slam, Lv29: Zen Headbutt, Lv35: Captivate, Lv41: Gyro Ball, Lv48: Heal Bell, Lv55: Wake-Up Slap

Blissey: Lv1: Defense Curl, Lv1: Pound, Lv1: Growl, Lv5: Tail Whip, Lv9: Refresh, Lv12: Doubleslap, Lv16: Softboiled, Lv20: [M516], Lv23: Minimize, Lv27: Take Down, Lv31: Sing, Lv34: Fling, Lv38: [M505], Lv42: Egg Bomb, Lv46: Light Screen, Lv50: Healing Wish, Lv54: Double-Edge

Raikou: Lv1: Bite, Lv1: Leer, Lv8: ThunderShock, Lv15: Roar, Lv22: Quick Attack, Lv29: Spark, Lv36: Reflect, Lv43: Crunch, Lv50: Thunder Fang, Lv57: Discharge, Lv64: Extrasensory, Lv71: Rain Dance, Lv78: Calm Mind, Lv85: Thunder

Entei: Lv1: Bite, Lv1: Leer, Lv8: Ember, Lv15: Roar, Lv22: Fire Spin, Lv29: Stomp, Lv36: Flamethrower, Lv43: Swagger, Lv50: Fire Fang, Lv57: Lava Plume, Lv64: Extrasensory, Lv71: Fire Blast, Lv78: Calm Mind, Lv85: Eruption

Suicune: Lv1: Bite, Lv1: Leer, Lv8: Bubblebeam, Lv15: Rain Dance, Lv22: Gust, Lv29: Aurora Beam, Lv36: Mist, Lv43: Mirror Coat, Lv50: Ice Fang, Lv57: Tailwind, Lv64: Extrasensory, Lv71: Hydro Pump, Lv78: Calm Mind, Lv85: Blizzard

Larvitar: Lv1: Bite, Lv1: Leer, Lv5: Sandstorm, Lv10: Screech, Lv14: [M498], Lv19: Rock Slide, Lv23: Scary Face, Lv28: Thrash, Lv32: Dark Pulse, Lv37: Payback, Lv41: Crunch, Lv46: Earthquake, Lv50: Stone Edge, Lv55: Hyper Beam

Pupitar: Lv1: Bite, Lv1: Leer, Lv1: Sandstorm, Lv1: Screech, Lv5: Sandstorm, Lv10: Screech, Lv14: [M498], Lv19: Rock Slide, Lv23: Scary Face, Lv28: Thrash, Lv34: Dark Pulse, Lv41: Payback, Lv47: Crunch, Lv54: Earthquake, Lv60: Stone Edge, Lv67: Hyper Beam

Tyranitar: Lv1: Thunder Fang, Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Bite, Lv1: Leer, Lv1: Sandstorm, Lv1: Screech, Lv5: Sandstorm, Lv10: Screech, Lv14: [M498], Lv19: Rock Slide, Lv23: Scary Face, Lv28: Thrash, Lv34: Dark Pulse, Lv41: Payback, Lv47: Crunch, Lv54: Earthquake, Lv63: Stone Edge, Lv73: Hyper Beam, Lv82: Giga Impact

Lugia: Lv1: Whirlwind, Lv1: Weather Ball, Lv9: Gust, Lv15: Dragon Rush, Lv23: Extrasensory, Lv29: Rain Dance, Lv37: Hydro Pump, Lv43: Aeroblast, Lv50: Punishment, Lv57: AncientPower, Lv65: Safeguard, Lv71: Recover, Lv79: Future Sight, Lv85: Natural Gift, Lv93: Calm Mind, Lv99: Sky Attack

Ho-oh: Lv1: Whirlwind, Lv1: Weather Ball, Lv9: Gust, Lv15: Brave Bird, Lv23: Extrasensory, Lv29: Sunny Day, Lv37: Fire Blast, Lv43: Sacred Fire, Lv50: Punishment, Lv57: AncientPower, Lv65: Safeguard, Lv71: Recover, Lv79: Future Sight, Lv85: Natural Gift, Lv93: Calm Mind, Lv99: Sky Attack

Celebi: Lv1: Leech Seed, Lv1: Confusion, Lv1: Recover, Lv1: Heal Bell, Lv10: Safeguard, Lv19: Magical Leaf, Lv28: AncientPower, Lv37: Baton Pass, Lv46: Natural Gift, Lv55: Heal Block, Lv64: Future Sight, Lv73: Healing Wish, Lv82: Leaf Storm, Lv91: Perish Song

Treecko: Lv1: Pound, Lv1: Leer, Lv6: Absorb, Lv11: Quick Attack, Lv16: Pursuit, Lv21: Screech, Lv26: Mega Drain, Lv31: Agility, Lv36: Slam, Lv41: Detect, Lv46: Giga Drain, Lv51: Energy Ball

Grovyle: Lv1: Pound, Lv1: Leer, Lv1: Absorb, Lv1: Quick Attack, Lv6: Absorb, Lv11: Quick Attack, Lv16: Fury Cutter, Lv17: Pursuit, Lv23: Screech, Lv29: Leaf Blade, Lv35: Agility, Lv41: Slam, Lv47: Detect, Lv53: False Swipe, Lv59: Leaf Storm

Sceptile: Lv1: Night Slash, Lv1: Pound, Lv1: Leer, Lv1: Absorb, Lv1: Quick Attack, Lv6: Absorb, Lv11: Quick Attack, Lv16: X-Scissor, Lv17: Pursuit, Lv23: Screech, Lv29: Leaf Blade, Lv35: Agility, Lv43: Slam, Lv51: Detect, Lv59: False Swipe, Lv67: Leaf Storm

Torchic: Lv1: Scratch, Lv1: Growl, Lv7: Focus Energy, Lv10: Ember, Lv16: Peck, Lv19: Sand-Attack, Lv25: Fire Spin, Lv28: Quick Attack, Lv34: Slash, Lv37: Mirror Move, Lv43: Flamethrower

Combusken: Lv1: Scratch, Lv1: Growl, Lv1: Focus Energy, Lv1: Ember, Lv7: Focus Energy, Lv13: Ember, Lv16: Double Kick, Lv17: Peck, Lv21: Sand-Attack, Lv28: Bulk Up, Lv32: Quick Attack, Lv39: Slash, Lv43: Mirror Move, Lv50: Sky Uppercut, Lv54: Flare Blitz

Blaziken: Lv1: Fire Punch, Lv1: Hi Jump Kick, Lv1: Scratch, Lv1: Growl, Lv1: Focus Energy, Lv1: Ember, Lv7: Focus Energy, Lv13: Ember, Lv16: Double Kick, Lv17: Peck, Lv21: Sand-Attack, Lv28: Bulk Up, Lv32: Quick Attack, Lv36: Blaze Kick, Lv42: Slash, Lv49: Brave Bird, Lv59: Sky Uppercut, Lv66: Flare Blitz

Mudkip: Lv1: Tackle, Lv1: Growl, Lv6: Mud-Slap, Lv10: Water Gun, Lv15: Bide, Lv19: Foresight, Lv24: Mud Sport, Lv28: Take Down, Lv33: Whirlpool, Lv37: Protect, Lv42: Hydro Pump, Lv46: Endeavor

Marshtomp: Lv1: Tackle, Lv1: Growl, Lv1: Mud-Slap, Lv1: Water Gun, Lv6: Mud-Slap, Lv10: Water Gun, Lv15: Bide, Lv16: Mud Shot, Lv20: Foresight, Lv25: Mud Bomb, Lv31: Take Down, Lv37: Muddy Water, Lv42: Protect, Lv46: Earthquake, Lv53: Endeavor

Swampert: Lv1: Tackle, Lv1: Growl, Lv1: Mud-Slap, Lv1: Water Gun, Lv6: Mud-Slap, Lv10: Water Gun, Lv15: Bide, Lv16: Mud Shot, Lv20: Foresight, Lv25: Mud Bomb, Lv31: Take Down, Lv39: Muddy Water, Lv46: Protect, Lv52: Earthquake, Lv61: Endeavor, Lv69: Hammer Arm

Poochyena: Lv1: Tackle, Lv5: Howl, Lv9: Sand-Attack, Lv13: Bite, Lv17: Odor Sleuth, Lv21: Roar, Lv25: Swagger, Lv29: Assurance, Lv33: Scary Face, Lv37: Taunt, Lv41: Embargo, Lv45: Take Down, Lv49: Sucker Punch, Lv53: Crunch

Mightyena: Lv1: Tackle, Lv1: Howl, Lv1: Sand-Attack, Lv1: Bite, Lv5: Howl, Lv9: Sand-Attack, Lv13: Bite, Lv17: Odor Sleuth, Lv22: Roar, Lv27: Swagger, Lv32: Assurance, Lv37: Scary Face, Lv42: Taunt, Lv47: Embargo, Lv52: Take Down, Lv57: Thief, Lv62: Sucker Punch

Zigzagoon: Lv1: Tackle, Lv1: Growl, Lv5: Tail Whip, Lv9: Headbutt, Lv13: Sand-Attack, Lv17: Odor Sleuth, Lv21: Mud Sport, Lv25: Pin Missile, Lv29: Covet, Lv33: [M516], Lv37: Flail, Lv41: Rest, Lv45: Belly Drum, Lv49: Fling

Linoone: Lv1: Switcheroo, Lv1: Tackle, Lv1: Growl, Lv1: Tail Whip, Lv1: Headbutt, Lv5: Tail Whip, Lv9: Headbutt, Lv13: Sand-Attack, Lv17: Odor Sleuth, Lv23: Mud Sport, Lv29: Fury Swipes, Lv35: Covet, Lv41: [M516], Lv47: Slash, Lv53: Rest, Lv59: Belly Drum, Lv65: Fling

Wurmple: Lv1: Tackle, Lv1: String Shot, Lv5: Poison Sting, Lv15: Bug Bite

Silcoon: Lv1: Harden, Lv7: Harden

Beautifly: Lv1: Absorb, Lv10: Absorb, Lv13: Gust, Lv17: Stun Spore, Lv20: Morning Sun, Lv24: Mega Drain, Lv27: Whirlwind, Lv31: Attract, Lv34: Silver Wind, Lv38: Giga Drain, Lv41: Bug Buzz, Lv45: [M483]

Cascoon: Lv1: Harden, Lv7: Harden

Dustox: Lv1: Confusion, Lv10: Confusion, Lv13: Gust, Lv17: Protect, Lv20: Moonlight, Lv24: Psybeam, Lv27: Whirlwind, Lv31: Light Screen, Lv34: Silver Wind, Lv38: Toxic, Lv41: Bug Buzz, Lv45: [M483]

Lotad: Lv1: Astonish, Lv3: Growl, Lv5: Absorb, Lv7: Nature Power, Lv11: Mist, Lv15: Natural Gift, Lv19: Mega Drain, Lv25: Bubblebeam, Lv31: Zen Headbutt, Lv37: Rain Dance, Lv45: Energy Ball

Lombre: Lv1: Astonish, Lv3: Growl, Lv5: Absorb, Lv7: Nature Power, Lv11: Fake Out, Lv15: Fury Swipes, Lv19: Water Sport, Lv25: Bubblebeam, Lv31: Zen Headbutt, Lv37: Uproar, Lv45: Hydro Pump

Ludicolo: Lv1: Astonish, Lv1: Growl, Lv1: Mega Drain, Lv1: Nature Power

Seedot: Lv1: Bide, Lv3: Harden, Lv7: Growth, Lv13: Nature Power, Lv21: Synthesis, Lv31: Sunny Day, Lv43: Explosion

Nuzleaf: Lv1: Razor Leaf, Lv1: Pound, Lv3: Harden, Lv7: Growth, Lv13: Nature Power, Lv19: Fake Out, Lv25: Torment, Lv31: Faint Attack, Lv37: Razor Wind, Lv43: Swagger, Lv49: Extrasensory

Shiftry: Lv1: Faint Attack, Lv1: Whirlwind, Lv1: Nasty Plot, Lv1: Razor Leaf, Lv19: [M536], Lv49: Leaf Storm

Taillow: Lv1: Peck, Lv1: Growl, Lv4: Focus Energy, Lv8: Quick Attack, Lv13: Wing Attack, Lv19: Double Team, Lv26: Endeavor, Lv34: Aerial Ace, Lv43: Agility, Lv53: Air Slash

Swellow: Lv1: Pluck, Lv1: Peck, Lv1: Growl, Lv1: Focus Energy, Lv1: Quick Attack, Lv4: Focus Energy, Lv8: Quick Attack, Lv13: Wing Attack, Lv19: Double Team, Lv28: Endeavor, Lv38: Aerial Ace, Lv49: Agility, Lv61: Air Slash

Wingull: Lv1: Growl, Lv1: Water Gun, Lv6: Supersonic, Lv11: Wing Attack, Lv16: Mist, Lv19: Water Pulse, Lv24: Quick Attack, Lv29: Roost, Lv34: Pursuit, Lv37: Agility, Lv42: Aerial Ace, Lv47: Air Slash, Lv50: [M542]

Pelipper: Lv1: [M487], Lv1: Growl, Lv1: Water Gun, Lv1: Water Sport, Lv1: Wing Attack, Lv6: Supersonic, Lv11: Wing Attack, Lv16: Mist, Lv19: Water Pulse, Lv24: Payback, Lv25: Protect, Lv31: Roost, Lv38: Stockpile, Lv38: Swallow, Lv38: Spit Up, Lv43: Fling, Lv50: Tailwind, Lv57: Hydro Pump, Lv63: [M542]

Ralts: Lv1: Growl, Lv6: Confusion, Lv10: Double Team, Lv12: Teleport, Lv17: Lucky Chant, Lv21: Magical Leaf, Lv23: [M505], Lv28: Calm Mind, Lv32: Psychic, Lv34: Imprison, Lv39: Future Sight, Lv43: Charm, Lv45: Hypnosis, Lv50: Dream Eater, Lv54: [M500]

Kirlia: Lv1: Growl, Lv1: Confusion, Lv1: Double Team, Lv1: Teleport, Lv6: Confusion, Lv10: Double Team, Lv12: Teleport, Lv17: Lucky Chant, Lv22: Magical Leaf, Lv25: [M505], Lv31: Calm Mind, Lv36: Psychic, Lv39: Imprison, Lv45: Future Sight, Lv50: Charm, Lv53: Hypnosis, Lv59: Dream Eater, Lv64: [M500]

Gardevoir: Lv1: Healing Wish, Lv1: Growl, Lv1: Confusion, Lv1: Double Team, Lv1: Teleport, Lv6: Confusion, Lv10: Double Team, Lv12: Teleport, Lv17: Wish, Lv22: Magical Leaf, Lv25: [M505], Lv33: Calm Mind, Lv40: Psychic, Lv45: Imprison, Lv53: Future Sight, Lv60: Captivate, Lv65: Hypnosis, Lv73: Dream Eater, Lv80: [M500]

Surskit: Lv1: Bubble, Lv7: Quick Attack, Lv13: Sweet Scent, Lv19: Water Sport, Lv25: Bubblebeam, Lv31: Agility, Lv37: Mist, Lv37: Haze, Lv43: Baton Pass

Masquerain: Lv1: Ominous Wind, Lv1: Bubble, Lv1: Quick Attack, Lv1: Sweet Scent, Lv1: Water Sport, Lv7: Quick Attack, Lv13: Sweet Scent, Lv19: Water Sport, Lv22: Gust, Lv26: Scary Face, Lv33: Stun Spore, Lv40: Silver Wind, Lv47: Air Slash, Lv54: Whirlwind, Lv61: Bug Buzz, Lv68: [M483]

Shroomish: Lv1: Absorb, Lv5: Tackle, Lv9: Stun Spore, Lv13: Leech Seed, Lv17: Mega Drain, Lv21: Headbutt, Lv25: PoisonPowder, Lv29: Worry Seed, Lv33: Growth, Lv37: Giga Drain, Lv41: Seed Bomb, Lv45: Spore

Breloom: Lv1: Absorb, Lv1: Tackle, Lv1: Stun Spore, Lv1: Leech Seed, Lv5: Tackle, Lv9: Stun Spore, Lv13: Leech Seed, Lv17: Mega Drain, Lv21: Headbutt, Lv23: Mach Punch, Lv25: Counter, Lv29: Force Palm, Lv33: Sky Uppercut, Lv37: Mind Reader, Lv41: Seed Bomb, Lv45: DynamicPunch

Slakoth: Lv1: Scratch, Lv1: Yawn, Lv7: Encore, Lv13: Slack Off, Lv19: Faint Attack, Lv25: Amnesia, Lv31: Covet, Lv37: [M498], Lv43: Counter, Lv49: Flail

Vigoroth: Lv1: Scratch, Lv1: Focus Energy, Lv1: Encore, Lv1: Uproar, Lv7: Encore, Lv13: Uproar, Lv19: Fury Swipes, Lv25: Endure, Lv31: Slash, Lv37: Counter, Lv43: [M498], Lv49: Focus Punch, Lv55: Reversal

Slaking: Lv1: Scratch, Lv1: Yawn, Lv1: Encore, Lv1: Slack Off, Lv7: Encore, Lv13: Slack Off, Lv19: Faint Attack, Lv25: Amnesia, Lv31: Covet, Lv36: Swagger, Lv37: [M498], Lv43: Counter, Lv49: Flail, Lv55: Fling, Lv61: Punishment, Lv67: Hammer Arm

Nincada: Lv1: Scratch, Lv1: Harden, Lv5: Leech Life, Lv9: Sand-Attack, Lv14: Fury Swipes, Lv19: Mind Reader, Lv25: False Swipe, Lv31: Mud-Slap, Lv38: Metal Claw, Lv45: Dig

Ninjask: Lv1: Bug Bite, Lv1: Scratch, Lv1: Harden, Lv1: Leech Life, Lv1: Sand-Attack, Lv5: Leech Life, Lv9: Sand-Attack, Lv14: Fury Swipes, Lv19: Mind Reader, Lv20: Double Team, Lv20: Fury Cutter, Lv20: Screech, Lv25: Swords Dance, Lv31: Slash, Lv38: Agility, Lv45: Baton Pass, Lv52: X-Scissor

Shedinja: Lv1: Scratch, Lv1: Harden, Lv5: Leech Life, Lv9: Sand-Attack, Lv14: Fury Swipes, Lv19: Mind Reader, Lv25: Spite, Lv31: Confuse Ray, Lv38: Shadow Sneak, Lv45: Grudge, Lv52: Heal Block, Lv59: Shadow Ball

Whismur: Lv1: Pound, Lv5: Uproar, Lv11: Astonish, Lv15: Howl, Lv21: Supersonic, Lv25: Stomp, Lv31: Screech, Lv35: Roar, Lv41: [M485], Lv45: Rest, Lv45: Sleep Talk, Lv51: Hyper Voice

Loudred: Lv1: Pound, Lv1: Uproar, Lv1: Astonish, Lv1: Howl, Lv5: Uproar, Lv11: Astonish, Lv15: Howl, Lv20: Bite, Lv23: Supersonic, Lv29: Stomp, Lv37: Screech, Lv43: Roar, Lv51: [M485], Lv57: Rest, Lv57: Sleep Talk, Lv65: Hyper Voice

Exploud: Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Pound, Lv1: Uproar, Lv1: Astonish, Lv1: Howl, Lv5: Uproar, Lv11: Astonish, Lv15: Howl, Lv20: Bite, Lv23: Supersonic, Lv29: Stomp, Lv37: Screech, Lv40: Crunch, Lv45: Roar, Lv55: [M485], Lv55: Rest, Lv63: Sleep Talk, Lv71: Hyper Voice, Lv79: Hyper Beam

Makuhita: Lv1: Tackle, Lv1: Focus Energy, Lv4: Sand-Attack, Lv7: Arm Thrust, Lv10: Vital Throw, Lv13: Fake Out, Lv16: Whirlwind, Lv19: Knock Off, Lv22: SmellingSalt, Lv25: Belly Drum, Lv28: Force Palm, Lv31: Seismic Toss, Lv34: Wake-Up Slap, Lv37: Endure, Lv40: Close Combat, Lv43: Reversal, Lv46: [M484]

Hariyama: Lv1: Brine, Lv1: Tackle, Lv1: Focus Energy, Lv1: Sand-Attack, Lv1: Arm Thrust, Lv4: Sand-Attack, Lv7: Arm Thrust, Lv10: Vital Throw, Lv13: Fake Out, Lv16: Whirlwind, Lv19: Knock Off, Lv22: SmellingSalt, Lv27: Belly Drum, Lv32: Force Palm, Lv37: Seismic Toss, Lv42: Wake-Up Slap, Lv47: Endure, Lv52: Close Combat, Lv57: Reversal, Lv62: [M484]

Azurill: Lv1: Splash, Lv2: Charm, Lv7: Tail Whip, Lv10: Bubble, Lv15: Slam, Lv18: Water Gun

Nosepass: Lv1: Tackle, Lv7: Harden, Lv13: Rock Throw, Lv19: Block, Lv25: Thunder Wave, Lv31: Rock Slide, Lv37: Sandstorm, Lv43: Rest, Lv49: Power Gem, Lv55: Discharge, Lv61: Stone Edge, Lv67: Zap Cannon, Lv73: Lock-On, Lv79: Earth Power

Skitty: Lv1: Fake Out, Lv1: Growl, Lv1: Tail Whip, Lv1: Tackle, Lv4: Foresight, Lv8: Attract, Lv11: Sing, Lv15: Doubleslap, Lv18: Copycat, Lv22: Assist, Lv25: Charm, Lv29: Faint Attack, Lv32: Wake-Up Slap, Lv36: Covet, Lv39: Heal Bell, Lv42: Double-Edge, Lv46: Captivate

Delcatty: Lv1: Fake Out, Lv1: Attract, Lv1: Sing, Lv1: Doubleslap

Sableye: Lv1: Leer, Lv1: Scratch, Lv4: Foresight, Lv8: Night Shade, Lv11: Astonish, Lv15: Fury Swipes, Lv18: Fake Out, Lv22: Detect, Lv25: Shadow Sneak, Lv29: Knock Off, Lv32: Faint Attack, Lv36: Punishment, Lv39: Shadow Claw, Lv43: Power Gem, Lv46: Confuse Ray, Lv50: [M492], Lv53: Zen Headbutt, Lv57: Shadow Ball, Lv60: Mean Look

Mawile: Lv1: Astonish, Lv6: Fake Tears, Lv11: Bite, Lv16: Sweet Scent, Lv21: Vicegrip, Lv26: Faint Attack, Lv31: Baton Pass, Lv36: Crunch, Lv41: Iron Defense, Lv46: Sucker Punch, Lv51: Stockpile, Lv51: Swallow, Lv51: Spit Up, Lv56: Iron Head

Aron: Lv1: Tackle, Lv4: Harden, Lv8: Mud-Slap, Lv11: Headbutt, Lv15: Metal Claw, Lv18: Iron Defense, Lv22: Roar, Lv25: Take Down, Lv29: Iron Head, Lv32: Protect, Lv36: Metal Sound, Lv39: Iron Tail, Lv43: [M475], Lv46: [M484], Lv50: Double-Edge, Lv53: Metal Burst

Lairon: Lv1: Tackle, Lv1: Harden, Lv1: Mud-Slap, Lv1: Headbutt, Lv4: Harden, Lv8: Mud-Slap, Lv11: Headbutt, Lv15: Metal Claw, Lv18: Iron Defense, Lv22: Roar, Lv25: Take Down, Lv29: Iron Head, Lv34: Protect, Lv40: Metal Sound, Lv45: Iron Tail, Lv51: [M475], Lv56: [M484], Lv62: Double-Edge, Lv67: Metal Burst

Aggron: Lv1: Tackle, Lv1: Harden, Lv1: Mud-Slap, Lv1: Headbutt, Lv4: Harden, Lv8: Mud-Slap, Lv11: Headbutt, Lv15: Metal Claw, Lv18: Iron Defense, Lv22: Roar, Lv25: Take Down, Lv29: Iron Head, Lv34: Protect, Lv40: Metal Sound, Lv48: Iron Tail, Lv57: [M475], Lv65: [M484], Lv74: Double-Edge, Lv82: Metal Burst

Meditite: Lv1: Bide, Lv4: Meditate, Lv8: Confusion, Lv11: Detect, Lv15: Hidden Power, Lv18: Mind Reader, Lv22: Feint, Lv25: Calm Mind, Lv29: Force Palm, Lv32: Hi Jump Kick, Lv36: Psych Up, Lv39: Acupressure, Lv43: Power Trick, Lv46: Reversal, Lv50: Recover

Medicham: Lv1: Fire Punch, Lv1: ThunderPunch, Lv1: Ice Punch, Lv1: Bide, Lv1: Meditate, Lv1: Confusion, Lv1: Detect, Lv4: Meditate, Lv8: Confusion, Lv11: Detect, Lv15: Hidden Power, Lv18: Mind Reader, Lv22: Feint, Lv25: Calm Mind, Lv29: Force Palm, Lv32: Hi Jump Kick, Lv36: Psych Up, Lv42: Acupressure, Lv49: Power Trick, Lv55: Reversal, Lv62: Recover

Electrike: Lv1: Tackle, Lv4: Thunder Wave, Lv9: Leer, Lv12: Howl, Lv17: Quick Attack, Lv20: Spark, Lv25: Odor Sleuth, Lv28: Bite, Lv33: Thunder Fang, Lv36: Roar, Lv41: Discharge, Lv44: Charge, Lv49: [M528], Lv52: Thunder

Manectric: Lv1: Fire Fang, Lv1: Tackle, Lv1: Thunder Wave, Lv1: Leer, Lv1: Howl, Lv4: Thunder Wave, Lv9: Leer, Lv12: Howl, Lv17: Quick Attack, Lv20: Spark, Lv25: Odor Sleuth, Lv30: Bite, Lv37: Thunder Fang, Lv42: Roar, Lv49: Discharge, Lv54: Charge, Lv61: [M528], Lv66: Thunder

Plusle: Lv1: Growl, Lv3: Thunder Wave, Lv7: Quick Attack, Lv10: Helping Hand, Lv15: Spark, Lv17: Encore, Lv21: Fake Tears, Lv24: Copycat, Lv29: [M486], Lv31: Swift, Lv35: Fake Tears, Lv38: Charge, Lv42: Thunder, Lv44: Baton Pass, Lv48: Agility, Lv51: Last Resort, Lv56: Nasty Plot, Lv63: [M494]

Minun: Lv1: Growl, Lv3: Thunder Wave, Lv7: Quick Attack, Lv10: Helping Hand, Lv15: Spark, Lv17: Encore, Lv21: Charm, Lv24: Copycat, Lv29: [M486], Lv31: Swift, Lv35: Fake Tears, Lv38: Charge, Lv42: Thunder, Lv44: Baton Pass, Lv48: Agility, Lv51: Trump Card, Lv56: Nasty Plot, Lv63: [M494]

Volbeat: Lv1: Flash, Lv1: Tackle, Lv5: Double Team, Lv9: Confuse Ray, Lv13: Moonlight, Lv17: Quick Attack, Lv21: Tail Glow, Lv25: Signal Beam, Lv29: Protect, Lv33: Helping Hand, Lv37: Zen Headbutt, Lv41: Bug Buzz, Lv45: Double-Edge

Illumise: Lv1: Tackle, Lv5: Sweet Scent, Lv9: Charm, Lv13: Moonlight, Lv17: Quick Attack, Lv21: Wish, Lv25: Encore, Lv29: Flatter, Lv33: Helping Hand, Lv37: Zen Headbutt, Lv41: Bug Buzz, Lv45: Covet

Roselia: Lv1: Absorb, Lv4: Growth, Lv7: Poison Sting, Lv10: Stun Spore, Lv13: Mega Drain, Lv16: Leech Seed, Lv19: Magical Leaf, Lv22: GrassWhistle, Lv25: Giga Drain, Lv28: Toxic Spikes, Lv31: Sweet Scent, Lv34: Ingrain, Lv37: Toxic, Lv40: Petal Dance, Lv43: Aromatherapy, Lv46: Synthesis

Gulpin: Lv1: Pound, Lv6: Yawn, Lv9: Poison Gas, Lv14: Sludge, Lv17: Amnesia, Lv23: Encore, Lv28: Toxic, Lv34: [M491], Lv39: Stockpile, Lv39: Spit Up, Lv39: Swallow, Lv44: Sludge Bomb, Lv49: Gastro Acid, Lv54: Wring Out, Lv59: Gunk Shot

Swalot: Lv1: Pound, Lv1: Yawn, Lv1: Poison Gas, Lv1: Sludge, Lv6: Yawn, Lv9: Poison Gas, Lv14: Sludge, Lv17: Amnesia, Lv23: Encore, Lv26: Body Slam, Lv30: Toxic, Lv38: [M491], Lv45: Stockpile, Lv45: Spit Up, Lv45: Swallow, Lv52: Sludge Bomb, Lv59: Gastro Acid, Lv66: Wring Out, Lv73: Gunk Shot

Carvanha: Lv1: Leer, Lv1: Bite, Lv6: Rage, Lv8: Focus Energy, Lv11: Scary Face, Lv16: Ice Fang, Lv18: Screech, Lv21: Swagger, Lv26: Assurance, Lv28: Crunch, Lv31: Aqua Jet, Lv36: Agility, Lv38: Take Down

Sharpedo: Lv1: Feint, Lv1: Leer, Lv1: Bite, Lv1: Rage, Lv1: Focus Energy, Lv6: Rage, Lv8: Focus Energy, Lv11: Scary Face, Lv16: Ice Fang, Lv18: Screech, Lv21: Swagger, Lv26: Assurance, Lv28: Crunch, Lv30: Slash, Lv34: Aqua Jet, Lv40: Taunt, Lv45: Agility, Lv50: Skull Bash, Lv56: Night Slash

Wailmer: Lv1: Splash, Lv4: Growl, Lv7: Water Gun, Lv11: Rollout, Lv14: Whirlpool, Lv17: Astonish, Lv21: Water Pulse, Lv24: Mist, Lv27: Rest, Lv31: Brine, Lv34: Water Spout, Lv37: Amnesia, Lv41: Dive, Lv44: Bounce, Lv47: Hydro Pump, Lv50: [M484]

Wailord: Lv1: Splash, Lv1: Growl, Lv1: Water Gun, Lv1: Rollout, Lv4: Growl, Lv7: Water Gun, Lv11: Rollout, Lv14: Whirlpool, Lv17: Astonish, Lv21: Water Pulse, Lv24: Mist, Lv27: Rest, Lv31: Brine, Lv34: Water Spout, Lv37: Amnesia, Lv46: Dive, Lv54: Bounce, Lv62: Hydro Pump, Lv70: [M484]

Numel: Lv1: Growl, Lv1: Tackle, Lv5: Ember, Lv11: Magnitude, Lv15: Focus Energy, Lv21: [M481], Lv25: Take Down, Lv31: Amnesia, Lv35: Lava Plume, Lv41: Earth Power, Lv45: Earthquake, Lv51: Flamethrower, Lv55: Double-Edge

Camerupt: Lv1: Growl, Lv1: Tackle, Lv1: Ember, Lv1: Magnitude, Lv5: Ember, Lv11: Magnitude, Lv15: Focus Energy, Lv21: [M481], Lv25: Take Down, Lv31: Amnesia, Lv33: Lava Plume, Lv39: Rock Slide, Lv49: Earth Power, Lv57: Earthquake, Lv67: Eruption, Lv75: Fissure

Torkoal: Lv1: Ember, Lv4: Smog, Lv7: Withdraw, Lv12: Curse, Lv17: Fire Spin, Lv20: Smokescreen, Lv23: Rapid Spin, Lv28: Flamethrower, Lv33: Body Slam, Lv36: Protect, Lv39: Lava Plume, Lv44: Iron Defense, Lv49: Amnesia, Lv52: Flail, Lv55: Heat Wave, Lv60: [M517], Lv65: [M504]

Spoink: Lv1: Splash, Lv7: Psywave, Lv10: Odor Sleuth, Lv14: Psybeam, Lv15: Psych Up, Lv18: Confuse Ray, Lv21: Magic Coat, Lv26: Zen Headbutt, Lv29: Rest, Lv29: Snore, Lv34: [M473], Lv41: Payback, Lv46: Psychic, Lv48: Power Gem, Lv53: Bounce

Grumpig: Lv1: Splash, Lv1: Psywave, Lv1: Odor Sleuth, Lv1: Psybeam, Lv7: Psywave, Lv10: Odor Sleuth, Lv14: Psybeam, Lv15: Psych Up, Lv18: Confuse Ray, Lv21: Magic Coat, Lv26: Zen Headbutt, Lv29: Rest, Lv29: Snore, Lv37: [M473], Lv47: Payback, Lv55: Psychic, Lv60: Power Gem, Lv68: Bounce

Spinda: Lv1: Tackle, Lv5: Uproar, Lv10: Copycat, Lv14: Faint Attack, Lv19: Psybeam, Lv23: Hypnosis, Lv28: Dizzy Punch, Lv32: Sucker Punch, Lv37: Teeter Dance, Lv41: Psych Up, Lv46: Double-Edge, Lv50: Flail, Lv55: Thrash

Trapinch: Lv1: Bite, Lv9: Sand-Attack, Lv17: Faint Attack, Lv25: Sand Tomb, Lv33: Crunch, Lv41: Dig, Lv49: Sandstorm, Lv57: Hyper Beam, Lv65: Earth Power, Lv73: Earthquake, Lv81: Feint, Lv89: Fissure

Vibrava: Lv1: Sonicboom, Lv1: Sand-Attack, Lv1: Faint Attack, Lv1: Sand Tomb, Lv9: Sand-Attack, Lv17: Faint Attack, Lv25: Sand Tomb, Lv33: Supersonic, Lv35: DragonBreath, Lv41: Screech, Lv49: Sandstorm, Lv57: Hyper Beam

Flygon: Lv1: Sonicboom, Lv1: Sand-Attack, Lv1: Faint Attack, Lv1: Sand Tomb, Lv9: Sand-Attack, Lv17: Faint Attack, Lv25: Sand Tomb, Lv33: Supersonic, Lv35: DragonBreath, Lv41: Screech, Lv45: Dragon Claw, Lv49: Sandstorm, Lv57: Hyper Beam, Lv65: [M525]

Cacnea: Lv1: Poison Sting, Lv1: Leer, Lv5: Absorb, Lv9: Growth, Lv13: Leech Seed, Lv17: Sand-Attack, Lv21: Pin Missile, Lv25: Ingrain, Lv29: Faint Attack, Lv33: Spikes, Lv37: Sucker Punch, Lv41: Payback, Lv45: Needle Arm, Lv49: Cotton Spore, Lv53: Sandstorm, Lv57: Destiny Bond

Cacturne: Lv1: Revenge, Lv1: Poison Sting, Lv1: Leer, Lv1: Absorb, Lv1: Growth, Lv5: Absorb, Lv9: Growth, Lv13: Leech Seed, Lv17: Sand-Attack, Lv21: Pin Missile, Lv25: Ingrain, Lv29: Faint Attack, Lv35: Spikes, Lv41: Sucker Punch, Lv47: Payback, Lv53: Needle Arm, Lv59: Cotton Spore, Lv65: Sandstorm, Lv71: Destiny Bond

Swablu: Lv1: Peck, Lv1: Growl, Lv5: Astonish, Lv9: Sing, Lv13: Fury Attack, Lv18: Safeguard, Lv23: Mist, Lv28: Take Down, Lv32: Natural Gift, Lv36: Mirror Move, Lv40: [M538], Lv45: Refresh, Lv50: Dragon Pulse, Lv55: Perish Song

Altaria: Lv1: Pluck, Lv1: Peck, Lv1: Growl, Lv1: Astonish, Lv1: Sing, Lv5: Astonish, Lv9: Sing, Lv13: Fury Attack, Lv18: Safeguard, Lv23: Mist, Lv28: Take Down, Lv32: Natural Gift, Lv35: DragonBreath, Lv39: Dragon Dance, Lv46: [M538], Lv54: Refresh, Lv62: Dragon Pulse, Lv70: Perish Song, Lv77: Sky Attack

Zangoose: Lv1: Scratch, Lv1: Leer, Lv5: Quick Attack, Lv9: Swords Dance, Lv14: Fury Cutter, Lv18: Slash, Lv22: Pursuit, Lv27: Embargo, Lv31: Crush Claw, Lv35: Taunt, Lv40: Detect, Lv44: False Swipe, Lv48: X-Scissor, Lv53: Close Combat

Seviper: Lv1: Wrap, Lv7: Lick, Lv10: Bite, Lv16: Poison Tail, Lv19: Screech, Lv25: Glare, Lv28: Crunch, Lv34: Poison Fang, Lv37: Swagger, Lv43: Haze, Lv46: Night Slash, Lv52: Poison Jab, Lv55: [M474], Lv61: Wring Out, Lv64: [M489]

Lunatone: Lv1: Tackle, Lv1: Harden, Lv1: Confusion, Lv9: Rock Throw, Lv12: Hypnosis, Lv20: Rock Polish, Lv23: Psywave, Lv31: Embargo, Lv34: Cosmic Power, Lv42: Heal Block, Lv45: Psychic, Lv53: Future Sight, Lv56: Explosion, Lv64: [M478]

Solrock: Lv1: Tackle, Lv1: Harden, Lv1: Confusion, Lv9: Rock Throw, Lv12: Fire Spin, Lv20: Rock Polish, Lv23: Psywave, Lv31: Embargo, Lv34: Cosmic Power, Lv42: Heal Block, Lv45: Rock Slide, Lv53: Solarbeam, Lv56: Explosion, Lv64: [M472]

Barboach: Lv1: Mud-Slap, Lv6: Mud Sport, Lv6: Water Sport, Lv10: Water Gun, Lv14: Mud Bomb, Lv18: Amnesia, Lv22: Water Pulse, Lv26: Magnitude, Lv31: Rest, Lv31: Snore, Lv35: Aqua Tail, Lv39: Earthquake, Lv43: Future Sight, Lv47: Fissure

Whiscash: Lv1: Zen Headbutt, Lv1: Tickle, Lv1: Mud-Slap, Lv1: Mud Sport, Lv1: Water Sport, Lv6: Mud Sport, Lv6: Water Sport, Lv10: Water Gun, Lv14: Mud Bomb, Lv18: Amnesia, Lv22: Water Pulse, Lv26: Magnitude, Lv33: Rest, Lv33: Snore, Lv39: Aqua Tail, Lv45: Earthquake, Lv51: Future Sight, Lv57: Fissure

Corphish: Lv1: Bubble, Lv7: Harden, Lv10: Vicegrip, Lv13: Leer, Lv20: Bubblebeam, Lv23: Protect, Lv26: Knock Off, Lv32: Taunt, Lv35: Night Slash, Lv38: Crabhammer, Lv44: Swords Dance, Lv47: Crunch, Lv53: Guillotine

Crawdaunt: Lv1: Bubble, Lv1: Harden, Lv1: Vicegrip, Lv1: Leer, Lv7: Harden, Lv10: Vicegrip, Lv13: Leer, Lv20: Bubblebeam, Lv23: Protect, Lv26: Knock Off, Lv30: Swift, Lv34: Taunt, Lv39: Night Slash, Lv44: Crabhammer, Lv52: Swords Dance, Lv57: Crunch, Lv65: Guillotine

Baltoy: Lv1: Confusion, Lv4: Harden, Lv7: Rapid Spin, Lv11: Mud-Slap, Lv15: Psybeam, Lv18: Rock Tomb, Lv21: SelfDestruct, Lv26: AncientPower, Lv31: Power Trick, Lv34: Sandstorm, Lv37: Cosmic Power, Lv43: Extrasensory, Lv48: [M470], Lv48: [M471], Lv51: Earth Power, Lv54: Heal Block, Lv60: Explosion

Claydol: Lv1: Teleport, Lv1: Confusion, Lv1: Harden, Lv1: Rapid Spin, Lv4: Harden, Lv7: Rapid Spin, Lv11: Mud-Slap, Lv15: Psybeam, Lv18: Rock Tomb, Lv21: SelfDestruct, Lv26: AncientPower, Lv31: Power Trick, Lv34: Sandstorm, Lv36: Hyper Beam, Lv39: Extrasensory, Lv47: Cosmic Power, Lv54: [M470], Lv54: [M471], Lv59: Earth Power, Lv64: Heal Block, Lv72: Explosion

Lileep: Lv1: Astonish, Lv1: Constrict, Lv8: Acid, Lv15: Ingrain, Lv22: Confuse Ray, Lv29: Amnesia, Lv36: Gastro Acid, Lv43: AncientPower, Lv50: Energy Ball, Lv57: Stockpile, Lv57: Spit Up, Lv57: Swallow, Lv64: Wring Out

Cradily: Lv1: Astonish, Lv1: Constrict, Lv1: Acid, Lv1: Ingrain, Lv8: Acid, Lv15: Ingrain, Lv22: Confuse Ray, Lv29: Amnesia, Lv36: AncientPower, Lv46: Gastro Acid, Lv56: Energy Ball, Lv66: Stockpile, Lv66: Spit Up, Lv66: Swallow, Lv76: Wring Out

Anorith: Lv1: Scratch, Lv1: Harden, Lv7: Mud Sport, Lv13: Water Gun, Lv19: Metal Claw, Lv25: Protect, Lv31: AncientPower, Lv37: Fury Cutter, Lv43: Slash, Lv49: Rock Blast, Lv55: Crush Claw, Lv61: X-Scissor

Armaldo: Lv1: Scratch, Lv1: Harden, Lv1: Mud Sport, Lv1: Water Gun, Lv7: Mud Sport, Lv13: Water Gun, Lv19: Metal Claw, Lv25: Protect, Lv31: AncientPower, Lv37: Fury Cutter, Lv46: Slash, Lv55: Rock Blast, Lv67: Crush Claw, Lv73: X-Scissor

Feebas: Lv1: Splash, Lv15: Tackle, Lv30: Flail

Milotic: Lv1: Water Gun, Lv1: Wrap, Lv5: Water Sport, Lv9: Refresh, Lv13: Water Pulse, Lv17: Twister, Lv21: Recover, Lv25: Captivate, Lv29: Aqua Tail, Lv33: Rain Dance, Lv37: Hydro Pump, Lv41: Attract, Lv45: Safeguard, Lv49: Aqua Ring

Castform: Lv1: Tackle, Lv10: Water Gun, Lv10: Ember, Lv10: Powder Snow, Lv20: Headbutt, Lv30: Rain Dance, Lv30: Sunny Day, Lv30: Hail, Lv40: Weather Ball, Lv50: Hydro Pump, Lv50: Fire Blast, Lv50: Blizzard

Kecleon: Lv1: Thief, Lv1: Tail Whip, Lv1: Astonish, Lv1: Lick, Lv1: Scratch, Lv4: Bind, Lv7: Faint Attack, Lv10: Fury Swipes, Lv14: Feint, Lv18: Psybeam, Lv22: Shadow Sneak, Lv27: Slash, Lv32: Screech, Lv37: Substitute, Lv43: Sucker Punch, Lv49: Shadow Claw, Lv55: AncientPower, Lv58: [M485]

Shuppet: Lv1: Knock Off, Lv5: Screech, Lv8: Night Shade, Lv13: Curse, Lv16: Spite, Lv20: Shadow Sneak, Lv23: Will-o-Wisp, Lv28: Faint Attack, Lv31: [M506], Lv35: Shadow Ball, Lv38: Sucker Punch, Lv43: Embargo, Lv46: Snatch, Lv50: Grudge, Lv55: Trick

Banette: Lv1: Knock Off, Lv1: Screech, Lv1: Night Shade, Lv1: Curse, Lv5: Screech, Lv8: Night Shade, Lv13: Curse, Lv16: Spite, Lv20: Shadow Sneak, Lv23: Will-o-Wisp, Lv28: Faint Attack, Lv31: [M506], Lv35: Shadow Ball, Lv42: Sucker Punch, Lv51: Embargo, Lv58: Snatch, Lv66: Grudge, Lv75: Trick

Duskull: Lv1: Leer, Lv1: Night Shade, Lv6: Disable, Lv9: Foresight, Lv14: Astonish, Lv17: Confuse Ray, Lv22: Shadow Sneak, Lv25: Pursuit, Lv30: Curse, Lv33: Will-o-Wisp, Lv38: [M506], Lv41: Mean Look, Lv46: Payback, Lv49: Future Sight

Dusclops: Lv1: Fire Punch, Lv1: Ice Punch, Lv1: ThunderPunch, Lv1: Gravity, Lv1: Bind, Lv1: Leer, Lv1: Night Shade, Lv1: Disable, Lv6: Disable, Lv9: Foresight, Lv14: Astonish, Lv17: Confuse Ray, Lv22: Shadow Sneak, Lv25: Pursuit, Lv30: Curse, Lv33: Will-o-Wisp, Lv37: Shadow Punch, Lv42: [M506], Lv49: Mean Look, Lv58: Payback, Lv61: Future Sight

Tropius: Lv1: Leer, Lv1: Gust, Lv7: Growth, Lv11: Razor Leaf, Lv17: Stomp, Lv21: Sweet Scent, Lv27: Whirlwind, Lv31: Magical Leaf, Lv37: Body Slam, Lv41: Synthesis, Lv47: [M536], Lv51: Air Slash, Lv57: [M516], Lv61: Solarbeam, Lv67: Natural Gift, Lv71: Leaf Storm

Chimecho: Lv1: Wrap, Lv6: Growl, Lv9: Astonish, Lv14: Confusion, Lv17: Uproar, Lv22: Take Down, Lv25: Yawn, Lv30: Psywave, Lv33: Double-Edge, Lv38: Heal Bell, Lv41: Safeguard, Lv46: Extrasensory, Lv49: [M505], Lv54: [M485], Lv57: Healing Wish

Absol: Lv1: Scratch, Lv1: Feint, Lv4: Leer, Lv9: Taunt, Lv12: Quick Attack, Lv17: Razor Wind, Lv20: Pursuit, Lv25: Swords Dance, Lv28: Bite, Lv33: Double Team, Lv36: Slash, Lv41: Future Sight, Lv44: Sucker Punch, Lv49: Detect, Lv52: Night Slash, Lv57: Me First, Lv60: Psycho Cut, Lv65: Perish Song

Wynaut: Lv1: Splash, Lv1: Charm, Lv1: Encore, Lv15: Counter, Lv15: Mirror Coat, Lv15: Safeguard, Lv15: Destiny Bond

Snorunt: Lv1: Powder Snow, Lv1: Leer, Lv4: Double Team, Lv10: Bite, Lv13: Icy Wind, Lv19: Headbutt, Lv22: Protect, Lv28: Ice Fang, Lv31: Crunch, Lv37: Ice Shard, Lv40: Hail, Lv46: Blizzard

Glalie: Lv1: Powder Snow, Lv1: Leer, Lv1: Double Team, Lv1: Bite, Lv4: Double Team, Lv10: Bite, Lv13: Icy Wind, Lv19: Headbutt, Lv22: Protect, Lv28: Ice Fang, Lv31: Crunch, Lv37: Ice Beam, Lv40: Hail, Lv51: Blizzard, Lv59: Sheer Cold

Spheal: Lv1: Defense Curl, Lv1: Powder Snow, Lv1: Growl, Lv1: Water Gun, Lv7: Encore, Lv13: Ice Ball, Lv19: Body Slam, Lv25: Aurora Beam, Lv31: Hail, Lv37: Rest, Lv37: Snore, Lv43: Blizzard, Lv49: Sheer Cold

Sealeo: Lv1: Powder Snow, Lv1: Growl, Lv1: Water Gun, Lv1: Encore, Lv7: Encore, Lv13: Ice Ball, Lv19: Body Slam, Lv25: Aurora Beam, Lv31: Hail, Lv32: Swagger, Lv39: Rest, Lv39: Snore, Lv47: Blizzard, Lv55: Sheer Cold

Walrein: Lv1: Crunch, Lv1: Powder Snow, Lv1: Growl, Lv1: Water Gun, Lv1: Encore, Lv7: Encore, Lv13: Ice Ball, Lv19: Body Slam, Lv25: Aurora Beam, Lv31: Hail, Lv32: Swagger, Lv39: Rest, Lv39: Snore, Lv44: Ice Fang, Lv52: Blizzard, Lv65: Sheer Cold

Clamperl: Lv1: Clamp, Lv1: Water Gun, Lv1: Whirlpool, Lv1: Iron Defense, Lv51: [M504]

Huntail: Lv1: Whirlpool, Lv6: Bite, Lv10: Screech, Lv15: Water Pulse, Lv19: Scary Face, Lv24: Ice Fang, Lv28: Brine, Lv33: Baton Pass, Lv37: Dive, Lv42: Crunch, Lv46: Aqua Tail, Lv51: Hydro Pump

Gorebyss: Lv1: Whirlpool, Lv6: Confusion, Lv10: Agility, Lv15: Water Pulse, Lv19: Amnesia, Lv24: Aqua Ring, Lv28: Captivate, Lv33: Baton Pass, Lv37: Dive, Lv42: Psychic, Lv46: Aqua Tail, Lv51: Hydro Pump

Relicanth: Lv1: Tackle, Lv1: Harden, Lv8: Water Gun, Lv15: Rock Tomb, Lv22: Yawn, Lv29: Take Down, Lv36: Mud Sport, Lv43: AncientPower, Lv50: Double-Edge, Lv57: Dive, Lv64: Rest, Lv71: Hydro Pump, Lv78: Head Smash

Luvdisc: Lv1: Tackle, Lv4: Charm, Lv7: Water Gun, Lv9: Agility, Lv14: Take Down, Lv17: Lucky Chant, Lv22: Water Pulse, Lv27: Attract, Lv31: Flail, Lv37: Sweet Kiss, Lv40: Hydro Pump, Lv46: Aqua Ring, Lv51: Captivate, Lv55: Safeguard

Bagon: Lv1: Rage, Lv5: Bite, Lv10: Leer, Lv16: Headbutt, Lv20: Focus Energy, Lv25: Ember, Lv31: DragonBreath, Lv35: Zen Headbutt, Lv40: Scary Face, Lv46: Crunch, Lv50: Dragon Claw, Lv55: Double-Edge

Shelgon: Lv1: Rage, Lv1: Bite, Lv1: Leer, Lv1: Headbutt, Lv5: Bite, Lv10: Leer, Lv16: Headbutt, Lv20: Focus Energy, Lv25: Ember, Lv30: Protect, Lv32: DragonBreath, Lv37: Zen Headbutt, Lv43: Scary Face, Lv50: Crunch, Lv55: Dragon Claw, Lv61: Double-Edge

Salamence: Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Rage, Lv1: Bite, Lv1: Leer, Lv1: Headbutt, Lv5: Bite, Lv10: Leer, Lv16: Headbutt, Lv20: Focus Energy, Lv25: Ember, Lv30: Protect, Lv32: DragonBreath, Lv37: Zen Headbutt, Lv43: Scary Face, Lv50: Fly, Lv53: Crunch, Lv61: Dragon Claw, Lv70: Double-Edge, Lv80: [M525]

Beldum: Lv1: Take Down

Metang: Lv1: Magnet Rise, Lv1: Take Down, Lv1: Metal Claw, Lv1: Confusion, Lv20: Metal Claw, Lv20: Confusion, Lv24: Scary Face, Lv28: Pursuit, Lv32: Bullet Punch, Lv36: Psychic, Lv40: Iron Defense, Lv44: Agility, Lv48: Meteor Mash, Lv52: Zen Headbutt, Lv56: Hyper Beam

Metagross: Lv1: Magnet Rise, Lv1: Take Down, Lv1: Metal Claw, Lv1: Confusion, Lv20: Metal Claw, Lv20: Confusion, Lv24: Scary Face, Lv28: Pursuit, Lv32: Bullet Punch, Lv36: Psychic, Lv40: Iron Defense, Lv44: Agility, Lv45: Hammer Arm, Lv53: Meteor Mash, Lv62: Zen Headbutt, Lv71: Hyper Beam

Regirock: Lv1: Explosion, Lv1: Stomp, Lv9: Rock Throw, Lv17: Curse, Lv25: Superpower, Lv33: AncientPower, Lv41: Iron Defense, Lv49: Charge Beam, Lv57: Lock-On, Lv65: Zap Cannon, Lv73: Stone Edge, Lv81: Hammer Arm, Lv89: Hyper Beam

Regice: Lv1: Explosion, Lv1: Stomp, Lv9: Icy Wind, Lv17: Curse, Lv25: Superpower, Lv33: AncientPower, Lv41: Amnesia, Lv49: Charge Beam, Lv57: Lock-On, Lv65: Zap Cannon, Lv73: Ice Beam, Lv81: Hammer Arm, Lv89: Hyper Beam

Registeel: Lv1: Explosion, Lv1: Stomp, Lv9: Metal Claw, Lv17: Curse, Lv25: Superpower, Lv33: AncientPower, Lv41: Iron Defense, Lv41: Amnesia, Lv49: Charge Beam, Lv57: Lock-On, Lv65: Zap Cannon, Lv73: Iron Head, Lv73: Flash Cannon, Lv81: Hammer Arm, Lv89: Hyper Beam

Latias: Lv1: Psywave, Lv5: Wish, Lv10: Helping Hand, Lv15: Safeguard, Lv20: DragonBreath, Lv25: Water Sport, Lv30: Refresh, Lv35: Mist Ball, Lv40: Zen Headbutt, Lv45: Recover, Lv50: Psycho Shift, Lv55: Charm, Lv60: Psychic, Lv65: [M505], Lv70: [M513], Lv75: [M470], Lv80: Dragon Pulse, Lv85: Healing Wish

Latios: Lv1: Psywave, Lv5: Heal Block, Lv10: Helping Hand, Lv15: Safeguard, Lv20: DragonBreath, Lv25: Protect, Lv30: Refresh, Lv35: Luster Purge, Lv40: Zen Headbutt, Lv45: Recover, Lv50: Psycho Shift, Lv55: Dragon Dance, Lv60: Psychic, Lv65: [M505], Lv70: [M477], Lv75: [M471], Lv80: Dragon Pulse, Lv85: Memento

Kyogre: Lv1: Water Pulse, Lv5: Scary Face, Lv15: Body Slam, Lv20: Muddy Water, Lv30: Aqua Ring, Lv35: Ice Beam, Lv45: AncientPower, Lv50: Water Spout, Lv60: Calm Mind, Lv65: Aqua Tail, Lv75: Sheer Cold, Lv80: Double-Edge, Lv90: Hydro Pump

Groudon: Lv1: Mud Shot, Lv5: Scary Face, Lv15: Lava Plume, Lv20: Hammer Arm, Lv30: Rest, Lv35: Earthquake, Lv45: AncientPower, Lv50: Eruption, Lv60: Bulk Up, Lv65: Earth Power, Lv75: Fissure, Lv80: Solarbeam, Lv90: Fire Blast

Rayquaza: Lv1: Twister, Lv5: Scary Face, Lv15: Crunch, Lv20: Hyper Voice, Lv30: Rest, Lv35: Air Slash, Lv45: AncientPower, Lv50: Outrage, Lv60: Dragon Dance, Lv65: Fly, Lv75: ExtremeSpeed, Lv80: Hyper Beam, Lv90: Dragon Pulse

Jirachi: Lv1: Wish, Lv1: Confusion, Lv5: Rest, Lv10: Swift, Lv15: Helping Hand, Lv20: Psychic, Lv25: Refresh, Lv30: Rest, Lv35: Zen Headbutt, Lv40: Double-Edge, Lv45: Gravity, Lv50: Healing Wish, Lv55: Future Sight, Lv60: Cosmic Power, Lv65: Last Resort, Lv70: Doom Desire

Deoxys: Lv1: Leer, Lv1: Wrap, Lv9: Night Shade, Lv17: Teleport, Lv25: Knock Off, Lv33: Pursuit, Lv41: Psychic, Lv49: Snatch, Lv57: Psycho Shift, Lv65: Zen Headbutt, Lv73: Cosmic Power, Lv81: Recover, Lv89: Psycho Boost, Lv97: Hyper Beam

Turtwig: Lv1: Tackle, Lv5: Withdraw, Lv9: Absorb, Lv13: Razor Leaf, Lv17: Curse, Lv21: Bite, Lv25: Mega Drain, Lv29: Leech Seed, Lv33: Synthesis, Lv37: Crunch, Lv41: Giga Drain, Lv45: Leaf Storm

Grotle: Lv1: Tackle, Lv1: Withdraw, Lv5: Withdraw, Lv9: Absorb, Lv13: Razor Leaf, Lv17: Curse, Lv22: Bite, Lv27: Mega Drain, Lv32: Leech Seed, Lv37: Synthesis, Lv42: Crunch, Lv47: Giga Drain, Lv52: Leaf Storm

Torterra: Lv1: Wood Hammer, Lv1: Tackle, Lv1: Withdraw, Lv1: Absorb, Lv1: Razor Leaf, Lv5: Withdraw, Lv9: Absorb, Lv13: Razor Leaf, Lv17: Curse, Lv22: Bite, Lv27: Mega Drain, Lv32: Earthquake, Lv33: Leech Seed, Lv39: Synthesis, Lv45: Crunch, Lv51: Giga Drain, Lv57: Leaf Storm

Chimchar: Lv1: Scratch, Lv1: Leer, Lv7: Ember, Lv9: Taunt, Lv15: Fury Swipes, Lv17: Flame Wheel, Lv23: Nasty Plot, Lv25: Torment, Lv31: Facade, Lv33: Fire Spin, Lv39: [M512], Lv41: Slack Off, Lv47: Flamethrower

Monferno: Lv1: Scratch, Lv1: Leer, Lv1: Ember, Lv7: Ember, Lv9: Taunt, Lv14: Mach Punch, Lv16: Fury Swipes, Lv19: Flame Wheel, Lv26: Feint, Lv29: Torment, Lv36: Close Combat, Lv39: Fire Spin, Lv46: [M512], Lv49: Slack Off, Lv56: Flare Blitz

Infernape: Lv1: Scratch, Lv1: Leer, Lv1: Ember, Lv1: Taunt, Lv7: Ember, Lv9: Taunt, Lv14: Mach Punch, Lv16: Fury Swipes, Lv19: Flame Wheel, Lv26: Feint, Lv29: Punishment, Lv36: Close Combat, Lv42: Fire Spin, Lv52: [M512], Lv58: Calm Mind, Lv68: Flare Blitz

Piplup: Lv1: Pound, Lv4: Growl, Lv8: Bubble, Lv11: Water Sport, Lv15: Peck, Lv18: Bubblebeam, Lv22: Bide, Lv25: Fury Attack, Lv29: Brine, Lv32: Whirlpool, Lv36: Mist, Lv39: Drill Peck, Lv43: Hydro Pump

Prinplup: Lv1: Tackle, Lv1: Growl, Lv4: Growl, Lv8: Bubble, Lv11: Water Sport, Lv15: Peck, Lv16: Metal Claw, Lv19: Bubblebeam, Lv24: Bide, Lv28: Fury Attack, Lv33: Brine, Lv37: Whirlpool, Lv42: Mist, Lv46: Drill Peck, Lv51: Hydro Pump

Empoleon: Lv1: Tackle, Lv1: Growl, Lv1: Bubble, Lv4: Growl, Lv8: Bubble, Lv11: Swords Dance, Lv15: Peck, Lv16: Metal Claw, Lv19: Bubblebeam, Lv24: Swagger, Lv28: Fury Attack, Lv33: Brine, Lv36: Aqua Jet, Lv39: Whirlpool, Lv46: Mist, Lv52: Drill Peck, Lv59: Hydro Pump

Starly: Lv1: Tackle, Lv1: Growl, Lv5: Quick Attack, Lv9: Wing Attack, Lv13: Double Team, Lv17: Endeavor, Lv21: Whirlwind, Lv25: Aerial Ace, Lv29: Take Down, Lv33: Agility, Lv37: Brave Bird, Lv41: [M515]

Staravia: Lv1: Tackle, Lv1: Growl, Lv1: Quick Attack, Lv5: Quick Attack, Lv9: Wing Attack, Lv13: Double Team, Lv18: Endeavor, Lv23: Whirlwind, Lv28: Aerial Ace, Lv33: Take Down, Lv38: Agility, Lv43: Brave Bird, Lv48: [M515]

Staraptor: Lv1: Tackle, Lv1: Growl, Lv1: Quick Attack, Lv1: Wing Attack, Lv5: Quick Attack, Lv9: Wing Attack, Lv13: Double Team, Lv18: Endeavor, Lv23: Whirlwind, Lv28: Aerial Ace, Lv33: Take Down, Lv34: Close Combat, Lv41: Agility, Lv49: Brave Bird, Lv57: [M515]

Bidoof: Lv1: Tackle, Lv5: Growl, Lv9: Defense Curl, Lv13: Rollout, Lv17: Headbutt, Lv21: Hyper Fang, Lv25: Yawn, Lv29: Amnesia, Lv33: Take Down, Lv37: Super fang, Lv41: Superpower, Lv45: Curse

Bibarel: Lv1: Tackle, Lv1: Growl, Lv5: Growl, Lv9: Defense Curl, Lv13: Rollout, Lv15: Water Gun, Lv18: Headbutt, Lv23: Hyper Fang, Lv28: Yawn, Lv33: Amnesia, Lv38: Take Down, Lv43: Super fang, Lv48: Superpower, Lv53: Curse

Kricketot: Lv1: Growl, Lv1: Bide, Lv6: [M522], Lv16: Bug Bite

Kricketune: Lv1: Growl, Lv1: Bide, Lv10: Fury Cutter, Lv14: Leech Life, Lv18: Sing, Lv22: Focus Energy, Lv26: Slash, Lv30: X-Scissor, Lv34: Screech, Lv38: Taunt, Lv42: Night Slash, Lv46: Bug Buzz, Lv50: Perish Song

Shinx: Lv1: Tackle, Lv5: Leer, Lv9: Charge, Lv13: Spark, Lv17: Bite, Lv21: Roar, Lv25: Swagger, Lv29: Thunder Fang, Lv33: Crunch, Lv37: Scary Face, Lv41: Discharge, Lv45: [M528]

Luxio: Lv1: Tackle, Lv1: Leer, Lv5: Leer, Lv9: Charge, Lv13: Spark, Lv18: Bite, Lv23: Roar, Lv28: Swagger, Lv33: Thunder Fang, Lv38: Crunch, Lv43: Scary Face, Lv48: Discharge, Lv53: [M528]

Luxray: Lv1: Tackle, Lv1: Leer, Lv1: Charge, Lv5: Leer, Lv9: Charge, Lv13: Spark, Lv18: Bite, Lv23: Roar, Lv28: Swagger, Lv35: Thunder Fang, Lv42: Crunch, Lv49: Scary Face, Lv56: Discharge, Lv63: [M528]

Budew: Lv1: Absorb, Lv4: Growth, Lv7: Water Sport, Lv10: Stun Spore, Lv13: Mega Drain, Lv16: Worry Seed

Roserade: Lv1: Weather Ball, Lv1: Poison Sting, Lv1: Mega Drain, Lv1: Magical Leaf, Lv1: Sweet Scent

Cranidos: Lv1: Headbutt, Lv1: Leer, Lv6: Focus Energy, Lv10: Pursuit, Lv15: Take Down, Lv19: Scary Face, Lv24: Assurance, Lv28: [M498], Lv33: AncientPower, Lv37: Zen Headbutt, Lv42: Screech, Lv46: Head Smash

Rampardos: Lv1: Headbutt, Lv1: Leer, Lv6: Focus Energy, Lv10: Pursuit, Lv15: Take Down, Lv19: Scary Face, Lv24: Assurance, Lv28: [M498], Lv30: Endeavor, Lv36: AncientPower, Lv43: Zen Headbutt, Lv51: Screech, Lv58: Head Smash

Shieldon: Lv1: Tackle, Lv1: Protect, Lv6: Taunt, Lv10: Metal Sound, Lv15: Take Down, Lv19: Iron Defense, Lv24: Swagger, Lv28: AncientPower, Lv33: Endure, Lv37: Metal Burst, Lv42: Iron Head, Lv46: [M484]

Bastiodon: Lv1: Tackle, Lv1: Protect, Lv1: Taunt, Lv1: Metal Sound, Lv6: Taunt, Lv10: Metal Sound, Lv15: Take Down, Lv19: Iron Defense, Lv24: Swagger, Lv28: AncientPower, Lv30: Block, Lv36: Endure, Lv43: Metal Burst, Lv51: Iron Head, Lv58: [M484]

Burmy: Lv1: Protect, Lv10: Tackle, Lv15: Bug Bite, Lv20: Hidden Power

Wormadam: Lv1: Tackle, Lv10: Protect, Lv15: Bug Bite, Lv20: Hidden Power, Lv23: Confusion, Lv26: Razor Leaf, Lv29: Growth, Lv32: Psybeam, Lv35: Captivate, Lv38: Flail, Lv41: Attract, Lv44: Psychic, Lv47: Leaf Storm

Mothim: Lv1: Tackle, Lv10: Protect, Lv15: Bug Bite, Lv20: Hidden Power, Lv23: Confusion, Lv26: Gust, Lv29: PoisonPowder, Lv32: Psybeam, Lv35: Camouflage, Lv38: Silver Wind, Lv41: Air Slash, Lv44: Psychic, Lv47: Bug Buzz, Lv50: [M483]

Combee: Lv1: Sweet Scent, Lv1: Gust, Lv13: Bug Bite

Vespiquen: Lv1: Sweet Scent, Lv1: Gust, Lv3: Poison Sting, Lv7: Confuse Ray, Lv9: Fury Cutter, Lv13: Defend Order, Lv15: Pursuit, Lv19: Fury Swipes, Lv21: Power Gem, Lv25: Heal Order, Lv27: Toxic, Lv31: Slash, Lv33: Captivate, Lv37: Attack Order, Lv39: Swagger, Lv43: Destiny Bond

Pachirisu: Lv1: Growl, Lv1: Bide, Lv5: Quick Attack, Lv9: Charm, Lv13: Spark, Lv17: Endure, Lv21: Swift, Lv25: [M486], Lv29: Sweet Kiss, Lv33: Thunder Wave, Lv37: Super fang, Lv41: Discharge, Lv45: Last Resort, Lv49: Hyper Fang

Buizel: Lv1: Sonicboom, Lv1: Growl, Lv1: Water Sport, Lv3: Quick Attack, Lv6: Water Gun, Lv10: Pursuit, Lv15: Swift, Lv21: Aqua Jet, Lv28: Agility, Lv36: Whirlpool, Lv45: Razor Wind, Lv55: Aqua Tail

Floatzel: Lv1: Ice Fang, Lv1: Sonicboom, Lv1: Growl, Lv1: Water Sport, Lv1: Quick Attack, Lv3: Quick Attack, Lv6: Water Gun, Lv10: Pursuit, Lv15: Swift, Lv21: Aqua Jet, Lv26: Crunch, Lv29: Agility, Lv39: Whirlpool, Lv50: Razor Wind, Lv62: Aqua Tail

Cherubi: Lv1: Morning Sun, Lv1: Tackle, Lv7: Growth, Lv10: Leech Seed, Lv13: Helping Hand, Lv19: Magical Leaf, Lv22: Sunny Day, Lv28: Worry Seed, Lv31: Take Down, Lv37: Solarbeam, Lv40: Lucky Chant

Cherrim: Lv1: Morning Sun, Lv1: Tackle, Lv1: Growth, Lv7: Growth, Lv10: Leech Seed, Lv13: Helping Hand, Lv19: Magical Leaf, Lv22: Sunny Day, Lv25: Petal Dance, Lv30: Worry Seed, Lv35: Take Down, Lv43: Solarbeam, Lv48: Lucky Chant

Shellos: Lv1: Mud-Slap, Lv2: Mud Sport, Lv4: Harden, Lv7: Water Pulse, Lv11: Mud Bomb, Lv16: Hidden Power, Lv22: Rain Dance, Lv29: Body Slam, Lv37: Muddy Water, Lv46: Recover

Gastrodon: Lv1: Mud-Slap, Lv1: Mud Sport, Lv1: Harden, Lv1: Water Pulse, Lv2: Mud Sport, Lv4: Harden, Lv7: Water Pulse, Lv11: Mud Bomb, Lv16: Hidden Power, Lv22: Rain Dance, Lv29: Body Slam, Lv41: Muddy Water, Lv54: Recover

Ambipom: Lv1: Scratch, Lv1: Tail Whip, Lv1: Sand-Attack, Lv1: Astonish, Lv4: Sand-Attack, Lv8: Astonish, Lv11: Baton Pass, Lv15: Tickle, Lv18: Fury Swipes, Lv22: Swift, Lv25: Screech, Lv29: Agility, Lv32: Double Hit, Lv36: Fling, Lv39: Nasty Plot, Lv43: Last Resort

Drifloon: Lv1: Constrict, Lv1: Minimize, Lv6: Astonish, Lv11: Gust, Lv14: Focus Energy, Lv17: Payback, Lv22: [M506], Lv27: Stockpile, Lv30: Swallow, Lv30: Spit Up, Lv33: Ominous Wind, Lv38: Baton Pass, Lv43: Shadow Ball, Lv46: Explosion

Drifblim: Lv1: Constrict, Lv1: Minimize, Lv1: Astonish, Lv1: Gust, Lv6: Astonish, Lv11: Gust, Lv14: Focus Energy, Lv17: Payback, Lv22: [M506], Lv27: Stockpile, Lv32: Swallow, Lv32: Spit Up, Lv37: Ominous Wind, Lv44: Baton Pass, Lv51: Shadow Ball, Lv56: Explosion

Buneary: Lv1: Splash, Lv1: Pound, Lv1: Defense Curl, Lv1: Foresight, Lv6: Endure, Lv13: Frustration, Lv16: Quick Attack, Lv23: Jump Kick, Lv26: Baton Pass, Lv33: Agility, Lv36: Dizzy Punch, Lv43: [M495], Lv46: Charm, Lv53: [M494], Lv56: Bounce, Lv63: Healing Wish

Lopunny: Lv1: Mirror Coat, Lv1: Magic Coat, Lv1: Splash, Lv1: Pound, Lv1: Defense Curl, Lv1: Foresight, Lv6: Endure, Lv13: Return, Lv16: Quick Attack, Lv23: Jump Kick, Lv26: Baton Pass, Lv33: Agility, Lv36: Dizzy Punch, Lv43: [M495], Lv46: Charm, Lv53: [M494], Lv56: Bounce, Lv63: Healing Wish

Mismagius: Lv1: Lucky Chant, Lv1: Magical Leaf, Lv1: Growl, Lv1: Psywave, Lv1: Spite, Lv1: Astonish

Honchkrow: Lv1: Astonish, Lv1: Pursuit, Lv1: Haze, Lv1: Wing Attack, Lv25: Swagger, Lv35: Nasty Plot, Lv45: [M492], Lv55: Night Slash, Lv65: [M511], Lv75: Dark Pulse

Glameow: Lv1: Fake Out, Lv5: Scratch, Lv8: Growl, Lv13: Hypnosis, Lv17: Faint Attack, Lv20: Fury Swipes, Lv25: Charm, Lv29: Assist, Lv32: Captivate, Lv37: Slash, Lv41: Sucker Punch, Lv44: Attract, Lv48: [M468]

Purugly: Lv1: Fake Out, Lv1: Scratch, Lv1: Growl, Lv5: Scratch, Lv8: Growl, Lv13: Hypnosis, Lv17: Faint Attack, Lv20: Fury Swipes, Lv25: Charm, Lv29: Assist, Lv32: Captivate, Lv37: Slash, Lv38: Swagger, Lv45: Body Slam, Lv52: Attract, Lv60: [M468]

Chingling: Lv1: Wrap, Lv6: Growl, Lv9: Astonish, Lv14: Confusion, Lv17: Uproar, Lv22: Last Resort, Lv25: [M494]

Stunky: Lv1: Scratch, Lv1: Focus Energy, Lv4: Poison Gas, Lv7: Screech, Lv10: Fury Swipes, Lv14: Smokescreen, Lv18: Feint, Lv22: Slash, Lv27: Toxic, Lv32: [M491], Lv37: Night Slash, Lv43: Memento, Lv49: Explosion

Skuntank: Lv1: Scratch, Lv1: Focus Energy, Lv1: Poison Gas, Lv4: Poison Gas, Lv7: Screech, Lv10: Fury Swipes, Lv14: Smokescreen, Lv18: Feint, Lv22: Slash, Lv27: Toxic, Lv32: [M491], Lv34: Flamethrower, Lv41: Night Slash, Lv51: Memento, Lv61: Explosion

Bronzor: Lv1: Tackle, Lv1: Confusion, Lv7: Hypnosis, Lv12: Imprison, Lv14: Confuse Ray, Lv19: Extrasensory, Lv26: Iron Defense, Lv30: Safeguard, Lv35: Gyro Ball, Lv37: Future Sight, Lv41: Faint Attack, Lv49: Payback, Lv52: Heal Block, Lv54: [M484]

Bronzong: Lv1: Sunny Day, Lv1: Rain Dance, Lv1: Tackle, Lv1: Confusion, Lv1: Hypnosis, Lv1: Imprison, Lv7: Hypnosis, Lv12: Imprison, Lv14: Confuse Ray, Lv19: Extrasensory, Lv26: Iron Defense, Lv30: Safeguard, Lv33: Block, Lv38: Gyro Ball, Lv43: Future Sight, Lv50: Faint Attack, Lv61: Payback, Lv67: Heal Block, Lv72: [M484]

Bonsly: Lv1: Fake Tears, Lv1: Copycat, Lv6: Flail, Lv9: Low Kick, Lv14: Rock Throw, Lv17: Mimic, Lv22: Block, Lv25: Faint Attack, Lv30: Rock Tomb, Lv33: Rock Slide, Lv38: Slam, Lv41: Sucker Punch, Lv46: Double-Edge

Mime Lv1: Tickle, Lv1: Barrier, Lv1: Confusion, Lv4: Copycat, Lv8: Meditate, Lv11: Encore, Lv15: Doubleslap, Lv18: Mimic, Lv22: Light Screen, Lv22: Reflect, Lv25: Psybeam, Lv29: Substitute, Lv32: Recycle, Lv36: Trick, Lv39: Psychic, Lv43: Role Play, Lv46: Baton Pass, Lv50: Safeguard

Happiny: Lv1: Pound, Lv1: Charm, Lv5: Copycat, Lv9: Refresh, Lv12: Sweet Kiss

Chatot: Lv1: Peck, Lv5: Growl, Lv9: Mirror Move, Lv13: Sing, Lv17: Fury Attack, Lv21: Chatter, Lv25: Taunt, Lv29: [M496], Lv33: Mimic, Lv37: [M497], Lv41: Roost, Lv45: Uproar, Lv49: [M485], Lv53: FeatherDance, Lv57: Hyper Voice

Spiritomb: Lv1: Curse, Lv1: Pursuit, Lv1: Confuse Ray, Lv1: Spite, Lv1: Shadow Sneak, Lv7: Faint Attack, Lv13: Hypnosis, Lv19: Dream Eater, Lv25: Ominous Wind, Lv31: Sucker Punch, Lv37: Nasty Plot, Lv43: Memento, Lv49: Dark Pulse

Gible: Lv1: Tackle, Lv3: Sand-Attack, Lv7: Dragon Rage, Lv13: Sandstorm, Lv15: Take Down, Lv19: Sand Tomb, Lv25: Slash, Lv27: Dragon Claw, Lv31: Dig, Lv37: Dragon Rush

Gabite: Lv1: Tackle, Lv1: Sand-Attack, Lv3: Sand-Attack, Lv7: Dragon Rage, Lv13: Sandstorm, Lv15: Take Down, Lv19: Sand Tomb, Lv24: [M530], Lv28: Slash, Lv33: Dragon Claw, Lv40: Dig, Lv49: Dragon Rush

Garchomp: Lv1: Fire Fang, Lv1: Tackle, Lv1: Sand-Attack, Lv1: Dragon Rage, Lv1: Sandstorm, Lv3: Sand-Attack, Lv7: Dragon Rage, Lv13: Sandstorm, Lv15: Take Down, Lv19: Sand Tomb, Lv24: [M530], Lv28: Slash, Lv33: Dragon Claw, Lv40: Dig, Lv48: Crunch, Lv55: Dragon Rush

Munchlax: Lv1: Metronome, Lv1: Odor Sleuth, Lv1: Tackle, Lv4: Defense Curl, Lv9: Amnesia, Lv12: Lick, Lv17: Recycle, Lv20: Screech, Lv25: [M498], Lv28: Stockpile, Lv33: Swallow, Lv36: Body Slam, Lv41: Fling, Lv44: Rollout, Lv49: Natural Gift, Lv52: Snatch, Lv57: Last Resort

Riolu: Lv1: Quick Attack, Lv1: Foresight, Lv1: Endure, Lv6: Counter, Lv11: Force Palm, Lv15: Feint, Lv19: Reversal, Lv24: Screech, Lv29: Copycat, Lv47: Nasty Plot, Lv55: [M515]

Lucario: Lv1: Dark Pulse, Lv1: Quick Attack, Lv1: Foresight, Lv1: Detect, Lv1: Metal Claw, Lv6: Counter, Lv11: Force Palm, Lv15: Feint, Lv19: Bone Rush, Lv24: Metal Sound, Lv29: Me First, Lv33: [M501], Lv37: Swords Dance, Lv42: [M505], Lv47: Calm Mind, Lv51: Aura Sphere, Lv55: Close Combat, Lv60: Dragon Pulse, Lv65: ExtremeSpeed

Hippopotas: Lv1: Tackle, Lv1: Sand-Attack, Lv7: Bite, Lv13: Yawn, Lv19: Take Down, Lv19: Dig, Lv25: Sand Tomb, Lv31: Crunch, Lv37: Earthquake, Lv44: Double-Edge, Lv50: Fissure

Hippowdon: Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Tackle, Lv1: Sand-Attack, Lv1: Bite, Lv1: Yawn, Lv7: Bite, Lv13: Yawn, Lv19: Take Down, Lv19: Dig, Lv25: Sand Tomb, Lv31: Crunch, Lv40: Earthquake, Lv50: Double-Edge, Lv60: Fissure

Skorupi: Lv1: Bite, Lv1: Poison Sting, Lv1: Leer, Lv6: Knock Off, Lv12: Pin Missile, Lv17: Acupressure, Lv23: Scary Face, Lv28: Toxic Spikes, Lv34: Bug Bite, Lv39: Poison Fang, Lv45: [M468], Lv50: [M474], Lv56: Crunch, Lv61: Cross Poison

Drapion: Lv1: Thunder Fang, Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Bite, Lv1: Poison Sting, Lv1: Leer, Lv1: Knock Off, Lv6: Knock Off, Lv12: Pin Missile, Lv17: Acupressure, Lv23: Scary Face, Lv28: Toxic Spikes, Lv34: Bug Bite, Lv39: Poison Fang, Lv48: [M468], Lv56: [M474], Lv65: Crunch, Lv73: Cross Poison

Croagunk: Lv1: Astonish, Lv3: Mud-Slap, Lv8: Poison Sting, Lv10: Taunt, Lv15: Pursuit, Lv17: Faint Attack, Lv22: Revenge, Lv24: Swagger, Lv29: Mud Bomb, Lv31: Sucker Punch, Lv36: [M474], Lv38: Nasty Plot, Lv43: Poison Jab, Lv45: Sludge Bomb, Lv50: Flatter

Toxicroak: Lv1: Astonish, Lv1: Mud-Slap, Lv1: Poison Sting, Lv3: Mud-Slap, Lv8: Poison Sting, Lv10: Taunt, Lv15: Pursuit, Lv17: Faint Attack, Lv22: Revenge, Lv24: Swagger, Lv29: Mud Bomb, Lv31: Sucker Punch, Lv36: [M474], Lv41: Nasty Plot, Lv49: Poison Jab, Lv54: Sludge Bomb, Lv62: Flatter

Carnivine: Lv1: Bind, Lv1: Growth, Lv7: Bite, Lv11: Vine Whip, Lv17: Sweet Scent, Lv21: Ingrain, Lv27: Faint Attack, Lv31: [M536], Lv37: Stockpile, Lv37: Spit Up, Lv37: Swallow, Lv41: Crunch, Lv47: Wring Out, Lv51: Power Whip

Finneon: Lv1: Pound, Lv6: Water Gun, Lv10: Attract, Lv13: Rain Dance, Lv17: Gust, Lv22: Water Pulse, Lv26: Captivate, Lv29: Safeguard, Lv33: Aqua Ring, Lv38: Whirlpool, Lv42: U-turn, Lv45: Bounce, Lv49: Silver Wind, Lv54: [M487]

Lumineon: Lv1: Pound, Lv1: Water Gun, Lv1: Attract, Lv6: Water Gun, Lv10: Attract, Lv13: Rain Dance, Lv17: Gust, Lv22: Water Pulse, Lv26: Captivate, Lv29: Safeguard, Lv35: Aqua Ring, Lv42: Whirlpool, Lv48: U-turn, Lv53: Bounce, Lv59: Silver Wind, Lv66: [M487]

Mantyke: Lv1: Tackle, Lv1: Bubble, Lv4: Supersonic, Lv10: Bubblebeam, Lv13: Headbutt, Lv19: Agility, Lv22: Wing Attack, Lv28: Water Pulse, Lv31: Take Down, Lv37: Confuse Ray, Lv40: Bounce, Lv46: Aqua Ring, Lv49: Hydro Pump

Snover: Lv1: Powder Snow, Lv1: Leer, Lv5: Razor Leaf, Lv9: Icy Wind, Lv13: GrassWhistle, Lv17: Swagger, Lv21: Mist, Lv26: Ice Shard, Lv31: Ingrain, Lv36: Wood Hammer, Lv41: Blizzard, Lv46: Sheer Cold

Abomasnow: Lv1: Ice Punch, Lv1: Powder Snow, Lv1: Leer, Lv1: Razor Leaf, Lv1: Icy Wind, Lv5: Razor Leaf, Lv9: Icy Wind, Lv13: GrassWhistle, Lv17: Swagger, Lv21: Mist, Lv26: Ice Shard, Lv31: Ingrain, Lv36: Wood Hammer, Lv47: Blizzard, Lv58: Sheer Cold

Weavile: Lv1: Embargo, Lv1: Revenge, Lv1: Assurance, Lv1: Scratch, Lv1: Leer, Lv1: Taunt, Lv1: Quick Attack, Lv8: Quick Attack, Lv10: Screech, Lv14: Faint Attack, Lv21: Fury Swipes, Lv24: Nasty Plot, Lv28: Icy Wind, Lv35: [M468], Lv38: Night Slash, Lv42: Fling, Lv49: Metal Claw, Lv51: Dark Pulse

Magnezone: Lv1: Mirror Coat, Lv1: Barrier, Lv1: Metal Sound, Lv1: Tackle, Lv1: ThunderShock, Lv1: Supersonic, Lv6: ThunderShock, Lv11: Supersonic, Lv14: Sonicboom, Lv17: Thunder Wave, Lv22: Spark, Lv27: [M486], Lv30: Lock-On, Lv34: Magnet Bomb, Lv40: Screech, Lv46: Discharge, Lv50: Mirror Shot, Lv54: Magnet Rise, Lv60: Gyro Ball, Lv66: Zap Cannon

Lickilicky: Lv1: Lick, Lv5: Supersonic, Lv9: Defense Curl, Lv13: Knock Off, Lv17: Wrap, Lv21: Stomp, Lv25: Disable, Lv29: Slam, Lv33: Rollout, Lv37: [M498], Lv41: Me First, Lv45: Refresh, Lv49: Screech, Lv53: Power Whip, Lv57: Wring Out, Lv61: Gyro Ball

Rhyperior: Lv1: Poison Jab, Lv1: Horn Attack, Lv1: Tail Whip, Lv1: Stomp, Lv1: Fury Attack, Lv9: Stomp, Lv19: Fury Attack, Lv19: Scary Face, Lv23: Rock Blast, Lv30: [M498], Lv41: Take Down, Lv42: Hammer Arm, Lv47: [M529], Lv56: Stone Edge, Lv62: Earthquake, Lv71: Horn Drill, Lv77: Megahorn, Lv86: Rock Wrecker

Tangrowth: Lv1: Ingrain, Lv1: Constrict, Lv5: Sleep Powder, Lv8: Absorb, Lv12: Growth, Lv15: PoisonPowder, Lv19: Vine Whip, Lv22: Bind, Lv26: Mega Drain, Lv29: Stun Spore, Lv33: Knock Off, Lv36: AncientPower, Lv40: Natural Gift, Lv43: Slam, Lv47: Tickle, Lv50: Wring Out, Lv54: Power Whip, Lv57: Block

Electivire: Lv1: Fire Punch, Lv1: Quick Attack, Lv1: Leer, Lv1: ThunderShock, Lv1: Low Kick, Lv6: ThunderShock, Lv11: Low Kick, Lv16: Swift, Lv21: Shock Wave, Lv26: Light Screen, Lv32: [M486], Lv38: ThunderPunch, Lv44: Discharge, Lv50: Thunderbolt, Lv56: Screech, Lv62: Thunder, Lv68: Giga Impact

Magmortar: Lv1: ThunderPunch, Lv1: Smog, Lv1: Leer, Lv1: Ember, Lv1: Smokescreen, Lv6: Ember, Lv11: Smokescreen, Lv16: Faint Attack, Lv21: Fire Spin, Lv26: Confuse Ray, Lv32: [M481], Lv38: Fire Punch, Lv44: Lava Plume, Lv50: Flamethrower, Lv56: Sunny Day, Lv62: Fire Blast, Lv68: Hyper Beam

Togekiss: Lv1: Sky Attack, Lv1: ExtremeSpeed, Lv1: Aura Sphere, Lv1: Air Slash

Yanmega: Lv1: Night Slash, Lv1: Bug Bite, Lv1: Tackle, Lv1: Foresight, Lv1: Quick Attack, Lv1: Double Team, Lv6: Quick Attack, Lv11: Double Team, Lv14: Sonicboom, Lv17: Detect, Lv22: Supersonic, Lv27: Uproar, Lv30: Pursuit, Lv33: AncientPower, Lv38: Feint, Lv43: Slash, Lv46: Screech, Lv49: U-turn, Lv54: Air Slash, Lv57: Bug Buzz

Leafeon: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: Razor Leaf, Lv22: Quick Attack, Lv29: Synthesis, Lv36: Magical Leaf, Lv43: Giga Drain, Lv50: Last Resort, Lv57: GrassWhistle, Lv64: Sunny Day, Lv71: Leaf Blade, Lv78: Swords Dance

Glaceon: Lv1: Tail Whip, Lv1: Tackle, Lv1: Helping Hand, Lv8: Sand-Attack, Lv15: Icy Wind, Lv22: Quick Attack, Lv29: Bite, Lv36: Ice Shard, Lv43: Ice Fang, Lv50: Last Resort, Lv57: Mirror Coat, Lv64: Hail, Lv71: Blizzard, Lv78: Barrier

Gliscor: Lv1: Thunder Fang, Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Poison Jab, Lv1: Sand-Attack, Lv1: Harden, Lv1: Knock Off, Lv5: Sand-Attack, Lv9: Harden, Lv12: Knock Off, Lv16: Quick Attack, Lv20: Fury Cutter, Lv23: Faint Attack, Lv27: [M512], Lv31: Screech, Lv34: Night Slash, Lv38: Swords Dance, Lv42: U-turn, Lv45: X-Scissor, Lv49: Guillotine

Mamoswine: Lv1: AncientPower, Lv1: Peck, Lv1: Odor Sleuth, Lv1: Mud Sport, Lv1: Powder Snow, Lv4: Mud Sport, Lv8: Powder Snow, Lv13: Mud-Slap, Lv16: Endure, Lv20: Mud Bomb, Lv25: Hail, Lv28: Ice Fang, Lv32: Take Down, Lv33: Double Hit, Lv40: Earthquake, Lv48: Mist, Lv56: Blizzard, Lv65: Scary Face

Porygon-Z: Lv1: Trick Room, Lv1: Conversion 2, Lv1: Tackle, Lv1: Conversion, Lv1: Nasty Plot, Lv7: Psybeam, Lv12: Agility, Lv18: Recover, Lv23: Magnet Rise, Lv29: Signal Beam, Lv34: Embargo, Lv40: Discharge, Lv45: Lock-On, Lv51: Tri Attack, Lv56: Magic Coat, Lv62: Zap Cannon, Lv67: Hyper Beam

Gallade: Lv1: Leaf Blade, Lv1: Night Slash, Lv1: Leer, Lv1: Confusion, Lv1: Double Team, Lv1: Teleport, Lv6: Confusion, Lv10: Double Team, Lv12: Teleport, Lv17: Fury Cutter, Lv22: Slash, Lv25: [M505], Lv31: Swords Dance, Lv36: Psycho Cut, Lv39: Helping Hand, Lv45: Feint, Lv50: False Swipe, Lv53: Protect, Lv59: Close Combat, Lv64: [M500]

Probopass: Lv1: Magnet Rise, Lv1: Gravity, Lv1: Tackle, Lv1: Iron Defense, Lv1: Magnet Bomb, Lv1: Block, Lv7: Iron Defense, Lv13: Magnet Bomb, Lv19: Block, Lv25: Thunder Wave, Lv31: Rock Slide, Lv37: Sandstorm, Lv43: Rest, Lv49: Power Gem, Lv55: Discharge, Lv61: Stone Edge, Lv67: Zap Cannon, Lv73: Lock-On, Lv79: Earth Power

Dusknoir: Lv1: Fire Punch, Lv1: Ice Punch, Lv1: ThunderPunch, Lv1: Gravity, Lv1: Bind, Lv1: Leer, Lv1: Night Shade, Lv1: Disable, Lv6: Disable, Lv9: Foresight, Lv14: Astonish, Lv17: Confuse Ray, Lv22: Shadow Sneak, Lv25: Pursuit, Lv30: Curse, Lv33: Will-o-Wisp, Lv37: Shadow Punch, Lv42: [M506], Lv49: Mean Look, Lv58: Payback, Lv61: Future Sight

Froslass: Lv1: Powder Snow, Lv1: Leer, Lv1: Double Team, Lv1: Astonish, Lv4: Double Team, Lv10: Astonish, Lv13: Icy Wind, Lv19: Confuse Ray, Lv22: Ominous Wind, Lv28: Wake-Up Slap, Lv31: Captivate, Lv37: Ice Shard, Lv40: Hail, Lv51: Blizzard, Lv59: Destiny Bond

Rotom: Lv1: Trick, Lv1: Astonish, Lv1: Thunder Wave, Lv1: ThunderShock, Lv1: Confuse Ray, Lv8: Uproar, Lv15: Double Team, Lv22: Shock Wave, Lv29: Ominous Wind, Lv36: Substitute, Lv43: [M486], Lv50: [M506], Lv57: Charge, Lv64: Discharge

Uxie: Lv1: Rest, Lv1: Confusion, Lv6: Imprison, Lv16: Endure, Lv21: Swift, Lv31: Yawn, Lv36: Future Sight, Lv46: Amnesia, Lv51: Extrasensory, Lv61: Flail, Lv66: Natural Gift, Lv76: Memento

Mesprit: Lv1: Rest, Lv1: Confusion, Lv6: Imprison, Lv16: Protect, Lv21: Swift, Lv31: Lucky Chant, Lv36: Future Sight, Lv46: Charm, Lv51: Extrasensory, Lv61: Copycat, Lv66: Natural Gift, Lv76: Healing Wish

Azelf: Lv1: Rest, Lv1: Confusion, Lv6: Imprison, Lv16: Detect, Lv21: Swift, Lv31: Uproar, Lv36: Future Sight, Lv46: Nasty Plot, Lv51: Extrasensory, Lv61: Last Resort, Lv66: Natural Gift, Lv76: Explosion

Dialga: Lv1: DragonBreath, Lv1: Scary Face, Lv6: Metal Claw, Lv10: AncientPower, Lv15: Slash, Lv19: Power Gem, Lv24: Metal Burst, Lv28: Dragon Claw, Lv33: Earth Power, Lv37: Aura Sphere, Lv42: Iron Tail, Lv46: Roar of Time, Lv50: Flash Cannon

Palkia: Lv1: DragonBreath, Lv1: Scary Face, Lv6: Water Pulse, Lv10: AncientPower, Lv15: Slash, Lv19: Power Gem, Lv24: Aqua Tail, Lv28: Dragon Claw, Lv33: Earth Power, Lv37: Aura Sphere, Lv42: Aqua Tail, Lv46: Spacial Rend, Lv50: Hydro Pump

Heatran: Lv1: AncientPower, Lv9: Leer, Lv17: Fire Fang, Lv25: Metal Sound, Lv33: Crunch, Lv41: Scary Face, Lv49: Lava Plume, Lv57: Fire Spin, Lv65: Iron Head, Lv73: Earth Power, Lv81: Heat Wave, Lv88: Stone Edge, Lv96: Magma Storm

Regigigas: Lv1: Fire Punch, Lv1: Ice Punch, Lv1: ThunderPunch, Lv1: Dizzy Punch, Lv1: Knock Off, Lv1: Confuse Ray, Lv1: Foresight, Lv25: Revenge, Lv40: [M469], Lv50: Zen Headbutt, Lv65: Payback, Lv75: Crush Grip, Lv90: [M484], Lv100: Giga Impact

Giratina: Lv1: DragonBreath, Lv1: Scary Face, Lv6: Ominous Wind, Lv10: AncientPower, Lv15: Slash, Lv19: Shadow Sneak, Lv24: Destiny Bond, Lv28: Dragon Claw, Lv33: Earth Power, Lv37: Aura Sphere, Lv42: Shadow Claw, Lv46: Shadow Force, Lv50: [M506]

Cresselia: Lv1: Confusion, Lv1: Double Team, Lv11: Safeguard, Lv20: Mist, Lv29: Aurora Beam, Lv38: Future Sight, Lv47: Slash, Lv57: Moonlight, Lv66: Psycho Cut, Lv75: Psycho Shift, Lv84: Lunar Dance, Lv93: Psychic

Phione: Lv1: Bubble, Lv1: Water Sport, Lv9: Charm, Lv16: Supersonic, Lv24: Bubblebeam, Lv31: Acid Armor, Lv39: Whirlpool, Lv46: Water Pulse, Lv54: Aqua Ring, Lv61: Dive, Lv69: Rain Dance

Manaphy: Lv1: Tail Glow, Lv1: Bubble, Lv1: Water Sport, Lv9: Charm, Lv16: Supersonic, Lv24: Bubblebeam, Lv31: Acid Armor, Lv39: Whirlpool, Lv46: Water Pulse, Lv54: Aqua Ring, Lv61: Dive, Lv69: Rain Dance, Lv76: Heart Swap

Darkrai: Lv1: Ominous Wind, Lv1: Disable, Lv11: Quick Attack, Lv20: Hypnosis, Lv29: Faint Attack, Lv38: Nightmare, Lv47: Double Team, Lv57: Haze, Lv66: Dark Void, Lv75: Nasty Plot, Lv84: Dream Eater, Lv93: Dark Pulse

Shaymin: Lv1: Growth, Lv10: Magical Leaf, Lv19: Leech Seed, Lv28: Synthesis, Lv37: Sweet Scent, Lv46: Natural Gift, Lv55: Worry Seed, Lv64: Aromatherapy, Lv73: Energy Ball, Lv82: Sweet Kiss, Lv91: Healing Wish, Lv100: Seed Flare

Arceus: Lv1: Seismic Toss, Lv1: Cosmic Power, Lv1: Natural Gift, Lv1: Punishment, Lv10: Gravity, Lv20: Earth Power, Lv30: Hyper Voice, Lv40: ExtremeSpeed, Lv50: Refresh, Lv60: Future Sight, Lv70: Recover, Lv80: Hyper Beam, Lv90: Perish Song, Lv100: Judgment

[#494]: Lv1: [M545], Lv1: Focus Energy, Lv1: Confusion, Lv1: [M510], Lv1: Quick Attack, Lv9: Endure, Lv17: Headbutt, Lv25: [M488], Lv33: Reversal, Lv41: [M481], Lv49: Zen Headbutt, Lv57: [M517], Lv65: Double-Edge, Lv73: Flare Blitz, Lv81: [M515], Lv89: [M500], Lv97: Overheat

[#495]: Lv1: Tackle, Lv4: Leer, Lv7: Vine Whip, Lv10: Wrap, Lv13: Growth, Lv16: [M536], Lv19: Leech Seed, Lv22: Mega Drain, Lv25: Slam, Lv28: Leaf Blade, Lv31: [M489], Lv34: Giga Drain, Lv37: Wring Out, Lv40: Gastro Acid, Lv43: Leaf Storm

[#496]: Lv1: Tackle, Lv1: Leer, Lv1: Vine Whip, Lv1: Wrap, Lv4: Leer, Lv7: Vine Whip, Lv10: Wrap, Lv13: Growth, Lv16: [M536], Lv20: Leech Seed, Lv24: Mega Drain, Lv28: Slam, Lv32: Leaf Blade, Lv36: [M489], Lv40: Giga Drain, Lv44: Wring Out, Lv48: Gastro Acid, Lv52: Leaf Storm

[#497]: Lv1: Tackle, Lv1: Leer, Lv1: Vine Whip, Lv1: Wrap, Lv4: Leer, Lv7: Vine Whip, Lv10: Wrap, Lv13: Growth, Lv16: [M536], Lv20: Leech Seed, Lv24: Mega Drain, Lv28: Slam, Lv32: Leaf Blade, Lv38: [M489], Lv44: Giga Drain, Lv50: Wring Out, Lv56: Gastro Acid, Lv62: Leaf Storm

[#498]: Lv1: Tackle, Lv3: Tail Whip, Lv7: Ember, Lv9: Odor Sleuth, Lv13: Defense Curl, Lv15: [M488], Lv19: Smog, Lv21: Rollout, Lv25: Take Down, Lv27: [M535], Lv31: Assurance, Lv33: Flamethrower, Lv37: Head Smash, Lv39: Roar, Lv43: Flare Blitz

[#499]: Lv1: Tackle, Lv1: Tail Whip, Lv1: Ember, Lv1: Odor Sleuth, Lv3: Tail Whip, Lv7: Ember, Lv9: Odor Sleuth, Lv13: Defense Curl, Lv15: [M488], Lv17: Arm Thrust, Lv20: Smog, Lv23: Rollout, Lv28: Take Down, Lv31: [M535], Lv36: Assurance, Lv39: Flamethrower, Lv44: Head Smash, Lv47: Roar, Lv52: Flare Blitz

[#500]: Lv1: Hammer Arm, Lv1: Tackle, Lv1: Tail Whip, Lv1: Ember, Lv1: Odor Sleuth, Lv3: Tail Whip, Lv7: Ember, Lv9: Odor Sleuth, Lv13: Defense Curl, Lv15: [M488], Lv17: Arm Thrust, Lv20: Smog, Lv23: Rollout, Lv28: Take Down, Lv31: [M535], Lv38: Assurance, Lv43: Flamethrower, Lv50: Head Smash, Lv55: Roar, Lv62: Flare Blitz

[#501]: Lv1: Tackle, Lv5: Tail Whip, Lv7: Water Gun, Lv11: Water Sport, Lv13: Focus Energy, Lv17: [M534], Lv19: Fury Cutter, Lv23: Water Pulse, Lv25: Revenge, Lv29: Aqua Jet, Lv31: Encore, Lv35: Aqua Tail, Lv37: [M514], Lv41: Swords Dance, Lv43: Hydro Pump

[#502]: Lv1: Tackle, Lv1: Tail Whip, Lv1: Water Gun, Lv1: Water Sport, Lv5: Tail Whip, Lv7: Water Gun, Lv11: Water Sport, Lv13: Focus Energy, Lv17: [M534], Lv20: Fury Cutter, Lv25: Water Pulse, Lv28: Revenge, Lv33: Aqua Jet, Lv36: Encore, Lv41: Aqua Tail, Lv44: [M514], Lv49: Swords Dance, Lv52: Hydro Pump

[#503]: Lv1: Megahorn, Lv1: Tackle, Lv1: Tail Whip, Lv1: Water Gun, Lv1: Water Sport, Lv5: Tail Whip, Lv7: Water Gun, Lv11: Water Sport, Lv13: Focus Energy, Lv17: [M534], Lv20: Fury Cutter, Lv25: Water Pulse, Lv28: Revenge, Lv33: Aqua Jet, Lv36: Slash, Lv38: Encore, Lv45: Aqua Tail, Lv50: [M514], Lv57: Swords Dance, Lv62: Hydro Pump

[#504]: Lv1: Tackle, Lv3: Leer, Lv6: Bite, Lv8: Bide, Lv11: Detect, Lv13: Sand-Attack, Lv16: Crunch, Lv18: Hypnosis, Lv21: Super fang, Lv23: [M495], Lv26: [M526], Lv28: Hyper Fang, Lv31: Mean Look, Lv33: Baton Pass, Lv36: Slam

[#505]: Lv1: Tackle, Lv1: Leer, Lv1: Bite, Lv1: Low Kick, Lv3: Leer, Lv6: Bite, Lv8: Bide, Lv11: Detect, Lv13: Sand-Attack, Lv16: Crunch, Lv18: Hypnosis, Lv20: Confuse Ray, Lv22: Super fang, Lv25: [M495], Lv29: Psych Up, Lv32: Hyper Fang, Lv36: Mean Look, Lv39: Baton Pass, Lv43: Slam

[#506]: Lv1: Leer, Lv1: Tackle, Lv5: Odor Sleuth, Lv8: Bite, Lv12: Helping Hand, Lv15: Take Down, Lv19: [M526], Lv22: Crunch, Lv26: Roar, Lv29: [M514], Lv33: Reversal, Lv36: Last Resort, Lv40: Giga Impact

[#507]: Lv1: Leer, Lv1: Tackle, Lv1: Odor Sleuth, Lv1: Bite, Lv5: Odor Sleuth, Lv8: Bite, Lv12: Helping Hand, Lv15: Take Down, Lv20: [M526], Lv24: Crunch, Lv29: Roar, Lv33: [M514], Lv38: Reversal, Lv42: Last Resort, Lv47: Giga Impact

[#508]: Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Thunder Fang, Lv1: Leer, Lv1: Tackle, Lv1: Odor Sleuth, Lv1: Bite, Lv5: Odor Sleuth, Lv8: Bite, Lv12: Helping Hand, Lv15: Take Down, Lv20: [M526], Lv24: Crunch, Lv29: Roar, Lv36: [M514], Lv42: Reversal, Lv51: Last Resort, Lv59: Giga Impact

[#509]: Lv1: Scratch, Lv3: Growl, Lv6: Assist, Lv10: Sand-Attack, Lv12: Fury Swipes, Lv15: Pursuit, Lv19: Torment, Lv21: Fake Out, Lv24: [M468], Lv28: Assurance, Lv30: Slash, Lv33: Captivate, Lv37: Night Slash, Lv39: Snatch, Lv42: Nasty Plot, Lv46: Sucker Punch

[#510]: Lv1: Scratch, Lv1: Growl, Lv1: Assist, Lv1: Sand-Attack, Lv3: Growl, Lv6: Assist, Lv10: Sand-Attack, Lv12: Fury Swipes, Lv15: Pursuit, Lv19: Torment, Lv22: Fake Out, Lv26: [M468], Lv31: Assurance, Lv34: Slash, Lv38: Taunt, Lv43: Night Slash, Lv47: Snatch, Lv50: Nasty Plot, Lv55: Sucker Punch

[#511]: Lv1: Scratch, Lv4: Leer, Lv7: Lick, Lv10: Vine Whip, Lv13: Fury Swipes, Lv16: Leech Seed, Lv19: Bite, Lv22: Seed Bomb, Lv25: Torment, Lv28: Fling, Lv31: [M512], Lv34: Grass Knot, Lv37: Recycle, Lv40: Natural Gift, Lv43: Crunch

[#512]: Lv1: Leer, Lv1: Lick, Lv1: Fury Swipes, Lv1: Seed Bomb

[#513]: Lv1: Scratch, Lv4: Leer, Lv7: Lick, Lv10: [M510], Lv13: Fury Swipes, Lv16: Yawn, Lv19: Bite, Lv22: [M481], Lv25: Amnesia, Lv28: Fling, Lv31: [M512], Lv34: Fire Blast, Lv37: Recycle, Lv40: Natural Gift, Lv43: Crunch

[#514]: Lv1: Leer, Lv1: Lick, Lv1: Fury Swipes, Lv1: [M481]

[#515]: Lv1: Scratch, Lv4: Leer, Lv7: Lick, Lv10: Water Gun, Lv13: Fury Swipes, Lv16: Water Sport, Lv19: Bite, Lv22: [M503], Lv25: Taunt, Lv28: Fling, Lv31: [M512], Lv34: Brine, Lv37: Recycle, Lv40: Natural Gift, Lv43: Crunch

[#516]: Lv1: Leer, Lv1: Lick, Lv1: Fury Swipes, Lv1: [M503]

[#517]: Lv1: Psywave, Lv1: Defense Curl, Lv5: Lucky Chant, Lv7: Yawn, Lv11: Psybeam, Lv13: Imprison, Lv17: Moonlight, Lv19: Hypnosis, Lv23: Zen Headbutt, Lv25: [M485], Lv29: Nightmare, Lv31: Future Sight, Lv35: Calm Mind, Lv37: Psychic, Lv41: Dream Eater, Lv43: [M477], Lv47: [M500]

[#518]: Lv1: Defense Curl, Lv1: Lucky Chant, Lv1: Psybeam, Lv1: Hypnosis

[#519]: Lv1: Gust, Lv4: Growl, Lv8: Leer, Lv11: Quick Attack, Lv15: Air Cutter, Lv18: Roost, Lv22: Detect, Lv25: Taunt, Lv29: Air Slash, Lv32: Razor Wind, Lv36: FeatherDance, Lv39: Swagger, Lv43: Facade, Lv46: Tailwind, Lv50: Sky Attack

[#520]: Lv1: Gust, Lv1: Growl, Lv1: Leer, Lv1: Quick Attack, Lv4: Growl, Lv8: Leer, Lv11: Quick Attack, Lv15: Air Cutter, Lv18: Roost, Lv23: Detect, Lv27: Taunt, Lv32: Air Slash, Lv36: Razor Wind, Lv41: FeatherDance, Lv45: Swagger, Lv50: Facade, Lv54: Tailwind, Lv59: Sky Attack

[#521]: Lv1: Gust, Lv1: Growl, Lv1: Leer, Lv1: Quick Attack, Lv4: Growl, Lv8: Leer, Lv11: Quick Attack, Lv15: Air Cutter, Lv18: Roost, Lv23: Detect, Lv27: Taunt, Lv33: Air Slash, Lv38: Razor Wind, Lv44: FeatherDance, Lv49: Swagger, Lv55: Facade, Lv60: Tailwind, Lv66: Sky Attack

[#522]: Lv1: Quick Attack, Lv4: Tail Whip, Lv8: Charge, Lv11: Shock Wave, Lv15: Thunder Wave, Lv18: [M488], Lv22: Pursuit, Lv25: Spark, Lv29: Stomp, Lv32: Discharge, Lv36: Agility, Lv39: [M528], Lv43: Thrash

[#523]: Lv1: Quick Attack, Lv1: Tail Whip, Lv1: Charge, Lv1: Thunder Wave, Lv4: Tail Whip, Lv8: Charge, Lv11: Shock Wave, Lv15: Thunder Wave, Lv18: [M488], Lv22: Pursuit, Lv25: Spark, Lv31: Stomp, Lv36: Discharge, Lv42: Agility, Lv47: [M528], Lv53: Thrash

[#524]: Lv1: Tackle, Lv4: Harden, Lv7: Sand-Attack, Lv10: Headbutt, Lv14: Rock Blast, Lv17: Mud-Slap, Lv20: Iron Defense, Lv23: [M479], Lv27: Rock Slide, Lv30: Stealth Rock, Lv33: Sandstorm, Lv36: Stone Edge, Lv40: Explosion

[#525]: Lv1: Tackle, Lv1: Harden, Lv1: Sand-Attack, Lv1: Headbutt, Lv4: Harden, Lv7: Sand-Attack, Lv10: Headbutt, Lv14: Rock Blast, Lv17: Mud-Slap, Lv20: Iron Defense, Lv23: [M479], Lv25: Power Gem, Lv30: Rock Slide, Lv36: Stealth Rock, Lv42: Sandstorm, Lv48: Stone Edge, Lv55: Explosion

[#526]: Lv1: Tackle, Lv1: Harden, Lv1: Sand-Attack, Lv1: Headbutt, Lv4: Harden, Lv7: Sand-Attack, Lv10: Headbutt, Lv14: Rock Blast, Lv17: Mud-Slap, Lv20: Iron Defense, Lv23: [M479], Lv25: Power Gem, Lv30: Rock Slide, Lv36: Stealth Rock, Lv42: Sandstorm, Lv48: Stone Edge, Lv55: Explosion

[#527]: Lv1: Confusion, Lv4: Odor Sleuth, Lv8: Gust, Lv12: Assurance, Lv15: [M531], Lv19: Imprison, Lv21: Air Cutter, Lv25: Attract, Lv29: Amnesia, Lv29: Calm Mind, Lv32: Air Slash, Lv36: Future Sight, Lv41: Psychic, Lv47: Endeavor

[#528]: Lv1: Confusion, Lv1: Odor Sleuth, Lv1: Gust, Lv1: Assurance, Lv4: Odor Sleuth, Lv8: Gust, Lv12: Assurance, Lv15: [M531], Lv19: Imprison, Lv21: Air Cutter, Lv25: Attract, Lv29: Amnesia, Lv29: Calm Mind, Lv32: Air Slash, Lv36: Future Sight, Lv41: Psychic, Lv47: Endeavor

[#529]: Lv1: Scratch, Lv1: Mud Sport, Lv5: Rapid Spin, Lv8: Mud-Slap, Lv12: Fury Swipes, Lv15: Metal Claw, Lv19: Dig, Lv22: [M468], Lv26: Slash, Lv29: Rock Slide, Lv33: Earthquake, Lv36: Swords Dance, Lv40: Sandstorm, Lv43: [M529], Lv47: Fissure

[#530]: Lv1: Scratch, Lv1: Mud Sport, Lv1: Rapid Spin, Lv1: Mud-Slap, Lv5: Rapid Spin, Lv8: Mud-Slap, Lv12: Fury Swipes, Lv15: Metal Claw, Lv19: Dig, Lv22: [M468], Lv26: Slash, Lv29: Rock Slide, Lv31: Horn Drill, Lv36: Earthquake, Lv42: Swords Dance, Lv49: Sandstorm, Lv55: [M529], Lv62: Fissure

[#531]: Lv1: Pound, Lv1: Growl, Lv1: Helping Hand, Lv5: Refresh, Lv10: Doubleslap, Lv15: Attract, Lv20: Secret Power, Lv25: [M494], Lv30: Take Down, Lv35: [M505], Lv40: [M495], Lv45: [M493], Lv50: Double-Edge, Lv55: Last Resort

[#532]: Lv1: Pound, Lv1: Leer, Lv4: Focus Energy, Lv8: Bide, Lv12: Low Kick, Lv16: Rock Throw, Lv20: Wake-Up Slap, Lv24: [M498], Lv28: Bulk Up, Lv31: Rock Slide, Lv34: DynamicPunch, Lv37: Scary Face, Lv40: Hammer Arm, Lv43: Stone Edge, Lv46: Focus Punch, Lv49: Superpower

[#533]: Lv1: Pound, Lv1: Leer, Lv1: Focus Energy, Lv1: Bide, Lv4: Focus Energy, Lv8: Bide, Lv12: Low Kick, Lv16: Rock Throw, Lv20: Wake-Up Slap, Lv24: [M498], Lv29: Bulk Up, Lv33: Rock Slide, Lv37: DynamicPunch, Lv41: Scary Face, Lv45: Hammer Arm, Lv49: Stone Edge, Lv53: Focus Punch, Lv57: Superpower

[#534]: Lv1: Pound, Lv1: Leer, Lv1: Focus Energy, Lv1: Bide, Lv4: Focus Energy, Lv8: Bide, Lv12: Low Kick, Lv16: Rock Throw, Lv20: Wake-Up Slap, Lv24: [M498], Lv29: Bulk Up, Lv33: Rock Slide, Lv37: DynamicPunch, Lv41: Scary Face, Lv45: Hammer Arm, Lv49: Stone Edge, Lv53: Focus Punch, Lv57: Superpower

[#535]: Lv1: Bubble, Lv1: Growl, Lv5: Supersonic, Lv9: [M496], Lv12: Bubblebeam, Lv16: Mud Shot, Lv20: Aqua Ring, Lv23: Uproar, Lv27: Muddy Water, Lv31: Rain Dance, Lv34: Flail, Lv38: [M497], Lv42: Hydro Pump, Lv45: Hyper Voice

[#536]: Lv1: Bubble, Lv1: Growl, Lv1: Supersonic, Lv1: [M496], Lv5: Supersonic, Lv9: [M496], Lv12: Bubblebeam, Lv16: Mud Shot, Lv20: Aqua Ring, Lv23: Uproar, Lv28: Muddy Water, Lv33: Rain Dance, Lv37: Flail, Lv42: [M497], Lv47: Hydro Pump, Lv51: Hyper Voice

[#537]: Lv1: Bubble, Lv1: Growl, Lv1: Supersonic, Lv1: [M496], Lv5: Supersonic, Lv9: [M496], Lv12: Bubblebeam, Lv16: Mud Shot, Lv20: Aqua Ring, Lv23: Uproar, Lv28: Muddy Water, Lv33: Rain Dance, Lv36: Acid, Lv39: Flail, Lv44: Drain Punch, Lv49: [M497], Lv53: Hydro Pump, Lv59: Hyper Voice

[#538]: Lv1: Bind, Lv1: Leer, Lv5: Bide, Lv9: Focus Energy, Lv13: Seismic Toss, Lv17: Vital Throw, Lv21: Revenge, Lv25: [M480], Lv29: Body Slam, Lv33: Bulk Up, Lv37: [M509], Lv41: Endure, Lv45: [M469], Lv49: Superpower, Lv53: Reversal

[#539]: Lv1: Rock Smash, Lv1: Leer, Lv5: Bide, Lv9: Focus Energy, Lv13: Double Kick, Lv17: [M490], Lv21: Counter, Lv25: Karate Chop, Lv29: Brick Break, Lv33: Bulk Up, Lv37: [M514], Lv41: Endure, Lv45: [M501], Lv49: Close Combat, Lv53: Reversal

[#540]: Lv1: Tackle, Lv1: String Shot, Lv8: Bug Bite, Lv15: Razor Leaf, Lv22: [M522], Lv29: Endure, Lv36: Bug Buzz, Lv43: Flail

[#541]: Lv1: GrassWhistle, Lv1: Tackle, Lv1: String Shot, Lv1: Bug Bite, Lv1: Razor Leaf, Lv20: Protect

[#542]: Lv1: False Swipe, Lv1: Tackle, Lv1: String Shot, Lv1: Bug Bite, Lv1: Razor Leaf, Lv8: Bug Bite, Lv15: Razor Leaf, Lv22: [M522], Lv29: Slash, Lv32: Helping Hand, Lv36: Leaf Blade, Lv39: X-Scissor, Lv43: [M494], Lv46: Swords Dance, Lv50: Leaf Storm

[#543]: Lv1: Defense Curl, Lv1: Rollout, Lv5: Poison Sting, Lv8: Screech, Lv12: Pursuit, Lv15: Protect, Lv19: Poison Tail, Lv22: Bug Bite, Lv26: [M474], Lv29: Agility, Lv33: [M537], Lv36: Toxic, Lv40: Rock Climb, Lv43: Double-Edge

[#544]: Lv1: Defense Curl, Lv1: Rollout, Lv1: Poison Sting, Lv1: Screech, Lv5: Poison Sting, Lv8: Screech, Lv12: Pursuit, Lv15: Protect, Lv19: Poison Tail, Lv22: Iron Defense, Lv23: Bug Bite, Lv28: [M474], Lv32: Agility, Lv37: [M537], Lv41: Toxic, Lv46: Rock Climb, Lv50: Double-Edge

[#545]: Lv1: Megahorn, Lv1: Defense Curl, Lv1: Rollout, Lv1: Poison Sting, Lv1: Screech, Lv5: Poison Sting, Lv8: Screech, Lv12: Pursuit, Lv15: Protect, Lv19: Poison Tail, Lv23: Bug Bite, Lv28: [M474], Lv30: Baton Pass, Lv33: Agility, Lv39: [M537], Lv44: Toxic, Lv50: Rock Climb, Lv55: Double-Edge

[#546]: Lv1: Absorb, Lv4: Growth, Lv8: Leech Seed, Lv10: Stun Spore, Lv13: Mega Drain, Lv17: Cotton Spore, Lv19: Razor Leaf, Lv22: PoisonPowder, Lv26: Giga Drain, Lv28: Charm, Lv31: Helping Hand, Lv35: Energy Ball, Lv37: [M538], Lv40: Sunny Day, Lv44: Endeavor, Lv46: Solarbeam

[#547]: Lv1: Growth, Lv1: Leech Seed, Lv1: Mega Drain, Lv1: Cotton Spore, Lv10: Gust, Lv28: Tailwind, Lv46: [M542]

[#548]: Lv1: Absorb, Lv4: Growth, Lv8: Leech Seed, Lv10: Sleep Powder, Lv13: Mega Drain, Lv17: Synthesis, Lv19: Magical Leaf, Lv22: Stun Spore, Lv26: Giga Drain, Lv28: Aromatherapy, Lv31: Helping Hand, Lv35: Energy Ball, Lv37: [M494], Lv40: Sunny Day, Lv44: [M495], Lv46: Leaf Storm

[#549]: Lv1: Growth, Lv1: Leech Seed, Lv1: Mega Drain, Lv1: Synthesis, Lv10: Teeter Dance, Lv28: [M483], Lv46: Petal Dance

[#550]: Lv1: Tackle, Lv1: Water Gun, Lv4: Uproar, Lv7: Headbutt, Lv10: Bite, Lv13: Aqua Jet, Lv16: [M498], Lv20: Take Down, Lv24: Crunch, Lv28: Aqua Tail, Lv32: [M487], Lv36: Double-Edge, Lv41: Scary Face, Lv46: Flail, Lv51: [M515], Lv56: Thrash

[#551]: Lv1: Leer, Lv1: Rage, Lv4: Bite, Lv7: Sand-Attack, Lv10: Torment, Lv13: Sand Tomb, Lv16: Assurance, Lv19: Mud-Slap, Lv22: Embargo, Lv25: Swagger, Lv28: Crunch, Lv31: Dig, Lv34: Scary Face, Lv37: [M492], Lv40: Sandstorm, Lv43: Earthquake, Lv46: Thrash

[#552]: Lv1: Leer, Lv1: Rage, Lv1: Bite, Lv1: Sand-Attack, Lv4: Bite, Lv7: Sand-Attack, Lv10: Torment, Lv13: Sand Tomb, Lv16: Assurance, Lv19: Mud-Slap, Lv22: Embargo, Lv25: Swagger, Lv28: Crunch, Lv32: Dig, Lv36: Scary Face, Lv40: [M492], Lv44: Sandstorm, Lv48: Earthquake, Lv52: Thrash

[#553]: Lv1: Leer, Lv1: Rage, Lv1: Bite, Lv1: Sand-Attack, Lv4: Bite, Lv7: Sand-Attack, Lv10: Torment, Lv13: Sand Tomb, Lv16: Assurance, Lv19: Mud-Slap, Lv22: Embargo, Lv25: Swagger, Lv28: Crunch, Lv32: Dig, Lv36: Scary Face, Lv42: [M492], Lv48: Sandstorm, Lv54: Earthquake, Lv60: Outrage

[#554]: Lv1: Tackle, Lv3: Rollout, Lv6: [M510], Lv9: Rage, Lv11: Fire Fang, Lv14: Headbutt, Lv17: Uproar, Lv19: Facade, Lv22: Fire Punch, Lv25: [M526], Lv27: Thrash, Lv30: Belly Drum, Lv33: Flare Blitz, Lv35: Taunt, Lv39: Superpower, Lv42: Overheat

[#555]: Lv1: Tackle, Lv1: Rollout, Lv1: [M510], Lv1: Rage, Lv3: Rollout, Lv6: [M510], Lv9: Rage, Lv11: Fire Fang, Lv14: Headbutt, Lv17: Swagger, Lv19: Facade, Lv22: Fire Punch, Lv25: [M526], Lv27: Thrash, Lv30: Belly Drum, Lv33: Flare Blitz, Lv35: Hammer Arm, Lv39: Taunt, Lv47: Superpower, Lv54: Overheat

[#556]: Lv1: Peck, Lv1: Absorb, Lv3: Sweet Scent, Lv6: Growth, Lv10: Pin Missile, Lv13: Mega Drain, Lv15: Synthesis, Lv18: Cotton Spore, Lv22: Needle Arm, Lv26: Giga Drain, Lv29: Acupressure, Lv33: Ingrain, Lv38: Petal Dance, Lv42: Sucker Punch, Lv45: Sunny Day, Lv50: Solarbeam, Lv55: [M538], Lv57: [M495]

[#557]: Lv1: Fury Cutter, Lv5: Rock Blast, Lv7: Withdraw, Lv11: Sand-Attack, Lv13: Faint Attack, Lv17: [M479], Lv19: Rock Polish, Lv23: Bug Bite, Lv24: Stealth Rock, Lv29: Rock Slide, Lv31: Slash, Lv35: X-Scissor, Lv37: [M504], Lv41: Flail, Lv43: Rock Wrecker

[#558]: Lv1: [M504], Lv1: Rock Blast, Lv1: Withdraw, Lv1: Sand-Attack, Lv5: Rock Blast, Lv7: Withdraw, Lv11: Sand-Attack, Lv13: Faint Attack, Lv17: [M479], Lv19: Rock Polish, Lv23: Bug Bite, Lv24: Stealth Rock, Lv29: Rock Slide, Lv31: Slash, Lv38: X-Scissor, Lv43: [M504], Lv50: Flail, Lv55: Rock Wrecker

[#559]: Lv1: Leer, Lv1: Low Kick, Lv5: Sand-Attack, Lv9: Faint Attack, Lv12: Headbutt, Lv16: Swagger, Lv20: Brick Break, Lv23: Payback, Lv27: [M498], Lv31: Hi Jump Kick, Lv34: Scary Face, Lv38: Crunch, Lv42: Facade, Lv45: Rock Climb, Lv49: Focus Punch, Lv53: Head Smash

[#560]: Lv1: Leer, Lv1: Low Kick, Lv1: Sand-Attack, Lv1: Faint Attack, Lv5: Sand-Attack, Lv9: Faint Attack, Lv12: Headbutt, Lv16: Swagger, Lv20: Brick Break, Lv23: Payback, Lv27: [M498], Lv31: Hi Jump Kick, Lv34: Scary Face, Lv38: Crunch, Lv45: Facade, Lv51: Rock Climb, Lv58: Focus Punch, Lv65: Head Smash

[#561]: Lv1: Gust, Lv1: Miracle Eye, Lv4: Hypnosis, Lv8: Psywave, Lv11: Tailwind, Lv14: Whirlwind, Lv18: Psybeam, Lv21: Air Cutter, Lv24: Light Screen, Lv28: Reflect, Lv31: [M485], Lv34: Mirror Move, Lv38: Gravity, Lv41: Air Slash, Lv44: Psychic, Lv48: Cosmic Power, Lv51: Sky Attack

[#562]: Lv1: Astonish, Lv1: Protect, Lv5: Disable, Lv9: Haze, Lv13: Night Shade, Lv17: [M506], Lv21: Will-o-Wisp, Lv25: Ominous Wind, Lv29: Curse, Lv33: [M471], Lv33: [M470], Lv37: Shadow Ball, Lv41: Grudge, Lv45: Mean Look, Lv49: Destiny Bond

[#563]: Lv1: Astonish, Lv1: Protect, Lv1: Disable, Lv1: Haze, Lv5: Disable, Lv9: Haze, Lv13: Night Shade, Lv17: [M506], Lv21: Will-o-Wisp, Lv25: Ominous Wind, Lv29: Curse, Lv33: [M471], Lv33: [M470], Lv34: Scary Face, Lv39: Shadow Ball, Lv45: Grudge, Lv51: Mean Look, Lv57: Destiny Bond

[#564]: Lv1: Bide, Lv1: Withdraw, Lv1: Water Gun, Lv5: Rollout, Lv8: Bite, Lv11: Protect, Lv15: Aqua Jet, Lv18: AncientPower, Lv21: Crunch, Lv25: [M469], Lv28: Brine, Lv31: [M479], Lv35: Curse, Lv38: [M504], Lv41: Aqua Tail, Lv45: Rock Slide, Lv48: Rain Dance, Lv51: Hydro Pump

[#565]: Lv1: Bide, Lv1: Withdraw, Lv1: Water Gun, Lv1: Rollout, Lv5: Rollout, Lv8: Bite, Lv11: Protect, Lv15: Aqua Jet, Lv18: AncientPower, Lv21: Crunch, Lv25: [M469], Lv28: Brine, Lv31: [M479], Lv35: Curse, Lv40: [M504], Lv45: Aqua Tail, Lv51: Rock Slide, Lv56: Rain Dance, Lv61: Hydro Pump

[#566]: Lv1: Quick Attack, Lv1: Leer, Lv1: Wing Attack, Lv5: Rock Throw, Lv8: Double Team, Lv11: Scary Face, Lv15: Pluck, Lv18: AncientPower, Lv21: Agility, Lv25: [M501], Lv28: [M512], Lv31: DragonBreath, Lv35: Crunch, Lv38: Endeavor, Lv41: U-turn, Lv45: Rock Slide, Lv48: Dragon Claw, Lv51: Thrash

[#567]: Lv1: Quick Attack, Lv1: Leer, Lv1: Wing Attack, Lv1: Rock Throw, Lv5: Rock Throw, Lv8: Double Team, Lv11: Scary Face, Lv15: Pluck, Lv18: AncientPower, Lv21: Agility, Lv25: [M501], Lv28: [M512], Lv31: DragonBreath, Lv35: Crunch, Lv40: Endeavor, Lv45: U-turn, Lv51: Rock Slide, Lv56: Dragon Claw, Lv61: Thrash

[#568]: Lv1: Pound, Lv1: Poison Gas, Lv3: Recycle, Lv7: Toxic Spikes, Lv12: [M491], Lv14: Doubleslap, Lv18: Sludge, Lv23: Stockpile, Lv23: Swallow, Lv25: Take Down, Lv29: Sludge Bomb, Lv34: [M499], Lv36: Toxic, Lv40: Amnesia, Lv45: Gunk Shot, Lv47: Explosion

[#569]: Lv1: Pound, Lv1: Poison Gas, Lv1: Recycle, Lv1: Toxic Spikes, Lv3: Recycle, Lv7: Toxic Spikes, Lv12: [M491], Lv14: Doubleslap, Lv18: Sludge, Lv23: Stockpile, Lv23: Swallow, Lv25: Body Slam, Lv29: Sludge Bomb, Lv34: [M499], Lv39: Toxic, Lv46: Amnesia, Lv54: Gunk Shot, Lv59: Explosion

[#570]: Lv1: Scratch, Lv1: Leer, Lv5: Pursuit, Lv9: Fake Tears, Lv13: Fury Swipes, Lv17: Faint Attack, Lv21: Scary Face, Lv25: Taunt, Lv29: [M492], Lv33: Torment, Lv37: Agility, Lv41: Embargo, Lv45: Punishment, Lv49: Nasty Plot, Lv53: Imprison, Lv57: [M539]

[#571]: Lv1: U-turn, Lv1: Scratch, Lv1: Leer, Lv1: Pursuit, Lv1: [M468], Lv5: Pursuit, Lv9: [M468], Lv13: Fury Swipes, Lv17: Faint Attack, Lv21: Scary Face, Lv25: Taunt, Lv29: [M492], Lv30: Night Slash, Lv34: Torment, Lv39: Agility, Lv44: Embargo, Lv49: Punishment, Lv54: Nasty Plot, Lv59: Imprison, Lv64: [M539]

[#572]: Lv1: Pound, Lv3: Growl, Lv7: Helping Hand, Lv9: Tickle, Lv13: Doubleslap, Lv15: Encore, Lv19: Swift, Lv21: Sing, Lv25: [M541], Lv27: Charm, Lv31: Wake-Up Slap, Lv33: [M497], Lv37: Slam, Lv39: Captivate, Lv43: Hyper Voice, Lv45: Last Resort, Lv49: [M495]

[#573]: Lv1: Bullet Seed, Lv1: Rock Blast, Lv1: Helping Hand, Lv1: Tickle, Lv1: Sing, Lv1: [M541]

[#574]: Lv1: Pound, Lv3: Confusion, Lv7: Tickle, Lv10: Fake Tears, Lv14: Doubleslap, Lv16: Psybeam, Lv19: Embargo, Lv24: Faint Attack, Lv25: [M473], Lv28: Flatter, Lv31: Future Sight, Lv33: Heal Block, Lv37: Psychic, Lv40: [M477], Lv46: Charm, Lv48: [M478]

[#575]: Lv1: Pound, Lv1: Confusion, Lv1: Tickle, Lv1: Fake Tears, Lv3: Confusion, Lv7: Tickle, Lv10: Fake Tears, Lv14: Doubleslap, Lv16: Psybeam, Lv19: Embargo, Lv24: Faint Attack, Lv25: [M473], Lv28: Flatter, Lv31: Future Sight, Lv34: Heal Block, Lv39: Psychic, Lv43: [M477], Lv50: Charm, Lv53: [M478]

[#576]: Lv1: Pound, Lv1: Confusion, Lv1: Tickle, Lv1: Fake Tears, Lv3: Confusion, Lv7: Tickle, Lv10: Fake Tears, Lv14: Doubleslap, Lv16: Psybeam, Lv19: Embargo, Lv24: Faint Attack, Lv25: [M473], Lv28: Flatter, Lv31: Future Sight, Lv34: Heal Block, Lv39: Psychic, Lv45: [M477], Lv54: Charm, Lv59: [M478]

[#577]: Lv1: Psywave, Lv3: Reflect, Lv7: Rollout, Lv10: Snatch, Lv14: Hidden Power, Lv16: Light Screen, Lv19: Charm, Lv24: Recover, Lv25: [M473], Lv28: Endeavor, Lv31: Future Sight, Lv33: Pain Split, Lv37: Psychic, Lv40: Skill Swap, Lv46: Heal Block, Lv48: [M472]

[#578]: Lv1: Psywave, Lv1: Reflect, Lv1: Rollout, Lv1: Snatch, Lv3: Reflect, Lv7: Rollout, Lv10: Snatch, Lv14: Hidden Power, Lv16: Light Screen, Lv19: Charm, Lv24: Recover, Lv25: [M473], Lv28: Endeavor, Lv31: Future Sight, Lv34: Pain Split, Lv39: Psychic, Lv43: Skill Swap, Lv50: Heal Block, Lv53: [M472]

[#579]: Lv1: Psywave, Lv1: Reflect, Lv1: Rollout, Lv1: Snatch, Lv3: Reflect, Lv7: Rollout, Lv10: Snatch, Lv14: Hidden Power, Lv16: Light Screen, Lv19: Charm, Lv24: Recover, Lv25: [M473], Lv28: Endeavor, Lv31: Future Sight, Lv34: Pain Split, Lv39: Psychic, Lv41: Dizzy Punch, Lv45: Skill Swap, Lv54: Heal Block, Lv59: [M472]

[#580]: Lv1: Water Gun, Lv3: Water Sport, Lv6: Defog, Lv9: Wing Attack, Lv13: Water Pulse, Lv15: Aerial Ace, Lv19: Bubblebeam, Lv21: FeatherDance, Lv24: Aqua Ring, Lv27: Air Slash, Lv30: Roost, Lv34: Rain Dance, Lv37: Tailwind, Lv41: Brave Bird, Lv46: [M542]

[#581]: Lv1: Water Gun, Lv1: Water Sport, Lv1: Defog, Lv1: Wing Attack, Lv3: Water Sport, Lv6: Defog, Lv9: Wing Attack, Lv13: Water Pulse, Lv15: Aerial Ace, Lv19: Bubblebeam, Lv21: FeatherDance, Lv24: Aqua Ring, Lv27: Air Slash, Lv30: Roost, Lv34: Rain Dance, Lv40: Tailwind, Lv47: Brave Bird, Lv55: [M542]

[#582]: Lv1: Icicle Spear, Lv4: Harden, Lv7: Astonish, Lv10: Uproar, Lv13: Icy Wind, Lv16: Mist, Lv19: Avalanche, Lv22: Taunt, Lv26: Mirror Shot, Lv31: Acid Armor, Lv35: Ice Beam, Lv40: Hail, Lv44: Mirror Coat, Lv49: Blizzard, Lv53: Sheer Cold

[#583]: Lv1: Icicle Spear, Lv1: Harden, Lv1: Astonish, Lv1: Uproar, Lv4: Harden, Lv7: Astonish, Lv10: Uproar, Lv13: Icy Wind, Lv16: Mist, Lv19: Avalanche, Lv22: Taunt, Lv26: Mirror Shot, Lv31: Acid Armor, Lv36: Ice Beam, Lv42: Hail, Lv47: Mirror Coat, Lv53: Blizzard, Lv58: Sheer Cold

[#584]: Lv1: Weather Ball, Lv1: Icicle Spear, Lv1: Harden, Lv1: Astonish, Lv1: Uproar, Lv4: Harden, Lv7: Astonish, Lv10: Uproar, Lv13: Icy Wind, Lv16: Mist, Lv19: Avalanche, Lv22: Taunt, Lv26: Mirror Shot, Lv31: Acid Armor, Lv36: Ice Beam, Lv42: Hail, Lv50: Mirror Coat, Lv59: Blizzard, Lv67: Sheer Cold

[#585]: Lv1: Tackle, Lv1: Camouflage, Lv4: Growl, Lv7: Sand-Attack, Lv10: Double Kick, Lv13: Leech Seed, Lv16: Faint Attack, Lv20: Take Down, Lv24: Jump Kick, Lv28: Aromatherapy, Lv32: Energy Ball, Lv36: Charm, Lv41: Nature Power, Lv46: Double-Edge, Lv51: Solarbeam

[#586]: Lv1: Megahorn, Lv1: Tackle, Lv1: Camouflage, Lv1: Growl, Lv1: Sand-Attack, Lv4: Growl, Lv7: Sand-Attack, Lv10: Double Kick, Lv13: Leech Seed, Lv16: Faint Attack, Lv20: Take Down, Lv24: Jump Kick, Lv28: Aromatherapy, Lv32: Energy Ball, Lv36: Charm, Lv37: [M532], Lv44: Nature Power, Lv52: Double-Edge, Lv60: Solarbeam

[#587]: Lv1: ThunderShock, Lv4: Quick Attack, Lv7: Tail Whip, Lv10: Charge, Lv13: Spark, Lv16: Pursuit, Lv19: Double Team, Lv22: Shock Wave, Lv26: [M486], Lv30: [M512], Lv34: Light Screen, Lv38: Encore, Lv42: [M521], Lv46: Agility, Lv50: Discharge

[#588]: Lv1: Peck, Lv4: Leer, Lv8: Endure, Lv13: Fury Cutter, Lv16: Fury Attack, Lv20: Headbutt, Lv25: False Swipe, Lv28: Bug Buzz, Lv32: Slash, Lv37: Take Down, Lv40: Scary Face, Lv44: X-Scissor, Lv49: Flail, Lv52: Swords Dance, Lv56: Double-Edge

[#589]: Lv1: Peck, Lv1: Leer, Lv1: [M501], Lv1: Twineedle, Lv4: Leer, Lv8: [M501], Lv13: Twineedle, Lv16: Fury Attack, Lv20: Headbutt, Lv25: False Swipe, Lv28: Bug Buzz, Lv32: Slash, Lv37: Iron Head, Lv40: Iron Defense, Lv44: X-Scissor, Lv49: Reversal, Lv52: Swords Dance, Lv56: Giga Impact

[#590]: Lv1: Absorb, Lv6: Growth, Lv8: Astonish, Lv12: Bide, Lv15: Mega Drain, Lv18: Ingrain, Lv20: Faint Attack, Lv24: Sweet Scent, Lv28: Giga Drain, Lv32: Toxic, Lv35: Synthesis, Lv39: [M499], Lv43: Solarbeam, Lv45: [M476], Lv50: Spore

[#591]: Lv1: Absorb, Lv1: Growth, Lv1: Astonish, Lv1: Bide, Lv6: Growth, Lv8: Astonish, Lv12: Bide, Lv15: Mega Drain, Lv18: Ingrain, Lv20: Faint Attack, Lv24: Sweet Scent, Lv28: Giga Drain, Lv32: Toxic, Lv35: Synthesis, Lv43: [M499], Lv49: Solarbeam, Lv54: [M476], Lv62: Spore

[#592]: Lv1: Bubble, Lv1: Water Sport, Lv5: Absorb, Lv9: Night Shade, Lv13: Bubblebeam, Lv17: Recover, Lv22: Water Pulse, Lv27: Ominous Wind, Lv32: Brine, Lv37: Rain Dance, Lv43: [M506], Lv49: Hydro Pump, Lv55: Wring Out, Lv61: Water Spout

[#593]: Lv1: Bubble, Lv1: Water Sport, Lv1: Absorb, Lv1: Night Shade, Lv5: Absorb, Lv9: Night Shade, Lv13: Bubblebeam, Lv17: Recover, Lv22: Water Pulse, Lv27: Ominous Wind, Lv32: Brine, Lv37: Rain Dance, Lv45: [M506], Lv53: Hydro Pump, Lv61: Wring Out, Lv69: Water Spout

[#594]: Lv1: Pound, Lv1: Water Sport, Lv5: Aqua Ring, Lv9: Aqua Jet, Lv13: Doubleslap, Lv17: [M505], Lv21: Protect, Lv25: Water Pulse, Lv29: Wake-Up Slap, Lv33: [M487], Lv37: Wish, Lv41: Brine, Lv45: Safeguard, Lv49: Helping Hand, Lv53: [M469], Lv57: Healing Wish, Lv61: Hydro Pump

[#595]: Lv1: String Shot, Lv1: Leech Life, Lv1: Spider Web, Lv4: Thunder Wave, Lv7: Screech, Lv12: Fury Cutter, Lv15: [M527], Lv18: Bug Bite, Lv23: Gastro Acid, Lv26: Slash, Lv29: [M486], Lv34: Signal Beam, Lv37: Agility, Lv40: Sucker Punch, Lv45: Discharge, Lv48: Bug Buzz

[#596]: Lv1: String Shot, Lv1: Leech Life, Lv1: Spider Web, Lv1: Thunder Wave, Lv4: Thunder Wave, Lv7: Screech, Lv12: Fury Cutter, Lv15: [M527], Lv18: Bug Bite, Lv23: Gastro Acid, Lv26: Slash, Lv29: [M486], Lv34: Signal Beam, Lv40: Agility, Lv46: Sucker Punch, Lv54: Discharge, Lv60: Bug Buzz

[#597]: Lv1: Tackle, Lv1: Harden, Lv6: Rollout, Lv9: Curse, Lv14: Metal Claw, Lv18: Pin Missile, Lv21: Gyro Ball, Lv26: Iron Defense, Lv30: Mirror Shot, Lv35: Ingrain, Lv38: SelfDestruct, Lv43: Iron Head, Lv47: Payback, Lv52: Flash Cannon, Lv55: Explosion

[#598]: Lv1: Rock Climb, Lv1: Tackle, Lv1: Harden, Lv1: Rollout, Lv1: Curse, Lv6: Rollout, Lv9: Curse, Lv14: Metal Claw, Lv18: Pin Missile, Lv21: Gyro Ball, Lv26: Iron Defense, Lv30: Mirror Shot, Lv35: Ingrain, Lv38: SelfDestruct, Lv40: Power Whip, Lv46: Iron Head, Lv53: Payback, Lv61: Flash Cannon, Lv67: Explosion

[#599]: Lv1: Vicegrip, Lv6: Charge, Lv11: ThunderShock, Lv16: [M544], Lv21: Bind, Lv26: Charge Beam, Lv31: [M475], Lv36: Mirror Shot, Lv39: Screech, Lv42: Discharge, Lv45: Metal Sound, Lv48: [M508], Lv51: Lock-On, Lv54: Zap Cannon, Lv57: Hyper Beam

[#600]: Lv1: Vicegrip, Lv1: Charge, Lv1: ThunderShock, Lv1: [M544], Lv6: Charge, Lv11: ThunderShock, Lv16: [M544], Lv21: Bind, Lv26: Charge Beam, Lv31: [M475], Lv36: Mirror Shot, Lv40: Screech, Lv44: Discharge, Lv48: Metal Sound, Lv52: [M508], Lv56: Lock-On, Lv60: Zap Cannon, Lv64: Hyper Beam

[#601]: Lv1: Vicegrip, Lv1: Charge, Lv1: ThunderShock, Lv1: [M544], Lv6: Charge, Lv11: ThunderShock, Lv16: [M544], Lv21: Bind, Lv25: Charge Beam, Lv31: [M475], Lv36: Mirror Shot, Lv40: Screech, Lv44: Discharge, Lv48: Metal Sound, Lv54: [M508], Lv60: Lock-On, Lv66: Zap Cannon, Lv72: Hyper Beam

[#602]: Lv1: Tackle, Lv1: Thunder Wave, Lv1: Spark, Lv1: Charge Beam

[#603]: Lv1: Headbutt, Lv1: Thunder Wave, Lv1: Spark, Lv1: Charge Beam, Lv9: Bind, Lv19: Acid, Lv29: Discharge, Lv39: Crunch, Lv44: Thunderbolt, Lv49: [M491], Lv54: [M489], Lv59: [M528], Lv64: Gastro Acid, Lv69: Zap Cannon, Lv74: Thrash

[#604]: Lv1: Crush Claw, Lv1: Headbutt, Lv1: Acid, Lv1: Discharge, Lv1: Crunch

[#605]: Lv1: Confusion, Lv4: Growl, Lv8: Heal Block, Lv11: Miracle Eye, Lv15: Psybeam, Lv18: Headbutt, Lv22: Hidden Power, Lv25: Imprison, Lv29: [M493], Lv32: Zen Headbutt, Lv36: Psych Up, Lv39: Psychic, Lv43: Calm Mind, Lv46: Recover, Lv50: [M470], Lv50: [M471], Lv53: [M485], Lv56: [M472]

[#606]: Lv1: Confusion, Lv1: Growl, Lv1: Heal Block, Lv1: Miracle Eye, Lv4: Growl, Lv8: Heal Block, Lv11: Miracle Eye, Lv15: Psybeam, Lv18: Headbutt, Lv22: Hidden Power, Lv25: Imprison, Lv29: [M493], Lv32: Zen Headbutt, Lv36: Psych Up, Lv39: Psychic, Lv45: Calm Mind, Lv50: Recover, Lv56: [M470], Lv58: [M471], Lv63: [M485], Lv68: [M472]

[#607]: Lv1: Ember, Lv1: Astonish, Lv3: Minimize, Lv5: Smog, Lv7: Fire Spin, Lv10: Confuse Ray, Lv13: Night Shade, Lv16: Will-o-Wisp, Lv20: [M481], Lv24: Imprison, Lv28: [M506], Lv33: Memento, Lv38: [M517], Lv43: Curse, Lv49: Shadow Ball, Lv55: Pain Split, Lv61: Overheat

[#608]: Lv1: Ember, Lv1: Astonish, Lv1: Minimize, Lv1: Smog, Lv3: Minimize, Lv5: Smog, Lv7: Fire Spin, Lv10: Confuse Ray, Lv13: Night Shade, Lv16: Will-o-Wisp, Lv20: [M481], Lv24: Imprison, Lv28: [M506], Lv33: Memento, Lv38: [M517], Lv45: Curse, Lv53: Shadow Ball, Lv61: Pain Split, Lv69: Overheat

[#609]: Lv1: Smog, Lv1: Confuse Ray, Lv1: [M481], Lv1: [M506]

[#610]: Lv1: Scratch, Lv4: Leer, Lv7: Assurance, Lv10: Dragon Rage, Lv13: [M530], Lv16: Scary Face, Lv20: Slash, Lv24: False Swipe, Lv28: Dragon Claw, Lv32: Dragon Dance, Lv36: Taunt, Lv41: Dragon Pulse, Lv46: Swords Dance, Lv51: Guillotine, Lv56: Outrage, Lv61: Giga Impact

[#611]: Lv1: Scratch, Lv1: Leer, Lv1: Assurance, Lv1: Dragon Rage, Lv4: Leer, Lv7: Assurance, Lv10: Dragon Rage, Lv13: [M530], Lv16: Scary Face, Lv20: Slash, Lv24: False Swipe, Lv28: Dragon Claw, Lv32: Dragon Dance, Lv36: Taunt, Lv42: Dragon Pulse, Lv48: Swords Dance, Lv54: Guillotine, Lv60: Outrage, Lv66: Giga Impact

[#612]: Lv1: Scratch, Lv1: Leer, Lv1: Assurance, Lv1: Dragon Rage, Lv4: Leer, Lv7: Assurance, Lv10: Dragon Rage, Lv13: [M530], Lv16: Scary Face, Lv20: Slash, Lv24: False Swipe, Lv28: Dragon Claw, Lv32: Dragon Dance, Lv36: Taunt, Lv42: Dragon Pulse, Lv50: Swords Dance, Lv58: Guillotine, Lv66: Outrage, Lv74: Giga Impact

[#613]: Lv1: Powder Snow, Lv5: Growl, Lv9: Bide, Lv13: Icy Wind, Lv17: Fury Swipes, Lv21: Brine, Lv25: Endure, Lv29: Charm, Lv33: Slash, Lv36: Flail, Lv41: Rest, Lv45: Blizzard, Lv49: Hail, Lv53: Thrash, Lv57: Sheer Cold

[#614]: Lv1: Superpower, Lv1: Powder Snow, Lv1: Growl, Lv1: Bide, Lv1: Icy Wind, Lv5: Growl, Lv9: Bide, Lv13: Icy Wind, Lv17: Fury Swipes, Lv21: Brine, Lv25: Endure, Lv29: Swagger, Lv33: Slash, Lv36: Flail, Lv37: [M556], Lv41: Rest, Lv45: Blizzard, Lv53: Hail, Lv59: Thrash, Lv66: Sheer Cold

[#615]: Lv1: Bind, Lv5: Ice Shard, Lv9: Sharpen, Lv13: Rapid Spin, Lv17: Icy Wind, Lv21: Mist, Lv21: Haze, Lv25: Aurora Beam, Lv29: Acid Armor, Lv33: Ice Beam, Lv37: Light Screen, Lv37: Reflect, Lv41: Slash, Lv45: Confuse Ray, Lv49: Recover, Lv53: Solarbeam, Lv57: Night Slash, Lv61: Sheer Cold

[#616]: Lv1: Leech Life, Lv4: Acid, Lv8: Bide, Lv13: Curse, Lv16: [M522], Lv20: Mega Drain, Lv25: Yawn, Lv28: Protect, Lv32: Acid Armor, Lv37: Giga Drain, Lv40: Body Slam, Lv44: Bug Buzz, Lv49: Recover, Lv52: Guard Swap, Lv56: [M515]

[#617]: Lv1: Leech Life, Lv1: [M491], Lv1: Double Team, Lv1: Quick Attack, Lv4: [M491], Lv8: Double Team, Lv13: Quick Attack, Lv16: [M522], Lv20: Mega Drain, Lv25: Swift, Lv28: Me First, Lv32: Agility, Lv37: Giga Drain, Lv40: U-turn, Lv44: Bug Buzz, Lv49: Recover, Lv52: Power Swap, Lv56: [M515]

[#618]: Lv1: Mud-Slap, Lv1: Mud Sport, Lv5: Bide, Lv9: ThunderShock, Lv13: Mud Shot, Lv17: Camouflage, Lv21: Mud Bomb, Lv25: Discharge, Lv30: Endure, Lv35: Bounce, Lv40: Muddy Water, Lv45: Thunderbolt, Lv50: Revenge, Lv55: Flail, Lv61: Fissure

[#619]: Lv1: Pound, Lv5: Meditate, Lv9: Detect, Lv13: Fake Out, Lv17: Doubleslap, Lv21: Swift, Lv25: Calm Mind, Lv29: Force Palm, Lv33: Drain Punch, Lv37: Jump Kick, Lv41: U-turn, Lv45: [M501], Lv49: Bounce, Lv53: Hi Jump Kick, Lv57: Reversal, Lv61: Aura Sphere

[#620]: Lv1: Pound, Lv1: Meditate, Lv1: Detect, Lv1: Fake Out, Lv5: Meditate, Lv9: Detect, Lv13: Fake Out, Lv17: Doubleslap, Lv21: Swift, Lv25: Calm Mind, Lv29: Force Palm, Lv33: Drain Punch, Lv37: Jump Kick, Lv41: U-turn, Lv45: [M469], Lv49: Bounce, Lv56: Hi Jump Kick, Lv63: Reversal, Lv70: Aura Sphere

[#621]: Lv1: Leer, Lv1: Scratch, Lv5: [M468], Lv9: Bite, Lv13: Scary Face, Lv18: Dragon Rage, Lv21: Slash, Lv25: Crunch, Lv27: Dragon Claw, Lv31: [M498], Lv35: Revenge, Lv40: Night Slash, Lv45: [M525], Lv49: Rock Climb, Lv55: Superpower, Lv62: Outrage

[#622]: Lv1: Pound, Lv1: Astonish, Lv1: Defense Curl, Lv5: Mud-Slap, Lv9: Rollout, Lv13: Shadow Punch, Lv17: Iron Defense, Lv21: Mega Punch, Lv25: Magnitude, Lv30: DynamicPunch, Lv35: Night Shade, Lv40: Curse, Lv45: Earthquake, Lv50: Hammer Arm, Lv55: Focus Punch

[#623]: Lv1: Pound, Lv1: Astonish, Lv1: Defense Curl, Lv1: Mud-Slap, Lv5: Mud-Slap, Lv9: Rollout, Lv13: Shadow Punch, Lv17: Iron Defense, Lv21: Mega Punch, Lv25: Magnitude, Lv30: DynamicPunch, Lv35: Night Shade, Lv40: Curse, Lv43: [M484], Lv50: Earthquake, Lv60: Hammer Arm, Lv70: Focus Punch

[#624]: Lv1: Scratch, Lv6: Leer, Lv9: Fury Cutter, Lv14: Torment, Lv17: Faint Attack, Lv22: Scary Face, Lv25: Metal Claw, Lv30: Slash, Lv33: Assurance, Lv38: Metal Sound, Lv41: Embargo, Lv46: Iron Defense, Lv49: Night Slash, Lv54: Iron Head, Lv57: Swords Dance, Lv62: Guillotine

[#625]: Lv1: Metal Burst, Lv1: Scratch, Lv1: Leer, Lv1: Fury Cutter, Lv1: Torment, Lv6: Leer, Lv9: Fury Cutter, Lv14: Torment, Lv17: Faint Attack, Lv22: Scary Face, Lv25: Metal Claw, Lv30: Slash, Lv33: Assurance, Lv38: Metal Sound, Lv41: Embargo, Lv46: Iron Defense, Lv49: Night Slash, Lv57: Iron Head, Lv63: Swords Dance, Lv71: Guillotine

[#626]: Lv1: Pursuit, Lv1: Leer, Lv6: Rage, Lv11: Fury Attack, Lv16: Horn Attack, Lv21: Scary Face, Lv26: Revenge, Lv31: [M543], Lv36: Focus Energy, Lv41: Megahorn, Lv46: Reversal, Lv51: Thrash, Lv56: Swords Dance, Lv61: Giga Impact

[#627]: Lv1: Peck, Lv1: Leer, Lv5: Fury Attack, Lv10: Wing Attack, Lv14: [M468], Lv19: Scary Face, Lv23: Aerial Ace, Lv28: Slash, Lv32: Defog, Lv37: Tailwind, Lv41: Air Slash, Lv46: Crush Claw, Lv50: [M507], Lv55: Whirlwind, Lv59: Brave Bird, Lv64: Thrash

[#628]: Lv1: Peck, Lv1: Leer, Lv1: Fury Attack, Lv1: Wing Attack, Lv5: Fury Attack, Lv10: Wing Attack, Lv14: [M468], Lv19: Scary Face, Lv23: Aerial Ace, Lv28: Slash, Lv32: Defog, Lv37: Tailwind, Lv41: Air Slash, Lv46: Crush Claw, Lv50: [M507], Lv51: Superpower, Lv57: Whirlwind, Lv63: Brave Bird, Lv70: Thrash

[#629]: Lv1: Gust, Lv1: Leer, Lv5: Fury Attack, Lv10: Pluck, Lv14: Nasty Plot, Lv19: Flatter, Lv23: Faint Attack, Lv28: Punishment, Lv32: Defog, Lv37: Tailwind, Lv41: Air Slash, Lv46: Dark Pulse, Lv50: Embargo, Lv55: Whirlwind, Lv59: Brave Bird, Lv64: Mirror Move

[#630]: Lv1: Gust, Lv1: Leer, Lv1: Fury Attack, Lv1: Pluck, Lv5: Fury Attack, Lv10: Pluck, Lv14: Nasty Plot, Lv19: Flatter, Lv23: Faint Attack, Lv28: Punishment, Lv32: Defog, Lv37: Tailwind, Lv41: Air Slash, Lv46: Dark Pulse, Lv50: Embargo, Lv51: Bone Rush, Lv57: Whirlwind, Lv63: Brave Bird, Lv70: Mirror Move

[#631]: Lv1: [M510], Lv1: Lick, Lv6: Odor Sleuth, Lv11: Bind, Lv16: Fire Spin, Lv21: Fury Swipes, Lv26: Snatch, Lv31: [M481], Lv36: Bug Bite, Lv41: Slash, Lv46: Amnesia, Lv51: Flamethrower, Lv56: Stockpile, Lv56: Spit Up, Lv56: Swallow, Lv61: [M517]

[#632]: Lv1: Vicegrip, Lv1: Sand-Attack, Lv6: Fury Cutter, Lv11: Bite, Lv16: Agility, Lv21: Metal Claw, Lv26: Bug Bite, Lv31: Crunch, Lv36: Iron Head, Lv41: Dig, Lv46: [M494], Lv51: X-Scissor, Lv56: Iron Defense, Lv61: Guillotine, Lv66: Metal Sound

[#633]: Lv1: Tackle, Lv1: Dragon Rage, Lv4: Focus Energy, Lv9: Bite, Lv12: Headbutt, Lv17: DragonBreath, Lv20: Roar, Lv25: Crunch, Lv28: Slam, Lv32: Dragon Pulse, Lv38: [M526], Lv42: Dragon Rush, Lv48: Body Slam, Lv52: Scary Face, Lv58: Hyper Voice, Lv62: Outrage

[#634]: Lv1: Double Hit, Lv1: Dragon Rage, Lv1: Focus Energy, Lv1: Bite, Lv4: Focus Energy, Lv9: Bite, Lv12: Headbutt, Lv17: DragonBreath, Lv20: Roar, Lv25: Crunch, Lv28: Slam, Lv32: Dragon Pulse, Lv38: [M526], Lv42: Dragon Rush, Lv48: Body Slam, Lv55: Scary Face, Lv64: Hyper Voice, Lv71: Outrage

[#635]: Lv1: Tri Attack, Lv1: Dragon Rage, Lv1: Focus Energy, Lv1: Bite, Lv4: Focus Energy, Lv9: Bite, Lv12: Headbutt, Lv17: DragonBreath, Lv20: Roar, Lv25: Crunch, Lv28: Slam, Lv32: Dragon Pulse, Lv38: [M526], Lv42: Dragon Rush, Lv48: Body Slam, Lv55: Scary Face, Lv68: Hyper Voice, Lv79: Outrage

[#636]: Lv1: Ember, Lv1: String Shot, Lv10: Leech Life, Lv20: Take Down, Lv30: [M488], Lv40: Bug Bite, Lv50: Double-Edge, Lv60: Flame Wheel, Lv70: Bug Buzz, Lv80: Amnesia, Lv90: Thrash, Lv100: Flare Blitz

[#637]: Lv1: Ember, Lv1: String Shot, Lv1: Leech Life, Lv1: Gust, Lv10: Leech Life, Lv20: Gust, Lv30: Fire Spin, Lv40: Whirlwind, Lv50: Silver Wind, Lv59: [M483], Lv60: Heat Wave, Lv70: Bug Buzz, Lv80: [M476], Lv90: [M542], Lv100: [M552]

[#638]: Lv1: Quick Attack, Lv1: Leer, Lv7: Double Kick, Lv13: Metal Claw, Lv19: Take Down, Lv25: Helping Hand, Lv31: [M514], Lv37: Iron Head, Lv42: [M533], Lv49: Swords Dance, Lv55: [M501], Lv61: [M526], Lv67: Metal Burst, Lv73: Close Combat

[#639]: Lv1: Quick Attack, Lv1: Leer, Lv7: Double Kick, Lv13: [M479], Lv19: Take Down, Lv25: Helping Hand, Lv31: [M514], Lv37: Rock Slide, Lv42: [M533], Lv49: Swords Dance, Lv55: [M501], Lv61: [M526], Lv67: Stone Edge, Lv73: Close Combat

[#640]: Lv1: Quick Attack, Lv1: Leer, Lv7: Double Kick, Lv13: Magical Leaf, Lv19: Take Down, Lv25: Helping Hand, Lv31: [M514], Lv37: Giga Drain, Lv42: [M533], Lv49: Swords Dance, Lv55: [M501], Lv61: [M526], Lv67: Leaf Blade, Lv73: Close Combat

[#641]: Lv1: Uproar, Lv1: Astonish, Lv1: Gust, Lv7: Swagger, Lv13: Bite, Lv19: Revenge, Lv25: Air Cutter, Lv31: Extrasensory, Lv37: Agility, Lv43: Air Slash, Lv49: Crunch, Lv55: Tailwind, Lv61: Rain Dance, Lv67: [M542], Lv73: Dark Pulse, Lv79: Hammer Arm, Lv85: Thrash

[#642]: Lv1: Uproar, Lv1: Astonish, Lv1: ThunderShock, Lv7: Swagger, Lv13: Bite, Lv19: Revenge, Lv25: Shock Wave, Lv31: Heal Block, Lv37: Agility, Lv43: Discharge, Lv49: Crunch, Lv55: Charge, Lv61: Nasty Plot, Lv67: Thunder, Lv73: Dark Pulse, Lv79: Hammer Arm, Lv85: Thrash

[#643]: Lv1: Fire Fang, Lv1: Dragon Rage, Lv8: Imprison, Lv15: AncientPower, Lv22: Flamethrower, Lv29: DragonBreath, Lv36: Slash, Lv43: Extrasensory, Lv50: [M558], Lv54: Dragon Pulse, Lv64: Imprison, Lv71: Crunch, Lv78: Fire Blast, Lv85: Outrage, Lv92: Hyper Voice, Lv100: [M551]

[#644]: Lv1: Thunder Fang, Lv1: Dragon Rage, Lv8: Imprison, Lv15: AncientPower, Lv22: Thunderbolt, Lv29: DragonBreath, Lv36: Slash, Lv43: Zen Headbutt, Lv50: [M559], Lv54: Dragon Claw, Lv64: Imprison, Lv71: Crunch, Lv78: Thunder, Lv85: Outrage, Lv92: Hyper Voice, Lv100: [M550]

[#645]: Lv1: Block, Lv1: Mud Shot, Lv1: Rock Tomb, Lv7: Imprison, Lv13: Punishment, Lv19: [M523], Lv25: Rock Throw, Lv31: Extrasensory, Lv37: Swords Dance, Lv43: Earth Power, Lv49: Rock Slide, Lv55: Earthquake, Lv61: Sandstorm, Lv67: Fissure, Lv73: Stone Edge, Lv79: Hammer Arm, Lv85: Outrage

[#646]: Lv1: Icy Wind, Lv1: Dragon Rage, Lv8: Imprison, Lv15: AncientPower, Lv22: Ice Beam, Lv29: DragonBreath, Lv36: Slash, Lv43: Scary Face, Lv50: [M549], Lv57: Dragon Pulse, Lv64: Imprison, Lv71: Endeavor, Lv78: Blizzard, Lv85: Outrage, Lv92: Hyper Voice

[#647]: Lv1: Aqua Jet, Lv1: Leer, Lv7: Double Kick, Lv13: Bubblebeam, Lv19: Take Down, Lv25: Helping Hand, Lv31: [M514], Lv37: Aqua Tail, Lv43: [M533], Lv49: Swords Dance, Lv55: [M501], Lv61: [M526], Lv67: Hydro Pump, Lv73: Close Combat

[#648]: Lv1: [M496], Lv6: Quick Attack, Lv11: Confusion, Lv16: Sing, Lv21: Teeter Dance, Lv26: [M512], Lv31: Psybeam, Lv36: [M497], Lv43: U-turn, Lv50: Wake-Up Slap, Lv57: Psychic, Lv64: Hyper Voice, Lv71: Role Play, Lv78: Close Combat, Lv85: Perish Song

[#649]: Lv1: [M546], Lv1: Quick Attack, Lv1: Magnet Rise, Lv1: Metal Claw, Lv1: Screech, Lv7: Fury Cutter, Lv11: Lock-On, Lv18: [M488], Lv22: Magnet Bomb, Lv29: Slash, Lv33: Metal Sound, Lv40: Signal Beam, Lv44: Tri Attack, Lv51: X-Scissor, Lv55: Bug Buzz, Lv62: [M493], Lv66: Zap Cannon, Lv73: Hyper Beam, Lv77: SelfDestruct

[#650]: Lv1: Leer, Lv1: Wrap, Lv9: Night Shade, Lv17: Teleport, Lv25: Taunt, Lv33: Pursuit, Lv41: Psychic, Lv49: Superpower, Lv57: Psycho Shift, Lv65: Zen Headbutt, Lv73: Cosmic Power, Lv81: Zap Cannon, Lv89: Psycho Boost, Lv97: Hyper Beam

[#651]: Lv1: Leer, Lv1: Wrap, Lv9: Night Shade, Lv17: Teleport, Lv25: Knock Off, Lv33: Spikes, Lv41: Psychic, Lv49: Snatch, Lv57: Psycho Shift, Lv65: Zen Headbutt, Lv73: Iron Defense, Lv73: Amnesia, Lv81: Recover, Lv89: Psycho Boost, Lv97: Counter, Lv97: Mirror Coat

[#652]: Lv1: Leer, Lv1: Wrap, Lv9: Night Shade, Lv17: Double Team, Lv25: Knock Off, Lv33: Pursuit, Lv41: Psychic, Lv49: Swift, Lv57: Psycho Shift, Lv65: Zen Headbutt, Lv73: Agility, Lv81: Recover, Lv89: Psycho Boost, Lv97: ExtremeSpeed

[#653]: Lv1: Tackle, Lv10: Protect, Lv15: Bug Bite, Lv20: Hidden Power, Lv23: Confusion, Lv26: Rock Blast, Lv29: Harden, Lv32: Psybeam, Lv35: Captivate, Lv38: Flail, Lv41: Attract, Lv44: Psychic, Lv47: Fissure

[#654]: Lv1: Tackle, Lv10: Protect, Lv15: Bug Bite, Lv20: Hidden Power, Lv23: Confusion, Lv26: Mirror Shot, Lv29: Metal Sound, Lv32: Psybeam, Lv35: Captivate, Lv38: Flail, Lv41: Attract, Lv44: Psychic, Lv47: Iron Head

[#655]: Lv1: Growth, Lv10: Magical Leaf, Lv19: Leech Seed, Lv28: Quick Attack, Lv37: Sweet Scent, Lv46: Natural Gift, Lv55: Worry Seed, Lv64: Air Slash, Lv73: Energy Ball, Lv82: Sweet Kiss, Lv91: Leaf Storm, Lv100: Seed Flare

[#656]: Lv1: DragonBreath, Lv1: Scary Face, Lv6: Ominous Wind, Lv10: AncientPower, Lv15: Slash, Lv19: Shadow Sneak, Lv24: Destiny Bond, Lv28: Dragon Claw, Lv33: Earth Power, Lv37: Aura Sphere, Lv42: Shadow Claw, Lv46: Shadow Force, Lv50: [M506]

[#657]: Lv1: Trick, Lv1: Astonish, Lv1: Thunder Wave, Lv1: ThunderShock, Lv1: Confuse Ray, Lv8: Uproar, Lv15: Double Team, Lv22: Shock Wave, Lv29: Ominous Wind, Lv36: Substitute, Lv43: [M486], Lv50: [M506], Lv57: Charge, Lv64: Discharge

[#658]: Lv1: Trick, Lv1: Astonish, Lv1: Thunder Wave, Lv1: ThunderShock, Lv1: Confuse Ray, Lv8: Uproar, Lv15: Double Team, Lv22: Shock Wave, Lv29: Ominous Wind, Lv36: Substitute, Lv43: [M486], Lv50: [M506], Lv57: Charge, Lv64: Discharge

[#659]: Lv1: Trick, Lv1: Astonish, Lv1: Thunder Wave, Lv1: ThunderShock, Lv1: Confuse Ray, Lv8: Uproar, Lv15: Double Team, Lv22: Shock Wave, Lv29: Ominous Wind, Lv36: Substitute, Lv43: [M486], Lv50: [M506], Lv57: Charge, Lv64: Discharge

[#660]: Lv1: Trick, Lv1: Astonish, Lv1: Thunder Wave, Lv1: ThunderShock, Lv1: Confuse Ray, Lv8: Uproar, Lv15: Double Team, Lv22: Shock Wave, Lv29: Ominous Wind, Lv36: Substitute, Lv43: [M486], Lv50: [M506], Lv57: Charge, Lv64: Discharge

[#661]: Lv1: Trick, Lv1: Astonish, Lv1: Thunder Wave, Lv1: ThunderShock, Lv1: Confuse Ray, Lv8: Uproar, Lv15: Double Team, Lv22: Shock Wave, Lv29: Ominous Wind, Lv36: Substitute, Lv43: [M486], Lv50: [M506], Lv57: Charge, Lv64: Discharge

[#662]: Lv1: Tackle, Lv10: Water Gun, Lv10: Ember, Lv10: Powder Snow, Lv20: Headbutt, Lv30: Rain Dance, Lv30: Sunny Day, Lv30: Hail, Lv40: Weather Ball, Lv50: Hydro Pump, Lv50: Fire Blast, Lv50: Blizzard

[#663]: Lv1: Tackle, Lv10: Water Gun, Lv10: Ember, Lv10: Powder Snow, Lv20: Headbutt, Lv30: Rain Dance, Lv30: Sunny Day, Lv30: Hail, Lv40: Weather Ball, Lv50: Hydro Pump, Lv50: Fire Blast, Lv50: Blizzard

[#664]: Lv1: Tackle, Lv10: Water Gun, Lv10: Ember, Lv10: Powder Snow, Lv20: Headbutt, Lv30: Rain Dance, Lv30: Sunny Day, Lv30: Hail, Lv40: Weather Ball, Lv50: Hydro Pump, Lv50: Fire Blast, Lv50: Blizzard

[#665]: Lv1: Tackle, Lv1: Water Gun, Lv4: Uproar, Lv7: Headbutt, Lv10: Bite, Lv13: Aqua Jet, Lv16: [M498], Lv20: Take Down, Lv24: Crunch, Lv28: Aqua Tail, Lv32: [M487], Lv36: Double-Edge, Lv41: Scary Face, Lv46: Flail, Lv51: [M515], Lv56: Thrash

[#666]: Lv1: Tackle, Lv1: Rollout, Lv1: [M510], Lv1: Rage, Lv3: Rollout, Lv6: [M510], Lv9: Rage, Lv11: Fire Fang, Lv14: Headbutt, Lv17: Swagger, Lv19: Facade, Lv22: Fire Punch, Lv25: [M526], Lv27: Thrash, Lv30: Belly Drum, Lv33: Flare Blitz, Lv35: Hammer Arm, Lv39: Taunt, Lv47: Superpower, Lv54: Overheat

[#667]: Lv1: [M496], Lv6: Quick Attack, Lv11: Confusion, Lv16: Sing, Lv21: Teeter Dance, Lv26: [M512], Lv31: Psybeam, Lv36: [M497], Lv43: U-turn, Lv50: Wake-Up Slap, Lv57: Psychic, Lv64: Hyper Voice, Lv71: Role Play, Lv78: Close Combat, Lv85: Perish Song
 
Using your data, here's only the NFEs which I think people will be most interested in considering all of the fully evolved forms BSTs were revealed yesterday
Tsutarja - Grass 45/45/55/45/55/63
Janobii - Grass 60/60/75/60/75/83
Pokabu - Fire 65/63/45/45/45/45
Chaobuu - Fire/Fighting 90/93/55/70/55/55
Mijumaru - Water 55/55/45/63/45/45
Futachimaru - Water 75/75/60/83/60/60
Minezumi - Normal 45/55/39/35/39/42
Yooterii - Normal 45/60/45/25/45/55
Haderia - Normal 65/80/65/35/65/60
Choroneko - Dark 41/50/37/50/37/66
Yanappu - Grass 50/53/48/53/48/64
Boappu - Fire 50/53/48/53/48/64
Hiyapuu - Water 50/53/48/53/48/64
Munna - Psychic 76/25/45/67/55/24
Mamepato - Normal/Flying 50/55/50/36/30/43
Hatoopoo - Normal/Flying 62/77/62/50/42/65
Shimama - Electric 45/60/32/50/32/76
Dangoro - Rock 55/75/85/25/25/15
Gantoru - Rock 70/105/105/50/40/20
Koromori - Psychic/Flying 55/45/43/55/43/72
Moguryuu - Ground 60/85/40/30/45/68
Dokkora - Fighting 75/80/55/25/35/35
Dotekkotsu - Fighting 85/105/85/40/50/40
Otamaru - Water 50/50/40/50/40/64
Gamagaru - Water/Ground 75/65/55/65/55/69
Kurumiru - Bug/Grass 45/53/70/40/60/42
Kurumayu - Bug/Grass 55/63/90/50/80/42
Futsude - Bug/Poison 30/45/59/30/39/57
Hoiiga - Bug/Poison 40/55/99/40/79/47
Monmon - Grass 40/27/60/37/50/66
Churine - Grass 45/35/50/70/50/30
Meguroko - Ground/Dark 50/72/35/35/35/65
Warubiru - Ground/Dark 60/82/45/45/45/74
Darumakka - Fire 70/90/45/15/45/50
Ishizumai - Bug/Rock 50/65/85/35/35/55
Zuruggu - Dark/Fighting 50/75/70/35/70/48
Desumasu - Ghost 38/30/85/55/65/30
Puratooga - Water/Rock 54/78/103/53/45/22
Aaken - Rock/Flying 55/112/45/74/45/70
Yabakuron - Poison 50/50/62/40/62/65
Zorua - Dark 40/65/40/80/40/65
Chillarmy - Normal 55/50/40/40/40/75
Gochimu - Psychic 45/30/50/55/65/45
Gochimiru - Psychic 60/45/70/75/85/55
Yuniran - Psychic 45/30/40/105/50/20
Daburan - Psychic 65/40/50/125/60/30
Koaruhii - Water/Flying 62/44/50/44/50/55
Banipucchi - Ice 36/50/50/65/60/44
Baniricchi - Ice 51/65/65/80/75/59
Shikijika - Normal/Grass 60/60/50/40/50/75
Kaburuchi - Bug 50/75/45/40/45/60
Tamagetake - Grass/Poison 69/55/45/55/55/15
Pururiru - Water/Ghost 55/40/50/65/85/40
Bachuru - Bug/Electric 50/47/50/57/50/65
Tesshiido - Grass/Steel 44/50/91/24/86/10
Gear - Steel 40/55/70/45/60/30
Gigear - Steel 60/80/95/70/85/50
Shibishirasu - Electric 35/55/40/45/40/60
Shibibiiru - Electric 65/85/70/75/70/40
Riguree - Psychic 55/55/55/85/55/30
Hitomoshi - Ghost/Fire 50/30/55/65/55/20
Ranpuraa - Ghost/Fire 60/40/60/95/60/55
Kibago - Dragon 46/87/60/30/40/57
Onondo - Dragon 66/117/70/40/50/67
Kumashun - Ice 55/70/40/60/40/40
Chobomaki - Bug 50/40/85/40/65/25
Kojofuu- Fighting 45/85/50/55/50/65
Gobitto - Ground/Ghost 59/74/50/35/50/35
Komatana - Dark/Steel 45/85/70/40/40/60
Washibon - Normal/Flying 70/83/50/37/50/60
Baruchai - Dark/Flying 70/55/75/45/65/60
Monozu - Dark/Dragon 52/65/50/45/50/38
Jiheddo - Dark/Dragon 72/85/70/65/70/58
Meraruba - Bug/Fire 55/85/55/50/55/60
 
Yep, it certainly seems like a silly pokemon to give it to.

Hmmn, Lucario, coughcoughubercoughcough. With Swords Dance it was hard enough to beat, but no with Swords Dance AND Nasty Plot it'll be unstopable, with no way of telling which set it'll be running...
 
nice work wichu, thanks! unfortunately the grass/steel doesn't get either of spikes or rapid spin... and both of those were in forretress's level-up movepool in dpp. maybe they'll be egg moves though!
 
Move data (added PP, cleaned formatting a bit)
Pound: Physical Normal PP: 35 Power: 40 / Accuracy: 100 Effect: Deals damage.
Karate Chop: Physical Fighting PP: 25 Power: 50 / Accuracy: 100 Effect: Good chance for a critical hit.
Doubleslap: Physical Normal PP: 10 Power: 15 / Accuracy: 85 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Comet Punch: Physical Normal PP: 15 Power: 18 / Accuracy: 85 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Mega Punch: Physical Normal PP: 20 Power: 80 / Accuracy: 85 Effect: Deals damage.
Pay Day: Physical Normal PP: 20 Power: 40 / Accuracy: 100 Effect: {In internal battles, player obtains money after battle when using, if the player wins. If this attack is successful, an amount equal to five times the user's current level (during attack's use) is added to the money to be obtained. Not obtained if fleeing occurred in the battle.}
Fire Punch: Physical Fire PP: 15 Power: 75 / Accuracy: 100 Effect: May burn opponent. (10%)
Ice Punch: Physical Ice PP: 15 Power: 75 / Accuracy: 100 Effect: May freeze opponent. (10%)
ThunderPunch: Physical Electric PP: 15 Power: 75 / Accuracy: 100 Effect: May paralyze opponent. (10%)
Scratch: Physical Normal PP: 35 Power: 40 / Accuracy: 100 Effect: Deals damage.
Vicegrip: Physical Normal PP: 30 Power: 55 / Accuracy: 100 Effect: Deals damage.
Guillotine: Physical Normal PP: 5 Power: --- / Accuracy: 30 Effect: One-hit KO. Deals damage to opponent equal to opponent's total HP. Ineffective if opponent's level is greater than user's level. When used, this attack's accuracy increases by the level difference. Affected by type immunities. Other accuracy effects are ignored for this attack.
Razor Wind: Special Normal PP: 10 Power: 80 / Accuracy: 100 Effect: Two-turn attack. Good chance for a critical hit.
Swords Dance: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: Increases user's Attack by 2 stages.
Cut: Physical Normal PP: 30 Power: 50 / Accuracy: 95 Effect: Deals damage.
Gust: Special Flying PP: 35 Power: 40 / Accuracy: 100 Effect: Power is doubled if opponent is using Fly or Bounce.
Wing Attack: Physical Flying PP: 35 Power: 60 / Accuracy: 100 Effect: Deals damage.
Whirlwind: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: { Ends wild battles. In trainer battles, replaces opponent with a random non-active PokÈmon in opponent's party; fails if opponent's party has no non-active PokÈmon. Fails either way if Ingrain is in effect for opponent. Priority level -6.}
Fly: Physical Flying PP: 15 Power: 90 / Accuracy: 95 Effect: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Gust, Thunder, Twister, and Sky Uppercut.
Bind: Physical Normal PP: 20 Power: 15 / Accuracy: 85 Effect: {Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for [three to six] rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.} (100%)
Slam: Physical Normal PP: 20 Power: 80 / Accuracy: 75 Effect: Deals damage.
Vine Whip: Physical Grass PP: 15 Power: 35 / Accuracy: 100 Effect: Deals damage.
Stomp: Physical Normal PP: 20 Power: 65 / Accuracy: 100 Effect: May cause opponent to flinch. Power is doubled if Minimize is in effect for opponent.
Double Kick: Physical Fighting PP: 30 Power: 30 / Accuracy: 100 Effect: Strikes twice.
Mega Kick: Physical Normal PP: 5 Power: 120 / Accuracy: 75 Effect: Deals damage.
Jump Kick: Physical Fighting PP: 10 Power: 100 / Accuracy: 95 Effect: If this attack misses or becomes ineffective, user loses half of the damage the attack would have dealt (ignoring type immunities, not considered recoil damage), but not [less than 1 HP or] more HP than half of opponent's total HP.
Rolling Kick: Physical Fighting PP: 15 Power: 60 / Accuracy: 85 Effect: May cause opponent to flinch.
Sand-Attack: Other Ground PP: 15 Power: --- / Accuracy: 100 Effect: Decreases opponent's Accuracy by 1 stage.
Headbutt: Physical Normal PP: 15 Power: 70 / Accuracy: 100 Effect: May cause opponent to flinch.
Horn Attack: Physical Normal PP: 25 Power: 65 / Accuracy: 100 Effect: Deals damage.
Fury Attack: Physical Normal PP: 20 Power: 15 / Accuracy: 85 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Horn Drill: Physical Normal PP: 5 Power: --- / Accuracy: 30 Effect: One-hit KO. Deals damage to opponent equal to opponent's total HP. Ineffective if opponent's level is greater than user's level. When used, this attack's accuracy increases by the level difference. Affected by type immunities. Other accuracy effects are ignored for this attack.
Tackle: Physical Normal PP: 35 Power: 50 / Accuracy: 100 Effect: Deals damage.
Body Slam: Physical Normal PP: 15 Power: 85 / Accuracy: 100 Effect: May paralyze opponent. (30%)
Wrap: Physical Normal PP: 20 Power: 15 / Accuracy: 90 Effect: {Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for [three to six] rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.} (100%)
Take Down: Physical Normal PP: 20 Power: 90 / Accuracy: 85 Effect: Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Thrash: Physical Normal PP: 10 Power: 120 / Accuracy: 100 Effect: If this attack is successful, the effect begins. Effect lasts for two or three rounds, including the current round. During effect, user uses this attack during each of its turns and can't take any other action. [When user uses this attack this way during the last round of the effect, it becomes confused at the end of that round], unless it's already confused. Effect ends without causing confusion if this attack's type is ineffective against opponent's types [before the last round of the effect], if user is prevented from using this attack, or when user falls asleep, becomes frozen, or is replaced [before the last round of the effect]. If user is asleep, this attack deals damage and lasts one turn (doesn't cause confusion).
Double-Edge: Physical Normal PP: 15 Power: 120 / Accuracy: 100 Effect: Returns to user 1/3 of HP lost by user due to this attack (recoil).
Tail Whip: Other Normal PP: 30 Power: --- / Accuracy: 100 Effect: Decreases opponent's Defense by 1 stage.
Poison Sting: Physical Poison PP: 35 Power: 15 / Accuracy: 100 Effect: May poison opponent. (30%)
Twineedle: Physical Bug PP: 20 Power: 25 / Accuracy: 100 Effect: Strikes twice. May poison opponent. (20%)
Pin Missile: Physical Bug PP: 20 Power: 14 / Accuracy: 85 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Leer: Other Normal PP: 30 Power: --- / Accuracy: 100 Effect: Decreases opponent's Defense by 1 stage.
Bite: Physical Dark PP: 25 Power: 60 / Accuracy: 100 Effect: May cause opponent to flinch.
Growl: Other Normal PP: 40 Power: --- / Accuracy: 100 Effect: Decreases opponent's Attack by 1 stage.
Roar: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: { Ends wild battles. In trainer battles, replaces opponent with a random non-active PokÈmon in opponent's party; fails if opponent's party has no non-active PokÈmon. Fails either way if Ingrain is in effect for opponent. Priority level -6.}
Sing: Other Normal PP: 15 Power: --- / Accuracy: 55 Effect: Puts opponent to sleep.
Supersonic: Other Normal PP: 20 Power: --- / Accuracy: 55 Effect: Confuses opponent.
Sonicboom: Special Normal PP: 20 Power: --- / Accuracy: 90 Effect: Deals 20 damage to opponent. Affected by type immunities.
Disable: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: For four to seven rounds, including the current round, the last move used by opponent when this attack was used is disabled for opponent. Fails if opponent doesn't have that move or it has zero PP. During effect, this attack fails against opponent. Effect ends when opponent is replaced.
Acid: Special Poison PP: 30 Power: 40 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Ember: Special Fire PP: 25 Power: 40 / Accuracy: 100 Effect: May burn opponent. (10%)
Flamethrower: Special Fire PP: 15 Power: 95 / Accuracy: 100 Effect: May burn opponent. (10%)
Mist: Other Ice PP: 30 Power: --- / Accuracy: --- Effect: For five rounds, including the current round, attacks and abilities can't reduce the stat stages of each active PokÈmon on the user's side if they are used by other PokÈmon. During effect, this attack fails for user's party.
Water Gun: Special Water PP: 25 Power: 40 / Accuracy: 100 Effect: Deals damage.
Hydro Pump: Special Water PP: 5 Power: 120 / Accuracy: 80 Effect: Deals damage.
Surf: Special Water PP: 15 Power: 95 / Accuracy: 100 Effect: If opponent is using Dive, this attack's power is doubled.
Ice Beam: Special Ice PP: 10 Power: 95 / Accuracy: 100 Effect: May freeze opponent. (10%)
Blizzard: Special Ice PP: 5 Power: 120 / Accuracy: 70 Effect: May freeze opponent. During Hail, this attack hits without fail. (10%)
Psybeam: Special Psychic PP: 20 Power: 65 / Accuracy: 100 Effect: May confuse opponent. (10%)
Bubblebeam: Special Water PP: 20 Power: 65 / Accuracy: 100 Effect: May decrease opponent's Speed by 1 stage.
Aurora Beam: Special Ice PP: 20 Power: 65 / Accuracy: 100 Effect: May decrease opponent's Attack by 1 stage.
Hyper Beam: Special Normal PP: 5 Power: 150 / Accuracy: 90 Effect: If this attack is successful, on the next round, user can't take any action and does nothing during its turn. (That move is prevented from being used during that turn.)
Peck: Physical Flying PP: 35 Power: 35 / Accuracy: 100 Effect: Deals damage.
Drill Peck: Physical Flying PP: 20 Power: 80 / Accuracy: 100 Effect: Deals damage.
Submission: Physical Fighting PP: 25 Power: 80 / Accuracy: 80 Effect: Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Low Kick: Physical Fighting PP: 20 Power: --- / Accuracy: 100 Effect: This attack's power is 20 if the weight of the opponent's original species is 10 kilograms (kg) or less [or less than 10 kg], else 40 if 25 kg or less, else 60 if 50 kg or less, else 80 if 100 kg or less, else 100 if 200 kg or less, else 120.
Counter: Physical Fighting PP: 20 Power: --- / Accuracy: 100 Effect: If the last non-user who hit the user with a physical attack this round is one of user's opposing PokÈmon, and there is a Pokemon at that non-user's position, deals damage to the PokÈmon at that non-user's position equal to 2 times the amount of HP lost by user due to that attack. Fails if that amount is 0. Affected by type immunities. For multi-hit attacks, returns HP based on the last hit of that attack. Priority level -5.
Seismic Toss: Physical Fighting PP: 20 Power: --- / Accuracy: 100 Effect: Deals damage to opponent equal to user's level. Affected by type immunities.
Strength: Physical Normal PP: 15 Power: 80 / Accuracy: 100 Effect: Deals damage.
Absorb: Special Grass PP: 25 Power: 20 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack.
Mega Drain: Special Grass PP: 15 Power: 40 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack.
Leech Seed: Other Grass PP: 10 Power: --- / Accuracy: 90 Effect: {During effect, at the end of every round, if there is a PokÈmon at user's position, opponent loses 1/8 of total HP, and the PokÈmon at user's position gains HP lost by opponent. Effect ends when opponent is switched or uses Rapid Spin. Fails if opponent's current type includes Grass.}
Growth: Other Normal PP: 40 Power: --- / Accuracy: --- Effect: [E13C]
Razor Leaf: Physical Grass PP: 25 Power: 55 / Accuracy: 95 Effect: Good chance for a critical hit.
Solarbeam: Special Grass PP: 10 Power: 120 / Accuracy: 100 Effect: Two-turn attack. Effectiveness is halved during Rain Dance, Sandstorm, fog, and Hail. During Sunny Day, this attack takes one turn.
PoisonPowder: Other Poison PP: 35 Power: --- / Accuracy: 75 Effect: Poisons opponent.
Stun Spore: Other Grass PP: 30 Power: --- / Accuracy: 75 Effect: Paralyzes opponent. (Not affected by type immunities.)
Sleep Powder: Other Grass PP: 15 Power: --- / Accuracy: 75 Effect: Puts opponent to sleep.
Petal Dance: Special Grass PP: 10 Power: 120 / Accuracy: 100 Effect: If this attack is successful, the effect begins. Effect lasts for two or three rounds, including the current round. During effect, user uses this attack during each of its turns and can't take any other action. [When user uses this attack this way during the last round of the effect, it becomes confused at the end of that round], unless it's already confused. Effect ends without causing confusion if this attack's type is ineffective against opponent's types [before the last round of the effect], if user is prevented from using this attack, or when user falls asleep, becomes frozen, or is replaced [before the last round of the effect]. If user is asleep, this attack deals damage and lasts one turn (doesn't cause confusion).
String Shot: Other Bug PP: 40 Power: --- / Accuracy: 95 Effect: Decreases opponent's Speed by 1 stage.
Dragon Rage: Special Dragon PP: 10 Power: --- / Accuracy: 100 Effect: Deals 40 damage to opponent. Affected by type immunities.
Fire Spin: Special Fire PP: 15 Power: 35 / Accuracy: 85 Effect: {Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for [three to six] rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.} (100%)
ThunderShock: Special Electric PP: 30 Power: 40 / Accuracy: 100 Effect: May paralyze opponent. (10%)
Thunderbolt: Special Electric PP: 15 Power: 95 / Accuracy: 100 Effect: May paralyze opponent. (10%)
Thunder Wave: Other Electric PP: 20 Power: --- / Accuracy: 100 Effect: Paralyzes opponent. (Not affected by type immunities.)
Thunder: Special Electric PP: 10 Power: 120 / Accuracy: 70 Effect: May paralyze opponent. During Rain Dance, this attack hits without fail. Otherwise, during Sunny Day, this attack's accuracy is 50. Can hit opponent even if it is using Fly or Bounce. (30%)
Rock Throw: Physical Rock PP: 15 Power: 50 / Accuracy: 90 Effect: Deals damage.
Earthquake: Physical Ground PP: 10 Power: 100 / Accuracy: 100 Effect: Power is doubled if opponent is using Dig.
Fissure: Physical Ground PP: 5 Power: --- / Accuracy: 30 Effect: One-hit KO. Deals damage to opponent equal to opponent's total HP. Ineffective if opponent's level is greater than user's level. When used, this attack's accuracy increases by the level difference. Affected by type immunities. Other accuracy effects are ignored for this attack.
Dig: Physical Ground PP: 10 Power: 80 / Accuracy: 100 Effect: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Earthquake and Magnitude, and user doesn't lose HP because of Sandstorm and Hail.
Toxic: Other Poison PP: 10 Power: --- / Accuracy: 90 Effect: Badly poisons opponent.
Confusion: Special Psychic PP: 25 Power: 50 / Accuracy: 100 Effect: May confuse opponent. (10%)
Psychic: Special Psychic PP: 10 Power: 90 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Hypnosis: Other Psychic PP: 20 Power: --- / Accuracy: 60 Effect: Puts opponent to sleep.
Meditate: Other Psychic PP: 40 Power: --- / Accuracy: --- Effect: Increases user's Attack by 1 stage.
Agility: Other Psychic PP: 30 Power: --- / Accuracy: --- Effect: Increases user's Speed by 2 stages.
Quick Attack: Physical Normal PP: 30 Power: 40 / Accuracy: 100 Effect: Priority level 1.
Rage: Physical Normal PP: 20 Power: 20 / Accuracy: 100 Effect: If this attack is successful, the effect begins. During effect, whenever user loses HP due to an attack by a non-user (as well as Doom Desire and Future Sight), user's Attack is increased by 1 stage. Effect ends and user is no longer infatuated when user doesn't choose this move for use or when user is replaced.
Teleport: Other Psychic PP: 20 Power: --- / Accuracy: --- Effect: User flees from the wild battle. Fails if battle is a Trainer battle.
Night Shade: Special Ghost PP: 15 Power: --- / Accuracy: 100 Effect: Deals damage to opponent equal to user's level. Affected by type immunities.
Mimic: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: Copies last move used by opponent. That move replaces this move. The copied move has 5 PP. Fails if that move is Metronome, Struggle, Sketch, Mimic, Chatter, or any move user knows. Fails if Transform is in effect for user.
Screech: Other Normal PP: 40 Power: --- / Accuracy: 85 Effect: Decreases opponent's Defense by 2 stages.
Double Team: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: Increases user's evasiveness by 1 stage.
Recover: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User gains half of total HP. Fails if user's HP is full.
Harden: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: Increases user's Defense by 1 stage.
Minimize: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: Increases user's evasiveness by 1 stage. Even if user's evasiveness cannot be increased, until user is replaced, the move Stomp, when used by non-users, deals double power against user.
Smokescreen: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: Decreases opponent's Accuracy by 1 stage.
Confuse Ray: Other Ghost PP: 10 Power: --- / Accuracy: 100 Effect: Confuses opponent.
Withdraw: Other Water PP: 40 Power: --- / Accuracy: --- Effect: Increases user's Defense by 1 stage.
Defense Curl: Other Normal PP: 40 Power: --- / Accuracy: --- Effect: {Increases user's Defense by 1 stage. Even if user's Defense can't be increased, until user is replaced, the power of Ice Ball and Rollout, when used by user, is doubled. (Effect is not cumulative.)}
Barrier: Other Psychic PP: 30 Power: --- / Accuracy: --- Effect: Increases user's Defense by 2 stages.
Light Screen: Other Psychic PP: 30 Power: --- / Accuracy: --- Effect: {Effect lasts for five rounds including the current round. During effect, effectiveness of special non-critical-hit attacks against any active PokÈmon on the user's side is halved as long as there is only one active PokÈmon on the user's side, or multiplied by 2/3 otherwise. During effect, this attack fails for user's party.}
Haze: Other Ice PP: 30 Power: --- / Accuracy: --- Effect: Resets all stat stages on all active PokÈmon to zero.
Reflect: Other Psychic PP: 20 Power: --- / Accuracy: --- Effect: {Effect lasts for five rounds including the current round. During effect, effectiveness of physical non-critical-hit attacks against any active PokÈmon on the user's side is halved as long as there is only one active PokÈmon on the user's side, or multiplied by 2/3 otherwise. During effect, this attack fails for user's party.}
Focus Energy: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: Increases chances of a critical hit for attacks by the user. Effect ends when user is switched.
Bide: Physical Normal PP: 10 Power: --- / Accuracy: --- Effect: When this attack is used, the effect begins and X is set to 0. During effect, user uses this attack during each of its turns and can't take any other action, and whenever a non-user hits the user with a damaging attack, the HP lost by user due to that attack is added to X. After user's second turn after this one, deals X times 2 damage to the last non-user who hit the user with a damaging attack during this attack's effect, or if there is no Pokemon at that position, to one of the opposing Pokemon chosen at random, and this effect ends. Not affected by type immunities. Returned attack is considered an attack by the user. If, during effect, user is prevented from using this attack or is replaced, or when user falls asleep or becomes frozen, effect ends without returning an attack. Priority level 1.
Metronome: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: Uses a random move other than the following: Metronome, Struggle, Sketch, Mimic, Chatter, Sleep Talk, Assist, Mirror Move, Counter, Mirror Coat, Protect, Detect, Endure, Destiny Bond, Thief, Follow Me, Snatch, Helping Hand, Covet, Trick, Focus Punch, Feint, Copycat, Me First, Switcheroo, or any move user knows.
Mirror Move: Other Flying PP: 20 Power: --- / Accuracy: --- Effect: Uses with no target the last move that targeted the user, was not prevented from being used, was not used by another move, can be used with this attack, and has a target of "single non-user", "all opposing PokÈmon", "opposing PokÈmon selected at random", "all non-users", or "no target". Fails if the affected move is Encore. The affected move is reset for a PokÈmon when it is replaced or one of its opposing PokÈmon is replaced. (A two-turn attack targets a PokÈmon on both turns of use.)
SelfDestruct: Physical Normal PP: 5 Power: 200 / Accuracy: 100 Effect: User faints as part of this attack's use. Opponent's Defense is temporarily halved in damage calculation. Fails if no target exists (doesn't cause fainting).
Egg Bomb: Physical Normal PP: 10 Power: 100 / Accuracy: 75 Effect: Deals damage.
Lick: Physical Ghost PP: 30 Power: 20 / Accuracy: 100 Effect: May paralyze opponent. (30%)
Smog: Special Poison PP: 20 Power: 20 / Accuracy: 70 Effect: May poison opponent. (40%)
Sludge: Special Poison PP: 20 Power: 65 / Accuracy: 100 Effect: May poison opponent. (30%)
Bone Club: Physical Ground PP: 20 Power: 65 / Accuracy: 85 Effect: May cause opponent to flinch.
Fire Blast: Special Fire PP: 5 Power: 120 / Accuracy: 85 Effect: May burn opponent. (10%)
Waterfall: Physical Water PP: 15 Power: 80 / Accuracy: 100 Effect: May cause opponent to flinch.
Clamp: Physical Water PP: 15 Power: 35 / Accuracy: 85 Effect: {Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for [three to six] rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.} (100%)
Swift: Special Normal PP: 20 Power: 60 / Accuracy: --- Effect: Cannot be evaded.
Skull Bash: Physical Normal PP: 15 Power: 100 / Accuracy: 100 Effect: Two-turn attack. On first turn of use, increases user's Defense by 1 stage. (100%)
Spike Cannon: Physical Normal PP: 15 Power: 20 / Accuracy: 100 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Constrict: Physical Normal PP: 35 Power: 10 / Accuracy: 100 Effect: May decrease opponent's Speed by 1 stage.
Amnesia: Other Psychic PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Special Defense by 2 stages.
Kinesis: Other Psychic PP: 15 Power: --- / Accuracy: 80 Effect: Decreases opponent's Accuracy by 1 stage.
Softboiled: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User gains half of total HP. Fails if user's HP is full.
Hi Jump Kick: Physical Fighting PP: 10 Power: 130 / Accuracy: 90 Effect: If this attack misses or becomes ineffective, user loses half of the damage the attack would have dealt (ignoring type immunities, not considered recoil damage), but not [less than 1 HP or] more HP than half of opponent's total HP.
Glare: Other Normal PP: 30 Power: --- / Accuracy: 90 Effect: Paralyzes opponent. (Not affected by type immunities.)
Dream Eater: Special Psychic PP: 15 Power: 100 / Accuracy: 100 Effect: Fails unless opponent is asleep. If this attack is successful, user gains half of HP lost by opponent due to this attack.
Poison Gas: Other Poison PP: 40 Power: --- / Accuracy: 80 Effect: Poisons opponent.
Barrage: Physical Normal PP: 20 Power: 15 / Accuracy: 85 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Leech Life: Physical Bug PP: 15 Power: 20 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack.
Lovely Kiss: Other Normal PP: 10 Power: --- / Accuracy: 75 Effect: Puts opponent to sleep.
Sky Attack: Physical Flying PP: 5 Power: 140 / Accuracy: 90 Effect: Two-turn attack. Good chance for a critical hit. May cause opponent to flinch.
Transform: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User's Attack, Defense, Speed, Special Attack, and Special Defense stats; types; moves; species; individual values; ability; and stat stages become those of the opponent. Ends effect of Disable for the user. Moves copied have 5 PP. Fails if opponent is using Fly, Dig, Dive, or Bounce. These attributes revert to their originals when user is replaced. During effect, user can use this attack, and this attack fails against user.
Bubble: Special Water PP: 30 Power: 20 / Accuracy: 100 Effect: May decrease opponent's Speed by 1 stage.
Dizzy Punch: Physical Normal PP: 10 Power: 70 / Accuracy: 100 Effect: May confuse opponent. (20%)
Spore: Other Grass PP: 15 Power: --- / Accuracy: 100 Effect: Puts opponent to sleep.
Flash: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: Decreases opponent's Accuracy by 1 stage.
Psywave: Special Psychic PP: 15 Power: --- / Accuracy: 80 Effect: Deals damage to opponent equal to (user's level) * (N * 10 + 50) / 100, rounded down, where N is a random number from 0 through 10. Affected by type immunities.
Splash: Other Normal PP: 40 Power: --- / Accuracy: --- Effect: Has no effect at all.
Acid Armor: Other Poison PP: 40 Power: --- / Accuracy: --- Effect: Increases user's Defense by 2 stages.
Crabhammer: Physical Water PP: 10 Power: 90 / Accuracy: 90 Effect: Good chance for a critical hit.
Explosion: Physical Normal PP: 5 Power: 250 / Accuracy: 100 Effect: User faints as part of this attack's use. Opponent's Defense is temporarily halved in damage calculation. Fails if no target exists (doesn't cause fainting).
Fury Swipes: Physical Normal PP: 15 Power: 18 / Accuracy: 80 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Bonemerang: Physical Ground PP: 10 Power: 50 / Accuracy: 90 Effect: Strikes twice.
Rest: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: User gains all HP; user sleeps with a sleep count of 3, even if user has a status problem. Fails if user's HP is full or if user is already asleep. Does nothing if user cannot fall asleep.
Rock Slide: Physical Rock PP: 10 Power: 75 / Accuracy: 90 Effect: May cause opponent to flinch.
Hyper Fang: Physical Normal PP: 15 Power: 80 / Accuracy: 90 Effect: May cause opponent to flinch.
Sharpen: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: Increases user's Attack by 1 stage.
Conversion: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: User's types become the original type of one of the user's moves, except Curse, chosen at random. Fails if user has Multitype or if each of user's moves (except Curse) is of either type of the user, since it chooses a type other than one of user's types.
Tri Attack: Special Normal PP: 10 Power: 80 / Accuracy: 100 Effect: May either burn, freeze, or paralyze opponent. (20%)
Super fang: Physical Normal PP: 10 Power: --- / Accuracy: 90 Effect: Deals damage to opponent equal to half of opponent's current HP, but not less than 1. Affected by type immunities.
Slash: Physical Normal PP: 20 Power: 70 / Accuracy: 100 Effect: Good chance for a critical hit.
Substitute: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: Creates a decoy using 1/4 of user's total HP. Effect ends when user is switched. More information.3
Struggle: Physical Normal PP: 1 Power: 50 / Accuracy: --- Effect: This attack's effectiveness is not affected by user's or opponent's types. If this attack is successful, user loses 1/4 of total HP (not considered recoil damage).
Sketch: Other Normal PP: 1 Power: --- / Accuracy: --- Effect: {Permanently copies move opponent last used (different variable). That move replaces this move even after the battle ends. Does not copy Sketch, Struggle, Chatter, or any move user knows. Fails if Transform is in effect for user. Moves copied this way have all PP.}
Triple Kick: Physical Fighting PP: 10 Power: 10 / Accuracy: 90 Effect: Hits three times. Stops if a miss is caused. When used, power starts at its original value, and increases by 10 after each hit.
Thief: Physical Dark PP: 10 Power: 40 / Accuracy: 100 Effect: If this attack is successful, user receives opponent's held item (even if opponent has zero HP) if user isn't holding any items, if that item is not a Mail, if user did not drop its held item this battle, and unless opponent has Multitype or is one of the player's Pokemon in an internal battle.
Spider Web: Other Bug PP: 10 Power: --- / Accuracy: --- Effect: {During effect, opponent cannot switch or flee. Effect ends when user or opponent is switched. During effect, this attack fails against opponent.}
Mind Reader: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: [Until the end of the next round, attacks by the user against the opponent hit without fail5. Effect ends when user or opponent is switched or when an attack hits without fail this way. User can use this attack during effect. When this attack is used, effect of this attack ends for all other non-users.]
Nightmare: Other Ghost PP: 15 Power: --- / Accuracy: 100 Effect: Fails unless opponent is asleep. As long as opponent remains asleep, opponent loses 1/4 of total HP at the end of every round (including the current round). Effect ends when opponent is replaced or wakes up.
Flame Wheel: Physical Fire PP: 25 Power: 60 / Accuracy: 100 Effect: May burn opponent. If user is frozen and it chose this move for use, it becomes defrosted before this attack is used. (10%)
Snore: Special Normal PP: 15 Power: 40 / Accuracy: 100 Effect: May cause opponent to flinch. Fails unless user is asleep.
Curse: Other Ghost PP: 10 Power: --- / Accuracy: --- Effect: If user's current type does not include Ghost or if user has Magic Guard, decreases user's Speed by one stage and increases user's Attack and Defense by one stage. Otherwise, user loses half of total HP (even if HP reduced would faint user) and at the end of every round, opponent loses 1/4 of total HP. This latter effect ends when opponent is switched. During effect, this attack fails against opponent. Fails either way if no target exists. (As commands are chosen, if user's current type does not include Ghost or if user has Magic Guard, user can't choose an opponent. If user doesn't choose an opponent, a random opposing Pokemon is chosen as the opponent as this attack is used.)
Flail: Physical Normal PP: 15 Power: --- / Accuracy: 100 Effect: This attack's power is 200 if N is less than 2, 150 if N is 2 through 5, 100 if N is 6 through 12, 80 if N is 13 through 21, 40 if N is 22 through 42, or 20 if N is 43 or greater, where N is equal to (user's current HP * 64 / user's total HP), rounded down.
Conversion 2: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: {User's types change to a random type that is resistant or immune to the type of the last attack that successfully targeted user. Fails if there is no such attack or if user has Multitype. Doesn't choose either of the user's types. More information4.}
Aeroblast: Special Flying PP: 5 Power: 100 / Accuracy: 95 Effect: Good chance for a critical hit.
Cotton Spore: Other Grass PP: 40 Power: --- / Accuracy: 100 Effect: Decreases opponent's Speed by 2 stages.
Reversal: Physical Fighting PP: 15 Power: --- / Accuracy: 100 Effect: This attack's power is 200 if N is less than 2, 150 if N is 2 through 5, 100 if N is 6 through 12, 80 if N is 13 through 21, 40 if N is 22 through 42, or 20 if N is 43 or greater, where N is equal to (user's current HP * 64 / user's total HP), rounded down.
Spite: Other Ghost PP: 10 Power: --- / Accuracy: 100 Effect: Decreases PP of last move used by opponent by 4. Fails if that move has zero PP or if there is no such move.
Powder Snow: Special Ice PP: 25 Power: 40 / Accuracy: 100 Effect: May freeze opponent. (10%)
Protect: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User avoids certain attacks used this round by non-users. This attack fails if user strikes last this round. A variable, X, starts at 0, and resets to 0 if the last move called for the user is not Protect, Detect, or Endure as user uses this attack or if this attack fails, and increases by 1 (up to 3) each time this attack is successful. This attack has a 50% chance of failing if X is 1, a 75% chance if X is 2, and an 87.5% chance if X is 3. Priority level 3.
Mach Punch: Physical Fighting PP: 30 Power: 40 / Accuracy: 100 Effect: Priority level 1.
Scary Face: Other Normal PP: 10 Power: --- / Accuracy: 100 Effect: Decreases opponent's Speed by 2 stages.
Faint Attack: Physical Dark PP: 20 Power: 60 / Accuracy: --- Effect: Cannot be evaded.
Sweet Kiss: Other Normal PP: 10 Power: --- / Accuracy: 75 Effect: Confuses opponent.
Belly Drum: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User loses half of total HP, and increases user's Attack by 12 stages. Will fail if HP reduced would faint user or if user's Attack cannot be increased.
Sludge Bomb: Special Poison PP: 10 Power: 90 / Accuracy: 100 Effect: May poison opponent. (30%)
Mud-Slap: Special Ground PP: 10 Power: 20 / Accuracy: 100 Effect: May decrease opponent's Accuracy by 1 stage.
Octazooka: Special Water PP: 10 Power: 65 / Accuracy: 85 Effect: May decrease opponent's Accuracy by 1 stage.
Spikes: Other Ground PP: 20 Power: --- / Accuracy: --- Effect: Can be used up to three times. During effect, whenever an opposing PokÈmon becomes active, that PokÈmon, unless it's a Flying type or has Levitate, loses HP: 1/8 of total HP for one use; 1/6 of total HP for two uses; and 1/4 of total HP for three uses.
Zap Cannon: Special Electric PP: 5 Power: 120 / Accuracy: 50 Effect: May paralyze opponent. (100%)
Foresight: Other Normal PP: 40 Power: --- / Accuracy: --- Effect: During effect, if opponent's evasiveness stat stage is greater than 0, it temporarily becomes 0 in accuracy checks for attacks against the opponent. During effect, Normal- and Fighting-type attacks against opponent have normal effectiveness against the Ghost type. Effect ends when opponent is replaced. This attack can be used against opponent during effect.
Destiny Bond: Other Ghost PP: 5 Power: --- / Accuracy: --- Effect: Until user's next turn, if an attack by an opposing PokÈmon causes the user to faint, that opposing PokÈmon also faints if that PokÈmon is still active .
Perish Song: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: Each active PokÈmon without a perish count receives a perish count of 4. At the end of every round (including the current round), the perish count of each active PokÈmon is reduced by 1 and all PokÈmon with a perish count of 0 faint simultaneously. A PokÈmon's perish count is removed when it is switched.
Icy Wind: Special Ice PP: 15 Power: 55 / Accuracy: 95 Effect: May decrease opponent's Speed by 1 stage.
Detect: Other Fighting PP: 5 Power: --- / Accuracy: --- Effect: User avoids certain attacks used this round by non-users. This attack fails if user strikes last this round. A variable, X, starts at 0, and resets to 0 if the last move called for the user is not Protect, Detect, or Endure as user uses this attack or if this attack fails, and increases by 1 (up to 3) each time this attack is successful. This attack has a 50% chance of failing if X is 1, a 75% chance if X is 2, and an 87.5% chance if X is 3. Priority level 3.
Bone Rush: Physical Ground PP: 10 Power: 25 / Accuracy: 90 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Lock-On: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: [Until the end of the next round, attacks by the user against the opponent hit without fail5. Effect ends when user or opponent is switched or when an attack hits without fail this way. User can use this attack during effect. When this attack is used, effect of this attack ends for all other non-users.]
Outrage: Physical Dragon PP: 10 Power: 120 / Accuracy: 100 Effect: If this attack is successful, the effect begins. Effect lasts for two or three rounds, including the current round. During effect, user uses this attack during each of its turns and can't take any other action. [When user uses this attack this way during the last round of the effect, it becomes confused at the end of that round], unless it's already confused. Effect ends without causing confusion if this attack's type is ineffective against opponent's types [before the last round of the effect], if user is prevented from using this attack, or when user falls asleep, becomes frozen, or is replaced [before the last round of the effect]. If user is asleep, this attack deals damage and lasts one turn (doesn't cause confusion).
Sandstorm: Other Rock PP: 10 Power: --- / Accuracy: --- Effect: Weather. Lasts for five rounds including the current round. At the end of every round except the last, each active PokÈmon, except Ground, Rock, and Steel types, loses 1/16 of total HP simultaneously. During effect, Special Defense of active PokÈmon whose current type includes Rock is multiplied by 1.5.
Giga Drain: Special Grass PP: 10 Power: 75 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack.
Endure: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: Until the end of the round, if an attack by non-users would reduce user's HP to less than 1, its damage is changed so that it reduces user's HP to 1 instead. This attack fails if it occurred last this round. A variable, X, starts at 0, and resets to 0 if the last move called for the user is not Protect, Detect, or Endure as user uses this attack or if this attack fails, and increases by 1 (up to 3) each time this attack is successful. This attack has a 50% chance of failing if X is 1, a 75% chance if X is 2, and an 87.5% chance if X is 3. Priority level 3.
Charm: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: Decreases opponent's Attack by 2 stages.
Rollout: Physical Rock PP: 20 Power: 30 / Accuracy: 90 Effect: User uses this attack for five turns, during which user can't take any other action. A multiplier, X (which begins at 0), increases by 1 whenever this attack is successful. Effect ends and X is reset to 0 when user is replaced; when this attack is prevented from being used, misses, or becomes ineffective; when the attack is used for five turns; or when user falls asleep or becomes frozen. This attack's power is multiplied by 2 to the power of X. If user is asleep, this attack's effect lasts one turn.
False Swipe: Physical Normal PP: 40 Power: 40 / Accuracy: 100 Effect: If this attack's damage would be equal to or greater than opponent's current HP, its damage is instead equal to opponent's current HP minus 1. (This attack doesn't fail if 0 damage would be dealt this way.)
Swagger: Other Normal PP: 15 Power: --- / Accuracy: 90 Effect: If opponent's Attack can be increased, increases opponent's Attack by 2 stages. If opponent is not confused, confuses opponent.
Milk Drink: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User gains half of total HP. Fails if user's HP is full.
Spark: Physical Electric PP: 20 Power: 65 / Accuracy: 100 Effect: May paralyze opponent. (30%)
Fury Cutter: Physical Bug PP: 20 Power: 20 / Accuracy: 95 Effect: A multiplier, X (which begins at 0), increases by 1 if this attack is successful, up to a maximum of 4. X is reset to 0 when user is replaced; when user falls asleep or becomes frozen; or when this attack is prevented from being used, misses, or becomes ineffective. This attack's power is multiplied by 2 to the power of X.
Steel Wing: Physical Steel PP: 25 Power: 70 / Accuracy: 90 Effect: May increase user's Defense by 1 stage.
Mean Look: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: {During effect, opponent cannot switch or flee. Effect ends when user or opponent is switched. During effect, this attack fails against opponent.}
Attract: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: Infatuates opponent. (There is a 50% chance that the attack of an infatuated PokÈmon will be canceled.) Fails if user or opponent is genderless, or if both have the same gender. Effect ends when user or opponent is replaced. During effect, this attack fails against opponent.
Sleep Talk: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: Uses one of the user's moves, at random. Fails unless user is asleep. Doesn't choose the following: Sleep Talk, Copycat, Assist, Me First, Metronome, Mirror Move, Focus Punch, Uproar, Chatter, Bide, any two-turn move, any move the user cannot choose for use, or a move with zero PP. No PP is spent for the move used.
Heal Bell: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: Each PokÈmon in user's party is cured of its status problem.
Return: Physical Normal PP: 20 Power: --- / Accuracy: 100 Effect: This attack's power is equal to int((User's happiness)*2/5). Minimum 1.
Present: Physical Normal PP: 15 Power: --- / Accuracy: 90 Effect: At random, recovers to opponent 1/4 of total HP (52/256 chance), or deals 40 (102/256), 80 (76/256), or 120 (26/256) power.
Frustration: Physical Normal PP: 20 Power: --- / Accuracy: 100 Effect: This attack's power is equal to int((255-User's happiness)*2/5). Minimum 1.
Safeguard: Other Normal PP: 25 Power: --- / Accuracy: --- Effect: {For five rounds, including the current round, for each active PokÈmon on the user's side, attacks by other PokÈmon and items cannot inflict status problems or confusion against that PokÈmon. During effect, Yawn will fail against any active PokÈmon on the user's side. During effect, this attack fails for user's party.}
Pain Split: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: User's HP and opponent's HP become equal to the average of user's and opponent's current HP, rounded down, and are adjusted so that they don't exceed their total HP. Not affected by type immunities.
Sacred Fire: Physical Fire PP: 5 Power: 100 / Accuracy: 95 Effect: May burn opponent. If user is frozen and it chose this move for use, it becomes defrosted before this attack is used. (50%)
Magnitude: Physical Ground PP: 30 Power: --- / Accuracy: 100 Effect: This attack's power is 10 (5% chance), 30 (10%), 50 (20%), 70 (30%), 90 (20%), 110 (10%), or 150 (5%) (Magnitude 4 through 10, respectively). If an opponent is using Dig, this attack's power is doubled for that opponent.
DynamicPunch: Physical Fighting PP: 5 Power: 100 / Accuracy: 50 Effect: May confuse opponent. (100%)
Megahorn: Physical Bug PP: 10 Power: 120 / Accuracy: 85 Effect: Deals damage.
DragonBreath: Special Dragon PP: 20 Power: 60 / Accuracy: 100 Effect: May paralyze opponent. (30%)
Baton Pass: Other Normal PP: 40 Power: --- / Accuracy: --- Effect: Replaces user's PokÈmon with a different non-active PokÈmon in user's party of user's choice and transfers user's stat stages, confusion, and effects of certain moves to the new PokÈmon.
Encore: Other Normal PP: 5 Power: --- / Accuracy: 100 Effect: Effect lasts for four to eight rounds, including the current round. During effect, opponent, during each of its turns, uses the last move it used before this attack was used, with no target, and opponent chooses that move for use automatically and can't choose any other move for use. (Opponent can switch or flee as normal.) This attack fails if there is no affected move; the affected move is Transform, Mimic, Sketch, Mirror Move, Encore, or Struggle; if opponent doesn't have affected move; or if affected move has zero PP. During effect, this attack fails against opponent. Effect ends when opponent is replaced. At the beginning of opponent's turn and at the end of the round, if affected move has changed, effect ends. At the end of the round, if affected move has zero PP, effect ends.
Pursuit: Physical Dark PP: 20 Power: 40 / Accuracy: 100 Effect: When opponent switches, if user chose this move for use and opponent is one of user's opposing PokÈmon, and if user is not asleep, frozen, or about to skip its attack this round because it has Truant, and if user did not take its turn yet this round, user uses this attack with effectiveness doubled and skips its attack this round. (Can be used this way even if disabled. If this attack is used this way, user is considered to strike before other PokÈmon. If this attack causes the opponent to faint this way, the new PokÈmon at opponent's position becomes active immediately.)
Rapid Spin: Physical Normal PP: 40 Power: 20 / Accuracy: 100 Effect: If this attack is successful, effects of multi-turn attacks and Leech Seed end for user, and effect of Spikes, Stealth Rock, and Toxic Spikes ends for user's side.
Sweet Scent: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: Decreases opponent's evasiveness by 1 stage.
Iron Tail: Physical Steel PP: 15 Power: 100 / Accuracy: 75 Effect: May decrease opponent's Defense by 1 stage.
Metal Claw: Physical Steel PP: 35 Power: 50 / Accuracy: 95 Effect: May increase user's Attack by 1 stage.
Vital Throw: Physical Fighting PP: 10 Power: 70 / Accuracy: --- Effect: Cannot be evaded. Priority level -1.
Morning Sun: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: User gains 2/3 of total HP during Sunny Day; otherwise, user gains 1/4 of total HP during Rain Dance, Hail, fog, or Sandstorm; otherwise, user gains half of total HP. (HP gain is not affected by Trick Room.)
Synthesis: Other Grass PP: 5 Power: --- / Accuracy: --- Effect: User gains 2/3 of total HP during Sunny Day; otherwise, user gains 1/4 of total HP during Rain Dance, Hail, fog, or Sandstorm; otherwise, user gains half of total HP. (HP gain is not affected by Trick Room.)
Moonlight: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: User gains 2/3 of total HP during Sunny Day; otherwise, user gains 1/4 of total HP during Rain Dance, Hail, fog, or Sandstorm; otherwise, user gains half of total HP. (HP gain is not affected by Trick Room.)
Hidden Power: Special Normal PP: 15 Power: --- / Accuracy: 100 Effect: This attack's power is equal to (X*40/63)+30, rounded down, where X is 0, plus 1 if half the user's HP individual value (IV) is odd, plus 2 if half its Attack IV is odd, plus 4 if half its Defense IV is odd, plus 8 if half its Speed IV is odd, plus 16 if half its Special Attack IV is odd, plus 32 if half its Special Defense IV is odd. This attack's type is equal to (X * 15 / 63), rounded down, where X is 0, plus 1 if the user's HP IV is odd, plus 2 if its Attack IV is odd, plus 4 if its Defense IV is odd, plus 8 if its Speed IV is odd, plus 16 if its Special Attack IV is odd, plus 32 if its Special Defense IV is odd, and the type is selected from this list: 0 = Fighting; 1 = Flying; 2 = Poison; 3 = Ground; 4 = Rock; 5 = Bug; 6 = Ghost; 7 = Steel; 8 = Fire; 9 = Water; 10 = Grass; 11 = Electric; 12 = Psychic; 13 = Ice; 14 = Dragon; 15 = Dark.
Cross Chop: Physical Fighting PP: 5 Power: 100 / Accuracy: 80 Effect: Good chance for a critical hit.
Twister: Special Dragon PP: 20 Power: 40 / Accuracy: 100 Effect: May cause opponent to flinch. Power is doubled if opponent is using Fly or Bounce.
Rain Dance: Other Water PP: 5 Power: --- / Accuracy: --- Effect: Weather. Lasts for five rounds including the current round. During effect, effectiveness of Water-type attacks is multiplied by 1.5, and effectiveness of Fire-type attacks is halved.
Sunny Day: Other Fire PP: 5 Power: --- / Accuracy: --- Effect: Weather. Lasts for five rounds including the current round. During effect, effectiveness of Fire-type attacks is multiplied by 1.5, and effectiveness of Water-type attacks is halved. During effect, effects can't freeze a Pokemon.
Crunch: Physical Dark PP: 15 Power: 80 / Accuracy: 100 Effect: May decrease opponent's Defense by 1 stage.
Mirror Coat: Special Psychic PP: 20 Power: --- / Accuracy: 100 Effect: If the last non-user who hit the user with a special attack this round is one of user's opposing PokÈmon, and there is a Pokemon at that non-user's position, deals damage to the PokÈmon at that non-user's position equal to 2 times the amount of HP lost by user due to that attack. Fails if that amount is 0. Affected by type immunities. For multi-hit attacks, returns HP based on the last hit of that attack. Priority level -5.
Psych Up: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User adopts all of opponent's current stat stages.
ExtremeSpeed: Physical Normal PP: 5 Power: 80 / Accuracy: 100 Effect: Priority level 1.
AncientPower: Special Rock PP: 5 Power: 60 / Accuracy: 100 Effect: May increase user's Attack, Defense, Speed, Special Attack, and Special Defense by 1 stage.
Shadow Ball: Special Ghost PP: 15 Power: 80 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Future Sight: Special Psychic PP: 10 Power: 100 / Accuracy: 100 Effect: {Performs a [damage calculation], which is not a critical hit and whose effectiveness is not affected by the opponent's or user's types, against current user and opponent (will not fail); at the end of the round that follows the next round, if there is a PokÈmon at opponent's position, the damage calculated is returned to that PokÈmon. Accuracy check and damage weighting are performed when attack is returned. Remains in effect even if user or opponent is replaced. Damage returned is not affected by type immunities. During effect, this attack fails against the PokÈmon at opponent's position. Returned attack is not considered an attack by the user. [Not affected by Life Orb]}
Rock Smash: Physical Fighting PP: 15 Power: 40 / Accuracy: 100 Effect: May decrease opponent's Defense by 1 stage.
Whirlpool: Special Water PP: 15 Power: 35 / Accuracy: 85 Effect: Multi-turn attack. Power is doubled if opponent is using Dive. (100%)
Beat Up: Physical Dark PP: 10 Power: --- / Accuracy: 100 Effect: {Performs one hit for each unfainted PokÈmon in user's party, excluding eggs and those with status problems, in party order. For each such PokÈmon, Attack used in damage formula is the base Attack [for that Pokemon's original species]; the Level used in damage formula is the level of that PokÈmon; and the Defense used in damage formula is the base Defense [for the opponent's original species]. This attack's effectiveness is not affected by opponent's or user's types. Influences that affect damage are not calculated, except critical hits, damage weighting, and the effect of Helping Hand. Accuracy check is performed only once. Considered a multi-hit attack. All hits are considered attacks by the user.}
Fake Out: Physical Normal PP: 10 Power: 40 / Accuracy: 100 Effect: May cause opponent to flinch. Fails unless it's the user's first turn since user last became active. Priority level 1.
Uproar: Special Normal PP: 10 Power: 90 / Accuracy: 100 Effect: {If this attack is successful, the effect begins. Effect lasts for two to five rounds, including the current round. During effect, user uses this attack during each of its turns and can't take any other action. During effect, no Pokemon can fall asleep and each sleeping active Pokemon wakes up at the beginning of its turn and at the end of each round including the last one. Effect ends [at the end of the round] if user is prevented from using this attack. Effect ends when user falls asleep, becomes frozen, or is replaced. Effect ends at the end of the round if this attack is ineffective against opponent's types.}
Stockpile: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Stockpile count by 1, and increases user's Defense and Special Defense by 1 stage. Fails if user's Stockpile count is 3 or greater. The Stockpile count is reset when user is replaced.
Spit Up: Special Normal PP: 10 Power: --- / Accuracy: 100 Effect: This attack's power is equal to 100 times the user's Stockpile count. Damage weighting is not performed for this attack. Even if this attack misses or becomes ineffective, resets user's Stockpile count to 0 and decreases user's Defense and Special Defense by the amount the user gained with Stockpile. (That amount is also reset to 0.)
Swallow: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User gains HP according to the user's Stockpile count: 1/4 of total HP if it's 1; half of total HP if it's 2; and all HP if it's 3. Even if user's HP is full, resets user's Stockpile count to 0 and decreases user's Defense and Special Defense by the amount the user gained with Stockpile. (That amount is also reset to 0.)
Heat Wave: Special Fire PP: 10 Power: 100 / Accuracy: 90 Effect: May burn opponent. (10%)
Hail: Other Ice PP: 10 Power: --- / Accuracy: --- Effect: Weather. Lasts for five rounds including the current round. During effect, at the end of every round except the last, each active PokÈmon, except Ice types, loses 1/16 of total HP simultaneously.
Torment: Other Dark PP: 15 Power: --- / Accuracy: 100 Effect: During effect, opponent can't choose for use the last move it used. Effect ends when opponent is replaced.
Flatter: Other Dark PP: 15 Power: --- / Accuracy: 100 Effect: If opponent's Special Attack can be increased, increases opponent's Special Attack by 1 stage. If opponent is not confused, confuses opponent.
Will-o-Wisp: Other Fire PP: 15 Power: --- / Accuracy: 75 Effect: Burns opponent.
Memento: Other Dark PP: 10 Power: --- / Accuracy: 100 Effect: User faints as part of this attack's use. Decreases opponent's Attack and Special Attack by 2 stages. Fails if there is no target (doesn't cause fainting).
Facade: Physical Normal PP: 20 Power: 70 / Accuracy: 100 Effect: Power is doubled if user is poisoned, burned, or paralyzed.
Focus Punch: Physical Fighting PP: 20 Power: 150 / Accuracy: 100 Effect: Fails if user lost HP due to a damaging attack by a non-user this round. Priority level -3.
SmellingSalt: Physical Normal PP: 10 Power: 60 / Accuracy: 100 Effect: If this attack is successful and opponent is paralyzed, power is doubled and opponent is cured of paralysis.
Follow Me: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: Whenever an opposing PokÈmon uses an attack with a target of "single non-user" or "single opposing PokÈmon" this round and there is a Pokemon at the position of this attack's user, it is directed to the Pokemon at the position of this attack's user instead of to any other non-user of that attack. Remains effective even if user is replaced. Priority level 3.
Nature Power: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: In tall grass, very tall grass, or puddles, uses Seed Bomb. In caves or on rocky ground, uses Rock Slide. On snow, uses Blizzard. On sand or other outdoor ground, uses Earthquake. On water, uses Hydro Pump. On ice, uses Ice Beam. Elsewhere, uses Tri Attack.
Charge: Other Electric PP: 20 Power: --- / Accuracy: --- Effect: Until the end of the next round and until user is replaced, effectiveness of Electric-type moves the user uses is doubled. User can use this attack during effect. When this attack is used, increases user's Special Defense by 1 stage.
Taunt: Other Dark PP: 20 Power: --- / Accuracy: 100 Effect: For three to five rounds, including the current round, non-damaging moves are disabled for opponent. Effect ends when opponent is replaced.
Helping Hand: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: Power of attacks by the target this round is multiplied by 1.5. Effect ends when the target is replaced. Fails if no target exists or if user struck after the target. Priority level 5.
Trick: Other Psychic PP: 10 Power: --- / Accuracy: 100 Effect: Simultaneously, user receives opponent's item, and opponent receives user's item. Fails if either or both hold a Mail, if user or opponent dropped its held item this battle, if neither one holds an item, or if opponent has Multitype or is one of the player's Pokemon in an internal battle.
Role Play: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: User adopts opponent's ability. Fails if opponent's ability is Wonder Guard or Multitype or if opponent doesn't have an ability. (A PokÈmon's ability reverts to its original ability when it is replaced.)
Wish: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: {At the end of the next round, if there is a PokÈmon at user's position, that PokÈmon gains half of total HP. Remains effective even if user is replaced. During effect, this attack fails for the PokÈmon at user's position.}
Assist: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: Uses a random move from a random PokÈmon in user's party, other than the user and eggs. Does not use the following moves: Metronome, Struggle, Sketch, Mimic, Chatter, Sleep Talk, Assist, Mirror Move, Counter, Mirror Coat, Protect, Detect, Endure, Destiny Bond, Thief, Follow Me, Snatch, Helping Hand, Covet, Trick, Focus Punch, Feint, Copycat, Me First, or Switcheroo.
Ingrain: Other Grass PP: 20 Power: --- / Accuracy: --- Effect: During effect, user cannot switch, flee, or be switched, and at the end of every round, user gains 1/16 of total HP. During effect, Ground-type attacks are effective against user and user can receive the effect of Spikes and Toxic Spikes as though user did not have Levitate and as though its current type did not include Flying. Effect ends when user is switched.
Superpower: Physical Fighting PP: 5 Power: 120 / Accuracy: 100 Effect: Decreases user's Attack and Defense by 1 stage if this attack is successful.
Magic Coat: Other Psychic PP: 15 Power: --- / Accuracy: --- Effect: The next time this round, if the user is the target of one of certain attacks by non-users, instead user uses that attack against that non-user. Effect ends when user is replaced. Priority level 4. (Applies to each target separately. Takes precedence over Soundproof. Even attacks with multiple targets target a single target this way.)
Recycle: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: If user isn't holding an item, user receives the last item that was held by a PokÈmon at user's position this battle and was consumed this battle. That item is reset if user receives an item this way.
Revenge: Physical Fighting PP: 10 Power: 60 / Accuracy: 100 Effect: {Effectiveness is doubled if user lost HP due to a damaging attack by the opponent this round and opponent was the last non-user to hit the user this round with a damaging attack. Priority level -4.}
Brick Break: Physical Fighting PP: 15 Power: 75 / Accuracy: 100 Effect: Unless this attack misses, even if this attack becomes ineffective due to type immunities, ends the effects of Reflect and Light Screen on the opponent's side before dealing damage.
Yawn: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: {At the end of the next round, if opponent is not affected by a status problem and remains active since this attack was used, opponent sleeps. Fails if [opponent cannot fall asleep when this attack is used, or if] opponent has a status problem.}
Knock Off: Physical Dark PP: 20 Power: 20 / Accuracy: 100 Effect: If this attack is successful, opponent drops its held item for the rest of the battle even if it has zero HP. Remains effective even if opponent is replaced. (That item is not consumed.)
Endeavor: Physical Normal PP: 5 Power: --- / Accuracy: 100 Effect: Deals damage to opponent equal to opponent's current HP minus user's current HP. Affected by type immunities. Fails if user's current HP is equal to or greater than opponent's current HP.
Eruption: Special Fire PP: 5 Power: 150 / Accuracy: 100 Effect: This attack's power is equal to min(1,int(user's current HP * 150 / user's total HP)). Minimum 1, maximum 150.
Skill Swap: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Simultaneously, user adopts opponent's ability, and opponent adopts user's ability. Fails if either or both abilities are Wonder Guard and/or Multitype or if neither have an ability.
Imprison: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: During effect, moves that the user knows are disabled for each opposing PokÈmon. Effect ends when user is replaced. Fails if neither opposing PokÈmon knows a move that the user knows.
Refresh: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: User is cured of burns, poison, and paralysis.
Grudge: Other Ghost PP: 5 Power: --- / Accuracy: --- Effect: Until user's next turn, if an attack by an opposing PokÈmon causes the user to faint, that move's PP is reduced to 0.
Snatch: Other Dark PP: 10 Power: --- / Accuracy: --- Effect: The next time this round, user, instead of the non-user, uses certain attacks if they are used by non-users. Priority level 4. More information6.
Secret Power: Physical Normal PP: 20 Power: 70 / Accuracy: 100 Effect: In tall grass, very tall grass, or puddles, may put opponent to sleep. In caves or on rocky ground, may cause opponent to flinch. On snow and ice, may freeze opponent. On sand and other outdoor ground, may decrease opponent's Accuracy by 1 stage. On mud, may decrease opponent's Speed by 1 stage. On water, may decrease opponent's Attack by 1 stage. Elsewhere, may paralyze opponent. (30%)
Dive: Physical Water PP: 10 Power: 80 / Accuracy: 100 Effect: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Surf and Whirlpool, and user doesn't lose HP because of Sandstorm and Hail.
Arm Thrust: Physical Fighting PP: 20 Power: 15 / Accuracy: 100 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Camouflage: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: On and under water, user's type becomes Water. In caves and on rocky ground, user's type becomes Rock. On tall grass, very tall grass, and puddles, user's type becomes Grass. On sand, mud, and other outdoor ground, user's type becomes Ground. On snow and ice, user's type becomes Ice. Elsewhere, user's type becomes Normal. Fails if user has Multitype or if determined type is the same as one of the user's types.
Tail Glow: Other Bug PP: 20 Power: --- / Accuracy: --- Effect: [E141]
Luster Purge: Special Psychic PP: 5 Power: 70 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Mist Ball: Special Psychic PP: 5 Power: 70 / Accuracy: 100 Effect: May decrease opponent's Special Attack by 1 stage.
FeatherDance: Other Flying PP: 15 Power: --- / Accuracy: 100 Effect: Decreases opponent's Attack by 2 stages.
Teeter Dance: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: Confuses opponent.
Blaze Kick: Physical Fire PP: 10 Power: 85 / Accuracy: 90 Effect: Good chance for a critical hit. May burn opponent. (10%)
Mud Sport: Other Ground PP: 15 Power: --- / Accuracy: --- Effect: During effect, power of Electric-type attacks is halved. (Effect is not cumulative.) Effect ends when user is switched. During effect, this attack fails for user, and non-users can use this attack.
Ice Ball: Physical Ice PP: 20 Power: 30 / Accuracy: 90 Effect: User uses this attack for five turns, during which user can't take any other action. A multiplier, X (which begins at 0), increases by 1 whenever this attack is successful. Effect ends and X is reset to 0 when user is replaced; when this attack is prevented from being used, misses, or becomes ineffective; when the attack is used for five turns; or when user falls asleep or becomes frozen. This attack's power is multiplied by 2 to the power of X. If user is asleep, this attack's effect lasts one turn.
Needle Arm: Physical Grass PP: 15 Power: 60 / Accuracy: 100 Effect: May cause opponent to flinch.
Slack Off: Other Normal PP: 10 Power: --- / Accuracy: --- Effect: User gains half of total HP. Fails if user's HP is full.
Hyper Voice: Special Normal PP: 10 Power: 90 / Accuracy: 100 Effect: Deals damage.
Poison Fang: Physical Poison PP: 15 Power: 50 / Accuracy: 100 Effect: May badly poison opponent. (30%)
Crush Claw: Physical Normal PP: 10 Power: 75 / Accuracy: 95 Effect: May decrease opponent's Defense by 1 stage.
Blast Burn: Special Fire PP: 5 Power: 150 / Accuracy: 90 Effect: If this attack is successful, on the next round, user can't take any action and does nothing during its turn. (That move is prevented from being used during that turn.)
Hydro Cannon: Special Water PP: 5 Power: 150 / Accuracy: 90 Effect: If this attack is successful, on the next round, user can't take any action and does nothing during its turn. (That move is prevented from being used during that turn.)
Meteor Mash: Physical Steel PP: 10 Power: 100 / Accuracy: 85 Effect: May increase user's Attack by 1 stage.
Astonish: Physical Ghost PP: 15 Power: 30 / Accuracy: 100 Effect: May cause opponent to flinch.
Weather Ball: Special Normal PP: 10 Power: 50 / Accuracy: 100 Effect: This attack's power is doubled during weather (including fog). During Hail, this attack's type is Ice. Otherwise, during Sunny Day, this attack's type is Fire. Otherwise, during Sandstorm, this attack's type is Rock. Otherwise, during Rain Dance, this attack's type is Water.
Aromatherapy: Other Grass PP: 5 Power: --- / Accuracy: --- Effect: Each PokÈmon in user's party is cured of its status problem.
Fake Tears: Other Dark PP: 20 Power: --- / Accuracy: 100 Effect: Decreases opponent's Special Defense by 2 stages.
Air Cutter: Special Flying PP: 25 Power: 55 / Accuracy: 95 Effect: Good chance for a critical hit.
Overheat: Special Fire PP: 5 Power: 140 / Accuracy: 90 Effect: If this attack is successful, decreases user's Special Attack by 2 stages.
Odor Sleuth: Other Normal PP: 40 Power: --- / Accuracy: --- Effect: During effect, if opponent's evasiveness stat stage is greater than 0, it temporarily becomes 0 in accuracy checks for attacks against the opponent. During effect, Normal- and Fighting-type attacks against opponent have normal effectiveness against the Ghost type. Effect ends when opponent is replaced. This attack can be used against opponent during effect.
Rock Tomb: Physical Rock PP: 10 Power: 50 / Accuracy: 80 Effect: May decrease opponent's Speed by 1 stage.
Silver Wind: Special Bug PP: 5 Power: 60 / Accuracy: 100 Effect: May increase user's Attack, Defense, Speed, Special Attack, and Special Defense by 1 stage.
Metal Sound: Other Steel PP: 40 Power: --- / Accuracy: 85 Effect: Decreases opponent's Special Defense by 2 stages.
GrassWhistle: Other Grass PP: 15 Power: --- / Accuracy: 55 Effect: Puts opponent to sleep.
Tickle: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: Decreases opponent's Attack and Defense by one stage.
Cosmic Power: Other Psychic PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Defense and Special Defense by 1 stage.
Water Spout: Special Water PP: 5 Power: 150 / Accuracy: 100 Effect: This attack's power is equal to min(1,int(user's current HP * 150 / user's total HP)). Minimum 1, maximum 150.
Signal Beam: Special Bug PP: 15 Power: 75 / Accuracy: 100 Effect: May confuse opponent. (10%)
Shadow Punch: Physical Ghost PP: 20 Power: 60 / Accuracy: --- Effect: Cannot be evaded.
Extrasensory: Special Psychic PP: 30 Power: 80 / Accuracy: 100 Effect: May cause opponent to flinch.
Sky Uppercut: Physical Fighting PP: 15 Power: 85 / Accuracy: 90 Effect: Can hit opponent even if it's using Fly or Bounce.
Sand Tomb: Physical Ground PP: 15 Power: 35 / Accuracy: 85 Effect: {Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for [three to six] rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.} (100%)
Sheer Cold: Special Ice PP: 5 Power: --- / Accuracy: 30 Effect: One-hit KO. Deals damage to opponent equal to opponent's total HP. Ineffective if opponent's level is greater than user's level. When used, this attack's accuracy increases by the level difference. Affected by type immunities. Other accuracy effects are ignored for this attack.
Muddy Water: Special Water PP: 10 Power: 95 / Accuracy: 85 Effect: May decrease opponent's Accuracy by 1 stage.
Bullet Seed: Physical Grass PP: 30 Power: 25 / Accuracy: 100 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Aerial Ace: Physical Flying PP: 20 Power: 60 / Accuracy: --- Effect: Cannot be evaded.
Icicle Spear: Physical Ice PP: 30 Power: 25 / Accuracy: 100 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Iron Defense: Other Steel PP: 15 Power: --- / Accuracy: --- Effect: Increases user's Defense by 2 stages.
Block: Other Normal PP: 5 Power: --- / Accuracy: --- Effect: {During effect, opponent cannot switch or flee. Effect ends when user or opponent is switched. During effect, this attack fails against opponent.}
Howl: Other Normal PP: 40 Power: --- / Accuracy: --- Effect: Increases user's Attack by 1 stage.
Dragon Claw: Physical Dragon PP: 15 Power: 80 / Accuracy: 100 Effect: Deals damage.
Frenzy Plant: Special Grass PP: 5 Power: 150 / Accuracy: 90 Effect: If this attack is successful, on the next round, user can't take any action and does nothing during its turn. (That move is prevented from being used during that turn.)
Bulk Up: Other Fighting PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Attack and Defense by 1 stage.
Bounce: Physical Flying PP: 5 Power: 85 / Accuracy: 85 Effect: Two-turn attack. While user is using this attack, user is unaffected by attacks other than Gust, Thunder, Twister, and Sky Uppercut. May paralyze opponent. (30%)
Mud Shot: Special Ground PP: 15 Power: 55 / Accuracy: 95 Effect: May decrease opponent's Speed by 1 stage.
Poison Tail: Physical Poison PP: 25 Power: 50 / Accuracy: 100 Effect: Good chance for a critical hit. May poison opponent. (10%)
Covet: Physical Normal PP: 40 Power: 60 / Accuracy: 100 Effect: If this attack is successful, user receives opponent's held item (even if opponent has zero HP) if user isn't holding any items, if that item is not a Mail, if user did not drop its held item this battle, and unless opponent has Multitype or is one of the player's Pokemon in an internal battle.
Volt Tackle: Physical Electric PP: 15 Power: 120 / Accuracy: 100 Effect: Returns to user 1/3 of HP lost by opponent due to this attack (recoil). May paralyze opponent. (10%)
Magical Leaf: Special Grass PP: 20 Power: 60 / Accuracy: --- Effect: Cannot be evaded.
Water Sport: Other Water PP: 15 Power: --- / Accuracy: --- Effect: During effect, power of Fire-type attacks is halved. (Effect is not cumulative.) Effect ends when user is switched. During effect, this attack fails for user, and non-users can use this attack.
Calm Mind: Other Psychic PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Special Attack and Special Defense by 1 stage.
Leaf Blade: Physical Grass PP: 15 Power: 90 / Accuracy: 100 Effect: Good chance for a critical hit.
Dragon Dance: Other Dragon PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Attack and Speed by 1 stage.
Rock Blast: Physical Rock PP: 10 Power: 25 / Accuracy: 90 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
Shock Wave: Special Electric PP: 20 Power: 60 / Accuracy: --- Effect: Cannot be evaded.
Water Pulse: Special Water PP: 20 Power: 60 / Accuracy: 100 Effect: May confuse opponent. (20%)
Doom Desire: Special Steel PP: 5 Power: 140 / Accuracy: 100 Effect: {Performs a [damage calculation], which is not a critical hit and whose effectiveness is not affected by the opponent's or user's types, against current user and opponent (will not fail); at the end of the round that follows the next round, if there is a PokÈmon at opponent's position, the damage calculated is returned to that PokÈmon. Accuracy check and damage weighting are performed when attack is returned. Remains in effect even if user or opponent is replaced. Damage returned is not affected by type immunities. During effect, this attack fails against the PokÈmon at opponent's position. Returned attack is not considered an attack by the user. [Not affected by Life Orb]}
Psycho Boost: Special Psychic PP: 5 Power: 140 / Accuracy: 90 Effect: If this attack is successful, decreases user's Special Attack by 2 stages.
Roost: Other Flying PP: 10 Power: --- / Accuracy: --- Effect: User gains half of total HP. If user gains HP this way, until the end of the round, attacks against user have normal effectiveness against the Flying type.
Gravity: Other Psychic PP: 5 Power: --- / Accuracy: --- Effect: Effect lasts for five rounds including the current round. When this attack is used, the effects of Fly, Bounce, and Magnet Rise end for all active PokÈmon. During effect, Fly, Bounce, Magnet Rise, Hi Jump Kick, Splash, and Jump Kick are disabled for all active PokÈmon. During effect, Ground-type attacks are effective against each active PokÈmon, and each active PokÈmon can receive the effect of Spikes and Toxic Spikes, and each active PokÈmon is prevented from switching and fleeing because of Arena Trap, as though it did not have Levitate and as though its current type did not include Flying. During effect, each active PokÈmon's Accuracy is multiplied by 10/6. During effect, this attack fails for all active PokÈmon.
Miracle Eye: Other Psychic PP: 40 Power: --- / Accuracy: --- Effect: During effect, if opponent's evasiveness stat stage is greater than 0, it temporarily becomes 0 in accuracy checks for attacks against the opponent. During effect, Psychic-type attacks against opponent have normal effectiveness against the Dark type. Effect ends when opponent is replaced.
Wake-Up Slap: Physical Fighting PP: 10 Power: 60 / Accuracy: 100 Effect: If this attack is successful and opponent is asleep, power is doubled and opponent wakes up.
Hammer Arm: Physical Fighting PP: 10 Power: 100 / Accuracy: 90 Effect: If this attack is successful, decreases user's Speed by 1 stage.
Gyro Ball: Physical Steel PP: 5 Power: --- / Accuracy: 100 Effect: This attack's power is equal to int((opponent's current Speed*25)/max(user's current Speed,1))+1. Maximum 150.
Healing Wish: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: User faints as part of this attack's use. When a PokÈmon at user's position becomes active during this turn, it recovers all HP and is cured of all status problems. (New PokÈmon become active immediately during this turn.) Fails if user's party has no non-active PokÈmon (doesn't cause fainting).
Brine: Special Water PP: 10 Power: 65 / Accuracy: 100 Effect: Power is doubled if opponent's HP is less than or equal to half of total HP.
Natural Gift: Physical Normal PP: 15 Power: --- / Accuracy: 100 Effect: This attack's type and power depend on the Berry the user is holding. Unless this attack misses, even if this attack becomes ineffective due to type immunities, the item is consumed. Fails if user has Klutz, if user could not use its held item, or if user's item isn't a Berry (item is not consumed in those cases). More information7.
Feint: Physical Normal PP: 10 Power: 30 / Accuracy: 100 Effect: Fails unless Protect or Detect is in effect for opponent this round. If this attack is successful, the effect of Protect and Detect does not apply for opponent this round. Priority level 2.
Pluck: Physical Flying PP: 20 Power: 60 / Accuracy: 100 Effect: If this attack is successful and opponent is holding a Berry, user uses that item if it could do so and the item has a "when" trigger condition, and then that item is consumed. (This effect happens even if opponent has Multitype and even if effects due to the opponent's item are not applied.)
Tailwind: Other Flying PP: 30 Power: --- / Accuracy: --- Effect: For three rounds, including the current round, the Speed of each active PokÈmon on the user's side is doubled. During effect, this attack fails for user's party.
Acupressure: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: If any of the target's stat stages can be increased, increases one of those stat stages chosen at random by 2.
Metal Burst: Physical Steel PP: 10 Power: --- / Accuracy: 100 Effect: If the last non-user who hit the user with a damaging attack this round is one of user's opposing PokÈmon, and there is a Pokemon at that non-user's position, deals damage to the PokÈmon at that non-user's position equal to 1.5 times the amount of HP lost by user due to that attack. Affected by type immunities. (For multi-hit attacks, returns HP based on the last hit of that attack.)
U-turn: Physical Bug PP: 20 Power: 70 / Accuracy: 100 Effect: After this attack is used, if this attack is successful, if user has at least 1 HP, and if user's party has at least one non-active PokÈmon and the opposing Pokemon's party has at least one unfainted PokÈmon that isn't an egg, this attack causes the user to switch even if it cannot switch. (The new PokÈmon becomes active immediately. Effect of Destiny Bond and Grudge takes precedence over this attack's effect.)
Close Combat: Physical Fighting PP: 5 Power: 120 / Accuracy: 100 Effect: If this attack is successful, decreases user's Defense and Special Defense by 1 stage.
Payback: Physical Dark PP: 10 Power: 50 / Accuracy: 100 Effect: Power is doubled if user strikes after opponent this round, or if opponent switched this round before user's turn.
Assurance: Physical Dark PP: 10 Power: 50 / Accuracy: 100 Effect: Power is doubled if opponent lost HP this round (even from Pain Split).
Embargo: Other Dark PP: 15 Power: --- / Accuracy: 100 Effect: Effect lasts for five rounds, including the current round. During effect, effects due to the opponent's item are not applied, opponent cannot use or throw items, and items cannot be used on opponent. Effect ends when opponent is switched. Fails if opponent has Multitype.
Fling: Physical Dark PP: 10 Power: --- / Accuracy: 100 Effect: As part of this attack's use, user throws its item at opponent and that item is consumed after damage calculation. This attack's power depends on the item thrown this way. If this attack is successful, the thrown item takes effect. Fails if user can't throw items (item is not consumed in this case). (User can throw items this way even if effects due to the user's item are not applied.) More information2.
Psycho Shift: Other Psychic PP: 10 Power: --- / Accuracy: 90 Effect: Opponent gains user's status problem. If opponent gains a status problem this way, user is cured of its status problem. (Fails if opponent has a status problem. If user is badly poisoned, opponent becomes badly poisoned.)
Trump Card: Special Normal PP: 5 Power: --- / Accuracy: --- Effect: If this attack has 0 PP, this attack's power is 200. If this attack has 1 PP, this attack's power is 80. If this attack has 2 PP, this attack's power is 60. If this attack has 3 PP, this attack's power is 50. If this attack has 4 or more PP, this attack's power is 40.
Heal Block: Other Psychic PP: 15 Power: --- / Accuracy: 100 Effect: Effect lasts for five rounds, including the current round. During effect, the moves Heal Order, Milk Drink, Moonlight, Morning Sun, Recover, Rest, Roost, Slack Off, Softboiled, Swallow, Synthesis, and Wish are disabled for opponent. During effect, if a move or an effect of a move (other than Pain Split) would cause the opponent to gain HP, it gains no HP instead. (Liquid Ooze still works.) Effect ends when opponent is switched.
Wring Out: Special Normal PP: 5 Power: --- / Accuracy: 100 Effect: This attack's power is equal to int((opponent's current HP)*120/max(1,opponent's total HP))+1.
Power Trick: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Switches user's Attack and Defense stats. If user is replaced with Baton Pass and user used this attack an odd number of times since it became active, the new Pokemon's Attack and Defense stats are switched.
Gastro Acid: Other Poison PP: 10 Power: --- / Accuracy: 100 Effect: During effect, effects due to opponent's ability are not applied. Effect ends when opponent is switched. Fails if opponent's ability is Multitype.
Lucky Chant: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: For five rounds, including the current round, no attacks against any active PokÈmon on the user's side can be critical hits. During effect, this attack fails for user's party.
Me First: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: If user strikes before opponent this round and the move the opponent chose for use this round is a damaging move other than Counter, Mirror Coat, Thief, Covet, Focus Punch, or Chatter, user uses that move with no target with effectiveness multiplied by 1.5.
Copycat: Other Normal PP: 20 Power: --- / Accuracy: --- Effect: Uses the last move used by a PokÈmon. Fails if that move is Sleep Talk, Copycat, Assist, Me First, Mirror Move, Metronome, Struggle, Sketch, Mimic, Chatter, Counter, Mirror Coat, Protect, Detect, Endure, Destiny Bond, Thief, Follow Me, Snatch, Helping Hand, Covet, Trick, Focus Punch, Feint, or Switcheroo, or if there is no such move [or if that move was prevented from being used].
Power Swap: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Simultaneously, user adopts opponent's current Attack and Special Attack stat stages, and opponent adopts user's current Attack and Special Attack stat stages.
Guard Swap: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Simultaneously, user adopts opponent's current Defense and Special Defense stat stages, and opponent adopts user's current Defense and Special Defense stat stages.
Punishment: Physical Dark PP: 5 Power: --- / Accuracy: 100 Effect: This attack's power is equal to 60+(20*X), where X is the total of all of opponent's current stat stages that are greater than 0. Maximum 200.
Last Resort: Physical Normal PP: 5 Power: 140 / Accuracy: 100 Effect: Fails unless user has at least one other move and had previously used all its other moves at least once since the last time user became active.
Worry Seed: Other Grass PP: 10 Power: --- / Accuracy: 100 Effect: Changes opponent's ability to Insomnia. Fails if opponent's ability is Multitype or Truant. (Doesn't fail if opponent's ability is Insomnia.)
Sucker Punch: Physical Dark PP: 5 Power: 80 / Accuracy: 100 Effect: Fails if opponent did not choose a damaging move for use this round, or if opponent struck before the user this round. Priority level 1.
Toxic Spikes: Other Poison PP: 20 Power: --- / Accuracy: --- Effect: Can be used up to two times. During effect, whenever an opposing PokÈmon becomes active, that PokÈmon becomes poisoned if this attack was used once; or badly poisoned if this attack was used twice, unless it has Levitate or its current type includes Flying, Poison, or Steel. (Prevented by Safeguard and Substitute.) Effect ends when a Poison-type opposing PokÈmon without Levitate or the Flying type becomes active, if Magnet Rise is not in effect for that PokÈmon.
Heart Swap: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Simultaneously, user adopts opponent's current stat stages, and opponent adopts user's current stat stages.
Aqua Ring: Other Water PP: 20 Power: --- / Accuracy: --- Effect: During effect, user gains 1/16 of total HP at the end of every round. Effect ends when user is switched.
Magnet Rise: Other Electric PP: 10 Power: --- / Accuracy: --- Effect: For five rounds, including the current round, user is immune to Ground-type attacks (overridden by Ingrain's effect), and user is unaffected by Spikes and Toxic Spikes (not overridden by Ingrain's effect), and user can switch and flee despite Arena Trap, as though it had Levitate (even if effects due to the user's ability are not applied). Effect ends when user is switched. Fails if Ingrain is in effect for the user. Fails if user has Levitate.
Flare Blitz: Physical Fire PP: 15 Power: 120 / Accuracy: 100 Effect: Returns to user 1/3 of HP lost by opponent due to this attack (recoil). May burn opponent. If user is frozen and it chose this move for use, it becomes defrosted before this attack is used. (10%)
Force Palm: Physical Fighting PP: 10 Power: 60 / Accuracy: 100 Effect: May paralyze opponent. (30%)
Aura Sphere: Special Fighting PP: 20 Power: 90 / Accuracy: --- Effect: Cannot be evaded.
Rock Polish: Other Rock PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Speed by 2 stages.
Poison Jab: Physical Poison PP: 20 Power: 80 / Accuracy: 100 Effect: May poison opponent. (30%)
Dark Pulse: Special Dark PP: 15 Power: 80 / Accuracy: 100 Effect: May cause opponent to flinch.
Night Slash: Physical Dark PP: 15 Power: 70 / Accuracy: 100 Effect: Good chance for a critical hit.
Aqua Tail: Physical Water PP: 10 Power: 90 / Accuracy: 90 Effect: Deals damage.
Seed Bomb: Physical Grass PP: 15 Power: 80 / Accuracy: 100 Effect: Deals damage.
Air Slash: Special Flying PP: 20 Power: 75 / Accuracy: 95 Effect: May cause opponent to flinch.
X-Scissor: Physical Bug PP: 15 Power: 80 / Accuracy: 100 Effect: Deals damage.
Bug Buzz: Special Bug PP: 10 Power: 90 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Dragon Pulse: Special Dragon PP: 10 Power: 90 / Accuracy: 100 Effect: Deals damage.
Dragon Rush: Physical Dragon PP: 10 Power: 100 / Accuracy: 75 Effect: May cause opponent to flinch.
Power Gem: Special Rock PP: 20 Power: 70 / Accuracy: 100 Effect: Deals damage.
Drain Punch: Physical Fighting PP: 10 Power: 75 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack.
Vacuum Wave: Special Fighting PP: 30 Power: 40 / Accuracy: 100 Effect: Priority level 1.
Focus Blast: Special Fighting PP: 5 Power: 120 / Accuracy: 70 Effect: May decrease opponent's Special Defense by 1 stage.
Energy Ball: Special Grass PP: 10 Power: 80 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Brave Bird: Physical Flying PP: 15 Power: 120 / Accuracy: 100 Effect: Returns to user 1/3 of HP lost by user due to this attack (recoil).
Earth Power: Special Ground PP: 10 Power: 90 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Switcheroo: Other Dark PP: 10 Power: --- / Accuracy: 100 Effect: Simultaneously, user receives opponent's item, and opponent receives user's item. Fails if either or both hold a Mail, if user or opponent dropped its held item this battle, if neither one holds an item, or if opponent has Multitype or is one of the player's Pokemon in an internal battle.
Giga Impact: Physical Normal PP: 5 Power: 150 / Accuracy: 90 Effect: If this attack is successful, on the next round, user can't take any action and does nothing during its turn. (That move is prevented from being used during that turn.)
Nasty Plot: Other Dark PP: 20 Power: --- / Accuracy: --- Effect: Increases user's Special Attack by 2 stages.
Bullet Punch: Physical Steel PP: 30 Power: 40 / Accuracy: 100 Effect: Priority level 1.
Avalanche: Physical Ice PP: 10 Power: 60 / Accuracy: 100 Effect: {Effectiveness is doubled if user lost HP due to a damaging attack by the opponent this round and opponent was the last non-user to hit the user this round with a damaging attack. Priority level -4.}
Ice Shard: Physical Ice PP: 30 Power: 40 / Accuracy: 100 Effect: Priority level 1.
Shadow Claw: Physical Ghost PP: 15 Power: 70 / Accuracy: 100 Effect: Good chance for a critical hit.
Thunder Fang: Physical Electric PP: 15 Power: 65 / Accuracy: 95 Effect: May paralyze opponent. May cause opponent to flinch. (10%)
Ice Fang: Physical Ice PP: 15 Power: 65 / Accuracy: 95 Effect: May freeze opponent. May cause opponent to flinch. (10%)
Fire Fang: Physical Fire PP: 15 Power: 65 / Accuracy: 95 Effect: May burn opponent. May cause opponent to flinch. Ignores effect of Wonder Guard. (10%)
Shadow Sneak: Physical Ghost PP: 30 Power: 40 / Accuracy: 100 Effect: Priority level 1.
Mud Bomb: Special Ground PP: 10 Power: 65 / Accuracy: 85 Effect: May decrease opponent's Accuracy by 1 stage.
Psycho Cut: Physical Psychic PP: 20 Power: 70 / Accuracy: 100 Effect: Good chance for a critical hit.
Zen Headbutt: Physical Psychic PP: 15 Power: 80 / Accuracy: 90 Effect: May cause opponent to flinch.
Mirror Shot: Special Steel PP: 10 Power: 65 / Accuracy: 85 Effect: May decrease opponent's Accuracy by 1 stage.
Flash Cannon: Special Steel PP: 10 Power: 80 / Accuracy: 100 Effect: May decrease opponent's Special Defense by 1 stage.
Rock Climb: Physical Normal PP: 20 Power: 90 / Accuracy: 85 Effect: May confuse opponent. (20%)
Defog: Other Flying PP: 15 Power: --- / Accuracy: --- Effect: Decreases opponent's evasiveness by 1 stage. Even if opponent's evasiveness cannot be decreased, ends the effects of Reflect, Light Screen, Safeguard, Mist, Spikes, Toxic Spikes, and Stealth Rock on the opponent's side, and ends fog.
Trick Room: Other Psychic PP: 5 Power: --- / Accuracy: --- Effect: Effect lasts for five rounds, including the current round. During effect, as part of determining priority, active PokÈmon with lower Speeds strike before those with higher Speeds, rather than after. Effect ends when any active PokÈmon uses this move. Priority level -7.
Draco Meteor: Special Dragon PP: 5 Power: 140 / Accuracy: 90 Effect: If this attack is successful, decreases user's Special Attack by 2 stages.
Discharge: Special Electric PP: 15 Power: 80 / Accuracy: 100 Effect: May paralyze opponent. (30%)
Lava Plume: Special Fire PP: 15 Power: 80 / Accuracy: 100 Effect: May burn opponent. (30%)
Leaf Storm: Special Grass PP: 5 Power: 140 / Accuracy: 90 Effect: If this attack is successful, decreases user's Special Attack by 2 stages.
Power Whip: Physical Grass PP: 10 Power: 120 / Accuracy: 85 Effect: Deals damage.
Rock Wrecker: Physical Rock PP: 5 Power: 150 / Accuracy: 90 Effect: If this attack is successful, on the next round, user can't take any action and does nothing during its turn. (That move is prevented from being used during that turn.)
Cross Poison: Physical Poison PP: 20 Power: 70 / Accuracy: 100 Effect: Good chance for a critical hit. May poison opponent. (10%)
Gunk Shot: Physical Poison PP: 5 Power: 120 / Accuracy: 70 Effect: May poison opponent. (30%)
Iron Head: Physical Steel PP: 15 Power: 80 / Accuracy: 100 Effect: May cause opponent to flinch.
Magnet Bomb: Physical Steel PP: 20 Power: 60 / Accuracy: --- Effect: Cannot be evaded.
Stone Edge: Physical Rock PP: 5 Power: 100 / Accuracy: 80 Effect: Good chance for a critical hit.
Captivate: Other Normal PP: 20 Power: --- / Accuracy: 100 Effect: Decreases opponent's Special Attack by 2 stages if opponent doesn't have Oblivious, the opponent's gender is different from the user's, and neither is genderless.
Stealth Rock: Other Rock PP: 20 Power: --- / Accuracy: --- Effect: During effect, whenever an opposing PokÈmon becomes active, that PokÈmon loses X/8 of total HP, where X is the type effectiveness of the Rock type against that PokÈmon's types.
Grass Knot: Special Grass PP: 20 Power: --- / Accuracy: 100 Effect: This attack's power is 20 if the weight of the opponent's original species is 10 kilograms (kg) or less [or less than 10 kg], else 40 if 25 kg or less, else 60 if 50 kg or less, else 80 if 100 kg or less, else 100 if 200 kg or less, else 120.
Chatter: Special Flying PP: 20 Power: 60 / Accuracy: 100 Effect: If this attack is successful and user's original species is Chatot, this attack has up to a 31% chance of confusing the opponent depending on user's cry. More information8.
Judgment: Special Normal PP: 10 Power: 100 / Accuracy: 100 Effect: If user is holding a Plate, this attack's type depends on the Plate held.
Bug Bite: Physical Bug PP: 20 Power: 60 / Accuracy: 100 Effect: If this attack is successful and opponent is holding a Berry, user uses that item if it could do so and the item has a "when" trigger condition, and then that item is consumed. (This effect happens even if opponent has Multitype and even if effects due to the opponent's item are not applied.)
Charge Beam: Special Electric PP: 10 Power: 50 / Accuracy: 90 Effect: May increase user's Special Attack by 1 stage.
Wood Hammer: Physical Grass PP: 15 Power: 120 / Accuracy: 100 Effect: Returns to user 1/3 of HP lost by user due to this attack (recoil).
Aqua Jet: Physical Water PP: 20 Power: 40 / Accuracy: 100 Effect: Priority level 1.
Attack Order: Physical Bug PP: 15 Power: 90 / Accuracy: 100 Effect: Good chance for a critical hit.
Defend Order: Other Bug PP: 10 Power: --- / Accuracy: --- Effect: Increases user's Defense and Special Defense by 1 stage.
Heal Order: Other Bug PP: 10 Power: --- / Accuracy: --- Effect: User gains half of total HP. Fails if user's HP is full.
Head Smash: Physical Rock PP: 5 Power: 150 / Accuracy: 80 Effect: Returns to user half of HP lost by opponent due to this attack (recoil).
Double Hit: Physical Normal PP: 10 Power: 35 / Accuracy: 90 Effect: Strikes twice.
Roar of Time: Special Dragon PP: 5 Power: 150 / Accuracy: 90 Effect: If this attack is successful, on the next round, user can't take any action and does nothing during its turn. (That move is prevented from being used during that turn.)
Spacial Rend: Special Dragon PP: 5 Power: 100 / Accuracy: 95 Effect: Good chance for a critical hit.
Lunar Dance: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: User faints as part of this attack's use. When a PokÈmon at user's position becomes active during this turn, it recovers all HP and PP and is cured of all status problems. (New PokÈmon become active immediately during this turn.) Fails if user's party has no non-active PokÈmon (doesn't cause fainting).
Crush Grip: Physical Normal PP: 5 Power: --- / Accuracy: 100 Effect: This attack's power is equal to int((opponent's current HP)*120/max(1,opponent's total HP))+1.
Magma Storm: Special Fire PP: 5 Power: 120 / Accuracy: 75 Effect: {Multi-turn attack. If this attack is successful, the effect begins. Effect lasts for [three to six] rounds, including the current round. During effect, opponent cannot switch or flee, and at the end of every round except the last, opponent loses 1/16 of total HP. Effect ends when user is replaced or opponent is replaced or uses Rapid Spin. The effect is not reset when this or another multi-turn attack is used against opponent during effect.} (100%)
Dark Void: Other Dark PP: 10 Power: --- / Accuracy: 80 Effect: Puts opponent to sleep.
Seed Flare: Special Grass PP: 5 Power: 120 / Accuracy: 85 Effect: May decrease opponent's Special Defense by 2 stages.
Ominous Wind: Special Ghost PP: 5 Power: 60 / Accuracy: 100 Effect: May increase user's Attack, Defense, Speed, Special Attack, and Special Defense by 1 stage. (10%)
Shadow Force: Physical Ghost PP: 5 Power: 120 / Accuracy: 100 Effect: Two-turn attack. [While user is using this attack, attacks with an accuracy check will miss the user [unsure here]]. Ignores effect of Protect or Detect.
[M468]: Other Dark PP: 15 Power: --- / Accuracy: --- Effect: [E115]
[M469]: Other Rock PP: 10 Power: --- / Accuracy: --- Effect: [E116]
[M470]: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: [E117]
[M471]: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: [E118]
[M472]: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: [E119]
[M473]: Special Psychic PP: 10 Power: 80 / Accuracy: 100 Effect: [E11A]
[M474]: Special Poison PP: 10 Power: 65 / Accuracy: 100 Effect: [E11B]
[M475]: Other Steel PP: 15 Power: --- / Accuracy: --- Effect: [E11C]
[M476]: Other Bug PP: 20 Power: --- / Accuracy: --- Effect: Whenever an opposing PokÈmon uses an attack with a target of "single non-user" or "single opposing PokÈmon" this round and there is a Pokemon at the position of this attack's user, it is directed to the Pokemon at the position of this attack's user instead of to any other non-user of that attack. Remains effective even if user is replaced. Priority level 3.
[M477]: Other Psychic PP: 15 Power: --- / Accuracy: --- Effect: [E11D]
[M478]: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: [E11E]
[M479]: Physical Rock PP: 15 Power: 50 / Accuracy: 100 Effect: [E11F] (100%)
[M480]: Physical Fighting PP: 10 Power: 40 / Accuracy: 100 Effect: [E120]
[M481]: Special Fire PP: 15 Power: 70 / Accuracy: 100 Effect: [E121]
[M482]: Special Poison PP: 10 Power: 95 / Accuracy: 100 Effect: May poison opponent. (10%)
[M483]: Other Bug PP: 20 Power: --- / Accuracy: --- Effect: [E122]
[M484]: Physical Steel PP: 10 Power: --- / Accuracy: 100 Effect: [E123]
[M485]: Special Psychic PP: 15 Power: 70 / Accuracy: 100 Effect: [E124]
[M486]: Special Electric PP: 10 Power: --- / Accuracy: 100 Effect: [E125]
[M487]: Other Water PP: 20 Power: --- / Accuracy: 100 Effect: [E126]
[M488]: Physical Fire PP: 20 Power: 50 / Accuracy: 100 Effect: [E127]
[M489]: Other Poison PP: 20 Power: --- / Accuracy: --- Effect: [E142]
[M490]: Physical Fighting PP: 20 Power: 60 / Accuracy: 100 Effect: Decreases opponent's Speed by 1 stage.
[M491]: Special Poison PP: 20 Power: 40 / Accuracy: 100 Effect: [E128]
[M492]: Physical Dark PP: 15 Power: 95 / Accuracy: 100 Effect: [E129]
[M493]: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: [E12A]
[M494]: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: [E12B]
[M495]: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: [E12C]
[M496]: Special Normal PP: 15 Power: 60 / Accuracy: 100 Effect: [E12D]
[M497]: Special Normal PP: 15 Power: 40 / Accuracy: 100 Effect: [E12E]
[M498]: Physical Normal PP: 20 Power: 70 / Accuracy: 100 Effect: [E12F]
[M499]: Special Poison PP: 15 Power: 50 / Accuracy: --- Effect: [E130]
[M500]: Special Psychic PP: 10 Power: 20 / Accuracy: 100 Effect: [E131]
[M501]: Other Fighting PP: 15 Power: --- / Accuracy: --- Effect: [E132]
[M502]: Other Psychic PP: 15 Power: --- / Accuracy: --- Effect: [E133]
[M503]: Special Water PP: 15 Power: 80 / Accuracy: 100 Effect: May burn opponent. (30%)
[M504]: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: [E134]
[M505]: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: [E135]
[M506]: Special Ghost PP: 10 Power: 50 / Accuracy: 100 Effect: [E136]
[M507]: Physical Flying PP: 10 Power: 60 / Accuracy: 100 Effect: [E137]
[M508]: Other Steel PP: 10 Power: --- / Accuracy: --- Effect: [E138]
[M509]: Physical Fighting PP: 10 Power: 60 / Accuracy: 90 Effect: [E139]
[M510]: Special Fire PP: 15 Power: 30 / Accuracy: 100 Effect: [E13A]
[M511]: Other Dark PP: 15 Power: --- / Accuracy: 100 Effect: [E13B]
[M512]: Physical Flying PP: 15 Power: 55 / Accuracy: 100 Effect: [E13D]
[M513]: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: [E13E]
[M514]: Physical Normal PP: 5 Power: 70 / Accuracy: 100 Effect: [E13F]
[M515]: Special Fighting PP: 5 Power: --- / Accuracy: 100 Effect: [E140]
[M516]: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: [E143]
[M517]: Special Fire PP: 5 Power: 100 / Accuracy: 50 Effect: May burn opponent. (100%)
[M518]: Special Water PP: 10 Power: 50 / Accuracy: 100 Effect: [E144]
[M519]: Special Fire PP: 10 Power: 50 / Accuracy: 100 Effect: [E145]
[M520]: Special Grass PP: 10 Power: 50 / Accuracy: 100 Effect: [E146]
[M521]: Special Electric PP: 20 Power: 70 / Accuracy: 100 Effect: After this attack is used, if this attack is successful, if user has at least 1 HP, and if user's party has at least one non-active PokÈmon and the opposing Pokemon's party has at least one unfainted PokÈmon that isn't an egg, this attack causes the user to switch even if it cannot switch. (The new PokÈmon becomes active immediately. Effect of Destiny Bond and Grudge takes precedence over this attack's effect.)
[M522]: Special Bug PP: 20 Power: 30 / Accuracy: 100 Effect: May decrease opponent's Special Attack by 1 stage.
[M523]: Physical Ground PP: 20 Power: 60 / Accuracy: 100 Effect: May decrease opponent's Speed by 1 stage.
[M524]: Special Ice PP: 10 Power: 40 / Accuracy: 90 Effect: [E120] (100%)
[M525]: Physical Dragon PP: 10 Power: 60 / Accuracy: 90 Effect: [E139]
[M526]: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: [E147]
[M527]: Special Electric PP: 15 Power: 55 / Accuracy: 95 Effect: Decreases opponent's Speed by 1 stage.
[M528]: Physical Electric PP: 15 Power: 90 / Accuracy: 100 Effect: Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
[M529]: Physical Ground PP: 10 Power: 80 / Accuracy: 95 Effect: Good chance for a critical hit.
[M530]: Physical Dragon PP: 15 Power: 40 / Accuracy: 90 Effect: Strikes twice.
[M531]: Physical Psychic PP: 25 Power: 60 / Accuracy: 100 Effect: May cause opponent to flinch.
[M532]: Physical Grass PP: 10 Power: 75 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack.
[M533]: Physical Fighting PP: 20 Power: 90 / Accuracy: 100 Effect: [E12F]
[M534]: Physical Water PP: 10 Power: 75 / Accuracy: 95 Effect: May decrease opponent's Defense by 1 stage.
[M535]: Physical Fire PP: 10 Power: --- / Accuracy: 100 Effect: [E123]
[M536]: Special Grass PP: 10 Power: 65 / Accuracy: 90 Effect: May decrease opponent's Accuracy by 1 stage.
[M537]: Physical Bug PP: 20 Power: 65 / Accuracy: 100 Effect: May cause opponent to flinch. Power is doubled if Minimize is in effect for opponent.
[M538]: Other Grass PP: 10 Power: --- / Accuracy: --- Effect: [E148]
[M539]: Special Dark PP: 10 Power: 85 / Accuracy: 95 Effect: May decrease opponent's Accuracy by 1 stage.
[M540]: Special Psychic PP: 10 Power: 100 / Accuracy: 100 Effect: [E11A]
[M541]: Physical Normal PP: 10 Power: 25 / Accuracy: 85 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
[M542]: Special Flying PP: 10 Power: 120 / Accuracy: 70 Effect: [E151] (30%)
[M543]: Physical Normal PP: 15 Power: 120 / Accuracy: 100 Effect: Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
[M544]: Physical Steel PP: 15 Power: 50 / Accuracy: 85 Effect: Strikes twice.
[M545]: Special Fire PP: 5 Power: 100 / Accuracy: 100 Effect: May burn opponent. (30%)
[M546]: Special Normal PP: 5 Power: 85 / Accuracy: 100 Effect: If user is holding a Plate, this attack's type depends on the Plate held.
[M547]: Special Normal PP: 10 Power: 75 / Accuracy: 100 Effect: [E149] (10%)
[M548]: Special Fighting PP: 10 Power: 85 / Accuracy: 100 Effect: [E11A]
[M549]: Special Ice PP: 10 Power: 65 / Accuracy: 95 Effect: [E14A]
[M550]: Physical Electric PP: 5 Power: 130 / Accuracy: 85 Effect: May paralyze opponent. (20%)
[M551]: Special Fire PP: 5 Power: 130 / Accuracy: 85 Effect: May burn opponent. (20%)
[M552]: Special Fire PP: 10 Power: 80 / Accuracy: 100 Effect: May increase user's Special Attack by 1 stage.
[M553]: Physical Ice PP: 5 Power: 140 / Accuracy: 90 Effect: [E14B] (30%)
[M554]: Special Ice PP: 5 Power: 140 / Accuracy: 90 Effect: [E14C] (30%)
[M555]: Special Dark PP: 15 Power: 55 / Accuracy: 95 Effect: May decrease opponent's Special Attack by 1 stage.
[M556]: Physical Ice PP: 10 Power: 85 / Accuracy: 90 Effect: May cause opponent to flinch.
[M557]: Physical Fire PP: 5 Power: 180 / Accuracy: 95 Effect: [E14E]
[M558]: Special Fire PP: 5 Power: 100 / Accuracy: 100 Effect: [E14F]
[M559]: Physical Electric PP: 5 Power: 100 / Accuracy: 100 Effect: [E150]

Credit to Poccil for the descriptions.
 
[M557]: Fire Physical Power: 180 / Accuracy: 95
wonder what's the downside of this

[M558]: Fire Special Power: 100 / Accuracy: 100
[M559]: Electric Physical Power: 100 / Accuracy: 100
Wonder if these have downsides and/or limited to legends, because if not great moves.
 
[M557]: Fire Physical Power: 180 / Accuracy: 95

seriously, I dont know what the drawback will be? but it sounds broken already :P
 
My God, Ononokusu has Dragon Dance AND Swords Dance. Even Jolly DD hurts.

That'll be uber too methinks....

My favourite Pokemon so far has to be #609 Fire/Ghost Shanderaa, it has a whopping base 145 special attack, plus it has respectable base 80 speed along with 60/90/90 defenses, so bai bai scarf tran.... Heatran only advantages are it's steel typing, explosion, and better defences. Specs Shanderaa will also RAPE teams with Fire Blast n stuff.

Also, now that the Rotom-Formes are no longer part ghost, the candidate for best spinblocker in the game is open once again. Desukan looks good, plus it's mummy ability sound really cool (in theorymon that is...) The Ground/Ghost robot thing might do OK, it has base 89/80/80 defences, along with a great 124 base attack, and faster that things like Blissey and Machamp (it has base 55 speed), the Water Ghost thing though won't be as good as the other two methinks, it all depends on what 'Cursed Body' does really... true it has decent sp.def and reasonable HP, thats about it really....

Zoroak also seems to do well as a mixed attacker/stall breaker, along with Genosekuto and Kyurmeu, along as they don't go Uber, the same goes for Torunerso and Borutorosu, the later in particular, although I expect them to go Uber, same possibly for Sazando and Aakeosu, but I have an unfortunate feeling for the later that it's ability 'Weak-kneed' will have some bad effect, like lowering it's speed for a few turns or something....
 
Excellent work wichu. thanks!

Gamefreak is trolling LC, btw. They have a 145 base speed evolution and the pre evo has.. 25 base speed. :(
 

Sorry for the poor layout, but I'm in a hurry to go out... these are the additional affects of those new moves in numerical order.

Raises Attack + accuracy​


User and allies protected from multi-target attacks​


User averages Defense and Special Defense with target​


User averages Attack and Special Attack with target​


All Defense and Special Defense swapped for 5 turns​


Causes Physical damage​


Power 130 if target is poisoned​


Sharply raises user's Speed​


Opponents aim only for user​


Target easier to hit for 3 turns​


Items can't be used for 5 turns​


Target falls to the ground​


Always causes a critical hit​


Also damages allies slightly​


Hits all. May poision.​


Raises user's Special Attack, Special Defense and Speed​


Heavier the user, the more powerful​


Hits any Pokémon of same type as user​


More powerful the faster user is than target​


Changes target's type to Water​


May raise Speed​


Raises user's Attack, Defense and accuracy​


Reduces target's Speed​


Sharply lowers target's Special Defense.​


Higher target's Attack, more powerful​


Changes target's ability to Simple​


Makes target's Ability same as user's​


Makes target attack next​


Allies with same move make the attack do more damage​


Does extra damage if used every turn​


Target's stat changes don't affect this attack​


All status changes return to normal​


The more the user's stats are raised, the more powerful.​


User and allies protected from priority attacks​


Switches position with an ally​


May burn​


Lowers user's Defense and Special Defense, raises user's Attack, Special Attack and Speed​


Heals target 50% Max HP​


Power 100 if target has status condition​


2 turns. Target cannot attack during.​


Raises user's Attack and sharply raises user's Speed​


Move last. Target switches out​


Destroys target's Berry​


Makes target move last​


Power 110 if opponent has no item​


User changes to same type as target​


More powerful if ally fainted on previous turn​


User faints. Target takes damage equal to user's HP​


Gives held item to target if they have none​


Causes burn​


If used with Fire Oath, creates rainbow that may cause Confusion​


If used with Grass Oath, creates burning field that causes damage every turn​


If used with Water Oath, creates swamp that lowers Speed of all​


Switch with ally​


Lowers target's Special Attack​


Lowers target's Speed​


Always causes a critical hit​


Move last. Target switches out​


Raises Attack and Special Attack​


Lowers target's Speed​


Recoil​


Increased critical hit chance​


2 hits​


May make target flinch​


Restores half damage caused.​


Target's stat changes don't affect this attack​


May lower target's Defense​


Heavier the user, the more powerful​


May lower target's accuracy​


May make target flinch​


Sharply raises user's Defense​


May lower target's accuracy​


Causes Physical damage​


2 to 5 hits.​


May cause confusion​


Recoil​


2 hits?​


May cause a burn​


Type is same as Item user holds​


May cause Sleep​


Causes Physical damage​


Sharply lowers target's Speed​


May cause paralysis​


May cause a burn​


May raise user's Special Attack​


May cause paralysis​


May cause a burn​


Lowers target's Special Attack​


May make target flinch​


Lower's user's Defense, Special Defense and Speed​


More powerful if ally uses 559​


More powerful if ally uses 558​
 
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