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Battle Hall Challenge - danmantincan

vanillite.png

HP: 6
Energy: 76%

37.png

HP: 58
Energy: 80%

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Action One

Vulpix used Flamethrower
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 1
RNG Roll (Burn < 10/100) = 3
Vanillite is burned
(10 + 3 + 3 + 3 + 1.5) * 1.5 = 31 Damage
Vanillite Dies
Vulpix Wins

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vanillite.png

HP: KO
Energy: KO

37.png

HP: 58
Energy: 74%

56.png

"A black run."

Good-oh.

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
ElectricType.png

GroundType.png
PsychicType.png
RockType.png

DragonType.png
GhostType.png
DarkType.png

SteelType.png
 
41.png

Scientist Shelley wishes to battle!
"Let me just calculate which Pokemon I should use against a Vulpix..."

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 1/1

Nohface.png

Nohface (M)

Nature: Adamant

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13

Abilities:

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

Attacks:

Tackle
Iron Defense
Scratch
Lick
Odor Sleuth
Leer
Faint Attack
Shadow Sneak
Curse

Will-O-Wisp
Rock Slide
Dig

Meteor Mash
Yawn
Foul Play

"Yes, this seems perfect."
 
41.png

"I calculate that your calculation that my calculation was a miscalculation was a miscalculation."

Rock Slide * 3
 
Nohface.png

HP: 100
Energy: 100%

Vs.

37.png

HP: 90
Energy: 100%

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Vulpix's Drought activates
10 Energy

Action One

Vulpix used Safeguard
10 Energy
Vulpix gets a Safeguard

Nohface used Rock Slide
6 Energy
RNG Roll (Hit < 90/100) = 3
RNG Roll (Crit < 1/16) = 13
(8 + 1.5) * 1.5 = 14 Damage


Action Two

Vulpix used Fire Blast
8 - 1 = 7 Energy
RNG Roll (Hit < 85/100) = 38
RNG Roll (Crit < 1/16) = 6
RNG Roll (Burn < 10/100) = 84
(12 + 3 + 3) * 1.5 = 27 Damage

Nohface used Rock Slide
6 + 4 = 10 Energy
RNG Roll (Hit < 90/100) = 89
RNG Roll (Crit < 1/16) = 9
(8 + 1.5) * 1.5 = 14 Damage


Action Three

Vulpix used Flamethrower
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 5
RNG Roll (Burn < 10/100) = 51
(10 + 3 + 3) * 1.5 = 24 Damage

Nohface used Rock Slide
6 + 8 = 14 Energy
RNG Roll (Hit < 90/100) = 53
RNG Roll (Crit < 1/16) = 13
(8 + 1.5) * 1.5 = 14 Damage

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Nohface.png

HP: 49
Energy: 70%

Vs.

37.png

HP: 48
Energy: 67%
Safeguard - Three More Rounds
 
Nohface.png

HP: 49
Energy: 70%

Vs.

37.png

HP: 48
Energy: 67%
Safeguard - Three More Rounds

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Action One

Vulpix used Disable
7 Energy
Rock Slide is Disabled

Nohface did Nothing


Action Two

Vulpix used Fire Blast
8 - 1 = 7 Energy
RNG Roll (Hit < 85/100) = 91

Nohface did Nothing


Action Three

Vulpix used Flamethrower
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 15
RNG Roll (Burn < 10/100) = 71
(10 + 3 + 3) * 1.5 = 24 Damage

Nohface did Nothing

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Nohface.png

HP: 25
Energy: 70%
Rock Slide Disabled - Three More Actions

Vs.

37.png

HP: 48
Energy: 47%
 
Nohface.png

HP: 25
Energy: 70%
Rock Slide Disabled - Three More Actions

Vs.

37.png

HP: 48
Energy: 47%

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--------------------------

Action One

Vulpix used Fire Blast
8 - 1 = 7 Energy
RNG Roll (Hit < 85/100) = 12
RNG Roll (Crit < 1/16) = 4
RNG Roll (Burn < 10/100) = 56
(12 + 3 + 3) * 1.5 = 27 Damage
Nohface is Knocked Out
Vulpix Wins

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Nohface.png

HP: KO
Energy: KO

Vs.

37.png

HP: 48
Energy: 40%
 
30.png

Bird Keeper Batty wants to battle!
"We'll swoop down from on high to take victory!"

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 2/3

165.png

Ledyba (F)

Nature: Modest

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 55
Size Class: 2
Weight Class: 2
Base Rank Total: 12

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Rattled (DW): These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Tackle
Supersonic
Comet Punch
Light Screen
Reflect
Safeguard
Mach Punch
Baton Pass
Silver Wind

Roost
Hidden Power [Rock] (7)
Giga Drain

Encore
Bug Buzz
Bide

"Hey-ho, let's go!"
 
ledyba.png

HP: 90
Energy: 100%

Vs.

37.png

HP: 90
Energy: 100%

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Vulpix's Drought Activated
10 Energy
Eternal Sunshine

Action One

Vulpix used Fire Blast
8 - 1 = 7 Energy
RNG Roll (Hit < 85/100) = 73
RNG Roll (Crit < 1/16) = 9
RNG Roll (Burn < 10/100) = 56
(12 + 3 + 3) * 1.5 = 27 Damage

Ledyba used Hidden Power
5 Energy
RNG Roll (Crit < 1/16) = 13
7 * 1.5 = 11 Damage


Action Two

Vulpix used Flamethrower
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 92
RNG Roll (Burn < 10/100) = 41
(10 + 3 + 3) * 1.5 = 24 Damage

Ledyba used Encore
10 Energy
Vulpix fell for the Encore


Action Three

Vulpix used Flamethrower
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 94
RNG Roll (Burn < 10/100) = 3
Ledyba is burned
(10 + 3 + 3) * 1.5 = 24 Damage

Ledyba used Hidden Power
5 Energy
RNG Roll (Crit < 1/16) = 4
7 * 1.5 = 11 Damage

Ledyba is hurt by the burn
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ledyba.png

HP: 13
Energy: 80%
Burned

Vs.

37.png

HP: 68
Energy: 80%
Encore - One More Action
 
ledyba.png

HP: 13
Energy: 80%
Burned

Vs.

37.png

HP: 68
Energy: 80%
Encore - One More Action

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Action One

Vulpix used Flamethrower
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 11
RNG Roll (Burn < 10/100) = 12
(10 + 3 + 3) * 1.5 = 24 Damage
Ledyba Fainted
Vulpix Won

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ledyba.png

HP: KO
Energy: KO

Vs.

37.png

HP: 68
Energy: 74%
 
52.png

Guitarist Leonard wants to battle!
"I've got 10000 Volts running through these chords. My music is electrifying!"

RNG Roll for Pokemon: 5/5
RNG Roll for Ability: 2/3

plicowattsprite.png

Plicowatt (M)

Nature: Modest

Type:


Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Attacks:

Bubble
Charge
Tackle
ThunderShock
Detect

Thunder
Water Pulse
Rain Dance

Counter
Signal Beam
Mirror Coat

"This is exactly what we needed to electrify this battle!"
 
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