• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Battle Hall Challenge - Leethoof

Browsing the mons you face isn't the right thing to do anyway, since Meditite for example is a rank 1 opponent but is not eligible for use in rank 1.

There's a spreadsheet in the OP of the challenge thread (link). As for what to do with this challenge, what I've done when I've been reffing a challenge with less-than-legal mons is I have halved the prizes the challenger gets.
 
Spr_BW_Lass.png

"AHHHH RANDOM PEOPLE INTEREFERING I R GOING KRAZIIIIIII!"

Drifloon:
Will-O-Wisp (Ragequit) - Will-O-Wisp (Locust) - Hex (Ragequit)
If a Will-O-Wisp misses, use it again

Litwick:
Hex (Ragequit)
- Shadow Ball (Ragequit) - Hex (Ragequit)
 
(Okay, this update isn't official. This is what will happen with your current actions. If you want to change your actions, you are free to do so.)

(Bodyblocking "failed" because your Nuzleaf is slower than Drifloon.)
425.png
607.png

Drifloon (M) | Litwick (M)
HP: 100 | 90
EN: 100 | 100
SPE: 70 | 20
NATR: Modest | Modest
ABIL: Unburden | Flame Body
STAT: N/A | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 100 | 100
EN: 100 | 100
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | N/A
OTHR: N/A | N/A

Arena: N/A

Action 1:

Drifloon used Will-O-Wisp on Ragequit!
RNG Roll (To-Hit) [<=750 Yes]: 849/1000 (No)
The attack missed!
-7 energy
Locust bodyblocked!
But it failed!
-2 energy
Ragequit used Rock Polish!
+2 Spe
-6 energy
Litwick used Hex on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 415/1000 (No)
(5+3+4.5) = 12.5 ~ 13 damage
-6 energy

Action 2:

Ragequit used Head Smash!
No target selected.
-8 energy
Drifloon used Will-O-Wisp on Ragequit!
RNG Roll (To-Hit) [<=750 Yes]: 577/1000 (Yes)
Ragequit became burned!
-11 energy
Locust bodyblocked!
But it failed!
-6 energy
Litwick used Shadow Ball on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 137/1000 (No)
(8+3+4.5) = 15.5 ~ 16 damage
-5 energy
RNG Roll (To-Lower SpD) [<=200 Yes]: 294/1000 (No)

Post-action:
-2 HP (Ragequit)

Action 3:

Ragequit used Head Smash!
No target selected.
-12 energy
Drifloon used Will-O-Wisp on Locust!
RNG Roll (To-Hit) [<=750 Yes]: 24/1000 (Yes)
Locust became burned!
-15 energy
Locust used Rock Slide!
Vs Drifloon:
RNG Roll (To-Hit) [<=980 Yes]: 757/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 77/1000 (No)
(6+1.5-3) x 1.5 = 6.75 ~ 7 damage
Vs Litwick:
RNG Roll (To-Hit) [<=980 Yes]: 609/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 102/1000 (No)
(6+1.5-3) x 1.5 = 6.75 ~ 7 damage
-6 energy
RNG Roll (To-Flinch) [<=300 Yes]: 538/1000 (No)
Litwick used Hex on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 363/1000 (No)
(10+3+4.5) = 17.5 ~ 18 damage
-6 energy

Post-action:
-2 HP (Ragequit)
-2 HP (Locust)
425.png
607.png

Drifloon (M) | Litwick (M)
HP: 93 | 83
EN: 67 | 83
SPE: 70 | 20
NATR: Modest | Modest
ABIL: Unburden | Flame Body
STAT: N/A | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 98 | 49
EN: 86 | 74
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | +1 Spe
OTHR: BRN (2 DPA) | BRN (2 DPA)

Turn Order:

Lass Blahblah issues actions.
Leethoof issues actions.
REFEREE
 
Oh...so I can change my actions? (Yep!) Ill go with my original ones cleaned up so they make sense.

Leech Seed Drifloon->Rock Slide->Rock Slide

Rock Polish->Head Smash Litwick->Head Smash Litwick. If Head smash is disabled Assurance Litwick instead.
 
Spr_BW_Lass.png

"This ref is too freaking nice! I HATE HER!"

Drifloon:
Will-O-Wisp (Ragequit) - Will-O-Wisp (Locust) - Hex (Ragequit)
If a Will-O-Wisp misses, use it again

Litwick:
Hex (Ragequit)
- Shadow Ball (Ragequit) - Hex (Ragequit)
 
425.png
607.png

Drifloon (M) | Litwick (M)
HP: 100 | 90
EN: 100 | 100
SPE: 70 | 20
NATR: Modest | Modest
ABIL: Unburden | Flame Body
STAT: N/A | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 100 | 100
EN: 100 | 100
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | N/A
OTHR: N/A | N/A

Arena: N/A

Action 1:

Drifloon used Will-O-Wisp on Ragequit!
RNG Roll (To-Hit) [<=750 Yes]: 780/1000 (No)
The attack missed!
-7 energy
Locust used Leech Seed on Drifloon!
RNG Roll (To-Hit) [<=900 Yes]: 788/1000 (Yes)
Drifloon became seeded!
-9 energy
Ragequit used Rock Polish!
+2 Spe
-6 energy
Litwick used Hex on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 415/1000 (No)
(5+3+4.5) = 12.5 ~ 13 damage
-6 energy

Post-action:
+3 HP (Locust)
-3 HP (Drifloon)

Action 2:

Ragequit used Head Smash on Litwick!
RNG Roll (To-Hit) [<=800 Yes]: 271/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 358/1000 (No)
(15+3+5.5) x 1.5 = 35.25 ~ 35 damage
Ragequit took 18 damage in recoil!
-8 energy
Drifloon used Will-O-Wisp on Ragequit!
RNG Roll (To-Hit) [<=750 Yes]: 924/1000 (No)
The attack missed!
-11 energy
Locust used Rock Slide!
Vs Drifloon:
RNG Roll (To-Hit) [<=980 Yes]: 4/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 367/1000 (No)
(6+1.5) x 1.5 = 11.25 ~ 11 damage
Vs Litwick:
RNG Roll (To-Hit) [<=980 Yes]: 574/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 30/1000 (Yes)
A critical hit!
(6+3+1.5) x 1.5 = 15.75 ~ 16 damage
-6 energy
RNG Roll (To-Flinch) [<=300 Yes]: 317/1000 (No)
Litwick used Shadow Ball on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 783/1000 (No)
(8+3+4.5) = 15.5 ~ 16 damage
-5 energy
RNG Roll (To-Lower SpD) [<=200 Yes]: 8/1000 (Yes)
Ragequit's SpD was lowered by one stage!

Post-action:
+3 HP (Locust)
-3 HP (Drifloon)

Action 3:

Ragequit used Head Smash on Litwick!
RNG Roll (To-Hit) [<=800 Yes]: 271/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 358/1000 (No)
(15+3+5.5) x 1.5 = 35.25 ~ 35 damage
Ragequit took 18 damage in recoil!
-12 energy
Drifloon used Will-O-Wisp on Ragequit!
RNG Roll (To-Hit) [<=750 Yes]: 507/1000 (Yes)
Ragequit became burned
-15 energy
Locust used Rock Slide!
Vs Drifloon:
RNG Roll (To-Hit) [<=980 Yes]: 640/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 95/1000 (No)
(6+1.5) x 1.5 = 11.25 ~ 11 damage
Vs Litwick:
RNG Roll (To-Hit) [<=980 Yes]: 549/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 309/1000 (No)
(6+1.5) x 1.5 = 11.25 ~ 11 damage
-10 energy
RNG Roll (To-Flinch) [<=300 Yes]: 837/1000 (No)
Litwick fainted!

Post-action:
-2 HP (Ragequit)
+3 HP (Locust)
-3 HP (Drifloon)
425.png
607.png

Drifloon (M) | Litwick (M)
HP: 69 | KOed
EN: 67 | KOed
SPE: 70 | 20
NATR: Modest | Modest
ABIL: Unburden | Flame Body
STAT: N/A | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 100 | 33
EN: 75 | 74
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | +1 Spe, -1 SpD (3a)
OTHR: N/A | BRN (2 DPA)

Turn Order:

Lass Blahblah issues actions.
Leethoof issues actions.
REFEREE

-----------

Spr_BW_Lass.png

"OMG WHAT IS GOING ON? IS THIS MADNESS????"

Hex x3 (Ragequit)
If Torment is used, use Thunderbolt as the second action
Use Gust (Locust) if Ragequit faints
 
425.png
607.png

Drifloon (M) | Litwick (M)
HP: 69 | KOed
EN: 67 | KOed
SPE: 70 | 20
NATR: Modest | Modest
ABIL: Unburden | Flame Body
STAT: N/A | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 100 | 33
EN: 75 | 74
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | +1 Spe, -1 SpD (3a)
OTHR: N/A | BRN (2 DPA)

Arena: N/A

Action 1:

Ragequit used Head Smash on Drifloon!
RNG Roll (To-Hit) [<=800 Yes]: 562/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 789/1000 (No)
(15+3+5.5-3) x 1.5 = 30.75 ~ 31 damage
Ragequit took 16 damage in recoil!
-16 energy
Drifloon used Hex on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 214/1000 (No)
(10+3+3) = 16 damage
-6 energy
Locust used Torment!
Drifloon became tormented!
-9 energy

Post-action:
-2 HP (Ragequit)
+3 HP (Locust)
-3 HP (Drifloon)

Action 2:

Ragequit used Head Smash on Drifloon!
RNG Roll (To-Hit) [<=800 Yes]: 625/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 361/1000 (No)
(15+3+5.5-3) x 1.5 = 30.75 ~ 31 damage
Ragequit took 16 damage in recoil!
-20 energy
Ragequit fainted!
Drifloon used Gust!
RNG Roll (To-Crit) [<=63 Yes]: 637/1000 (No)
(4+3+1.5) x 1.5 = 12.75 ~ 13 damage
-2 energy
Locust used Faint Attack!
RNG Roll (To-Crit) [<=63 Yes]: 621/1000 (No)
(6+3+1.5) x 1.5 = 15.75 ~ 16 damage
-3 energy
Drifloon fainted!
425.png
607.png

Drifloon (M) | Litwick (M)
HP: KOed | KOed
EN: KOed | KOed
SPE: 70 | 20
NATR: Modest | Modest
ABIL: Unburden | Flame Body
STAT: N/A | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 87 | KOed
EN: 63 | KOed
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | +1 Spe, -1 SpD (3a)
OTHR: N/A | BRN (2 DPA)

Turn Order:

Leethoof picks a new type.

-----------

Spr_BW_Lass.png

"Umm... what just happened? Well, I'm told to tell you to pick your next type, so go do it!"

NormalType.png
FireType.png
FightingType.png

WaterType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 3
Spr_BW_Waitress.png

Waitress Erin wants to fight!

"Did you order the squid juice?"

RNG Roll For Pokemon: 2/5
RNG Roll For Pokemon: 4/5

"Well, we ran out of squid juice, but I can serve you bug juice with roasted Beautifly and burnt Karrablast!"

RNG Roll For Ability: 1/2
RNG Roll For Ability: 3/3

"Don't worry! Beautifly comes in a Swarm, so we got plenty! Karrablast always have No Guard, so we can strike them with sticks all the time!"

267.png

Nature: Brave

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 56 (-)

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Rivalry (DW): (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).


Attacks:

Tackle
String Shot
Poison Sting
Bug Bite
Harden
Absorb
Gust
Stun Spore
Morning Sun
Mega Drain
Whirlwind

Acrobatics
Roost
Shadow Ball

Quiver Dance
Bug Buzz
Giga Drain

588.png

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
No Guard (DW): (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.

Attacks:

Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
Bug Buzz

Poison Jab
Aerial Ace
Swords Dance

Counter
Faint Attack
Megahorn

Your actions, Leethoof!
 
That No Guard is hepful. Thanks, Karrablast!

I'm sorry we had to put you through this, Locust, but it will be easy kills for Ragequit.

Locust, start by Taunting Beautifly so it can't pull anything tricky. Then, put out a little damage on Karrablast with a Fake Out and Faint Attack.

RAGEQUIT SMASH HEADS, BOTH FOSSIL HEAD AND BUG HEAD HEAD SMASHX3 ON BUTTERFLY
 
Spr_BW_Waitress.png

"Oh my! I am quite screwed!"

Beautifly:
Giga Drain x3 (Ragequit)

Karrablast:
Fury Cutter x3 (Locust)
 
267.png
588.png

Beautifly (F) | Karrablast (M)
HP: 90 | 90
EN: 100 | 100
SPE: 56 | 60
NATR: Brave | Adamant
ABIL: Swarm | No Guard
STAT: -10% Eva | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 100 | 100
EN: 100 | 100
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | N/A
OTHR: N/A | N/A

Arena: N/A

Action 1:

Locust used Taunt on Beautifly!
Beautifly fell for the taunt!
-10 energy
Karrablast used Fury Cutter on Locust!
RNG Roll (To-Hit) [<=950 Yes]: 10/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 971/1000 (No)
(4+3+3) x 2.25 = 22.5 ~ 23 damage
-3 energy
Ragequit used Head Smash on Beautifly!
RNG Roll (To-Hit) [<=900 Yes]: 100/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 15/1000 (Yes)
A critical hit!
(15+3+3+5.5) x 2.25 = 59.625 ~ 60 damage
Ragequit took 30 damage in recoil!
-8 energy
Beautifly used Giga Drain on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 75/1000 (No)
(8+3) x 1.5 = 16.5 ~ 17 damage
Beautifly recovered 9 HP!
-11 energy

Action 2:

Locust used Fake Out on Karrablast!
RNG Roll (To-Crit) [<=63 Yes]: 400/1000 (No)
(4+1.5) = 5.5 ~ 6 damage
-4 energy
Karrablast flinched!
Ragequit used Head Smash on Beautifly!
RNG Roll (To-Hit) [<=900 Yes]: 290/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 211/1000 (No)
(15+3+5.5) x 2.25 = 52.875 ~ 53 damage
Ragequit took 20 damage in recoil!
-12 energy
Beautifly fainted!

Action 3:

Locust used Faint Attack!
RNG Roll (To-Crit) [<=63 Yes]: 974/1000 (No)
(6+3+1.5) = 10.5 ~ 11 damage
-3 energy
Karrablast used Fury Cutter on Locust!
RNG Roll (To-Hit) [<=950 Yes]: 143/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 233/1000 (No)
(4+3+3) x 2.25 = 22.5 ~ 23 damage
-3 energy
Ragequit used Head Smash!
RNG Roll (To-Crit) [<=63 Yes]: 278/1000 (No)
(15+3+5.5) x 1.5 = 35.25 ~ 35 damage
Ragequit took 18 damage in recoil!
-16 energy
267.png
588.png

Beautifly (F) | Karrablast (M)
HP: KOed | 44
EN: KOed | 94
SPE: 56 | 60
NATR: Brave | Adamant
ABIL: Swarm | No Guard
STAT: -10% Eva | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 54 | 15
EN: 83 | 64
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | N/A
OTHR: N/A | N/A

Turn Order:

Waitress Erin issues actions.
Leethoof issues actions.
REFEREE

-----------

Spr_BW_Waitress.png

"I am really screwed!"

Fury Cutter x3 (Locust)
If Torment is used, use Megahorn - Bug Buzz - Megahorn instead
If Locust faints, switch targets
 
Excellent job guys! But, its not over yet!

Locust, this technique was mildly succesful last time you fought a bug! Rolloutx3 on Karrablast.

HEAD SMASH MAKE RAGEQUIT TIRED. MUST CHILL, THEN MORE HEAD SMASH BUG.
 
267.png
588.png

Beautifly (F) | Karrablast (M)
HP: KOed | 44
EN: KOed | 94
SPE: 56 | 60
NATR: Brave | Adamant
ABIL: Swarm | No Guard
STAT: -10% Eva | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 54 | 15
EN: 83 | 64
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | N/A
OTHR: N/A | N/A

Arena: N/A

Action 1:

Locust used Rollout!
RNG Roll (To-Hit) [<=900 Yes]: 633/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 583/1000 (No)
(4+1.5) x 1.5 = 8.25 ~ 8 damage
-5 energy
Karrablast used Fury Cutter on Locust!
RNG Roll (To-Hit) [<=950 Yes]: 984/1000 (No)
The attack missed!
-4 energy
Ragequit chilled out!
+12 energy

Action 2:

Locust used Rollout!
RNG Roll (To-Hit) [<=900 Yes]: 633/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 583/1000 (No)
(7+1.5) x 1.5 = 12.75 ~ 13 damage
-6 energy
Karrablast used Fury Cutter on Locust!
RNG Roll (To-Hit) [<=950 Yes]: 143/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 233/1000 (No)
(4+3+3) x 2.25 = 22.5 ~ 23 damage
-3 energy
Ragequit used Head Smash!
RNG Roll (To-Crit) [<=63 Yes]: 278/1000 (No)
(15+3+5.5) x 1.5 = 35.25 ~ 35 damage
Ragequit took 14 damage in recoil!
-8 energy
Karrablast fainted!
267.png
588.png

Beautifly (F) | Karrablast (M)
HP: KOed | KOed
EN: KOed | KOed
SPE: 56 | 60
NATR: Brave | Adamant
ABIL: Swarm | No Guard
STAT: -10% Eva | N/A
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 31 | 1
EN: 72 | 68
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | N/A
OTHR: N/A | N/A

Turn Order:

Leethoof picks a new type.

-----------

Spr_BW_Waitress.png

"I am never serving you ever again! Well, except with this. BUT THAT'S IT!"

NormalType.png
FireType.png
FightingType.png

WaterType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 4
Spr_BW_Socialite.png

Socialite Girl wants to fight!

"Hello sweetie. Ready to party?"

RNG Roll For Pokemon: 5/5
RNG Roll For Pokemon: 4/5

"Magnemite will be the Rock while Elekid will be the Roll!"

RNG Roll For Ability: 1/3
RNG Roll For Ability: 2/2

"Magnemite is always Pulling some Magnets. Elekid? He's got some Vital Spirit in him!"

81.png

Nature: Timid

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 52 (+)

Abilities:

Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (DW): (Can be Enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

Attacks:

Metal Sound
Tackle
ThunderShock
Supersonic
SonicBoom
Thunder Wave
Spark
Electro Ball
Lock-On
Magnet Bomb
Discharge
Magnet Rise
Zap Cannon

Hidden Power [Ice] (7)
Double Team
Flash Cannon

239.png

Nature: Brave

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 82 (-)

Abilities:

Static: (Innate) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Vital Spirit (DW): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Attacks:

Quick Attack
Leer
ThunderShock
ThunderPunch
Low Kick
Swift
Shock Wave
Light Screen

Thunderbolt
Psychic
Thunder Wave

Cross Chop
Ice Punch
Feint

Your actions, Leethoof!
 
Hmmm..this is an ok matchup.

Locust, begin the tricksy tricks with a Taunt on Magnemite to prevent floatiness. Then, Leech Seed Elekid and Brick Break Magnemite.

RAGEQUIT SMASH ELECTRIC TYPE GOOD MUCH SMASH. EARTHQUAKE GOOD THEN GET BETTER SMASH WITH ROCK POLISH. FINISH MORE EARTHQUAKE SMASH.
 
Spr_BW_Socialite.png

"You dare insult me?"

Magnemite:
Zap Cannon (Ragequit) - Zap Cannon (Locust) - Hidden Power (Locust)

Elekid:
Cross Chop x3 (Ragequit)
 
81.png
239.png

Magnemite | Elekid (M)
HP: 80 | 90
EN: 100 | 100
SPE: 52 | 82
NATR: Timid | Brave
ABIL: Magnet Pull | Vital Spirit
STAT: +10% Acc | -10% Eva
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 100 | 100
EN: 100 | 100
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | N/A
OTHR: N/A | N/A

Arena: N/A

Action 1:

Elekid used Cross Chop on Ragequit!
RNG Roll (To-Hit) [<=800 Yes]: 959/1000 (No)
The attack missed!
-7 energy
Locust used Taunt on Magnemite!
Magnemite fell for the taunt!
-9 energy
Ragequit used Earthquake!
Vs Magnemite:
RNG Roll (To-Crit) [<=63 Yes]: 893/1000 (No)
(7.5+4) x 2.25 = 25.8 ~ 26 damage
Vs Elekid:
RNG Roll (To-Crit) [<=63 Yes]: 50/1000 (Yes)
A critical hit!
(7.5+3+5.5) x 1.5 = 24 damage
Vs Locust:
RNG Roll (To-Crit) [<=63 Yes]: 804/1000 (No)
(7.5+5.5) x .67 = 8.71 ~ 9 damage
-7 energy
Magnemite used Zap Cannon on Ragequit!
RNG Roll (To-Hit) [<=600 Yes]: 531/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 627/1000 (No)
(12+3+3) = 18 damage
Ragequit became paralyzed! (25%)
-8 energy

Action 2:

Elekid used Cross Chop on Ragequit!
RNG Roll (To-Hit) [<=800 Yes]: 804/1000 (No)
The attack missed!
-11 energy
Locust used Leech Seed on Elekid!
Elekid became seeded!
-9 energy
Magnemite used Zap Cannon on Locust!
RNG Roll (To-Hit) [<=600 Yes]: 829/1000 (No)
The attack missed!
-12 energy
Ragequit used Rock Polish!
RNG Roll (Full Paralysis) [<=250 Yes]: 748/1000 (No)
+2 Spe
-6 energy

Post-action:
+3 HP (Locust)
-3 HP (Elekid)

Action 3:

Elekid used Cross Chop on Ragequit!
RNG Roll (To-Hit) [<=800 Yes]: 86/1000 (Yes)
RNG Roll (To-Crit) [<=125 Yes]: 531/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
-15 energy
Locust used Brick Break on Magnemite!
RNG Roll (To-Crit) [<=63 Yes]: 972/1000 (No)
(8+0) x 1.5 = 12 damage
-6 energy
Magnemite used Hidden Power on Locust!
RNG Roll (To-Hit) [<=63 Yes]: 656/1000 (No)
(7+1.5) x 1.5 = 12.75 ~ 13 damage
-5 energy
Ragequit used Earthquake!
RNG Roll (Full Paralysis) [<=250 Yes]: 367/1000 (No)
Vs Magnemite:
RNG Roll (To-Crit) [<=63 Yes]: 996/1000 (No)
(7.5+4) x 2.25 = 25.8 ~ 26 damage
Vs Elekid:
RNG Roll (To-Crit) [<=63 Yes]: 579/1000 (No)
(7.5+5.5) x 1.5 = 19.5 ~ 20 damage
Vs Locust:
RNG Roll (To-Crit) [<=63 Yes]: 276/1000 (No)
(7.5+5.5) x .67 = 8.71 ~ 9 damage
-7 energy

Post-action:
+3 HP (Locust)
-3 HP (Elekid)
81.png
239.png

Magnemite | Elekid (M)
HP: 18 | 40
EN: 75 | 67
SPE: 52 | 82
NATR: Timid | Brave
ABIL: Magnet Pull | Vital Spirit
STAT: +10% Acc | -10% Eva
OTHR: Taunt (3a) | Leech Seed (4a)

274.png
408.png

Locust (M) | Ragequit (M)

HP: 75 | 80
EN: 76 | 80
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | +2 Spe
OTHR: N/A | PAR (20%)

Turn Order:

Socialite Girl issues actions.
Leethoof issues actions.
REFEREE

-----------

Spr_BW_Socialite.png

"You! I will tear you apart!"

Magnemite:
Flash Cannon (Ragequit) - Electro Ball (Ragequit) - Flash Cannon (Ragequit)
If Ragequit faints, use Hidden Power (Locust)

Elekid:
Ice Punch (Locust) - Cross Chop (Ragequit) - Cross Chop (Ragequit)
If Ragequit faints, switch to Locust
 
"No need to get so heated over a pogeymanz battle, my friend!"

RAGEQUIT KEEP SMASH ASSURANCE ELEKID AND MORE EARTHQUAKEX2!!!

Locust, lets ensure that assurance gets bonus damage with a quick Bullet Seed on Elekid. Your jolly nature should ensure its coolness! Brick Break Magnemite to ensure its faintedness, and then start focusing Elekid with a Seed Bomb. If Magnemite is not fainted on Action 3, use Brick Break again.
 
81.png
239.png

Magnemite | Elekid (M)
HP: 18 | 40
EN: 75 | 67
SPE: 52 | 82
NATR: Timid | Brave
ABIL: Magnet Pull | Vital Spirit
STAT: +10% Acc | -10% Eva
OTHR: Taunt (3a) | Leech Seed (4a)

274.png
408.png

Locust (M) | Ragequit (M)

HP: 75 | 80
EN: 76 | 80
SPE: 69 | 58 (29)
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | +2 Spe
OTHR: N/A | PAR (20%)

Arena: N/A

Action 1:

Elekid used Ice Punch on Locust!
RNG Roll (To-Crit) [<=63 Yes]: 721/1000 (No)
(8+3) x 1.5 = 16.5 ~ 17 damage
RNG Roll (To-Freeze) [<=100 Yes]: 347/1000 (No)
-6 energy
Locust used Bullet Seed on Elekid!
RNG Roll (# of hits) [2:<=375 | 3:<=750 | 4:<=875 | 5:<=1000]: 515/1000 (3)
RNG Roll (To-Crit) [<=63 Yes]: 673/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 627/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 161/1000 (No)
((3x3)+3+1.5) = 13.5 ~ 14 damage
-5 energy
Magnemite used Flash Cannon on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 819/1000 (No)
(8+4.5) x 1.5 = 18.75 ~ 19 damage
RNG Roll (To-Lower SpD) [<=100 Yes]: 464/1000 (No)
-5 energy
Ragequit used Assurance on Elekid!
RNG Roll (Full Paralysis) [<=200 Yes]: 711/1000 (No)RNG Roll (To-Crit) [<=63 Yes]: 856/1000 (No)
(10+5.5) = 15.5 ~ 16 damage
-4 energy

Post-action:
+3 HP (Locust)
-3 HP (Elekid)

Action 2:

Elekid used Cross Chop on Ragequit!
RNG Roll (To-Hit) [<=800 Yes]: 302/1000 (No)
RNG Roll (To-Crit) [<=125 Yes]: 199/1000 (No)
(10+3) x 1.5 = 19.5 ~ 20 damage
-7 energy
Locust used Brick Break on Magnemite!
RNG Roll (To-Crit) [<=63 Yes]: 436/1000 (No)
(8+0) x 1.5 = 12 damage
-6 energy
Magnemite used Electro Ball on Ragequit!
RNG Roll (To-Crit) [<=63 Yes]: 682/1000 (No)
(6+3+4.5) = 13.5 ~ 14 damage
-8 energy
Ragequit used Earthquake!
RNG Roll (Full Paralysis) [<=200 Yes]: 258/1000 (No)
Vs Magnemite:
RNG Roll (To-Crit) [<=63 Yes]: 486/1000 (No)
(7.5+4) x 2.25 = 25.8 ~ 26 damage
Magnemite fainted!
Vs Elekid:
RNG Roll (To-Crit) [<=63 Yes]: 377/1000 (No)
(7.5+5.5) x 1.5 = 19.5 ~ 20 damage
Elekid fainted!
Vs Locust:
RNG Roll (To-Crit) [<=63 Yes]: 33/1000 (Yes)
A critical hit!
(7.5+3+5.5) x .67 = 10.72 ~ 11 damage
-7 energy
81.png
239.png

Magnemite | Elekid (M)
HP: KOed | KOed
EN: KOed | KOed
SPE: 52 | 82
NATR: Timid | Brave
ABIL: Magnet Pull | Vital Spirit
STAT: +10% Acc | -10% Eva
OTHR: N/A | N/A

274.png
408.png

Locust (M) | Ragequit (M)

HP: 50 | 27
EN: 65 | 69
SPE: 69 | 58
NATR: Jolly | Naughty
ABIL: Early Bird | Mold Breaker
STAT: +8% Acc | +1 Spe
OTHR: N/A | PAR (15%)

Arena: N/A

Turn Order:

Leethoof picks a new type.

-----------

Spr_BW_Socialite.png

"You are the most impolite person I've ever met! Goodbye!

NormalType.png
FireType.png
FightingType.png

WaterType.png
GrassType.png

PoisonType.png
GroundType.png

RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 5
DPGalacticF.png

Galactic Grunt Rachelle wants to fight!

"Nice Pokemon. Hand them over!"

RNG Roll For Pokemon: 2/5
RNG Roll For Pokemon: 4/5

"You're not budging. Fine! I'll battle you and kick your butt! Go Lileep and Tirtouga!"

RNG Roll For Ability: 2/2
RNG Roll For Ability: 3/3

"Lileep's Storm Drain and Tirtouga's Swift Swim are about to own you!"

345.png

Lileep (F)

Nature: Quiet

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)

Abilities:

Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:

Astonish
Constrict
Acid
Ingrain
Confuse Ray
Amnesia

Sandstorm
Giga Drain
Sludge Bomb

Mirror Coat
Rock Slide
Recover

564.png

Nature: Quiet

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)

Abilities:

Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

Attacks:

Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
AncientPower
Crunch
Wide Guard
Brine

Ice Beam
Earthquake
Waterfall

Bide
Body Slam
Water Pulse

Your actions, Leethoof!
 
Sorry, Camping.

Lets take out Turtlething first, guys.

RAGEQUIT SMASH GOOD SMASH KILL MUCH EARTHQAKE->HAMMER ARM TURTLE->HAMMER ARM TURTLE

Locust, finally a type advantage! Taunt Lileep->Seed Bomb Titurgoa->Bullet Seed Tirtugoa
 
Back
Top