Blah, streak ended at 80 in Super Triples because my 3DS is broken in such a way that if it gets hit hard enough (which is not very hard at all), it turns off. And it just had to turn off in the middle of a battle. :/
Video for streak proof: J5AW-WWWW-WWW3-AHXU
Team:
Greninja @ Wise Glasses
6HP/252Sp.Atk/252Spe
Hasty
Torrent
2/3/26/12/2/16
- Ice Beam
- Grass Knot
- Scald
- Mat Block
Started out as filler first, then I kept him for Mat Block. Unfortunately due to the way my team is currently set up and the fact he has terrible IVs, he isn't very useful. He can usually take out a pokemon or two before going down. Also contributing to his uselessness is the fact I was not aware Mat Block worked only on the first turn, which is rather bad in my current setup because usually two pokemon won't attack on the first turn. I do like Greninja though, so I will be grabbing a Life Orb and a Protean Greninja with better IVs.
WrathandKhan @ Kangaskhanite
6HP/252Atk/252Spe
Scrappy/Parental Bond
-Fake Out
-Return
-Power Up Punch
-Crunch
One of my best pokemon. Starts out on the middle, usually megaevos on the first turn, unless there's a ghost I don't want attacking involved, and flinches a pokemon I don't want attacking, which is usually a rock or electric type. Return is her usual attack, Crunch if there's a pokemon that's weak to dark, or Power-Up Punch when I think she can KO with it. She isn't too bad at taking hits either, so she lasts for a decent bit. Amelia covers her fighting weakness, so Wrath and Khan can take out things left and right.
Amelia @ Expert Belt
6HP/252Atk/252Spe
Gale Wings
-Brave Bird
-Flare Blitz
-Tailwind
-Roost
Starts on right, and just wrecks fighting types that don't have a second type that resists flying. Flare Blitz is her other STAB to attack things that are weak to it or to attack stuff that resists flying. Tailwind is for when I think it's safe to use, as my other pokemon don't mind a speed boost. Roost is kinda fillery, as she rarely has the chance to use it.
Chester @ Leftovers
252HP/252Atk/6Spe
Bulletproof
-Hammer Arm
-Seed Bomb
-Shadow Claw
-Poison Jab
Usually a switchin for Amelia. I usually use Seed Bomb, but if something resists it I go with hammer arm. Shadow Claw and Poison Jab are for coverage, Poison Jab for other grass types and Shadow Claw for ghosts and such. He doesn't really see much other then to counter.
Matt @ Assault Vest
252HP/252SpAtk/6Spe
Gooey
-Dragon Pulse
-Thunderbolt
-Flamethrower
-Ice Beam
My other special attacker. He takes special attacks pretty, but attacks not so well. Though his ability does let him poke attackers a bit if they're not too fast. He has pretty decent coverage, and Dragon Pulse for a STAB.
SwordthingII @ Air Balloon
252HP/252Atk/6Def
Stance Change
-Swords Dance
-King's Shield
-Sacred Sword
-Shadow Sneak
Generic Aegislash. King's Shield when I predict an attack or a supereffective attack, swords dance to setup when it's safe, Shadow Sneak when it's supereffective or to finish something off, and Sacred Sword for a general attack. Not much else to him
Might post some videos later.
Video for streak proof: J5AW-WWWW-WWW3-AHXU
Team:
Greninja @ Wise Glasses
6HP/252Sp.Atk/252Spe
Hasty
Torrent
2/3/26/12/2/16
- Ice Beam
- Grass Knot
- Scald
- Mat Block
Started out as filler first, then I kept him for Mat Block. Unfortunately due to the way my team is currently set up and the fact he has terrible IVs, he isn't very useful. He can usually take out a pokemon or two before going down. Also contributing to his uselessness is the fact I was not aware Mat Block worked only on the first turn, which is rather bad in my current setup because usually two pokemon won't attack on the first turn. I do like Greninja though, so I will be grabbing a Life Orb and a Protean Greninja with better IVs.
WrathandKhan @ Kangaskhanite
6HP/252Atk/252Spe
Scrappy/Parental Bond
-Fake Out
-Return
-Power Up Punch
-Crunch
One of my best pokemon. Starts out on the middle, usually megaevos on the first turn, unless there's a ghost I don't want attacking involved, and flinches a pokemon I don't want attacking, which is usually a rock or electric type. Return is her usual attack, Crunch if there's a pokemon that's weak to dark, or Power-Up Punch when I think she can KO with it. She isn't too bad at taking hits either, so she lasts for a decent bit. Amelia covers her fighting weakness, so Wrath and Khan can take out things left and right.
Amelia @ Expert Belt
6HP/252Atk/252Spe
Gale Wings
-Brave Bird
-Flare Blitz
-Tailwind
-Roost
Starts on right, and just wrecks fighting types that don't have a second type that resists flying. Flare Blitz is her other STAB to attack things that are weak to it or to attack stuff that resists flying. Tailwind is for when I think it's safe to use, as my other pokemon don't mind a speed boost. Roost is kinda fillery, as she rarely has the chance to use it.
Chester @ Leftovers
252HP/252Atk/6Spe
Bulletproof
-Hammer Arm
-Seed Bomb
-Shadow Claw
-Poison Jab
Usually a switchin for Amelia. I usually use Seed Bomb, but if something resists it I go with hammer arm. Shadow Claw and Poison Jab are for coverage, Poison Jab for other grass types and Shadow Claw for ghosts and such. He doesn't really see much other then to counter.
Matt @ Assault Vest
252HP/252SpAtk/6Spe
Gooey
-Dragon Pulse
-Thunderbolt
-Flamethrower
-Ice Beam
My other special attacker. He takes special attacks pretty, but attacks not so well. Though his ability does let him poke attackers a bit if they're not too fast. He has pretty decent coverage, and Dragon Pulse for a STAB.
SwordthingII @ Air Balloon
252HP/252Atk/6Def
Stance Change
-Swords Dance
-King's Shield
-Sacred Sword
-Shadow Sneak
Generic Aegislash. King's Shield when I predict an attack or a supereffective attack, swords dance to setup when it's safe, Shadow Sneak when it's supereffective or to finish something off, and Sacred Sword for a general attack. Not much else to him
Might post some videos later.