Data Battle Tower (For all your Match-Seeking Needs!)

Status
Not open for further replies.
^
Accepting

Switch = OK
All Abilities
2r / 5c

Field Type- Ice/Grass/Water
Complexity- Simple
Format- All
Restrictions- No Sandstorm, No Rocks

Cascadia: Glacier discovered this beautiful north-western paradise while on one of his many expeditions to locate new areas for asbers to battle. the area is huge, encompassing a 2000ft by 2000ft area. the seeker of the battle will be positioned in the north, while the acceptor will start in the south. to the west is a sharp incline, where a combination of a glacier and cliffside reside. the glacier sits in an indent near the center of the cliffside and due to slight melting pure water cascades down gracefully below, creating a chilly but serene lake. the waterfall is quite high, about 250 feet, so the water flies down in such a way the surrounding area is heavily but majestically misted. the mountain/glacier is climbable, and the top is surprisingly flat, with a few peaks. if battling up on the glacier be careful; it is fragile and might break, sending you down the waterfall! to the east lies an equally massive coniferous forest. pinetrees are the main composition, and though very big (40 feet to 70 feet tall), their width is small so climbing is only for the most nimble and agile pokemon. the forest is pretty dense, with a few spaces big enough for sparring. from the lake to the forest is about 200 feet. between the two arenas and every other open area is composed of short but thick canadian grass, rich with the glacier water minerals. also there are patches of dirt scattered here and there. there is a 15 mph wind blowing south, and it is very cool wind. the temperature here is a nice 55 degrees fahrenheit, and the wind chill makes it feel colder. the sun is in the middle of the sky, and the sky is clear besides for a few small clouds. The magic that surrounds this place also has something for everyone who manage to discover it's secrets. (Water Source, Grass Source, Screens and Rooms last an aditional Round)
 
Challenging TRG

2v2 Doubles
2 Subs
All Items

You decide the rest. As to our field...

Arena: Technique Recording Chamber
Field Type: Ground
Complexity: Moderate
Format: All

Restrictions: No Direct Weather, Artificial Field, Limited Ceiling, Water Source Artificially Generated, Seismic Activity Allowed

Description:

This arena is a small, enclosed space. It resembles the Holodeck from Star Trek when it's not activated. In this location, I capture various techniques to use for my Gizoids. However, a new function was recently added...to USE said attacks in testing...

As the battle progresses, each move made by the battlers is recorded. It is then placed into a databank.

At the end of every round, move will randomly be selected from the databank, and both Pokemon will be hit by that move, with perfect accuracy, coming off a Base 3 Attack/Sp. Attack. These go through Substitutes and do not break Double Team, though normal damage will still be rolled for.

Weather cannot be directly summoned, but if a weather move is attempted, it goes into the aforementioned databank. If selected, that weather takes the field for 3 Rounds. All Seismic Activity is repaired immediately, and Water sources and other such sources are artificially generated.

If a nonattacking move is selected from the databank, then if it has positive effects for the user, nothing happens. If it is negative towards the opponent, then all foes are afflicted with it. Hopefully, the ref has enough common sense to have good judgement in discretion of these.

All moves have an equal chance of happening, no matter how many times they are used.

Thank you for contributing to the Gizoid databank.
 

nyttyn

From Now On, We'll...
is a CAP Contributoris a Forum Moderator Alumnus
Challenging dogfish44 to a FLASH FLAVOR battle!

1 hour DQ
1v1 Singles
1 Substitution
Arena: Gluttony Way

A forest converted to a battle arena, the Gluttony Way is notable for the fact that its trees grow Berries at almost ludicrous rates - Every other round, one oran berry will fall from the trees. In addition, the arena is full of vines, pools, heavy rocks, and other such tricky obstacles that could easily be used to a battler's advantage.
 

Dogfish44

You can call me Jiggly
is a Forum Moderator Alumnus
Challenging dogfish44 to a FLASH FLAVOR battle!

1 hour DQ
1v1 Singles
1 Substitution
Arena: Gluttony Way

A forest converted to a battle arena, the Gluttony Way is notable for the fact that its trees grow Berries at almost ludicrous rates - Every other round, one oran berry will fall from the trees. In addition, the arena is full of vines, pools, heavy rocks, and other such tricky obstacles that could easily be used to a battler's advantage.
Edit: NVM, looks like this isn't happening :\
 
Hello! I have a 2K challenge because I was too lazy to make a real 2k!

(stolen absolutely and completely from Fire Blast (lol retard))

Rules:
FE
1 Pokemon each participant
2 day DQ
Arena is the one below
All abilities
Training items only
2 Subs
All abilities
2 recovs 5 chills

PS: the center is bigger

6 platforms above goo. The goo will transform into anything the pokemon need, so there is no worry about restricted moves. Each pokemon is on a different platform, and the platform they are on will switch each time. When on a platform the pokemon can only hit pokemon on the platform next to it. For example, a pokemon on platform #1 would only be able to hit pokemon on platforms 2 and 6. What these means is a pokemon on a even numbered platform cannot hit a pokemon on another even number platform. You cannot target out of reach Pokemon with ANY move.

I want to highly encourage stuff like alliances and teaming up on people. It creates many interesting situations, and adds mind games to an already interesting melee. Using the platform position to determine targets and allies can be wise, but be careful about being back stabbed. However, in the end only one pokemon can win. Due to the nature of this battle, all actions will be PMed to the ref.

Also, since this is a large battle, I would want the participants and the ref to be active, so that the battle can go faster, and people can communicate to decided alliances.

Users:
1: Lady Salamence
2: Glacier
3: EspyOwner
4: Gerard
5: waterwarrior
6: UllarWarlord

Please note, I have full power to reject any refs I don't want Reffing this match. ATM, two people I have in mind I will outright say no to, but unless they post, I will not name and shame them.

*if all spots but that are full and glacier has not said yes or no, whoever was the poster right after the person who snagged the last spot gets it

Ref?
 
I may regret this, but Lady Salamence I'll take it.

Also:
4v4 FE Doubles
1 Day DQ
2 Subs
Training Items On

You decide the rest.
^
Accepting

Switch = OK
All Abilities
2r / 5c

Field Type- Ice/Grass/Water
Complexity- Simple
Format- All
Restrictions- No Sandstorm, No Rocks

Cascadia: Glacier discovered this beautiful north-western paradise while on one of his many expeditions to locate new areas for asbers to battle. the area is huge, encompassing a 2000ft by 2000ft area. the seeker of the battle will be positioned in the north, while the acceptor will start in the south. to the west is a sharp incline, where a combination of a glacier and cliffside reside. the glacier sits in an indent near the center of the cliffside and due to slight melting pure water cascades down gracefully below, creating a chilly but serene lake. the waterfall is quite high, about 250 feet, so the water flies down in such a way the surrounding area is heavily but majestically misted. the mountain/glacier is climbable, and the top is surprisingly flat, with a few peaks. if battling up on the glacier be careful; it is fragile and might break, sending you down the waterfall! to the east lies an equally massive coniferous forest. pinetrees are the main composition, and though very big (40 feet to 70 feet tall), their width is small so climbing is only for the most nimble and agile pokemon. the forest is pretty dense, with a few spaces big enough for sparring. from the lake to the forest is about 200 feet. between the two arenas and every other open area is composed of short but thick canadian grass, rich with the glacier water minerals. also there are patches of dirt scattered here and there. there is a 15 mph wind blowing south, and it is very cool wind. the temperature here is a nice 55 degrees fahrenheit, and the wind chill makes it feel colder. the sun is in the middle of the sky, and the sky is clear besides for a few small clouds. The magic that surrounds this place also has something for everyone who manage to discover it's secrets. (Water Source, Grass Source, Screens and Rooms last an aditional Round)
Would like a ref. :D
 
Alright, sending out my next challenge.

2v2 Middle Mons Doubles
1 Day DQ
2 Substitutions
5 Chills/2 Recoveries
Arena: Anything that's not Unown Soup or ASB Arena (Challenger's Choice)

EDIT: Also taking BM-Zeo v. Dogfish. PM Mons.
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
Hello! I haven't played ASB in half a year and I'd like a beginner battle to shake off some rust.

1 vs 1 Beginner Battle
2 Day DQ
2 Substitutions
2 chills / 1 recovery

Arena: ASB Arena
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top