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Battle Tower Queue

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I feel that this whole queue thing has turned into an agenda against flash matches. Honestly i haven't really seen any arguments other than "Well i want MY match reffed instead of these people that took the time and effort to enter an agreement to ref eachothers crap, so I'm going to ruin it for them." Disliking flashmatches is perfectly fine, but i feel that trying to get them banned through a round about way such as this is incredibly shortsighted. I dont even agree with the queues in the Roleplays, I feel that it's extremely rude to the public to post an extremely annoying challenge that noone is going to want to ref, and just let everyone wait for weeks while someone benevolent comes along to take one for the team and ref it. Anyway im tired and getting needlessly ranty, so I mean unless someone has a reason to enforce a queue other than to kill flashmatches, or they are butthurt that they dont take the time to actually be friendly with people so they are willing to do you favors and ref your stuff when they already have other things to do, I REALLY see no reason that we should even be considering anything more than a list of matches in the tower to raise awareness.


Will make a prettier argument out of this in the morning when things aren't quite as fuzzy.
 
Sorry Alex, but as much as I love you, your post has a lot of problems.

About flashmatches: there are a LOT of reasons to get rid of them, and you should've found them if you spent some time reading through this topic. Flashmatches kind of go against the entire spirit of ASB. They're often nothing more than two mons hammering each other into submission, with little to no flavor at all. You may as well ask kupobot or Onion Bubs to ref them and you would get the same result. To many of us, that is NOT what ASB is about.

But then, you even say:

[...] they are butthurt that they dont take the time to actually be friendly with people so they are willing to do you favors and ref your stuff when they already have other things to do

The hell? Man, I think you really have a twisted idea of what reffing is about. If you think that a referee is to make preferences and only ref his friends and what not, than you have no idea of what refereeing is about. It sounds nearly as stupid as if I chose which raids to ref first based on who I like the most, rather than following a chronological order. Reffing is a service you offer to ASB as a whole in exchange for what the others do by allowing you to battle etc, not a cheap way to trade favors with your friends.

Will make a prettier argument out of this in the morning when things aren't quite as fuzzy.

I sure hope so
 
I agree wholeheartedly with zarator.

In other news, I have a question: what about subrefs? Should they have higher priority and stay higher on the list (forced or not)? should they be included on the respective queues based on the say the subref is requested (like roleplays)? or should they be on a queue of their own?

I am inclined to say option A because I honestly can't stand a match that started and stays forever in limbo until someone bothers to subref. With new challenges, the battlers can at least give up on their challenges and use their slot as they see fit. The trainers on a started match don't have that option, unless they opt to get DQ'd and get nothing for all the rounds done.

TBH I would much rather have a ref DQ (with the battle ending) of sorts. but that is a subject for another discussion.
 
Guys, enough of all the bashing. Stop treating so-called "flash-matches" like they would ruin ASB, since in the two & a half years that this game has existed, they have not really ruined ASB at all (You could say they ruined creativity, but the creativity drying up issue was not directly caused by them). I would rather we did nothing to do this, but at best, we should be keeping a list of matches not taken in the tower. Why? Because queues—or priority queues even—to put it bluntly, will not work in terms of getting matches reffed. Forcing users to take oldest unaccepted challenges will simply cause massive backlog the tower. Creating multiple queues or a singular queue where refs can take the first match they are capable of reffing, on the other hand, will still pose an issue of matches not being reffed, because who is going to take a 20v20 brawl? "Flash-matches are a problem"... Really? Are we seriously using flash-matches as an argument to implement a queue? Seriously, just leave them alone imo. If two users want to flash just to see if Linoone can really beat a Hariyama 1 on 1, then let them... :|

IMO, this entire issue is just people making a mountain out of a molehill. Just make users post a list of challenges that need a ref, & be done with it... -.-'

@ Frosty: Concerning those issues you have with subreffings not being taken, Draw by Mutual Agreement exists—not that anyone realised it did—for this very reason you stated, but the prerequisites are that the ref is more than x days over an x day DQ (e.g. 6+ days on a 3 day DQ), & more than one week has passed since the referee is due to ref.
 
Flashmatches kind of go against the entire spirit of ASB.

ok i've heard this enough times, if you're on irc you just heard me rant against it but i need to post also

it's nice to know that the people opposed to flashmatches have a secret pamphlet that outlines the spirit of ASB, so they do and don't know what upholds said spirit.

...wait.

I've seen this argument from both the flavorhounds and the antiflashers so many times, and every time it just makes them sound like an arrogant prick who thinks they're God's gift to this forum. You don't know an ASB mission statement any more than I do. The spirit of ASB is whatever the community wants it to be at the time. The community isn't you, by the way.
 
I am totally okay with any and all agenda's against Flashmatches. I've tried before to campaign against a referee receiving full rewards for no flavour, mandating flavour or any other of the list of solutions. I have accepted they are all going to fall onto deaf ears and people will continue to receive an equal amount of UC for simply posting some extremely rough and unformated calculations followed by rewards. There simply isn't a way to stop it and its half the reason I don't often visit the Battle Tower.

As far as the queue is concerned however I am against mandating the order referees need to take matches for different reasons. Personally I like to spectate while refereeing, and will often take the match I think looks like the most fun to ref. Be it because of battlers, arena, format or otherwise. Yes it is occasionally unfair for your match to be skipped over, but I don't like to ref 1v1s a lot of the time and would much rather go further down the page to that 3v3, 4v4 or even 6v6 that looks like it will be a tight contest and I will enjoy watching it play out. Refereeing is oftentimes a rather thankless task and I would hate to see even more of the enjoyment taken from it.
 
The queue was never meant to wipe out flashmatches, it's just a side-effect of the system. I personally wouldn't mind seeing flashmatches gone, but not to the point that I would go out of my way to try and get them banned; hell, whenever I have an open slot I tend to do some myself. But I'm agreeing with deadfox in that the fact that there are more battle tower matches which are basically attack spam with no flavour and barebones calcs than anything else is a real shame, though naturally banning flashmatches wouldn't fix that anyway.

At any rate, I mainly "submitted" my proposal (really it was more of a summary of the system proposed on IRC than anything, for that matter I was originally against it due to the difficulty in logistics) because of the tendency for matches to get lost in BT because nobody grabs them. The thing is, you shouldn't need to be on IRC or know everyone in ASB in order to get a ref; you should be able to post a challenge and get a ref in a decent timeframe. I doubt ASB is ready for a hard queue, especially due to the side-effects such as effectively ruining flashmatches, but at the same time I feel like the list of battles that need refs should be done in some way shape or form, because making a challenge only to watch it fall 3-4 pages into the bt and die is really depressing.
 
OK, less retarded now. I actually really agree with deadfox's post (minus the flashies part, but this is a debate on the queue, feelings about flashies should be taken care of another time).

I have been wanting to get back into reffing Battle Tower Matches since i have more time and a bit more stable life to actually be creative with flavor (which really is a more difficult thing for me, but hey everyone has to start working on it sometime!) And I really don't want to be forced into reffing a scenario that I don't find interesting.

Also, there have been several times where ALL Battle Tower matches were going for days without refs, just for a lack of them. We may not be in such a recession currently, but I really dont think we should encourage another one by putting more rules and limitations on reffing. We should really be striving to make reffing as fun and easy as we can to encourage both more refs and better quality reffing.

Final note, I can't really say i see the problem with someone getting a match reffed almost immediately over someone thats been waiting a day or two when they take the time to go and find a ref themselves to take care of it. It's simple effort vs speed, if you want a ref faster than normal, specifically ask people to ref it for you. I dont think we need to change the system for it.
 
Final note, I can't really say i see the problem with someone getting a match reffed almost immediately over someone thats been waiting a day or two when they take the time to go and find a ref themselves to take care of it. It's simple effort vs speed, if you want a ref faster than normal, specifically ask people to ref it for you. I dont think we need to change the system for it.
The one issue I have with this logic is that not everyone uses IRC to make public calls for refs, and you can't really VM a bunch of random ASBers and go "would you please ref this?" I mean, I guess you could argue that everyone should be using IRC, but the fact of the matter is that not everyone does, so it's hard to say that if you don't get a ref it's because you didn't bother going out to find one.
 
well i don't think that everyone should be forced to use IRC, but if you don't want to wait the extra day or two to ref the people that ARE using IRC to keep in contact with people shouldn't just lose that advantage because someone else is lazy. again its an effort vs speed thing, theres nothing wrong with not getting on IRC, just expect to not be in the loop quite as well as those who are.


and on a side note since i totally missed a couple posts in there @.@:
Zarator, we are not derailling this argument because your incapable of reading the god damn topic line, we will continue this conversation via PM or IRC
 
Tangent: Farming counters can be done by flashmatches, but not all flashes are farming, nor are they all flavorless; it literally only means "people ref /order as fast as they can". Fifteen to twenty minutes between posts as opposed to days. Asking for flavor is one thing, but flashmatches will always exist. The only way to get rid of them would be to force people to wait a day before posting or something equally asinine.

Topic: I still say that a list of matches that need taking and a culture that promotes taking older matches are the only measures we really need against tower clogging. Anything else will just clog the tower worse and make reffing a chore, instead of refs picking up matches they find appetizing.

Queues work for facilities because you know what you're getting. If you want to ref a Hall, any Hall will do. They're all the same. Tower matches are diverse and many-flavored, and trying to lump them into a single queue and force refs to take whichever one's been sitting the longest just won't fly in the long run.
 
Zarator, we are not derailling this argument because your incapable of reading the god damn topic line, we will continue this conversation via PM or IRC

Judging from the tone of your PM, I don't think so.

ok i've heard this enough times, if you're on irc you just heard me rant against it but i need to post also

it's nice to know that the people opposed to flashmatches have a secret pamphlet that outlines the spirit of ASB, so they do and don't know what upholds said spirit.

...wait.

I've seen this argument from both the flavorhounds and the antiflashers so many times, and every time it just makes them sound like an arrogant prick who thinks they're God's gift to this forum. You don't know an ASB mission statement any more than I do. The spirit of ASB is whatever the community wants it to be at the time. The community isn't you, by the way.

I didn't post a detailed argument about why flashmatches go against the spirit of ASB in many ways, because frankly I thought other people exposed them in length, but probably I was mistaken, and for it I apologize. Now, let me give you a rundown of my reasons about the subject:

In a nutshell, t gives a dangerous idea of what a referee is supposed to be like. Referees are, almost by definition, impartial figures. I know this, in the end, is a bit of an idealistic proposition, but if I am to go through a match with a serene attitude, I have to believe into the impartiality of the referee towards the battlers, or at least have good reasons to believe so. Refereeing a match shouldn't be a favor you do to this or that person, but a service your provide to ASB as a whole since, when you're a referee, all players are and should be equal in your eyes.

Flashmatches, in most cases, are just three people hopping on IRC and getting an agreement about organizing a quick match to rack up counters in a short period of time, with minimal investment of time both from the referee (flavor-barren posts) and from the battlers (attack-spamming battles which end in 2-3 rounds or so). This is pretty much akin to a "trust" (in the economic sense of the word), and promotes a nasty environment where you don't just hop on IRC to spend your time with people, but to asslick them into reffing shit for you. I don't have words to describe how much comtemptful these consequences can turn out.

I may not have a secret compendium called "ASB Spirit" as much as everyone else, but I am pretty sure few people out here would actually defend the idea of an environment relying less on transparency and equal treatment and more on dealings, friends, and asslicking. Especially when the idea of "people who can be trusted to be impartial" is so central to the wellbeing of the entire system.

That being said, no one here is arguing for a system which outright bans flashmatches. Not only that would be undesireable for many reasons (see the shitstorm which came from counterfarming), but it is also offtopic. What WAS argued here is that the fact one or more of the proposed systems discourages people from performing flash matches isn't something which should undermine said proposals. If anything, it is argued that it could very well be the opposite. We're supposed to discuss what makes a certain proposal better or worse than another, and I fail to see how this point is offtopic in this sense.

EDIT: Btw, about the lack of reffing in flashmatches, I'd like to point out that if the kind of effort shown in those was akin to this (browse down to last post to see how fast it was), a lot less people would complain.
 
Okay children.

The topic is: Battle queues, yay or nay. Not if the spirit of ASB wants us to have pizza or spaghetti or if the IRC is the cause of all good/evil of the earth. Keep the bloody topic on its trails, okay?

Since nothing substancial on the proposals was posted, here comes a 24h warning before voting. The proposals are:

[box]No Change:

No queue will be enforced.[/box]

[box]Mandatory List:

All posts must contain a list of all battles that are waiting, along with format. Referees are not obliged to use this list when accepting matches to ref.[/box]

[box]Dogfish44's Single Queue:

All matches join a single queue. Referees are required to take the earliest in the queue they are capable of handling.[/box]

[box]Flamestrike's Multi-Queue:

The Battle Tower will have two queues implemented. One queue will be for Singles matches only. The second queue will be for matches of doubles or greater. In each queue, a prospective ref would be allowed to take the first match they feel they are capable of reffing. However, this has its limits; in the Singles queue, you may not skip a match of the same size or smaller of the you end up taking, and in the Doubles+ queue, you may not skip a match of the same size or smaller that is in a format which uses the same number or less of active Pokemon on the field.

More in http://www.smogon.com/forums/showpost.php?p=4731804&postcount=20
[/box]

[box]Frosty's Locking Queue:

All matches join queues. When a match with all battlers present has not been taken for 5 or more days, then no other matches from that queue can be accepted until the aforementioned match is picked up or cancelled. If 10 days has passed, the lock is extended to all queues. A match with more than 6 pokemon per side can't lock.[/box]
 
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