Facility Battle Tree Challenge - Gemini Taurus

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"My turn!" "My turn!" "My turn!"
Dark Pulse~Dark Pulse~Dark Pulse
IF
damaging Fighting type combo AND NOT you used Protect last action THEN Protect
IF Imprison AND you are faster THEN Taunt
IF DE move AND NOT suspended AND NOT in a combo AND you are slower THEN Fly
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Take this!" "Take this!" "Take this!"

MATCH TWO, ROUND THREE
Team Gemini Taurus

HP: 90
EN: 100
Type: Ground/Ghost
Stats: 5/4/3/4/55
Ability: Klutz
SC/WC: 5/7
Other: None

HP: 39
EN: 37
Type: Normal/Fighting
Stats: 6/4/3/3/60
Ability: Fluffy
SC/WC: 4/5
Other: Burned

Field Effects: None​
Team Tree

HP: 90
EN: 100
Stats: 5/3/6/4/113
Type: Dark/Dragon
Ability: Levitate
SC/WC: 4/5
Other: +10% Accuracy

HP: 56
EN: 51
Stats: 2/4/4/5/60
Type: Water/Ghost
Ability: Damp
SC/WC: 4/5
Other: 1 recovery left, Badly poisoned (1 DPA)

Action 1

Hydreigon used Dark Pulse! (-5 EN)
Crits? (1/24): Yes
Effect? (62/100): No
Damage: (8+3+3+6-4)*1.5=24

Golurk used Close Combat! (-8 EN)
Crits? (7/24): No
Damage: (12+5-3)*1.5=21
Golurk's Def/SpD fell!

Action 2

Hydreigon used Dark Pulse! (-9 EN)
Crits? (5/24): No
Effect? (58/100): No
Damage: (8+3+6-4)*1.5+1*2=21.5 --> 22

Golurk used Superpower! (-8 EN)
Crits? (11/24): No
Damage: (12+5-3)*1.5=21
Golurk's Atk/Def fell!

Action 3

Hydreigon used Dark Pulse! (-13 EN)
Crits? (21/24): No
Effect? (70/100): No
Damage: (8+3+6-4)*1.5+1*2=21.5 --> 22

Golurk used Struggle! (-5 EN)
Crits? (13/24): No
Damage: (5+5-3)-1*2=5
Recoil: 5*0.4=2
Team Gemini Taurus

HP: 20
EN: 79
Type: Ground/Ghost
Stats: 5/4/3/4/55
Ability: Klutz
SC/WC: 5/7
Other: -1 Atk/SpD, -2 Def (all decay to 0)

HP: 39
EN: 37
Type: Normal/Fighting
Stats: 6/4/3/3/60
Ability: Fluffy
SC/WC: 4/5
Other: Burned

Field Effects: None​
Team Tree

HP: 64
EN: 73
Stats: 5/3/6/4/113
Type: Dark/Dragon
Ability: Levitate
SC/WC: 4/5
Other: +10% Accuracy

HP: 56
EN: 51
Stats: 2/4/4/5/60
Type: Water/Ghost
Ability: Damp
SC/WC: 4/5
Other: 1 recovery left, Badly poisoned (1 DPA)

"Roar!" "Roar!" "Roar!""

Gemini Taurus to order​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Om nom nom" "Om nom nom" "Om nom nom"
Crunch~Dark Pulse~Crunch

MATCH TWO, ROUND FOUR

HP: 20
EN: 79
Type: Ground/Ghost
Stats: 5/4/3/4/55
Ability: Klutz
SC/WC: 5/7
Other: -1 Atk/SpD, -2 Def (all decay to 0)

HP: 39
EN: 37
Type: Normal/Fighting
Stats: 6/4/3/3/60
Ability: Fluffy
SC/WC: 4/5
Other: Burned

Field Effects: None​
Team Tree

HP: 64
EN: 73
Stats: 5/3/6/4/113
Type: Dark/Dragon
Ability: Levitate
SC/WC: 4/5
Other: +10% Accuracy

HP: 56
EN: 51
Stats: 2/4/4/5/60
Type: Water/Ghost
Ability: Damp
SC/WC: 4/5
Other: 1 recovery left, Badly poisoned (1 DPA)

Action 1

Hydreigon used Crunch! (-5 EN)
Crits? (18/24): No
Effect? (74/100): No
Damage: (8+3+5-4)*1.5+2*2=22 --> 20
Golurk fainted!
Team Gemini Taurus

HP: KO
EN: KO
Type: Ground/Ghost
Stats: 5/4/3/4/55
Ability: Klutz
SC/WC: 5/7
Other: KO

HP: 39
EN: 37
Type: Normal/Fighting
Stats: 6/4/3/3/60
Ability: Fluffy
SC/WC: 4/5
Other: Burned

Field Effects: None​
Team Tree

HP: 64
EN: 68
Stats: 5/3/6/4/113
Type: Dark/Dragon
Ability: Levitate
SC/WC: 4/5
Other: +10% Accuracy

HP: 56
EN: 51
Stats: 2/4/4/5/60
Type: Water/Ghost
Ability: Damp
SC/WC: 4/5
Other: 1 recovery left, Badly poisoned (1 DPA)

"You're next!" "You're next!" "You're next!""
Heat Wave~Dragon Pulse~Heat Wave
IF
Bide THEN initiate action string Nasty Plot~Sunny Day~Heat Wave
IF damaging Fighting-type combo AND NOT you used Protect last action THEN Protect and restart queue
IF Pain Split AND you are faster THEN Taunt and restart queue

Gemini Taurus to order​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Feel the burn!" "Feel the burn!" "Feel the burn!"

MATCH TWO, ROUND FIVE
Team Gemini Taurus

HP: 39
EN: 37
Type: Normal/Fighting
Stats: 6/4/3/3/60
Ability: Fluffy
SC/WC: 4/5
Other: Burned

HP: KO
EN: KO
Type: Ground/Ghost
Stats: 5/4/3/4/55
Ability: Klutz
SC/WC: 5/7
Other: KO

Field Effects: None​
Team Tree

HP: 64
EN: 68
Stats: 5/3/6/4/113
Type: Dark/Dragon
Ability: Levitate
SC/WC: 4/5
Other: +10% Accuracy

HP: 56
EN: 51
Stats: 2/4/4/5/60
Type: Water/Ghost
Ability: Damp
SC/WC: 4/5
Other: 1 recovery left, Badly poisoned (1 DPA)

Action 1

Hydreigon used Heat Wave! (-7 EN)
Crits? (9/24): No
Damage: 10+4+6-3=17

Bewear used Facade! (-7 EN)
Crits? (6/24): No
Damage: 14+3+6-3=20

Bewear -2 HP

Action 2

Hydreigon used Dragon Pulse! (-6 EN)
Crits? (10/24): No
Damage: 9+3+6-3=15

Bewear used Facade! (-11 EN)
Crits? (6/24): No
Damage: 14+3+6-3=20

Bewear -2 HP

Action 3

Hydreigon used Heat Wave! (-7 EN)
Crits? (9/24): No
Damage: 10+4+6-3=17 --> 3
Bewear fainted!
Team Gemini Taurus

HP: KO
EN: KO
Type: Normal/Fighting
Stats: 6/4/3/3/60
Ability: Fluffy
SC/WC: 4/5
Other: KO

HP: KO
EN: KO
Type: Ground/Ghost
Stats: 5/4/3/4/55
Ability: Klutz
SC/WC: 5/7
Other: KO

Field Effects: None​
Team Tree

HP: 44
EN: 48
Stats: 5/3/6/4/113
Type: Dark/Dragon
Ability: Levitate
SC/WC: 4/5
Other: +10% Accuracy

HP: 56
EN: 51
Stats: 2/4/4/5/60
Type: Water/Ghost
Ability: Damp
SC/WC: 4/5
Other: 1 recovery left, Badly poisoned (1 DPA)

Challenger Gemini Taurus is defeated!

Rewards:


Gemini Taurus: 4 RC, 4 TC, -12 JC
Me: 8 RC, 4 TC, 9 JC​
 
Only Gemini Taurus and the current ref should be posting in this thread.
GT will be using Mallow the Altaria (Cloud Nine) and Solanum the Marowak-A (Rock Head).






Mallow the Altaria (♀)



★★★☆☆
#334
Altaria does NOT have the ability to Mega-Evolve

Nature: Serious (No effect)
Type:








Abilities:
Natural Cure, Cloud Nine, Pixilate (Mega)

Stats:

HP: 90
Attack: Rank 3
Defence: Rank 4
Special Attack: Rank 3
Special Defence: Rank 5
Speed: 80
Size Class: 2
Weight Class: 2

Stats (Mega):

HP: 90
Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 5
Special Defence: Rank 5
Speed: 80
Size Class: 3
Weight Class: 2

Moveset:
Aerial Ace
Agility
Astonish
Attract
Bulldoze
Captivate
Confide
Cotton Guard
Dazzling Gleam
Disarming Voice
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rush
Dream Eater
Earthquake
Echoed Voice
Endure
Facade
Feather Dance
Fire Blast
Flamethrower
Fly
Frustration
Fury Attack
Giga Impact
Growl
Haze
Hidden Power (Electric)
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Incinerate
Iron Tail
Mirror Move
Mist
Moonblast
Natural Gift
Peck
Perish Song
Play Rough
Pluck
Power Swap
Protect
Psych Up
Pursuit
Rage
Rain Dance
Refresh
Rest
Return
Roar
Rock Smash
Roost
Round
Safeguard
Secret Power
Sing
Sky Attack
Sleep Talk
Solar Beam
Steel Wing
Substitute
Sunny Day
Swagger
Take Down
Thief
Toxic


Solanum the Marowak (Alola) (♂)



★★★☆☆
#105
Nature: Serious (No effect)
Type:







Abilities:
Cursed Body, Lightningrod, Rock Head

Stats:

HP: 80
Attack: Rank 4
Defence: Rank 5
Special Attack: Rank 3
Special Defence: Rank 4
Speed: 45
Size Class: 2
Weight Class: 3

Moveset:
Aerial Ace
Ancient Power
Attract
Belly Drum
Bide
Blizzard
Body Slam
Bone Club
Bone Rush
Bonemerang
Brick Break
Brutal Swing
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Counter
Curse
Dark Pulse
Detect
Dig
Double Kick
Double Team
Double-Edge
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endeavor
Endure
Facade
False Swipe
Fire Blast
Fire Punch
Fissure
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Giga Impact
Growl
Headbutt
Hex
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Leer
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Perish Song
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Bone
Skull Bash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swords Dance
Tail Whip
Take Down
Thief
Thrash
Thunder
Thunder Punch
Thunderbolt
Toxic
Water Gun
Will-O-Wisp









Roll 18/18: Fairy. Roll 4/5: Ninetales-Alola. Roll 1/2: Snow Cloak. HP Water.
Roll 13/17: Bug. Roll 3/5: Scolipede. Roll 3/3: Speed Boost. HP Ice.

:ss/Ninetales-Alola:

Ninetales-A (♀)

Type: Ice/Fairy
Ability: Snow Cloak/Snow Warning

Item: ---

Nature: Timid (+Spe, -Atk, +10% Acc)
HP: 80
Atk: 2 (-)
Def: 4
SpA: 4
SpD: 5
Spe: 126 (+)

Size: 3
Weight: 2

Moves:
Agility
Aqua Tail
Attract
Aurora Beam
Aurora Veil
Avalanche
Baby-Doll Eyes
Blizzard
Body Slam
Calm Mind
Captivate
Celebrate
Charm
Confide
Confuse Ray
Covet
Dark Pulse
Dazzling Gleam
Dig
Disable
Double Team
Draining Kiss
Dream Eater
Encore
Endure
Extrasensory
Facade
Fake Tears
Feint Attack
Flail
Foul Play
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Grudge
Hail
Heal Bell
Hex
Hidden Power
Howl
Hyper Beam
Hypnosis
Ice Beam
Ice Shard
Icy Wind
Imprison
Iron Tail
Laser Focus
Mist
Misty Terrain
Moonblast
Nasty Plot
Pain Split
Payback
Powder Snow
Power Swap
Protect
Psych Up
Psyshock
Rain Dance
Rest
Return
Roar
Role Play
Round
Safeguard
Secret Power
Sheer Cold
Sleep Talk
Snore
Solar Beam
Spite
Stored Power
Substitute
Swagger
Swift
Tail Slap
Tail Whip
Toxic
Weather Ball
Wonder Room
Zen Headbutt
:ss/Scolipede:

Scolipede (♂)

Type: Bug/Poison
Ability: Poison Point/Swarm/Speed Boost

Item: ---

Nature: Adamant (+Atk, -SpA)
HP: 80
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 112

Size: 5
Weight: 6

Moves:
Agility
Aqua Tail
Attract
Baton Pass
Bug Bite
Bulldoze
Confide
Cut
Defense Curl
Dig
Double Team
Double-Edge
Earthquake
Endeavor
Facade
Frustration
Giga Impact
Gyro Ball
Hidden Power
Hyper Beam
Infestation
Iron Defense
Iron Tail
Megahorn
Payback
Pin Missile
Poison Jab
Poison Sting
Poison Tail
Protect
Pursuit
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Screech
Secret Power
Signal Beam
Sleep Talk
Sludge Bomb
Smart Strike
Snatch
Snore
Solar Beam
Spikes
Steamroller
Stomping Tantrum
Strength
Struggle Bug
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Take Down
Throat Chop
Toxic
Toxic Spikes
Twineedle
Venom Drench
Venoshock
X-Scissor


I see your plants, and I counter them with animals! Leading with... uh... wow these rolls are garbage.

Sending out Heros the Scolipede, GT to send out and order.
:ss/scolipede:

Yum! Plants!
 

"It's been a while! But we're finally back, luckily for us, trees are like home, so this is familiar territory!"

"I think Mallow the Altaria you should start us off!"


Sky Attack - Sky Attack - Sky Attack
***[CASOA] IF Scolipede is to use Pin Missile, use Fire Blast the first instance, Flamethrower the second instance and Fire Blast the third instance.
***[CASOA] IF Scolipede is to use Baton Pass (Switch), not in a combination and you are slower, use Mirror Move (Baton Pass (Switch)) the first instance.
***[CASOA] IF Scolipede is to use Infestation, not in a combination and you are slower, and Scolipede is not behind a substitute use Mirror Move (Infestation) the first instance.
 
:ss/scolipede:
Hey! You're not a plant! I've been tricked!

Substitute (25) | Infestation | Protect
IF Sky Attack crits A1 THEN Rock Slide A2 AND Rock Slide A3 AND cry
IF you have a substitute when you are to act A3 THEN Rock Slide


:ss/altaria: @ nothing
Dragon/Flying | Cloud Nine
HP: 90/90 | EN: 100
3 / 4 / 3 / 5 / 80 | 2 / 2
Status: OK
:ss/scolipede: @ nothing
Bug/Poison | Speed Boost
HP: 80/80 | EN: 100
6 / 4 / 2 / 3 / 112 | 5 / 6
Status: OK​
Action 1
Mallow is gathering her strength!

Heros used Substitute! -24 EN, 76 left.
-25 HP, 55 left.
Heros created a substitute!

Mallow used Sky Attack! -9 EN, 91 left.
Roll 17/100: hit! Roll 2/8: no crit.
[(14 + 3 - 1) * 1.5] = 24 damage to substitute, 1 HP left.

Action 2
Mallow is gathering her strength!

Heros used Infestation! -4 EN, 70 left.
100% accuracy. Roll 10/24: no crit.
[(4 + 3 - 3) / 1.5] = 3 damage to Mallow, 87 HP left.
Mallow was trapped by a swarm of bugs!

Mallow used Sky Attack! -13 EN, 78 left.
Roll 16/100: hit!
Heros's substitute faded!

Mallow was hurt by the swarm! -2 HP, 85 left.

Action 3
Heros used Protect! -7 EN, 63 left.

Mallow is gathering her strength!

Mallow used Sky Attack! -17 EN, 61 left.
24 damage to Heros -10 EN, 53 left.

Mallow was hurt by the swarm! -2 HP, 83 left.

Speed Boost weeee -2 EN +1 speed
:ss/altaria: @ nothing
Dragon/Flying | Cloud Nine
HP: 83/90 | EN: 61
3 / 4 / 3 / 5 / 80 | 2 / 2
Status: Infestation
:ss/scolipede: @ nothing
Bug/Poison | Speed Boost
HP: 55/80 | EN: 51
6 / 4 / 2 / 3 / 112 | 5 / 6
Status: +1 speed​
Switching to Lagopus the Ninetales-Alola, no counterswitch possible.
:ss/ninetales-alola:

Wow... You're one hot Altaria! Guess I'll have to cool you down! Get it?
:scolipede:
Quit flirting with the enemy, Lago!

Ice Beam | Frost Breath | Ice Beam
[Once] IF Mallow is to use Iron Tail AND Lagopus is faster THEN Imprison (Iron Tail, Roar, Agility) and restart queue
[2 subs] IF Mallow is to use a speed-reducing move OR Mallow has Double Team clones THEN Icy Wind and restart queue

Gemini Taurus
 

"This should work barring some bad luck! And if it does it'll be a good story Mallow!"

"Make it happen!"


Steel Wing + Frustration - Cooldown (Steel Wing + Giga Impact) - Steel Wing + Giga Impact
 
:ss/altaria: @ nothing
Dragon/Flying | Cloud Nine
HP: 83/90 | EN: 61
3 / 4 / 3 / 5 / 80 | 2 / 2
Status: OK
:ss/ninetales-alola: @ nothing
Ice/Fairy | Snow Cloak
HP: 80/80 | EN: 100
2 / 4 / 4 / 5 / 126 | 3 / 2
Status:OK​
Action 1
Lagopus used Ice Beam! -6 EN, 94 left.
100% accuracy. Roll 8/24: no crit. Roll 38/100: no effect.
[(9 + 3 - 1) * 2.25] = 25 damage to Mallow, 58 HP left.

Mallow used Wingstration! -18 EN, 44 left.
Roll 57/100: hit! Roll 13/24: no crit. Roll 52/100: no effect.
[(17 - 1) * 2.25] = 36 damage to Lagopus, 44 HP left.

Action 2
Lagopus used Frost Breath! -5 EN, 89 left.
100% accuracy. Guaranteed crit.
[(6 + 3 + 3 - 1) * 2.25] = 25 damage to Mallow, 33 HP left.

Mallow cooled down.

Action 3
Lagopus used Ice Beam! -6 EN, 83 left.
100% accuracy. Roll 19/24: no crit. Roll 69/100: nice.
[(9 + 3 - 1) * 2.25] = 25 damage to Mallow, 8 HP left.

Mallow used Winga Impact! -29 EN, 15 left.
Roll 80/100: hit!
Lagopus fainted!
:ss/altaria: @ nothing
Dragon/Flying | Cloud Nine
HP: 8/90 | EN: 15
3 / 4 / 3 / 5 / 80 | 2 / 2
Status: Cooldown, Sluggish
:ss/ninetales-alola: @ nothing
Status: KO​
Gemini Taurus
 

"It worked, amazing job Mallow!"

"Now you deserve a rest! Let Solanum take care of the rest of that pesky bug!"


Cooldown - Sky Attack - Sky Attack
***IF Scolipede is to use Pin Missile, use Fire Blast that action
***IF Scolipede is to use Rollout A2, use Agility (Evasive) that action
 
:ss/scolipede:
This isn't looking good...

Swords Dance | Chill | Poison Sting


:ss/altaria: @ nothing
Dragon/Flying | Cloud Nine
HP: 8/90 | EN: 15
3 / 4 / 3 / 5 / 80 | 2 / 2
Status: Cooldown, Sluggish
:ss/scolipede: @ nothing
Bug/Poison | Speed Boost
HP: 55/80 | EN: 51
6 / 4 / 2 / 3 / 112 | 5 / 6
Status: OK​
Action 1
Heros used Swords Dance! -7 EN, 44 left.
Heros's attack rose sharply!

Mallow cooled down.

Action 2
Heros chilled. +12 EN, 56 left.

Mallow used Struggle (Mallow is sluggish)! -5 EN, 10 left.
100% accuracy. Roll 24/24: no crit.
[(4 - 1) * 1] = 3 damage to Heros, 52 HP left.
Mallow took 1 recoil damage, 7 HP left.

Action 3
Poison sting! -2 EN, 54 left.
4 + 3 + 2 + swords dance = more than enough
Mallow fainted!

Speed Boost weee -2 EN, 52 left.
Heros's speed rose!
:ss/altaria: @ nothing
Status: KO
:ss/scolipede: @ nothing
Bug/Poison | Speed Boost
HP: 52/80 | EN: 52
6 / 4 / 2 / 3 / 112 | 5 / 6
Status: +2 attack, +1 speed​
:ss/scolipede:
I'll just have to do my best anyways!

Rock Slide | Rock Slide | Rock Slide
IF Solanum is to use Counter THEN Swords Dance first instance, Chill second instance, Swords Dance third instance
IF Solanum is storing energy for Bide THEN Chill first instance, Swords Dance second instance
IF Solanum is to use a damaging fire-type combination THEN Protect that action, Earthquake the next action

Gemini Taurus
 
Last edited:
:ss/marowak-alola: @ nothing
Fire/Ghost | Rock Head
HP: 80/80 | EN: 100
4 / 5 / 3 / 4 / 45 | 2 / 3
Status: OK
:ss/scolipede: @ nothing
Bug/Poison | Speed Boost
HP: 52/80 | EN: 52
6 / 4 / 2 / 3 / 112 | 5 / 6
Status: +2 attack, +1 speed​
Action 1
Heros used Rock Slide! -6 EN, 46 left.
Roll 61/100: hit! Roll 1/24: crit! Roll 69/100: nice.
[(8 + 3 + 1) * 1.5] + (2 * 2) = 22 damage to Solanum, 58 HP left.

Solanum did not flinch unfortunately, and used Substitute! -24 EN, 76 left.
-25 HP, 33 left.
Solanum created a substitute!

Action 2
Heros used Rock Slide! -10 EN, 36 left.
Roll 73/100: hit! Roll 10/24: no crit.
[(8 + 1) * 1.5] + (2 * 2) = 18 damage to substitute, 7 HP left.

Solanum used Flare Blitz! -7 EN, 69 left. nice
100% accuracy. Roll 17/24: no crit. Roll 98/100: no effect.
[(12 + 3) * 1.5] = 23 damage to Heros, 29 HP left.

Action 3
Heros used Rock Slide! -14 EN, 22 left.
Roll 76/100: hit!
Solanum's substitute faded.

Solanum used ULTRA VENGEFUL ATTACK! -35 EN, 34 left.
100% accuracy. Roll 23/24: no crit.
[(32) * 1] = 32 damage to Heros, -3 HP left.
Heros fainted!


New opponents coming soon.​
 





Mallow the Altaria (♀)



★★★☆☆
#334
Altaria does NOT have the ability to Mega-Evolve

Nature: Serious (No effect)
Type:








Abilities:
Natural Cure, Cloud Nine, Pixilate (Mega)

Stats:

HP: 90
Attack: Rank 3
Defence: Rank 4
Special Attack: Rank 3
Special Defence: Rank 5
Speed: 80
Size Class: 2
Weight Class: 2

Stats (Mega):

HP: 90
Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 5
Special Defence: Rank 5
Speed: 80
Size Class: 3
Weight Class: 2

Moveset:
Aerial Ace
Agility
Astonish
Attract
Bulldoze
Captivate
Confide
Cotton Guard
Dazzling Gleam
Disarming Voice
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rush
Dream Eater
Earthquake
Echoed Voice
Endure
Facade
Feather Dance
Fire Blast
Flamethrower
Fly
Frustration
Fury Attack
Giga Impact
Growl
Haze
Hidden Power (Electric)
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Incinerate
Iron Tail
Mirror Move
Mist
Moonblast
Natural Gift
Peck
Perish Song
Play Rough
Pluck
Power Swap
Protect
Psych Up
Pursuit
Rage
Rain Dance
Refresh
Rest
Return
Roar
Rock Smash
Roost
Round
Safeguard
Secret Power
Sing
Sky Attack
Sleep Talk
Solar Beam
Steel Wing
Substitute
Sunny Day
Swagger
Take Down
Thief
Toxic


Solanum the Marowak (Alola) (♂)



★★★☆☆
#105
Nature: Serious (No effect)
Type:







Abilities:
Cursed Body, Lightningrod, Rock Head

Stats:

HP: 80
Attack: Rank 4
Defence: Rank 5
Special Attack: Rank 3
Special Defence: Rank 4
Speed: 45
Size Class: 2
Weight Class: 3

Moveset:
Aerial Ace
Ancient Power
Attract
Belly Drum
Bide
Blizzard
Body Slam
Bone Club
Bone Rush
Bonemerang
Brick Break
Brutal Swing
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Counter
Curse
Dark Pulse
Detect
Dig
Double Kick
Double Team
Double-Edge
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endeavor
Endure
Facade
False Swipe
Fire Blast
Fire Punch
Fissure
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Giga Impact
Growl
Headbutt
Hex
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Leer
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Perish Song
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Bone
Skull Bash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swords Dance
Tail Whip
Take Down
Thief
Thrash
Thunder
Thunder Punch
Thunderbolt
Toxic
Water Gun
Will-O-Wisp






xx xx

xx xx

Roll 15/16: Dark. Roll 2/5: Malaconda. Roll 3/3: Infiltrator. HP Water.
Roll 14/15: Ghost. Roll 3/5: Froslass. Roll 2/2: Cursed Body. HP Water.

:ss/Malaconda:

Malaconda (♀)

Type: Dark/Grass
Ability: Harvest/Drought/Infiltrator

Item: ---

Nature: Impish (+Def, -SpA)
HP: 100
Atk: 5
Def: 4 (+)
SpA: 1 (-)
SpD: 6
Spe: 55

Size: 5
Weight: 5

Moves:
Aromatherapy
Attract
Beat Up
Belch
Bind
Bite
Brutal Swing
Confide
Crunch
Cut
Dark Pulse
Double Team
Dragon Tail
Energy Ball
Facade
Feint
Follow Me
Foul Play
Frustration
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Haze
Heal Bell
Hidden Power
Hyper Beam
Ice Fang
Iron Tail
Knock Off
Laser Focus
Leaf Blade
Leer
Nature Power
Night Slash
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rapid Spin
Recycle
Rest
Retaliate
Return
Roar
Round
Scary Face
Screech
Secret Power
Seed Bomb
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Solar Blade
Spiky Shield
Spite
Stomping Tantrum
Strength
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Thief
Thunder Fang
Toxic
U-turn
Vine Whip
Wild Charge
Worry Seed
Wrap
Wring Out
:ss/Froslass:

Froslass (♀)

Type: Ice/Ghost
Ability: Snow Cloak/Cursed Body

Item: ---

Nature: Hasty (+Spe, -Def, +10% Acc)
HP: 80
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 127 (+)

Size: 3
Weight: 3

Moves:
Ally Switch
Astonish
Attract
Aurora Veil
Avalanche
Bide
Bite
Blizzard
Block
Body Slam
Captivate
Charm
Confide
Confuse Ray
Crunch
Destiny Bond
Disable
Double Team
Double-Edge
Draining Kiss
Dream Eater
Embargo
Endure
Facade
Fake Tears
Flash
Fling
Frost Breath
Frustration
Giga Impact
Hail
Headbutt
Hex
Hidden Power
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Imprison
Laser Focus
Leer
Light Screen
Mimic
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Payback
Powder Snow
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sing
Sleep Talk
Snatch
Snore
Spikes
Spite
Substitute
Sucker Punch
Swagger
Switcheroo
Taunt
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Wake-Up Slap
Water Pulse
Weather Ball
Will-O-Wisp


Sending out Lemur the Froslass Murinus the Malaconda, Gemini Taurus to send out and order.
:ss/malaconda:
Aaaah, I don't want to fight the Altaria! It's scary!
 
Last edited:

"That worked out well, onto our next set of opponents"

"I think you put in such good work last time that you should do it again! You're up Mallow the Altaria!"


Sky Attack - Sky Attack - Sky Attack
***IF Malaconda is to use Beat Up when you are to use Sky Attack, use Fly that action and push actions back.
***IF Malaconda is to use U-Turn, not in a combo and you are faster, use Fly that action and push actions back.
***IF Malaconda is to use a Trapping move, not in a combo and you are faster, use Fly that action and push actions back
 
:ss/malaconda:
Wait, why was I scared of an Altaria? You're so fluffy and cute.

Substitute (25) | Dragon Tail | Spiky Shield
IF Sky Attack crits A1 THEN Ice Fang A2 AND Ice Fang A3 AND cry
[CASOA] IF Murinus has a substitute A3 AND Dragon Tail missed the previous action THEN Dragon Tail
[CASOA] IF Murinus has a substitute A3 AND Dragon Tail hit the previous action THEN Ice Fang


:ss/altaria: @ nothing
Dragon/Flying | Cloud Nine
HP: 90/90 | EN: 100
3 / 4 / 3 / 5 / 80 | 2 / 2
Status: OK
:ss/malaconda: @ nothing
Grass/Dark | Infiltrator
HP: 100/100 | EN: 100
5 / 4 / 1 / 6 / 55 | 5 / 5
Status: OK​
Action 1
Mallow is gathering her strength!

Murinus used Substitute! -24 EN, 76 left.
-25 HP, 75 left.
Murinus created a substitute!

Mallow used Sky Attack! -9 EN, 91 left.
Roll 29/100: hit! Roll 8/8: no crit.
[(14 + 3 - 1) * 1.5] = 23 damage to substitute, 2 HP left.

Action 2
Mallow is gathering her strength!

Mallow used Sky Attack! -13 EN, 78 left.
Roll 43/100: hit! Crit doesn't matter.
Murinus's substitute faded!

Murinus used Dragon Tail! -5 EN, 71 left.
Roll 5/100: hit! Roll 24/24: no crit.
[(6 + 1) * 1.5] = 11 damage to Mallow, 79 HP left.
Mallow will switch out at the end of the round!

Action 3
Murinus used Spiky Shield! -3 EN, 68 left.

Mallow is gathering her strength!

Mallow used Sky Attack! -17 EN, 61 left.
[(14 + 3 - 1) * 1.5] = 23 damage to Murinus Murinus protected herself! -9 EN, 59 left.

Mallow was forced out!
:ss/altaria: @ nothing
Dragon/Flying | Cloud Nine
HP: 79/90 | EN: 61
3 / 4 / 3 / 5 / 80 | 2 / 2
Status: Forced out
:ss/malaconda: @ nothing
Grass/Dark | Infiltrator
HP: 75/100 | EN: 59
5 / 4 / 1 / 6 / 55 | 5 / 5
Status: OK​
Solanum is forced out.

:ss/malaconda:
You, on the other hand, are neither fluffy nor cute. That's a shame.

Foul Play | Crunch | Foul Play
IF Solanum is to use Dig AND NOT Solanum used Dig (Suspend) the previous action THEN Pursuit and restart queue
IF Solanum is to use Counter THEN Chill first and second instances, Rest third instance, restarting queue each time
[Once] IF Solanum is storing energy for Bide THEN start action string Chill | Rest | Sleep Talk (Foul Play, Night Slash, Brutal Swing, Crunch)

Gemini Taurus
 
:ss/marowak-alola: @ nothing
Fire/Ghost | Rock Head
HP: 80/80 | EN: 100
4 / 5 / 3 / 4 / 45 | 2 / 3
Status: OK
:ss/malaconda: @ nothing
Grass/Dark | Infiltrator
HP: 75/100 | EN: 59
5 / 4 / 1 / 6 / 55 | 5 / 5
Status: OK​
Action 1
Murinus used Foul Play! -6 EN, 53 left.
100% accuracy. Roll 3/24: no crit.
[(10 + 3 - 1) * 1.5] = 18 damage to Solanum, 62 HP left.

Solanum used Flare Blitz! -7 EN, 93 left.
100% accuracy. Roll 21/24: no crit. Roll 82/100: no effect.
[(12 + 3) * 1.5] = 23 damage to Murinus, 52 HP left.

Action 2
Murinus used Crunch! -5 EN, 48 left.
100% accuracy. Roll 16/24: no crit. Roll 75/100: no effect.
[(8 + 3) * 1.5] = 17 damage to Solanum, 45 HP left.

Solanum used Flame Charge! -3 EN, 90 left.
100% accuracy. Roll 21/24: no crit.
[(5 + 3) * 1.5] = 12 damage to Murinus, 40 HP left.
Solanum's speed rose!

Action 3
Solanum used Flare Blitz! -7 EN, 83 left.
100% accuracy. Roll 11/24: no crit. Roll 22/100: no effect.
[(12 + 3) * 1.5] = 23 damage to Murinus, 17 HP left.

Murinus used Foul Play! -6 EN, 42 left.
100% accuracy. Roll 9/24: no crit.
[(10 + 3 - 1) * 1.5] = 18 damage to Solanum, 27 HP left.
:ss/marowak-alola: @ nothing
Fire/Ghost | Rock Head
HP: 27/80 | EN: 83
4 / 5 / 3 / 4 / 45 | 2 / 3
Status: +1 speed
:ss/malaconda: @ nothing
Grass/Dark | Infiltrator
HP: 17/100 | EN: 42
5 / 4 / 1 / 6 / 55 | 5 / 5
Status: OK​
Gemini Taurus
 

"This would be a lot easier if the move Feint was at all reasonable!"

Fire Blast - Fire Blast - Fire Punch
***[CASOR] [ONCE] IF Malaconda is to use a P/E move, not in a combo A1, AND Sucker Punch, not in a combo A2 and a P/E move A3, then replace actions with Rest - Sleep Talk (Fire Punch, Flare Blitz, Fire Blast, Flame Charge) - Sleep Talk (Sunny Day, Stealth Rock, Swords Dance, Substitute (20)), and do not activate other subs.
***[CASOA] IF Malaconda is to use Sucker Punch, use Will-O-Wisp the first instance, Sunny day the second instance and Stealth Rock the third instance.
***[CASOA] IF Malaconda is to use Feint+Foul Play A1 or A2, initiate string Rest - Sleep Talk (Fire Punch, Flare Blitz, Fire Blast, Skull Bash) - Sleep Talk (Fire Punch, Flare Blitz, Fire Blast, Flame Charge) and ignore other subs.

(If you win this based on something I pointed out on discord I will be VERY sad)
 
:ss/malaconda:
...huh... Well done...

Feint + Payback | Cooldown (Payback) | Spiky Shield


:ss/marowak-alola: @ nothing
Fire/Ghost | Rock Head
HP: 27/80 | EN: 83
4 / 5 / 3 / 4 / 45 | 2 / 3
Status: +1 speed
:ss/malaconda: @ nothing
Grass/Dark | Infiltrator
HP: 17/100 | EN: 42
5 / 4 / 1 / 6 / 55 | 5 / 5
Status: OK​

Murinus used Preemptive Revenge! -16 EN, 26 left.
100% accuracy. Roll 4/24: no crit.
[(7 + 3) * 1.5] = 15 damage to Solanum, 12 HP left.

Solanum used Fire Blast! -7 EN, 76 left.
Roll 38/100: hit!
[(11 + 3 - 3) * 1.5] = 17 damage to Murinus, 0 HP left.
Murinus fainted!

Solanum's speed returned to normal.
:ss/marowak-alola: @ nothing
Fire/Ghost | Rock Head
HP: 12/80 | EN: 76
4 / 5 / 3 / 4 / 45 | 2 / 3
Status: OK
:ss/malaconda: @ nothing
Status: KO​
Lemur the Froslass is sent out.
:ss/froslass:
Let's see if I can finish this job!

Ominous Wind | Shadow Ball | Ominous Wind
IF Solanum is under successful P/E AND the weather isn't Hail THEN Hail and restart queue
IF Solanum is to under the effect of Endure AND the weather isn't Hail THEN Hail and restart queue
IF Solanum is to use a damaging priority combination THEN Protect and restart queue

Gemini Taurus
 
Last edited:
:ss/marowak-alola: @ nothing
Fire/Ghost | Rock Head
HP: 12/80 | EN: 76
4 / 5 / 3 / 4 / 45 | 2 / 3
Status: OK
:ss/froslass: @ nothing
Ice/Ghost | Cursed Body
HP: 80/80 | EN: 100
4 / 2 / 4 / 3 / 127 | 3 / 3
Status: OK​
Action 1
Solanum used Shadow Clone jitsu! -23 EN, 53 left.
Solanum created two clones!

Lemur used Hail! -9 EN, 91 left.
It started to hail! (4r)

Solanum was hurt by the hail! 10 HP left.

Action 2
Lemur used Ominous Wind! -3 EN, 88 left.
P/E: can't miss.
[(6 + 3) * 1.5] = 14 damage to Solanum Solanum protected itself! -8 EN, 45 left.

Solanum cooled down.

Solanum was hurt by the hail! 8 HP left.

Action 3
Lemur used Shadow Ball! -5 EN, 83 left.
100% accuracy. Roll 2/3: clone.
Solanum's clone vanished!

Solanum used Super Flaming Tackle! -34 EN, 11 left.
100% accuracy. Roll 21/24: no crit. Roll 46/100: no effect.
[(27 + 3 + 2) * 1.5] = 48 damage to Lemur, 32 HP left.

Solanum was hurt by the hail! 6 HP left.

Hail is falling. (3r)
:ss/marowak-alola: @ nothing
Fire/Ghost | Rock Head
HP: 6/80 | EN: 11
4 / 5 / 3 / 4 / 45 | 2 / 3
Status: cooldown, 1 clone
:ss/froslass: @ nothing
Ice/Ghost | Cursed Body
HP: 32/80 | EN: 83
4 / 2 / 4 / 3 / 127 | 3 / 3
Status: not OK​
Gemini Taurus
 

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