Focus Blast Slowbro and Drain Punch Azelf
this is way too much of a worse scenario to expect to just amend the submission jeezEdit : It can technically faint if Crunch and U-Turn deal above average damage plus Stealth Rock (I realised it wasn't that clear)
yeah i thought of that, there rnt many lures but was trying to test and see what creative stuff ppl come up with. If it doesnt work out i’ll just keep it simple from now on xD@
Ability: Technician
EVs: 252 Atk / 40 Def / 216 Spe
Jolly Nature
- Bullet Punch
- U-turn
- Brick Break
- Roost
Not gonna lie, this literally has no lures except like 2 (acro gliscor, which i will spoil from yonitet, and sap sipper azumarill, which is just a bad pokemon i would never use outside of stall, it leaves you losing to Crawdaunt unlike Poliwrath, and if you see an azumarill in a stall chances are you have enough brainpower to know that its not banded); Breloom is a Pokémon of extremes; either it knows it can KO something, or it just switches out if it can't (especially because it's Banded and its main STAB is priority while the other is a multi-hit, so you should either tank two hits on switchin or just threaten it offensively, which isnt difficult at all); I personally wouldnt have picked this as a How To Lure candidate, but oh well
that being said this is probably the closest you can get to an unexpected revengekill:
It can't kill you with anything (252+ Atk Choice Band Technician Breloom Force Palm vs. 0 HP / 40 Def Scizor: 232-274 (82.5 - 97.5%) -- 68.8% chance to OHKO after Stealth Rock) and you can just BP twice, or even once (252 Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0 Def Breloom: 178-210 (68.1 - 80.4%) -- guaranteed 2HKO), while your priority outspeeds theirs
216 Speed + Jolly Nature jump every Magnezone so you can Brick them (you can't jump Heatran anyway, unless they're defensive), and obviously outspeed Adamant Breloom (no reason to be Jolly on Band, I guess...)