Thinking last night (and talking in Discord just now) about the fact that Jigglypuff appears in RSE. Like, at all. I don't think any in-game trainers use it or Wigglytuff and it's in ONE place in the game, an obscure place that you might well never actually happen across.
So it kind of got me thinking about about the way Pokémon are distributed throughout the games. There's games like X/Y where every single route seems to have a new selection of mons to choose from, and ones like S/M where you get like one absurd rare mon per route overlaid with tons of Pelipper and all that. And everything in between, including - as RSE - some com mons throughout the region, some rarer stuff, and then occasional "wtf why is this here, it's only in this one place and who would find it"... looking at you Jigglypuff, Feebas, and Corsola.
So which game does it best? And also - if none of them are perfect what is your ideal plan for a Pokémon distribution in a game? [Can also include discussion about the size/makeup of the game's regional dex.]
apologies if something like this exists
So it kind of got me thinking about about the way Pokémon are distributed throughout the games. There's games like X/Y where every single route seems to have a new selection of mons to choose from, and ones like S/M where you get like one absurd rare mon per route overlaid with tons of Pelipper and all that. And everything in between, including - as RSE - some com mons throughout the region, some rarer stuff, and then occasional "wtf why is this here, it's only in this one place and who would find it"... looking at you Jigglypuff, Feebas, and Corsola.
So which game does it best? And also - if none of them are perfect what is your ideal plan for a Pokémon distribution in a game? [Can also include discussion about the size/makeup of the game's regional dex.]
apologies if something like this exists