Blaziken

Sorry if this has been posted before, but how about a SD set with:

Speed Boost, Jolly, 252 speed, 252 Attack, 6hp
Flare Blitz,
HJK
Thunderpunch
Swords Dance.

Or alternately a CB set:

Speed Boost, Jolly, 252 speed, 252 Attack, 6hp
Flare Blitz,
HJK
Thunderpunch
Shadow Claw/Stone Edge.

In both cases thunderpunch covers the jellyfish and almost all flyers while still hurting Shanderaa (not sure how badly though), and most T-Punch resisters are hurt bad by HJK anyway. Stone Edge/Shadow Claw for Shanderaa and a few others on the CB set.

I think Spikes support would be extremely useful to Blaziken, as would Sub passing to ensure it gets in safely.

Still, though Blaziken can't cover everything in one set (although it has the potential to kill almost anything it suffers 4 slot syndrome) I think it'll be monstrous with the proper support, especially entry hazards.

Also, I REALLY hope they let DW Torchic be female, not just for BP, but also because it'd make getting a good in-game one so much easier.
FB/HJK/Thunderpunch might be the best way to go with SD Blaziken anyway. Doesn't Fire/Fighting/Electric pretty much get unresisted coverage? Stone Edge is still good too, but Thunderpunch doesn't miss, Stone Edge does. Ultimately it comes down to preference, but both are great moves in that slot.
 
TPunch isn't compatible with Speed Boost.

I've run a set like this to a pretty good deal of success:

Blaziken @ Wide Lens
Jolly
Speed Boost
252 Atk/252 Spd/4 HP

-Swords Dance
-Hi Jump Kick
-Blaze Kick
-Shadow Claw

Shadow Claw is weak but reliable and gives the set perfect coverage. Also the best way to deal with Burungeru who otherwise shits on this set. Wide Lens makes Hi Jump Kick and Blaze Kick both practically perfectly accurate and with the massive power Hi Jump Kick gives you the boost from Life Orb generally isn't worth the HP lost. This set does really well with screen support - I usually run an Espeon who can come in on a wall, set up a screen, and then give a wish to Blaziken. He's only weak to Aqua Jet which isn't very common and with Reflect up he doesn't give a shit about the Mach Punchers.

EDIT: Obviously don't bring this out early because your opponent can reverse sweep you with Ditto if you aren't careful. Packing Burungeru on your team is helpful since Ditto isn't likely to lock himself into Shadow Claw.
 
I can't stop Speed boost mixed Blaziken. I need suggestions on how to take it down. This is what I'm up against:

Blaziken @ Life Orb
Rash
60 Atk / 252 SpA / 196 Spe

- Fire Blast
- Hi Jump Kick
- Hidden Power Grass / Electric
- Stone Edge

It always kills at least two of my Pokemon and is damn near impossible to wall.
 
I hacked a speed boost blaziken to test it out, and it's pretty awesome. I've used:

Blaziken@Leftovers
Speed boost
6hp/252 Atk/252 spe
-Blaze kick
-Hi-jump kick
-Stone edge
-swords dance
 
I can't stop Speed boost mixed Blaziken. I need suggestions on how to take it down. This is what I'm up against:

Blaziken @ Life Orb
Rash
60 Atk / 252 SpA / 196 Spe

- Fire Blast
- Hi Jump Kick
- Hidden Power Grass / Electric
- Stone Edge

It always kills at least two of my Pokemon and is damn near impossible to wall.

Something with a strong aqua jet? Like Azumarill.
 
I'm sure this has probably been discussed, but I didn't see this set in the OP so I thought I'd ask anyway.

What about a Claw Sharpen Blaziken? I've been using Claw Sharpen/HJK/Flare Blitz/Shadow Claw on PO. It's been pretty good. Is there a reason this set isn't listed in the OP? An HJK with no draw back seems too good to pass up.
 
I'm sure this has probably been discussed, but I didn't see this set in the OP so I thought I'd ask anyway.

What about a Claw Sharpen Blaziken? I've been using Claw Sharpen/HJK/Flare Blitz/Shadow Claw on PO. It's been pretty good. Is there a reason this set isn't listed in the OP? An HJK with no draw back seems too good to pass up.
If you read the thread, you'd have seen this was suggested multiple times, and it was repeatedly shown that Wide Lens + Swords Dance is pretty much entirely better.
 
Just piping in here to say that I'm glad this guy is actually being released pretty early on. According to Serebii, the Hoenn starters are being put online on November 20th with a promo code in some guidebook. At least we don't have to be chomping at the proverbial bit like we are with Shandera...

And just saying that Fire/Fighting/Rock get perfect neutral coverage, if that hasn't been said before... I figure it has, but just saying, since I'd wager that and Swords Dance will be what everybody and their brother will be running on this guy if there aren't wild Baton Pass ideas.

One month to go. =)
 
I can't stop Speed boost mixed Blaziken. I need suggestions on how to take it down. This is what I'm up against:

Blaziken @ Life Orb
Rash
60 Atk / 252 SpA / 196 Spe

- Fire Blast
- Hi Jump Kick
- Hidden Power Grass / Electric
- Stone Edge

It always kills at least two of my Pokemon and is damn near impossible to wall.

Have you try umm let say starmie or scarfrados? they seem to work.

*please excuse my grammar
 
I can't stop Speed boost mixed Blaziken. I need suggestions on how to take it down. This is what I'm up against:

Blaziken @ Life Orb
Rash
60 Atk / 252 SpA / 196 Spe

- Fire Blast
- Hi Jump Kick
- Hidden Power Grass / Electric
- Stone Edge

It always kills at least two of my Pokemon and is damn near impossible to wall.

Cresselia is pretty much a full stop to it, while Stone Dusclops probably takes it on decently. Burungeru does decently as well, and then there is the option of just switching between resists (so something like Gliscor -> Suicune could work).

Offensive checks include Scarf Ditto, priority users such as TechLoom and Mach Punch Roohpushin, and Scarf users that outspeed if after a single speed boost.
 
^That, or you could just teach it Shadow Claw. Same BP, same secondary effect, and hits the same types for super-effective damage.
 
Cresselia is pretty much a full stop to it, while Stone Dusclops probably takes it on decently. Burungeru does decently as well, and then there is the option of just switching between resists (so something like Gliscor -> Suicune could work).

Offensive checks include Scarf Ditto, priority users such as TechLoom and Mach Punch Roohpushin, and Scarf users that outspeed if after a single speed boost.

What kind of moveset do you suggest for Cresselia? I've been using this to little success as Blaziken can't be burned by psycho shift. I learned that the hard way.

name: Psycho Shift
move 1: Psycho Shift
move 2: Psychic
move 3: Light Screen
move 4: Trick/Ice Beam
item: Flame Orb
nature: Calm
evs: 100 HP / 252 Sp.Def / 156 Sp.Atk
 
My brother has has alot of success with
Protect
Brave Bird
Blaze Kick
Hi Jump Kick

Protect to gaurantee a +1 and scout. Then attack followed by another protect. Not much but fast scarfers and early Speed Boost. Blaze Kick and Hi Jump for stab. Brave Bird is both accurate and strong and only resisted by steel and rock, both of which the stab take care of. I prefer to play him realitively early, shorty after my lead, and use my priority attackers to finish off the rest of the team. The only thing is he is relitively easy to predict.

I have seen a lot of Lead Batton Pass Blazekin, normally with the new dragon or Techni Breloom as the reciepient of the SB and SD.
 
What kind of moveset do you suggest for Cresselia? I've been using this to little success as Blaziken can't be burned by psycho shift. I learned that the hard way.

name: Psycho Shift
move 1: Psycho Shift
move 2: Psychic
move 3: Light Screen
move 4: Trick/Ice Beam
item: Flame Orb
nature: Calm
evs: 100 HP / 252 Sp.Def / 156 Sp.Atk

I haven't actually played 5th gen, I was going by type coverage and stats alone. Though I'd assume something like Reflect / Thunder Wave / Ice Beam / Moonlight could work. Thunder Wave is enough to cripple Blaziken and set up a Reflect, and Moonlight is Cresselia's recovery option, however limited.

@Above set: Forcing a switch guarantees the +1 boost to speed, in all honesty. While Brave Bird pairs perfectly with HJK, it really offers no additional coverage; Blaziken can just hit harder with a STAB fire move (Blaze Kick, for example, which lacks recoil).
 
Out of all the discussion so far, what would be Blaziken's "best set" to compliment a team of a slightly customized Dual Screen Gardevoir, SubAgility Petaya Empoleon, FMLife Orb Staraptor, undecided Sazandora, and an undecided Luxray? I do realize this is not the best team for a Blaziken to shine but it isn't a serious competitive team, merely a against-friends-team I'm making and I want it to beat the heck out of them (since they don't use competitive sets).
 
^Not sure what FM LO Staraptor stands for, but it seems that the SD / HJK / Blaze Kick / Stone Edge set would fit in nicely. Blaze has the STAB to get past Skarm but can also blow past dedicated special walls with its high power and HJK. Burukeru is easily stopped by Sazandora, which leaves their team crippled to the point where Empoleon or Staraptor can clean.
 
^^Name: FMLife Orb
Nature: Jolly
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Item: Life Orb
Move 1: Brave Bird
Move 2: Double-Edge / U-turn
Move 3: Close Combat
Move 4: Roost

It's a sexy set.

Ah, that does seem to fit in. What's the EV spread and Item on the normal set?
 
^^Name: FMLife Orb
Nature: Jolly
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Item: Life Orb
Move 1: Brave Bird
Move 2: Double-Edge / U-turn
Move 3: Close Combat
Move 4: Roost

It's a sexy set.

Ah, that does seem to fit in. What's the EV spread and Item on the normal set?

Blaziken@Life Orb / Wide Lens
Jolly; 6 HP / 252 Atk / 252 Speed

Blaze Kick
Hi Jump Kick
Swords Dance
Stone Edge / Shadow Claw

Max/Max, really. Blaze Kick provides you solid STAB that is almost entirely free of drawbacks (Flare Blitz would be ridiculously powerful but has recoil and is unnecessary along HJK). HJK is the power move, easily KOing the bulky waters and grounds.

Stone Edge pairs well with HJK, hitting the likes of Gyarados, Salamence, and other fliers, as well as Shandera. Shadow Claw, while weaker, is viable however, allowing Blaziken to get a strong hit against the Ghosts that will be attempting to sponge HJK.
 
I can't stop Speed boost mixed Blaziken. I need suggestions on how to take it down. This is what I'm up against:

Blaziken @ Life Orb
Rash
60 Atk / 252 SpA / 196 Spe

- Fire Blast
- Hi Jump Kick
- Hidden Power Grass / Electric
- Stone Edge

It always kills at least two of my Pokemon and is damn near impossible to wall.

Have you considered Burunkeru? Depending on your other team members if you could predict when Blaziken would through HJK you could safely switch the ghost in and he'd miss doing horrible recoil damage to himself. Then you attack with Boiling Water and recover and you could burn him if you're lucky.

A pokemon with Mischievous Heart and paralysis can work too.
 
Have you considered Burunkeru? Depending on your other team members if you could predict when Blaziken would through HJK you could safely switch the ghost in and he'd miss doing horrible recoil damage to himself. Then you attack with Boiling Water and recover and you could burn him if you're lucky.

A pokemon with Mischievous Heart and paralysis can work too.

You can't really burn Blaziken, you know.

Still, Jaroda is right- Burunkeru is your best bet against that. However, I'd recommend using Hydro Pump so you can KO it after the HJK recoil-miss. It's not overall better than Boiling Water, but it's superior in this case.
 
You can't really burn Blaziken, you know.

Still, Jaroda is right- Burunkeru is your best bet against that. However, I'd recommend using Hydro Pump so you can KO it after the HJK recoil-miss. It's not overall better than Boiling Water, but it's superior in this case.
If we're assuming that HJK has already missed Boiling Water is more than capable of finishing him off.
Even without it it's a guaranteed 2HKO without EV investment. With 252 SpA it's an OHKO against 0/0 Blaziken after Stealth Rock although I'm not sure if Burunkeru will be so offensive.
 
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