Blazing Skies of Death [need help again!]

INTRODUCTION

First of all, I’d like to thank Katakiri, whose team (Prelude of Light) I borrowed some ideas from. I’m posting this team because I need some suggestions, mostly to make it work better (I know it has some flaws, but I can’t identify them and can’t think of what to take out, since everything seems so useful from the inside), but also a good suggestion to differentiate this team from the one named before while keeping effectiveness wouldn’t hurt (I find the teams a bit too similar, maybe it’s just me, but I don’t know).

When suggesting stuff, please note that I’m playing in PO to test a team that, once perfected, can be replicated in my Pokemon Black game, so try to avoid suggesting hidden power or non-5th gen legendary pokemon.

So, let’s get started:

BACKGROUND STORY
I love Infernape. I’ve been trying with many, MANY teams in order to make him a sweeping beast. And I failed. After continously making teams with moderate success which then fall to a bottomless pit of doom, I figured the only way to make Infernape sweep effectively was by using the hated weather, which by the time I really didn’t hate too much since it wasn’t spammed as much as in the beginning. So, I decided to try a sun team for the first time in my life. Since I didn’t know anything about sun teams, I decided to check the ones in this RMT fórum, and that’s how I saw Prelude of Light. After Reading it, I learned some things that I’ll mention as I talk about the pokemon I chose.
392.gif

Infernape is Infernape, no way I was going to leave him out.
038.gif

Ninetales was the obvious next choice since I was making a sun team. Instant, infinite sun… nuff said.
479-c.gif

I liked Katakiri’s idea of using a grass pokemon against other weathers’ leads, since Tyrannitar, Hippowdon AND Politoed are all weak to grass, but in order to be more original, I used Rotom-C instead of Lilligant.
380.gif

I also liked Healing Wish, so I used Latias. I tried with Wish too, so that I could heal without necessarily having to sacrifice her, and also double as an offensive pokemon. It utterly failed, I must say.
609.gif

I needed another offensive sun abuser, since just infernape sort of didn’t make sun worth enough. Therefore I tried Chandelure. I used a Flame Charge set since I didn’t like scarf due to being too predictable and limited, but it ended up being sort of useless in the end.
571.gif

Finally, I thought it could be nice to have a Zoroark, since I could disguise it as Chandelure, infernape, or Latias against Dark, Psychic and Ghost pokemon, and even without the disguise, fight those back when needed.

After a few battles, I noticed my team was too specially oriented, having Infernape as my sole physical sweeper, which is really fragile so once it’s KOd, any blissey or whatnot that was alive meant I lost. Also I was too weak to Outrage and Draco Meteor, AND I had two sash users (Ninetales and Zoroark). So my weak link was Zoroark, and as such I started trying with some replacements.
212.gif

After trying with banded Staraptor and Flame Orb Swellow, I settled down with Scizor. It helped with all of my team’s weaknesses: I brought a physical sweeper, a Dragon-resistant pokemon, and no sash. I also thought of Conkeldurr, but since I like Scizor already, I never got to try it.
549.gif

I noticed Latias couldn’t fulfill any of its roles at all. It never dealt enough damage to be useful, Wish didn’t work as well as with Vaporeo non previous teams, and Latias was too slow to use Healing Wish when it couldn’t fight any longer, so it was complete dead weight. I ended up replacing it for Lilligant since it could effectively use Healing Wish in the sun before her opponent, act as a secondary anti-weather lead pokemon, and disrupt with sleep powder.
612.gif

Finally, after some time, I noticed that, while unexpected, Flame Charge Chandelure wasn’t really effective. Most of the time I just used Overheat after switching, and when I didn’t, I couldn’t find time to set up properly. Also without Zoroark’s help, it just bécame dead weight aswell. I tried with a failsafe pokemon that’s not named Garchomp. I find Haxorus more attractive since it has Mold Breaker, and no 4x Ice moves, not to mention Dragon Dance.

485.gif

Heatran was an idea I had that was reinforced by the suggestions in this RMT, and so I added him. It really helps my team, since Scizor just wasn't bulky enough to tank any and all Outrages and Draco Meteors out there, and was 4x weak to HP Fire. At first I had issues with his EV spread since his attacks weren't strong enough, butnow he's one of the best additions to my team.

470.gif


Leafeon was in this team for a short time. He was meant to be a cleric with a little disruption and a little damaging, but he couldn't fulfill any of his duties well.

154.gif

Soon he was replaced by Meganium, who sets double screens and uses Aromatherapy at the same time, healing my pokemon and giving them opportunities to set up and start breaking things. Meganium is really overlooked -even by myself, I must admit- but it fits this team really well with its abilities... not so much with its typing, tough.
038.gif
392.gif
485.gif
479-c.gif
154.gif
612.gif

CLOSER LOOK

Ninetales (M) @ Focus Sash
Trait: Drought
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Overheat
- Power Swap
- Safeguard
- Will-O-Wisp

The obvious choice for a sun team. I kept Katakiri’s moveset, but changed the EVs for an Overheat that packs more of a punch, and to outrun certain pokemon that need to get burnt, and also replaced its former ítem with Focus Sash, since I just can’t afford to lose Ninetales in a weather war in one hit. In those cases I just take it out with 1HP and bring it back after the war is won just to summon sun again. To avoid confusion, I'll add that I try to avoid these situations whenever possible, and make sure Ninetales never takes substantial damage. The Sash is more of a failsafe than a recurrent resource.
The set is really interesting, and won me many ragequits. It’s just soo awesome to burn a Gyarados while it sets up, and then steal its +1, or toy with pokemon like Toxicroack, predicting their Swords Dances and Sucker Punches and moving accordingly. Also Safeguard is really valuable in a metagame plagued with status. Finally, I like to use Will-o-Wisp as a way to give Haxorus a chance to switch in safely, so that it can set up and start sweeping or punching holes in my opponent’s team early game.


Infernape (M) @ Life Orb

Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Mach Punch
- Flare Blitz
- Stone Edge
- Close Combat

This blazing monkey gave me so much trouble, finding a team that makes it shine. Now I can say it’s a beast. NOTHING (well, almost) takes a sun boosted Flare Blitz, unless it resists it and/or has a massive bulk. I remember having a lot of trouble with Reuniclus, but under the harsh sunlight, only the ones with defense boosting natures can survive it. Also pokemon that switch into it will have serious issues surviving another hit. Close Combat is another move that hurts really bad, and Mach Punch is for a really needed priority move. I used to run Rock Slide since I HATE missing, but its main targets, Gyarados and Salamence, both have Intimidate, which make it useless outside of that flinch rate, and gives them free turns to set up, so I kept its more offensive version, which hits harder per se and can OHKO any of those with a critical hit.

Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 52 HP / 204 SAtk/ 252 Spd
Timid Nature (+Spd, -Atk)
- Flame Charge
- Flamethrower
- Earth Power
- Dragon Pulse

After more testing and adjusting the EV spread, I made the perfect Tran for me. It's still bulky and takes Dragon moves like its nothing even without the EVs, and now it's strong enough to hit like a truck. I'd read many times in different RMTs that if Heatran nabs a Flash Fire Boost and +1 speed, it's game over, but really, this is totally true! I can't believe how many times I 5-0ed my opponents because of this guy, and sometimes even without the Flas Fire boost. I love it's bulk, versatility, power, and speed...I just love it! Sun makes Heatran shine, and Heatran makes the sun shine too! (no pun intended) The only downside is, well... he's pretty ugly. Considering Fire Blast over Flamethrower, because out of the sun (and sometimes even under it) Flamethrower lacks the power I need, dealing little damage. I don´t think Heat Wave will do the job. I hate missing, but oh well

Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 Atk / 64 Def / 192 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
- Pursuit

Choice Scizor… Why choice scizor? Well, it allows me to deal massive damage right off the bat without having to set up. It’s main reason to exist in my team is to tank a Draco Meteor and then Pursuit a Latios or Latias, but now I ain’t seeing any of those having Specs or Scarf, so it’s not that useful right now. Currently I spam U-turn to scout while dealing some serious damage, specially on Psychic and Dark pokemon that don’t switch out. Brick Break is for pokemon like Excadrill, and Bullet punch offers an utterly destructive source of priority.

Rotom-C @ Choice Specs
Trait: Levitate
EVs: 252 HP/ 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Leaf Storm
- Volt Switch​
- Trick
- Thunder Wave

This lawn mower never disappoints me, and I like using it to mow down weather summoning pokemon. However, I also really enjoy using Volt Switch for damage-dealing scouting and it pairs well with Scizor’s U-Turn, causing some chaos and helping me when I don’t know what to do exactly. Trick usually lands on a different pokemon than the ones I intend to use it on, but wether this happens or not it always causes trouble and lets me use Leaf Storm and then Volt Switch. I rarely use Thunder, but against non-prepared rain teams, it simply wrecks havoc. Now I use Thunder Wave as a supreise move and after I Tricked away my specs. I like this guy since it’s original and functional. You only see Rotom-W around, and maaybe sometimes Rotom-H, but never this one, yet it works wonders. I highly recommend it.

Meganium (M) @ Light Clay
Trait: Overgrow
EVs: 4 HP / 252 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Reflect
- Light Screen
- Aromatherapy
- Dragon Tail/ Protect/Synthesis

After Trying Lilligant and Leafeon, I tried looking for something else with Aromatherapy, and I noticed Meganium.. Then I thought: Of course! A double screener aromatherapy Meganium! This dude is what my team was missing, and now I have it my team is more solid and consistent. I tend to have problems switching out, tough, for some reason. That's where Dragon Tail comes in, so that I force a switch and I'm no longer under pressure by the pokemon who was before. With Meganium's bulk, EVs, and screens, it should survive at least one hit and Dragon Tail back. My first move in that slot was Substitute, but I never used it. Protect might help with scouting, asn Synthesis for healing... not sure what to keep.

Lilligant (F) @ Wide Lens
Trait: Chlorophyll
EVs: 252 SAtk / 76 SDef / 180 Spd
Modest Nature (+SAtk, -Atk)
- Aromatherapy
- Leaf Storm
- Healing Wish
- Sleep Powder

I was reluctant to use it at first since I don’t want to steal Katakiri’s idea, but I really had no choice. Lilligant is hands-down the best Healing Wish user, and I need that kind of move. However, I wanted to use it as a support pokemon, so I replaced Life Orb with Wide Lens to ensure Sleep Powder lands, and gave it Aromatherapy so that I can remove status without having to sacrifice it to heal a paralyzed pokemon at full health. Leaf Storm really packs a punch, too. What really pisses me off is that when I shut something down with Sleep Powder and switch, the pokemon wakes up instantly, and then KOs my pokemon, leaving me without my best weapon against that pokemon, which sometimes is my only weapon. I remember staying in battle once against a Heatran so that it wouldn’t wake up when I switch, and it stayed asleep for like 3 turns, and when I switch on the fourth, it woke up and KO’d my Haxorus… That just drove me nuts.

Haxorus (M) @ Haban Berry​
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Dual Chop​
- Earthquake
- Outrage

This guy… he’s simply a beast. Having only a 2x weakness to Ice means I can survive a hit without Yache Berry, leaving ScarfChomp as the only pokemon which can OHKO Haxorus before it makes a move. I usually leave him against a Garchomp that switches in, and take its Dragon Claw like it’s nothing and either Dragon Dance or Outrage back, depending on the situation. Mold Breaker also means no levitators will be safe from EQ (most people forget about MB), and no lv.1 Arons will try to sweep my entire team since it also deactivates Sturdy. Dual Chop hits Subseeders and SubPassers, Multiscales, and Haban Berries, but I don’t tend to spam it since it can miss, and a miss sometimes equals death. I generally try to make sure my opponent has 3-4 pokemon left without steels and then Outrage, winning or leaving my opponent with only one pokemon, which won’t likely be able to beat the rest of my team, even if Haxorus dies from confusion.

Threat List: I'm glad to say that my team has no major weaknesses, maybe situational threats or pokemon combinations.
Future Plans
 
I'd use Superpower over Brick Break on Scizor unless you're super worried about the defense drops. Three Superpowers deal more damage than three Brick Breaks, and I can't think of any situation where Scizor locked into a Fighting move would stay in for more than 3 turns.
 
If Latios is becoming too much of a problem as you say, consider replacing Scizor with a specially defensive Jirachi set. Something standard like this:

Jirachi@ Leftovers
Careful
252 HP/ 224 SpDef / 32
- Iron Head
- Body Slam
- Wish
- Stealth Rock

This is the standard set, but it does two things for you: It provides a useful check against Latios, and provides stealth rocks. A Choice Specs HP fire from Latios does less than 50%, and if you catch it in a Draco Meteor you can set up rocks and hopefully a paralysis on your opponent on their switch. It also provides Stealth Rocks, and considering how you have A Volt Switching Rotom and a Sleep Enducer, you really want SR on your team due to the switches you'll be forcing.

Hope this helps!
 
Thanks for yur suggestions!
GtM, I'm not worried about defense drops, but worried about attack drops. however, if you say 3 Superpowers deal more damage than 3 brick breaks, then I guess I'll use Superpower.
ManofSteele, the problem with Jirachi is that I can't get it on my game, but anyways I'll try it to see how it works. If you can suggest another pokemon that I can actually get, I'll be really thankfull. (PD: not Durant because it's in prelude of light team and that'd be yet another pokemon in common >.> also I don't like Hustle)
 
I don't have time to write a lot but props for using Rotom-C. It's my personal favourite Rotom form this generation, though I run a defensive set because Ferrothorn loves to switch in on the 'obvious' Leaf Storm and promptly get burned and then fail horribly at Leech Seeding you. It's also nice because it survives +2 Thundurus HP Ice, so you can hit it with Thunderbolt for just over 50%. With a couple of switchyes into rocks or 1 switchin and some prior damage, you beat it.
 
FastFlygon, I don't think a defensive Rotom would do well in this team, since its an offensive team, and since I use it to take down (or almost, in the case of some Hippowdon) in one shot, and any more defensive EVs would mean less Sp. Attack, which I totally need for that purpose. Also running a defensive Roto-C in a sun team is a bit risky with all the HP fire around being powered up by sun.
Thanks anyway for your suggestions =) keep them coming ^^
 
BUMP.
Hey I noticed I have 3 fire-weak pokemon in my team, which means trouble considering I'm running a sun team and fire moves are quite common... a situation that happens alot is that a pokemon like Chandelure or Heatran switches in on Ninetales before I use Overheat (or when I use it) and I have nothing to switch into them and can't give them a -2. I them am forced to lose one of my pokemon before I send Infernape or Haxorus to revenge them.
What should I take out? Scizor, Lilligant, Rotom... All of them are really useful in my team. Synergistically speaking, Rotom and Lilligant are redundant, but once they're in play, Rotom is the most useful. The ones that I love the least are Lilligant and Scizor.
Lilligant's crucial for its speed and Healing Wish, which really saves my ass when I need to bring Infernape or Haxorus to max health. However, I found out that it's not quite as good as it was at first, since I'm not using Aromatherapy that much and Sleep Powder's useless considering everyone wakes up the very next turn... Once Leaf Storm is used, Lilligant becomes extremely limited, and using Healing Wish means I lose her. I think it's the one that's becoming a bit of dead weight. Hmm, I was between Lilligant and Scizor, but Scizor acutally does more for the team by just hitting hard, resisting dragon and playing the switching circus with Rotom... Well, as much as it hurts I may aswell say goodbye to Healing Wish and bring in something better...

Suggestions? A bulky offensive pokemon wouldn't hurt, or one that covers some of my pokemon's weaknesses (or both if possible) would be good. I think Heatran might be a good addition to my team, since it resists Dragon without being weak to Fire, benefits from sun and could be a good Chandelure check. Something that resists ice would help. Maybe something like the Conkeldurr I never got to try out? Just brainstorming here. I think that rather than pokemon suggestions, I need suggestions on what exactly I'm looking for xD. Feel free to suggest a pair of pokemon that work well together and replace one of my current pokemon.
 
Personally, I'd switch Rotom-C for Rotom-W. Rotom-W packs a nice fire resist as well as an amazing immunity to ground, which works wonders for a sun team. Considering he's trading grass for water, and both of them are SE against both sand inducers, he should be yielding close to, if not the same OHKOs. I also really don't recommend thunder, as you primarily want sun up, and when it is, thunderbolt is much MUCH more reliable.

Also I'm not sure, but I believe max HP EV's would make it a bit bulkier. Don't take my word for it though, as I haven't done calcs >.>

Besides that, love the team. Hope this helps ^.^
 
If you have troubles with Heatran then you could utilise Sub+HP Fight on Tales to very easily beat all but the incredibly rare SpDefTran, if you also invest in HP as opposed to SpA.

Heatran himself with a Balloon would indeed be an excellent way to take care of this weakness, but be sure to run Timid to outspeed Modest Tran and Chan. It also takes only minor damage from Latios in Sun (Surf is neutral) and laughs at HP Fire, as well as being a fantastic switch-in to Chomp, Gliscor, etc if you run HP Ice. Personally I like to use Flame Charge in the last slot to enable you to sweep after your balloon is broken, but you could also put SR there as it is unbelievably useful to hinder opposing wweather inducers' switches. Try him over Scizor.

You're correct in that Rotom and Lilligant's roles overlap to a large extent. To be quite honest, if you're using Lilligant purely as a cleric with a weak Leaf Storm you may as well use something else, since her Leaf Storm is entirely inferior to Rotom's. If you can do without Healing Wish you should try Sawsbuck, who is a fantastic revenger and can run Aromatherapy if you don't want to utilise a SD set.

Now, with BalloonTran to deal with Chomp and similar dragons, you should consider altering Haxorus, who doesn't really bring much to the team and isn't helped out by sun. If you want to remain offensive try out a Chomp like Katakiri's, who will be much more useful in terms of utility countering stuff. Alternatively, use a Latias with Healing Wish and possibly CM to offer a great specially defensive buffer for your team, as well as a way to heal your sweepers and cope with non-scarfed dragons.
 
Hey, cool team, and nice job of using Rotom-C! However, some of the sets are kind of inefficient. Ninetales can be changed to a Specially defensive set with Sub / hypnosis / WoW / Flamethrower and 252 HP / 92 SpD / 164 Spe along with leftovers. This way it can easily spread status around and support the team with status while at the same time you don't die immediately and give the opponent the weather advantage. Scizor already handles it fairly well with Superpower.

Your team really handles status very well, as only one of your team members can't take Will-O-Wisp, either by typing or the fact that they are special attackers. Thus, you should consider replacing your current set with Healing Wish / Quiver Dance / Giga Drain / Sleep Powder and giving it Life Orb, giving it a nice offensive presence while still being able to replenish a sweeper coming in later on. Sleep Powder is accurate enough as it is, and you really do enjoy the extra power from LO. Finally, switch Thunder to HP Fire on Rotom-C, as you really can nail Ferro hard on a switch in, while at the same time Thunder isn't the best thing to be keeping on a sun team.

Just some suggestions, cool stuff.

EDIT: Good points ben, changing suggestions accordingly about Ninetales
 
Just wanted to respond to the above: Choice Specs on Tales is a really bad idea, as it means she will be entirely destroyed by any Pursuit user, and given that she is your most important pokemon you simply cannot afford to let this happen. Specs HP Fight will not 2HKO most TTar in Sand, let alone the fact that it will OHKO you with SE so there's no point altering it to that to help you beat TTar. Moreover, even with Specs she has a sub-par SpA, and her coverage moves will only be tickling those with decent defences and 2x weaknesses to them. The lack of recovery of any form will also get you killed by hazards a lot, so in general SpecsTales is a bad idea.

If you want to keep Lilligant then the set above is a good choice since Aromatherapy is of dubious usefulness to you, however. I also entirely missed Thunder and agree that HP Fire>it in every way.
 
First of all I haven't been able to log in to the forums so I couldn't see your feedback before, which BTW is pretty big, so thanks a lot!
Now, my answers:
I like Rotom-C, and I think I'll leave it in that form rather than switching to Rotom-W.
I'll use calcs to see how I should manage the EV spread on Rotom.
I don't think Thunderbolt is an useful move on Rotom, since I rarely attack with electric moves. I use Volt Switch mostly, and Thunder is more of a situational move when I lost the weather war or when I don't want to send in Ninetales yet to take advantage from the opposing rain. However HP Fire might be a good surprise move for Ferro and Forry, so I'll give it a shot. I'm stil a bit unsure because I won't be able to replicate it in my team, but.. oh well. If it doesn;t work too well I'll switch back to Thunder or maybe Thunderbolt for Skarm.
I really, really love my current Ninetales set and how it wrecks pokemon with its Will-o-Wisp and Power Swap, bar the Flash Fire weakness, which should be covered with Heatran. I-d love to find a place for something like Sub or Protect to scout before switching to Heatran and take an inconvenient hit, especially if I'm running the Flame Charge + Air Balloon set I'm thinking of running, but all of those moves are like crucial to Ninetales =/.
About Lilligant, I don't want to run LO because Infernape already has it and if I'm to replicate this team on Black I won't be able to give Lilligant that item. I might aswell just take it out for Heatran.
About Haxorus, I'm not sure. I mean, he's just a powerhouse overall, not just a Dragon check. I could change his item to something like Lum Berry or Yache, tough Haban is still useful in case some dragon wants to stop me or something.

So, now, for clean and short conclusions:
Incoming:
HP Fire on Rotom - Replaces Thunder
Heatran - Replaces.. ?
Ideas:
If I replace Lilligant with Heatran, I could bring in Conkeldurr for Scizor. Thoughts?
Suggestions:
Another Cleric? I should research some more on Aromatherapy Sawsbuck, but I'm not too sure since again we have 2 grass types, and Sawbucks' also weak to the omnipresent Fighting type. Also Latias is not an option. I tried it once and it just doesn't fill the bill. Maybe the Lilligant set NatGeo suggested without LO and Sleep Powder could work, too... I need as many options as possible.
 
About Latios...
If Haxorus does not outspeed Latios, you're screwed.
Another option (although not recommended) is to switch Mow Rotom with Fridge Rotom.
I don't think it'll work, but it's just options.
Try Shadow Claw on Infernape.
Rotom-C can learn Shadow Ball via TM.
 
Umm sorry, but I pretty much disagree with all you said:
Haxorus at +1 outspeeds all non-scarfed Latios, and even against those it has Haban Berry and then strikes back with a Dragon move that KO's them.
Fridge Rotom is like the worst form of Rotom for my team: It's weak to fire, weak to SR, and doesn't check the sand and rain summoners, so it's pretty much useless.
Shadow Claw on Infernape is purposeless, since a super effective shadow claw does less damage than a neutral Flare Blitz, even without factoring in sun.
And again, Shadow Ball is a bit purposeless on Rotom, too.

Maybe I wasn't clear, sorry for that. I'm looking for options for a cleric, not in general. Also when suggesting the things I talk about in the last part of my post.

Thanks for your input tough ^^
 
I'm sorry. my posts just wasted space. Next time I should research.
I'm new to online battling.

Leafeon Cleric:
Leafeon@Leftovers
Impish
Leaf Guard
252 HP / 252 Def / 4 SpD ~
Wish or Synthesis/ Protect or Yawn/ Leaf Blade/ Heal Bell

Clefable is a viable option, with Aromatherapy and Wish.

I don't think this will help, but it's worth a shot.
 
I know you like Rotom-C, but he does nothing for your team that Rotom-W couldn't do better. You're already fire weak enough as it is. Using Rotom-W could give you a nice switch in for STAB fire attacks. Heck, you're using Leaf Storm on Lilligant anyways.
 
I have a few suggestions that may improve upon what you have.

If you trade out Lilligant for another poke, there is not much tying you to sun other than keeping Infernape's fire STAB safe from Drizzle (and maybe as an interesting anti-sand decision). It should be replaced with something that benefits from sun, if you do change it.

Until you decide on if you are replacing Scizor, it may be best to fully invest in its SDef unless those 64 Def EVs are there to prevent a specific KO. Otherwise, 252 HP takes Draco Meteor at a very similar percentage and takes physical hits better.

Using Focus Sash on Ninetails may surprise some opponents; however, allowing your Ninetails to drop that low makes it a prime target for residual damage from spikes/stealth rock/toxic spikes/hail/sand storm. This could lead to you losing the weather war with and expose you to an Excadrill sweep. A typical Leftovers would probably be best here.

Rotom-C has good defensive stats, except for its HP. Its HP is actually so poor that if you want the advantage of taking hits from both sides, a spread of 252 HP/252 SAtk/4 SDef is the way to go. I also agree with everyone else suggesting Thunderbolt over Thunder. If you really are finding a hard time using this last slot, perhaps Thunder Wave over Thunder could be beneficial. Once your opponent suspects Specs you can catch them off-guard with a rogue Thunder Wave (and you can use it as you typically would after Tricking Specs). This pseudo-helps patch up your Rotom's lack of speed, plus you may get lucky and tag something like Latios with paralysis.

I know missing is lame, but a Life Orb on Lilligant ensures your chance to OHKO Tyranitar, and offers a solid chance to OHKO 252 HP variants. In addition, you OHKO 252 HP Gliscor and 252 HP/252 SDef Politoed. You also have several interesting options to use over Aromatherapy to avoid breeding for hidden powers. Toxic, Worry Seed, Leech Seed, Synthesis, and Growth/Quiver Dance are each usable and obtainable without much effort.
 
well your last posts really helped guys.

Zomeonez I know you're new, don't worry. Your posts don't just take space. In fact, Leafeon is actually a great idea, thanks a lot! too bad I already chose DW Espeon (I think Leafeon NEEDS Clorophyll to work), but well I guess I can get it by trading or something. I'll actually use it. It may be the perfect replacement I'm looking for really. EDIT: Turns out that Clorophyll is illegal with Heal Bell, so I guess I'm forced to use Leaf Guard anyway. Well, since I won't use Healing Wish, I don't need such a high speed. Also with Rotom Having T-Wave it might work better. 95 base speed is not that bad anyway.

Jupiter (and everyone else, for that matter) I still think I'll use Ninetales. It got caught by rocks only once actually and I lost a war. The thing is, altough it drops to 1hp, I never actually let it get that low. When there's a weather war, I never send it at first, and when I do send it, I make sure it doesn't get hurt. I don't know, that set is very me, fits really well in my playstyle. Once sun is set up and can't be shut down, I just let it die. Also the replacement is Heatran, which greatly benefits from sun.
About Rotom, however, I will change its last slot for T-Wave and I'll use the EV spread you gave me. I couldn't play on PO for all these days so that's why none of the changes are written above, but I actually do consider what you suggest.


Lugia Dragonite Guy, Rotom-C does Leaf Storm better. Rotom-W's Hydro Pump is less powerful and accurate against Sand, and Thunder would be a mandatory move. Now that I'll use Thunder Wave I can have a move that doesn't depend on rain to work.

So again, thanks alot fot the suggestions! If you have any other ideas just say them.
 
BUMP. I added the new stuff now that I tested it a little. The problems I have with them are in their descriptions. I´ll change the team's story and add pictures tomorrow if I can.
Suggestions?
 
BUMP again. Sorry for multi-bumping, but otherwise I couldn't make anyone notice me. After so many edits, I covered my weaknesses, but now the team doesn't seem like a team... I've changed Megainum for SubDisable Gengar, but it doesn't help that much. I have a horrible time at switching, since my pokemon don't have the resistances I need or are too frail to take a hit and keep working well... I need some sort of glue with many resistances that can check them. I'm thinking of Bronzong right now, since his typing covers Ninetales, Infernape, Rotom, and Haxorus' weaknesses well.
Any sugestions for other pokemon? or multiple changes to the team? or good offensive Bronzong sets? (EV spread please).
 
Back
Top