BSS Teambuilding & Help Thread (SuMo Edition Reloaded 2.0)

Hi everyone. I wasn't sure if there was a more fitting board to post this in but since X I have wanted to make a team of Green shiny pokemon. Pokemon I think have an attractive green sprite. Obviously very subjective.

I have a few members already, but want to make it as competitive/well-rounded as possible and was hoping for some insight/opinions. Also I am willing to modify movesets accordingly for what I already have.

So far, who I want on my team for sure are:
Espeon @ ??
Ability: Magic Bounce
EVs: 252 HP / 252 Spe / 4 SpAtk
Modest
- Psychic
- ????
- ????
- ????

Scizor @??
Ability: Technician
EVs: ??
Adamant
- ????
- ????
- ????
- ????

Kabutops @??
Ability: Swift Swim
EVs: 252 Atk / 252 Spe / 4 Def
Adamant
- Waterfall
- Stone Edge
- Rapid Spin
- Aqua Jet

Ursaring Toxic Orb
Ability: Quick Feet
Item: Toxic Orb
Jolly Nature
- Crunch/Close Combat
- Facade
- Play Rough
- Belly Drum

I also have a Jolly Beedrill but since his mega stone isnt obtainable in S/M i assume he isnt worth including.

I know my team is a bit sweeper heavy so I imagine I will need to round it out with some support/bulky mons.

Ones I have considered are

Druddigon @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Glare
- Stealth Rock
- Dragon Tail
- Fire Punch

Venusaur (I currently have a Lonely one)
Tangrowth
Flygon
Vileplume (I currently have a careful one)
Poliwrath

Most others I am not a fan of their shiny sprites such as chansey or the other fairies and dragons. I do have a Calm Chansey that I would throw on the team though if it would benefit the team well. But if I missed any other options please suggest!

I would also consider throwing Mewtwo in the mix, but I assume that he will restrict the team from certain online battles and would be hard to obtain anyway, unless he is still shiny locked.

Thank you for your help and time!
 
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Hey guys, first time posting hoping to get some help. I'm fairly new to online battling, and as most others such as myself I struggle with team building the most. I had a solid charizard Y team back in late ORAS that served me well. It didn't too great in this meta so I built a team around mega Venusaur instead.

Here it is...

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 232 HP / 180 SpA / 80 SpD / 16 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Hidden Power Fire

I chose Venusaur for one main reason, most stuff I ran into was fairy pokemon. He's proven to be amazing, and has won me so many battles. He's just something I enjoy using.

Greninja @ Focus Sash
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Ice Beam
- Dark Pulse
- Surf
- U-Turn

Greninja. I love this guy, so much speed, power, reliability and his design is great. I chose greninja as a way to deal with psychic, ground and fire types. His ability to be an effective lead with U-turn while destroying common threats such as garchomp or salamence is amazing. I prefer focus sash just as a way to deal with salamence if it's already got a DDANCE up. It's always worked out for me this way. It just seems to work with Venusaur so well. I also prefer surf as it's in between Scald and Hydro Pump. Lacks the burn chance, but more reliable than Hydro.

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 216 Def / 24 SpD / 16 Spe
Impish Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

I chose landorus as a way to cover the flying/ground weakness for Venusaur whilst covering the electric weakness for greninja. I went for the defensive route for two reasons, I already run a scarf pokemon and well I wanted something that could take hits easier. I really like Knock Off as I hate being walled by porygon 2 and chansey, plus it's a solid slow u-turner.

Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Moonblast
- Shadow Ball
- Hidden Power Fire

After getting smashed by this pokemon I really wanted it on the team. Absolutely love its terrain Ability, blocking out priority moves, and just the fact it hits hard and fast is amazing. Plus I needed something to cover greninjas fighting weakness, while Venusaur covers the Poison weakness.

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 128 HP / 252 SpA / 128 Spe
Modest Nature
- Volt Switch
- Hidden Power Fire
- Flash Cannon
- Thunderbolt

I don't really know why I chose Magnezone to be honest. I guess in my mind at the time I wanted a decent Volt switcher and a solid out to steel types. I like the fact it gives me a t wave immunity and a way to cover greninja. But I'm not sure.

Arcanine @ Life Orb
Ability: Flash Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flare Blitz
- Extreme Speed
- Wild Charge
- Close Combat

The last slot. This is the one I struggled with the most. I know the terrain conflicts with e. Speed, but I suppose my mindset was the terrain won't always be there. I needed something to hit physical, and to be able to take on special defence tanks like porygon, chansey, blissey etc. Honestly not sure. Please if anyone can think of something else I'd be grateful. It has done well, but it just adds another Earthquake weakness.

So there's the team. It's currently 8-3. I know it's not the best (but I'm not either), but it's done well. I honestly just need some help with it as I always hit a brickwall in my mind when building. I'm getting better at battling, it's just the building.

I apologise in advance for the descriptions, not great at explaining my reasonings.

Thanks to anyone who takes the time to help, as I only want to improve.
 

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Hi everyone. I wasn't sure if there was a more fitting board to post this in but since X I have wanted to make a team of Green shiny pokemon. Pokemon I think have an attractive green sprite. Obviously very subjective.

I have a few members already, but want to make it as competitive/well-rounded as possible and was hoping for some insight/opinions. Also I am willing to modify movesets accordingly for what I already have.

So far, who I want on my team for sure are:
Espeon @ ??
Ability: Magic Bounce
EVs: 252 HP / 252 Spe / 4 SpAtk
Modest
- Psychic
- ????
- ????
- ????

Scizor @??
Ability: Technician
EVs: ??
Adamant
- ????
- ????
- ????
- ????

Kabutops @??
Ability: Swift Swim
EVs: 252 Atk / 252 Spe / 4 Def
Adamant
- Waterfall
- Stone Edge
- Rapid Spin
- Aqua Jet

Ursaring Toxic Orb
Ability: Quick Feet
Item: Toxic Orb
Jolly Nature
- Crunch/Close Combat
- Facade
- Play Rough
- Belly Drum

I also have a Jolly Beedrill but since his mega stone isnt obtainable in S/M i assume he isnt worth including.

I know my team is a bit sweeper heavy so I imagine I will need to round it out with some support/bulky mons.

Ones I have considered are

Druddigon @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Glare
- Stealth Rock
- Dragon Tail
- Fire Punch

Venusaur (I currently have a Lonely one)
Tangrowth
Flygon
Vileplume (I currently have a careful one)
Poliwrath

Most others I am not a fan of their shiny sprites such as chansey or the other fairies and dragons. I do have a Calm Chansey that I would throw on the team though if it would benefit the team well. But if I missed any other options please suggest!

I would also consider throwing Mewtwo in the mix, but I assume that he will restrict the team from certain online battles and would be hard to obtain anyway, unless he is still shiny locked.

Thank you for your help and time!
I replied to you on discord but it may get buried so i'll post here incase you need it:
<@279076175207464961> here's some green shiny pokemon you should look into (they won't all go together as a team but should serve as examples of viable pokemon)
- Mega Salamence
- Dragonite
- Mamoswine
- Mega Kangaskhan
- Scizor (you have that listed already)
- Mega Venusaur (same)
- Hippowdon (kinda)
- Marowak-Alola (it has _some_ green)
- Serperior
- Pelipper
- Vikavolt
- Skarmory
- Chansey
- Pyukumuku
- Espeon
- Sableye (the eyes I guess)
- Latios
- Cresselia (good luck getting your hands on the last two)
The Pokemon you listed are all unviable apart from Espeon and Scizor. (Mega) Venusaur is quite good but it isn't very easy to use for newer players. Druddigon is straight up outclassed by Mega Salamence and Dragonite. Ursaring is very bad.
Jhon said:
>Skarm, Chansey, Scizor, Pyuku, Sableye
Mono-green stall is looking sorta playable
me said:
salamence / mamoswine / serperior /marowak / skarmory / something
^ those were some ideas we suggested in the chat.
 
I replied to you on discord but it may get buried so i'll post here incase you need it:The Pokemon you listed are all unviable apart from Espeon and Scizor. (Mega) Venusaur is quite good but it isn't very easy to use for newer players. Druddigon is straight up outclassed by Mega Salamence and Dragonite. Ursaring is very bad.
^ those were some ideas we suggested in the chat.

I really appreciate your response cant say but I am not trying to make this like a shiny competitive ladder climbing team. I want to use the greeny shinies I find aesthetically pleasing. The 4 are listed are for sure on the team, they are my favorite green sprites. I will not use Salamence, Dragonite, Marowak, skarmory because i do not find there sprites aesthetically pleasing at all.

That being said I am not a big fan of Chansey's either, but it would fill a spot where my team is lacking.

I would consider Serperior even though I don't like the green very much, but the blue is great.

I would also consider Charizard X

So really I want advice for 2 out of this list that will best compliment my current team of the 4 listed above:

Tangrowth
M-Venusaur
M-Charizard X
Serperior
Chansey
Druddigon
 

cant say

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Battle Stadium Head
I really appreciate your response cant say but I am not trying to make this like a shiny competitive ladder climbing team. I want to use the greeny shinies I find aesthetically pleasing. The 4 are listed are for sure on the team, they are my favorite green sprites. I will not use Salamence, Dragonite, Marowak, skarmory because i do not find there sprites aesthetically pleasing at all.

That being said I am not a big fan of Chansey's either, but it would fill a spot where my team is lacking.

I would consider Serperior even though I don't like the green very much, but the blue is great.

I would also consider Charizard X

So really I want advice for 2 out of this list that will best compliment my current team of the 4 listed above:

Tangrowth
M-Venusaur
M-Charizard X
Serperior
Chansey
Druddigon
I hate to be blunt but if you aren't looking for competitive advice you've come to the wrong place. You'll get absolutely nowhere with Druddigon, Tangrowth, Ursaring, and Kabutops. It's cool if you wanna use a "fun" team or your favourites but just be prepared to not get anywhere.
 
I hate to be blunt but if you aren't looking for competitive advice you've come to the wrong place. You'll get absolutely nowhere with Druddigon, Tangrowth, Ursaring, and Kabutops. It's cool if you wanna use a "fun" team or your favourites but just be prepared to not get anywhere.
So what you are saying is you can only use a select group of pokemon to compete and if you go outside of that meta you are wasting your time and people's expertise is worthless because all they know about is how to work with pokemon that fall within the meta standards?
 

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So what you are saying is you can only use a select group of pokemon to compete and if you go outside of that meta you are wasting your time and people's expertise is worthless because all they know about is how to work with pokemon that fall within the meta standards?
Not at all, I'm probably the bigggest user of gimmicks here and encourage creative teambuilding to everyone. However there are 800+ Pokemon now and Druddigon, Ursaring, Kabutops (without rain), and Tangrowth are the bottom of the barrel. If you want to use Pokemon like that then go and try RU/NU/PU, but in Battle Spot where there are megas banned in OU allowed they won't cut it.

edit: I made an all-pink team so I'd love to help you but if you want to use the actual worst pokemon you can you're out of luck.
 
So I'm looking to build a team around these two Pokemon:


Nihilego @ Life Orb/Focus Sash
Ability: Beast Boost
Level: 50
EVs: 84 HP / 172 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Power Gem
- Thunderbolt
- Hidden Power [Ice]

Nihilego is my favorite Gen VII Pokemon, and as far as I can tell it's a pretty usable one. The moves are all pretty standard, but I opted for an EV spread that has Beast Boost increase speed over special attack. The logic I had is that Nihilego has trouble with revenge killers. If it has a speed boost, then it's trickier to revenge kill. The downside is that the power drop is pretty noticeable, so a Life Orb makes up for that somewhat. Alternatively, a Focus Sash could help Nihilego live long enough to 2HKO something. The added bulk also gives Nihilego a chance to survive unboosted Tapu Lele's Psychic from full.

Maybe HP Fire would be better here than HP Ice, but the only Nihilego I have is HP Ice, so that's what I'm going with. Besides, it's nice to snipe Garchomp and Landorus-T with it.


Tapu Koko @ Electrium Z
Ability: Electric Surge
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Dazzling Gleam
- U-turn
- Hidden Power [Fire]

A pretty standard Koko set. I opted for HP Fire since Nihilego also has trouble with Steel types, and repeated HP Fires from Koko could help wear those down (and the only Koko I have has HP Fire so I'm kind of stuck with it). U-turn helps Koko bounce off Alolan Marowak, which is nice since that's something Nihilego can kill or at least force out.

Since both Pokemon here are weak to Ground and have issues with Ground types in general, I was thinking a Flying type or something else that beats Ground types would be a great partner. Gyarados sounds nice since on top of being my favorite Pokemon period it's immune to Ground (well, if it's not Mega Evolved) and can help fight those off. It's also resistant to Steel, something Nihilego also appreciates. Celesteela also sounds really nice, but alas the only one I have is Sassy natured when so far this team's looking really offensive. I've also considered Tapu Lele for anti-priority support (and because Lele's freaking strong in general), or Alolan Ninetales for Aurora Veil and possibly more anti-Ground type support.

Beyond that, I'm still working my way around the Battle Spot metagame, so some more advice would be appreciated.
 
Druddigon, Ursaring, Kabutops (without rain), and Tangrowth are the bottom of the barrel.
Is Tangrowth really bottom of the barrel though? I know BSS is a different metagame but Tangrowth is actually OU now, so maybe there's use for it in BSS? Maybe in stall or something... it takes a special type of pokemon to make it to OU, and I would find it kind of shocking if the metas are different enough to make Tangrowth bottom of the barrel.
 

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Battle Stadium Head
Is Tangrowth really bottom of the barrel though? I know BSS is a different metagame but Tangrowth is actually OU now, so maybe there's use for it in BSS? Maybe in stall or something... it takes a special type of pokemon to make it to OU, and I would find it kind of shocking if the metas are different enough to make Tangrowth bottom of the barrel.
Dugtrio is also being suspect tested in OU yet it's completely useless here
 
Dugtrio is also being suspect tested in OU yet it's completely useless here
Im curious as to what makes Tangrowth useless though. Is it the typing? Mence and Zard? Dugtrio is kind of a special case since it's good for stall in 6v6, which is why it's being suspect tested, although I guess Tangrowth could serve a niche in OU that isnt there in BSS. Is it really THAT bad though? What makes it so bad? Is there something specialized Tangrowth does that makes it viable in 6v6 but not 3v3?
 

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Im curious as to what makes Tangrowth useless though. Is it the typing? Mence and Zard? Dugtrio is kind of a special case since it's good for stall in 6v6, which is why it's being suspect tested, although I guess Tangrowth could serve a niche in OU that isnt there in BSS. Is it really THAT bad though? What makes it so bad? Is there something specialized Tangrowth does that makes it viable in 6v6 but not 3v3?
Because Breloom, Ferrothorn, Serperior, and Mega Venusaur all exist. Tangrowth offers nothing over these, especially since Regenerator is less valuable in the fast-paced 3v3 environment. And if you look at the current 30 most used Pokemon in BSS, Tangrowth does nothing to any of them. There aren't any redeeming qualities for it, hence it is useless here. My knowledge of OU is super limited these days so I can't comment on why it's good there, but I'd imagine it's used on stall/defensive teams. The BSS stall framework is basically set in stone at this point and Tangrowth doesn't fit anywhere in it.
 
S'up guys. So this is my first time posting here and I really need help figuring out the perfect team to go with mega venusaur and celesteela. I've tried it out with heatran, landorus-T, mimikyu, and gastrodon. It's worked out okay but not great. I managed to get around the mid 1600s on wifi with this team, but I know it is not the optimal team because this team struggles with a lot of the 1600-1700s-ish teams out there. So I would really appreciate feedback on this current team and what to change. Movesets:

Mega venusaur @ venusaurite
Ability: thick fat
EVs: 252 hp / 252 def / 4 sdef
Bold nature
-sleep powder
-giga drain
-sludge bomb
-leech seed

The EVs on celesteela is to be able to handle download Porygon 2 and at the same time be able to handle most variants of mega salamence

Celesteela @ Leftovers
Ability: beast boost
EVs: 252 hp / 64 def / 192 SpD
Impish nature
-Heavy slam
-Earthquake
-Protect
-Leech seed

Mimikyu in my opinion is a mon that can fit on most teams due to its disguise ability and unresisted dual typing, and it doesn't matter that this mon is predictable because it almost always puts in work against most teams. If it's not broken don't fix it. The EVs that I will display on my mimikyu might cause some controversy, but it has helped me multiple times before such as surviving mega lucario's bullet punch after life orb recoil or tapu lele's psychic after life orb recoil. I'm not sure if mimikyu is the best fit for this team.

Mimikyu @ life orb
Ability: disguise
EVs: 252 hp / 252 atk / 4 def
Adamant Nature
-Play rough
-Shadow claw
-Shadow sneak
-Swords Dance

I've put landorus T and Heatran on the team because I thought it worked well with mega venusaur and celesteela, but I got a feeling it's not the best thing for this team.
The Evs for landorus T is to make sure porygon 2 doesn't get the download boost and that I can outspeed base 130s after a speed drop from rock tomb.

Landorus-T @ Assult vest
Ability: Intimidate
EVs: 240 atk / 84 def / 184 speed
Adamant Nature
-Earthquake
-Rock tomb
-Knock off
-Superpower

Heatran @ Air balloon
Ability: Flash fire
Evs: 252 hp 252 spa
Modest Nature
-Will o wisp
-Fire blast
-earth power
-hidden power ice

And lastly is a Pokemon that has worked well with me in the past and a lot of times I just slap it on to teams if I have multiple grass resists. But again, it is probably not the best fit for this team.
Gastrodon @ Sitrus berry
Ability: Storm Drain
EVs: 252 def / 252 SpA / 4 hp
Bold Nature
-Earth power
-Scald
-Ice beam
-Fissure
 
I really want to build a team around Salazzle but I am not sure who the best teammates are. So far all I have is Salazzle...
Salazzle @ Focus Sash
Ability: Corrosion
Level: 50
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Hidden Power [Ice]
- Fire Blast
- Sludge Wave
 
Hi, I recognize this is yet another gimmick, but if I were to try and make a team with Mega Sableye in it, what teammates and approach would be the less bad way to go about it?

I recognize Mega Sabaleye's big trait of blocking hazards is not relevant in BSS, so would a stall team still not work? or could something like Calm Mind be (if only slightly) better here?
 
PKQ i like your team, it's already pretty balanced, and as you said it has a lot of anti-meta calls, but it seems a little weak to rain cores.

Maybe Tapu Bulu over Koko might help, still hitting Water-types while also mitigating your ground-type weakness if you don't want to bring Celesteela.

@ Grassium-Z / Fightium-Z / Choice Band
Ability: Grassy Terrain
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Wood Hammer
- Stone Edge
- Superpower
- Substitute / Horn Leech / Nature Madness / Leech Seed / Filler move
This is so late but thank you

PKQ I don't see the point in using X-Scissor on Excadrill. It doesn't hit much that the other moves don't. I suggest you change it to Horn Drill, it is a nice desperation move to use in situations you would otherwise lose, or you could use Smart Strike to help your team against Minimize users and Glalie.
Ok thank you and I am sorry if this is late
 
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This is so late but thank you
np, but as cant say said, no pun intended, Bulu wasn't exactly the best suggestion if you need to check Rain teams! So my bad, if you read a little bit further you will find his suggestions for that :]
Bulu still does well vs Koko or bulky water-types though, so if you need it for these two it could work
 
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np, but as cant say said, no pun intended, Bulu wasn't exactly the best suggestion if you need to check Rain teams! So my bad, if you read a little bit further you will find his suggestions for that :]
Bulu still does well vs Koko or bulky water-types though, so if you need it for these two it could work
Alright I will think about these two options

Ok since the Post-Bank I made a few adjustments so here we go

Cloyster (M) @ Focus Sash
Ability: Skill Link
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Razor Shell
- Icicle Spear
- Rock Blast
- Shell Smash

Excadrill (F) @ Choice Scarf
Ability: Mold Breaker
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Horn Drill

Tapu Koko @ Electrium Z
Ability: Electric Surge
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Dazzling Gleam
- Grass Knot
- Volt Switch

Volcarona (M) @ Lum Berry
Ability: Swarm
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Fiery Dance
- Quiver Dance
- Giga Drain

Conkeldurr (M) @ Assault Vest
Ability: Guts
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Poison Jab

Salamence (M) @ Salamencite
Ability: Intimidate
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Double-Edge
- Earthquake
- Dragon Dance

stop double-posting
 
Last edited by a moderator:
Hello all, I'm looking for ways to improve this team. I'm not that great at building teams, I just threw together some mon to take on what is common out there right now. Its for battle spot singles. The stars are Ninetales and Gyarados, relying on ddance while protected by aurora veil. I do ok with it but feel I could use some help. Thanks!

Ninetales-Alola @ Light Clay
Ability: Snow Warning
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Freeze-Dry
- Aurora Veil
- Blizzard

I use blizzard because I found Ninetales rarely got the chance to use encore in BSS. It may seem redundant with freeze dry, but it does a good chunk of damage to a lot of things and has come in handy.

Gyarados-Mega @ Gyaradosite
Ability: Mold Breaker
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang

Garchomp @ Choice Scarf
Ability: Rough Skin
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Fire Fang
- Poison Jab

Magnezone @ Assault Vest
Ability: Magnet Pull
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Marowak-Alola @ Thick Club
Ability: Lightning Rod
Level: 50
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature ,
- Will-O-Wisp
- Bonemerang
- Shadow Bone
- Flare Blitz

Mimikyu @ Ghostium Z
Ability: Disguise
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Sneak
- Shadow Claw
 
Hello all, I'm looking for ways to improve this team. I'm not that great at building teams, I just threw together some mon to take on what is common out there right now. Its for battle spot singles. The stars are Ninetales and Gyarados, relying on ddance while protected by aurora veil. I do ok with it but feel I could use some help. Thanks!

Ninetales-Alola @ Light Clay
Ability: Snow Warning
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Freeze-Dry
- Aurora Veil
- Blizzard

I use blizzard because I found Ninetales rarely got the chance to use encore in BSS. It may seem redundant with freeze dry, but it does a good chunk of damage to a lot of things and has come in handy.

Gyarados-Mega @ Gyaradosite
Ability: Mold Breaker
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang

Garchomp @ Choice Scarf
Ability: Rough Skin
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- Fire Fang
- Poison Jab

Magnezone @ Assault Vest
Ability: Magnet Pull
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Marowak-Alola @ Thick Club
Ability: Lightning Rod
Level: 50
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature ,
- Will-O-Wisp
- Bonemerang
- Shadow Bone
- Flare Blitz

Mimikyu @ Ghostium Z
Ability: Disguise
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Sneak
- Shadow Claw
Hi dude, the team is pretty decent already even if it still looks like a prebank one.
At first glance i can say that Marowak, with Mimikyu as the ghost-type, Garchomp as the bolts absorber and an overall fast team, looks kinda out of place.

With those mons, and an Aurora Veil strategy i would try CharX over Marowak, putting Celesteela over Magnezone. You would still have those fire/steel types, while gaining another mega that works lovely behind the screens and a great dragon check, that gives you a pretty handy ground-immunity (and can work fine as well with an Assault Vest, if needed)


oh i forgot to say that imo Ninetails should run a bulkier spread, with 252 hp, since its main role is to set up Aurora veil. Also, adding Encore or Icy Wind over something could be a good idea
 
Did I do something wrong in posting my team up above? Why have I not received a response back yet?
Sorry dude i missed your post, here we go:

Your team already has good cores in Venusaur/Mimikyu/Celesteela and Venu/Lando/Heatran. I would just switch out Gastrodon, as you've said too, that seems a little redundant with Venu, adding something to handle a little bit better Mega Gyarados, because a weakened Venusaur can't freely switch into a Mold Breaker Ice Fang or in an Earthquake, specially if you think that Gyarados can setup on Celesteela, Landorus and Heatran; and even more something for Mega Salamence, for the same reason.

Probably Suicune or Tapu Fini could fit here. This are two standard sets:


@ Rocky Helmet
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Ice Beam
- Rest / Roar
- Roar / Toxic / Mirror Coat / Sleep Talk

--

@ Sitrus Berry / Icium-Z / Tapunium-Z
Ability: Misty Surge
EVs: 156 HP / 108 Def / 236 Spe
Bold Nature
- Hydro Pump
- Moonblast
- Substitute / Haze
- Calm Mind / Nature Madness

About the team, since your mega is not an offensive mega, Will-O-Wisp on Mimikyu could help it even further to take hits (for example landing it on Gyarados will almost totally solve your problems), also a Fairium-Z on it could help in checking either Gyarados and Salamence. I would also add Hidden Power Ice on Celesteela, maybe over protect, trasforming the set into a physically defensive one to wall physical Mega Salamence, that can easily take out either Venusaur and Heatran if the air balloon pops (i can totally see why you are using it with HP Ice though)
 
Last edited:
Sorry dude i missed your post, here we go:

Your team already has good cores in Venusaur/Mimikyu/Celesteela and Venu/Lando/Heatran. I would just switch out Gastrodon, as you've said too, that seems a little redundant with Venu, adding something to handle a little bit better Mega Gyarados, because a weakened Venusaur can't freely switch into a Mold Breaker Ice Fang or in an Earthquake, specially if you think that Gyarados can setup on Celesteela, Landorus and Heatran; and even more something for Mega Salamence, for the same reason.

Probably Suicune or Tapu Fini could fit here. This are two standard sets:


@ Rocky Helmet
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Ice Beam
- Rest / Roar
- Roar / Toxic / Mirror Coat / Sleep Talk

--

@ Sitrus Berry / Icium-Z / Tapunium-Z
Ability: Misty Surge
EVs: 156 HP / 108 Def / 236 Spe
Bold Nature
- Hydro Pump
- Moonblast
- Substitute / Haze
- Calm Mind / Nature Madness

About the team, since your mega is not an offensive mega, Will-O-Wisp on Mimikyu could help it even further to take hits (for example landing it on Gyarados will almost totally solve your problems), also a Fairium-Z on it could help in checking either Gyarados and Salamence. I would also add Hidden Power Ice on Celesteela, maybe over protect, trasforming the set into a physically defensive one to wall physical Mega Salamence, that can easily take out either Venusaur and Heatran if the air balloon pops (i can totally see why you are using it with HP Ice though)
Thanks for the feedback man. I really appreciate it. I will apply those changes once I get through exams.
 

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