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Bug Reports v2.0 (READ OP BEFORE POSTING!!)

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when i play games i can't see the small mega sprites or any off the diancie sprites, anyone else having this issue?

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As you can probably tell the top of my top order of tabs is completely bugged; wifi and lobby are completely unaligned from the chat, also 'home' and 'teambuilder' are deleted from the top
 
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Hi!

During a Random Battle, my opponent's Mega Slowbro has been hit by a critical hit twice, despite its ability. This is the replay of the battle http://replay.pokemonshowdown.com/randombattle-203378705.

It happens at the end, on the last 4-5 turns. My Giratina-O uses Stone Edge twice in a row and it results in a crit.

(Sorry in advance if my English isn't good. It's not my mother tongue).

It was actually a Mega Gyarados, not Giratina-O, and it had Mold Breaker, which bypasses Shell Armor.
 
So this has been something that has been asked by multiple ppl on Showdown and I was told that this is the most relevant place to post for this.

So the command !calc brings up a link to https://pokemonshowdown.com/damagecalc/ which has not been updated with ORAS movesets / new megas. People have been using this one; http://gamut-was-taken.github.io/index.html to calc ORAS related things, so pretty much what I'm asking is that the !calc command be updated to the link I provided or the old link be updated with the new ORAS things.

Thx in advance.
 
So I was playing VGC 2015 and it was my Thundurus and Salamence against a +6 Azumarill and Thundurus-I. I switched out my Thundurus for my Unaware Clefable and took about 22% damage. I then used Follow Me with Clefable and it took about 77% damage, meaning that Unaware did not work. An explanation offered to me is that Clefable was not the intended target and therefore Unaware didn't go off but Clefable was the one that was hit so Unaware should have activated... right?
 
When attempting to leave a room this occurred:
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Then it flashes and brings me back to the room... I also get the "Your message couldn't be sent, you're typing too quickly." message around 20 times when I enter the room. Reloaded about 20 times and still had the issue.

Trickster has also been having the same bug.
 
This:
igglybuff is hidden entirely behind wailord, but I don't know if this is anything you want to deal with
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and this:
roaring/whirlwind out a pokemon doesn't switch which pokemon is active, so you get the wrong message when you hover over it
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I'm not sure if this is a bug, but I will post it anyway. I think it might be.

During my most recent C&E, a Mudkip was setting up Curses. The Mudkip was up to plus two vs. the opposing Togepi. Both pokemon were level 100, so the minimum-maximum damage range is not very big.
The first time the Mudkip used Waterfall, it did 55 percent at +2. The next turn, the Mudkip got fully paralyzed as the Togepi went for Morning Sun.
Then, the Mudkip used Waterfall again. This time, no crit, it did 95 percent.

I don't know what happened here, but it confused everyone. Unfortunately, I couldn't get a screenshot of this, but trust me that it happened.

EDIT: I got the replay. http://replay.pokemonshowdown.com/ou-205080172

Isn't that just Mudkips ability, Torrent?
 
The opposing Deerling used Aromatherapy!
The opposing Deerling's Sap Sipper raised its Attack!
A soothing aroma wafted through the area!

Every source I can find says this is wrong.

Also turn 9 http://replay.pokemonshowdown.com/lc-205811906

Aipom used Fury Swipes!
The opposing Porygon lost 3.8% of its health!
The opposing Porygon lost 15.4% of its health!
The opposing Porygon lost 3.8% of its health!
The opposing Porygon lost 0% of its health!
The opposing Porygon lost 3.8% of its health!
Hit 5 times!

It shouldn't be hitting for 0 damage at all.
 
The opposing Deerling used Aromatherapy!
The opposing Deerling's Sap Sipper raised its Attack!
A soothing aroma wafted through the area!

Every source I can find says this is wrong.

Also turn 9 http://replay.pokemonshowdown.com/lc-205811906

Aipom used Fury Swipes!
The opposing Porygon lost 3.8% of its health!
The opposing Porygon lost 15.4% of its health!
The opposing Porygon lost 3.8% of its health!
The opposing Porygon lost 0% of its health!
The opposing Porygon lost 3.8% of its health!
Hit 5 times!

It shouldn't be hitting for 0 damage at all.
Attacks can do 0 damage, I'm fairly certain that's not a bug.
 
Don't know if this is a bug, but I found nothing regarding this matter, is hitting a target with an attack he is immune to considered the same as missing?
I played the gen 1 random battle and hyperbeam "hit" Gengar, the recharge message popped up at the status bar, but the pokemon who shot didn't have to recharge as I would have anticipated... I know that in gen 1 no recharge is required if you miss, destroy a substitute/target or if you are hit with certain attacks...
So, is this a bug? I mean, you can miss normally when shooting HB at Gengar or you can hit him (doing no damage because he's immune to normal attacks).
I would say the recharge turn should be applied here.
 
Don't know if this is a bug, but I found nothing regarding this matter, is hitting a target with an attack he is immune to considered the same as missing?
I played the gen 1 random battle and hyperbeam "hit" Gengar, the recharge message popped up at the status bar, but the pokemon who shot didn't have to recharge as I would have anticipated... I know that in gen 1 no recharge is required if you miss, destroy a substitute/target or if you are hit with certain attacks...
So, is this a bug? I mean, you can miss normally when shooting HB at Gengar or you can hit him (doing no damage because he's immune to normal attacks).
I would say the recharge turn should be applied here.
The recharge message comes up after using Hyper Beam on here comes up even if you don't have to recharge (hitting a ghost, KOing in gen 1, etc). To clarify, this is kind of a bug but it's just a display issue and not a bug with Hyper Beam's mechanics.
 
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