What format are you playing?
Kanto x Alola Regional Rumble
What format are you playing?
I am unable to give my pokemon hidden power fire with the IV spread 31-0-31-31-31-31 despite it being possible in the game through hyper training. When I change my hidden power it automatically changes my IVs, and when I change my IVs it automatically changes my hidden power.
In gen 3 electric type damaging moves are all special and light ball only boosts SpA
This is because of how Choice-locking works in Gen 7. Struggle failing was a bug that I fixed before even seeing your post, but Outrage failing after the first turn is completely intentional. Don't use Choice items in Metronome battles if you want to be able to use multi-turn moves successfully.http://replay.pokemonshowdown.com/gen7customgame-543663443
The opposing Mega Gengar's struggle "failed" in this singles metronome battle.
http://replay.pokemonshowdown.com/gen7customgame-543667598
Here, Struggle fails again, and also (Turn 74) Gengar's Outrage worked the first turn but showed a "but it failed" on the second turn. This should be fixed quickly, as it can decide games- just as you can see in this replay. The failure of outrage caused my Garchomp to survive and allowed it to kill Gengar.
This isn't happening to me when I test it, It only changes my IVs when I select hidden power fire, and have 31 all. Otherwise it dosen't change them.
Could you try again, and if its still occuring, detail exactly how this is occuring?
The validator should catch thatMy mistake. My pokemon were all set to level 50. However it seems to be possible to get hidden power fire with those IVs at level 50 when you edit them both at the same time through the text editor.
The validator should catch that
What format are you using to test this? If your using something like VGC, where the levels are auto set to 50 (even if they were 100 before), that will be allowed.Just tried it. It doesn't.
What format are you using to test this? If your using something like VGC, where the levels are auto set to 50 (even if they were 100 before), that will be allowed.
Ive tested in gen 7 OU and the validator catches it.
I don't know what your problem is , but try this.Kanto x Alola Regional Rumble
IIRC Hyper Training only changes the stats, not the actual IVs, so that's why HP Fire with 31/0/31/31/31/31 is impossible.My mistake. My pokemon were all set to level 50. However it seems to be possible to get hidden power fire with those IVs at level 50 when you edit them both at the same time through the text editor.
Had this interesting bug of struggle failing on a choiced scyther with parental bond in hackmons:
http://replay.pokemonshowdown.com/gen7hackmonscup-544501195
Marty already patched this, it will be fixed at the next hotpatch / restart.
The battle client only has Gen 7 data. Only the teambuilder has the extra code needed to handle past gens.So playing BW ditto transformed into Wygglytuff and it said it was fairy type